- fixed: The Wraithverge's sprits couldn't be blasted anymore due to some incomplete changes related to how A_Blast handles the blast strength. AHolySpirit::SpecialBlastHandling still used the obsolete BLAST_FULLSTRENGTH constant.

SVN r3698 (trunk)
This commit is contained in:
Christoph Oelckers 2012-06-17 10:28:55 +00:00
parent 7d3d09e523
commit 67e4d93395

View file

@ -112,7 +112,7 @@ bool AHolySpirit::Slam (AActor *thing)
bool AHolySpirit::SpecialBlastHandling (AActor *source, fixed_t strength)
{
if (strength == BLAST_FULLSTRENGTH && tracer == source)
if (tracer == source)
{
tracer = target;
target = source;