mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 15:22:16 +00:00
- Added gl_paltonemap_powtable and gl_paltonemap_reverselookup for tweaking palette tonemap generation.
This commit is contained in:
parent
02f678dccc
commit
6e47bf9bbc
1 changed files with 6 additions and 3 deletions
|
@ -81,6 +81,9 @@ CVAR(Float, gl_exposure_min, 0.35f, CVAR_ARCHIVE)
|
|||
CVAR(Float, gl_exposure_base, 0.35f, CVAR_ARCHIVE)
|
||||
CVAR(Float, gl_exposure_speed, 0.05f, CVAR_ARCHIVE)
|
||||
|
||||
CVAR(Float, gl_paltonemap_powtable, 1.2f, CVAR_ARCHIVE)
|
||||
CVAR(Bool, gl_paltonemap_reverselookup, false, CVAR_ARCHIVE)
|
||||
|
||||
CUSTOM_CVAR(Int, gl_tonemap, 0, CVAR_ARCHIVE)
|
||||
{
|
||||
if (self < 0 || self > 5)
|
||||
|
@ -828,7 +831,7 @@ int FGLRenderer::PTM_BestColor (const uint32 *pal_in, int r, int g, int b, int f
|
|||
if (firstTime)
|
||||
{
|
||||
firstTime = false;
|
||||
for (int x = 0; x < 256; x++) powtable[x] = pow((double)x/255,1.2);
|
||||
for (int x = 0; x < 256; x++) powtable[x] = pow((double)x/255, (double)gl_paltonemap_powtable);
|
||||
}
|
||||
|
||||
for (int color = first; color < num; color++)
|
||||
|
@ -837,9 +840,9 @@ int FGLRenderer::PTM_BestColor (const uint32 *pal_in, int r, int g, int b, int f
|
|||
double y = powtable[abs(g-pal[color].g)];
|
||||
double z = powtable[abs(b-pal[color].b)];
|
||||
fdist = x + y + z;
|
||||
if (color == first || fdist < fbestdist)
|
||||
if (color == first || ((gl_paltonemap_reverselookup)?(fdist <= fbestdist):(fdist < fbestdist)))
|
||||
{
|
||||
if (fdist == 0)
|
||||
if (fdist == 0 && !gl_paltonemap_reverselookup)
|
||||
return color;
|
||||
|
||||
fbestdist = fdist;
|
||||
|
|
Loading…
Reference in a new issue