Squashed commit of the following: (#1248)

commit bbfb934e808c6602d3a059adf270e997b71b900c
Author: Rachael Alexanderson <madame-rachelle@users.noreply.github.com>
Date:   Sun Dec 6 23:50:15 2020 -0500

    - and now it builds! but ... does it run?

commit 67096c8966f28dcff40c998d10e5510d6a689a13
Author: Rachael Alexanderson <madame-rachelle@users.noreply.github.com>
Date:   Sun Dec 6 22:25:13 2020 -0500

    - one more step closer to compile

commit 5a0c84dd2d3e1798e7a99f4ec1696f678708f0e6
Author: Rachael Alexanderson <madame-rachelle@users.noreply.github.com>
Date:   Sun Dec 6 22:13:39 2020 -0500

    - set up dynamic opengl load for windows

commit 6ef8118b801f305000ce881a4b04aaaef0196226
Author: Rachael Alexanderson <madame-rachelle@users.noreply.github.com>
Date:   Sat Dec 5 16:38:53 2020 -0500

    - allow compiling for win-arm64

commit 7d6f3797c4393fa7b0ed567b94d1de135ecb5ac6
Author: Rachael Alexanderson <madame-rachelle@users.noreply.github.com>
Date:   Fri Dec 4 05:18:29 2020 -0500

    - allow targeting ARM64 on Windows

Co-authored-by: Rachael Alexanderson <madame-rachelle@users.noreply.github.com>
This commit is contained in:
Rachael Alexanderson 2020-12-10 09:16:28 -05:00 committed by GitHub
parent f223005584
commit 64ff15b82b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 98 additions and 19 deletions

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@ -29,7 +29,7 @@
# "There are many more known variants/revisions that we do not handle/detect." # "There are many more known variants/revisions that we do not handle/detect."
set(archdetect_c_code " set(archdetect_c_code "
#if defined(__arm__) || defined(__TARGET_ARCH_ARM) #if defined(__arm__) || defined(__TARGET_ARCH_ARM) || defined(_M_ARM64)
#if defined(__ARM_ARCH_7__) \\ #if defined(__ARM_ARCH_7__) \\
|| defined(__ARM_ARCH_7A__) \\ || defined(__ARM_ARCH_7A__) \\
|| defined(__ARM_ARCH_7R__) \\ || defined(__ARM_ARCH_7R__) \\

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@ -20,6 +20,8 @@ else()
find_package( ZMusic REQUIRED ) find_package( ZMusic REQUIRED )
endif() endif()
message("Building for target architecture: ${ZDOOM_TARGET_ARCH}")
if( MSVC AND NOT ZMUSIC_FOUND ) if( MSVC AND NOT ZMUSIC_FOUND )
# Use prebuilt library # Use prebuilt library
set( ZMUSIC_ROOT_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../bin/windows/zmusic" ) set( ZMUSIC_ROOT_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../bin/windows/zmusic" )
@ -27,6 +29,8 @@ if( MSVC AND NOT ZMUSIC_FOUND )
set( ZMUSIC_LIBRARIES zmusic ) set( ZMUSIC_LIBRARIES zmusic )
if( ${ZDOOM_TARGET_ARCH} MATCHES "x86_64" ) if( ${ZDOOM_TARGET_ARCH} MATCHES "x86_64" )
link_directories( ${ZMUSIC_ROOT_PATH}/64bit ) link_directories( ${ZMUSIC_ROOT_PATH}/64bit )
elseif( ${ZDOOM_TARGET_ARCH} MATCHES "arm" )
link_directories( ${ZMUSIC_ROOT_PATH}/arm64 )
else() else()
link_directories( ${ZMUSIC_ROOT_PATH}/32bit ) link_directories( ${ZMUSIC_ROOT_PATH}/32bit )
endif() endif()
@ -97,7 +101,6 @@ if( WIN32 )
endif() endif()
set( ZDOOM_LIBS set( ZDOOM_LIBS
opengl32
wsock32 wsock32
winmm winmm
"${DX_dinput8_LIBRARY}" "${DX_dinput8_LIBRARY}"
@ -425,7 +428,6 @@ endif()
set( PLAT_WIN32_SOURCES set( PLAT_WIN32_SOURCES
win32/i_steam.cpp win32/i_steam.cpp
common/platform/win32/hardware.cpp common/platform/win32/hardware.cpp
common/platform/win32/i_crash.cpp
common/platform/win32/i_input.cpp common/platform/win32/i_input.cpp
common/platform/win32/i_keyboard.cpp common/platform/win32/i_keyboard.cpp
common/platform/win32/i_mouse.cpp common/platform/win32/i_mouse.cpp
@ -447,6 +449,15 @@ if (HAVE_VULKAN)
set (PLAT_WIN32_SOURCES ${PLAT_WIN32_SOURCES} common/platform/win32/win32vulkanvideo.cpp ) set (PLAT_WIN32_SOURCES ${PLAT_WIN32_SOURCES} common/platform/win32/win32vulkanvideo.cpp )
endif() endif()
# todo: implement an actual crash catcher for ARM
# for now this is purely experimental
if (NOT ${ZDOOM_TARGET_ARCH} MATCHES "arm" )
set (PLAT_WIN32_SOURCES ${PLAT_WIN32_SOURCES} common/platform/win32/i_crash.cpp )
endif()
if (MSVC AND ${ZDOOM_TARGET_ARCH} MATCHES "arm")
add_definitions( -DNO_SSE -D__ARM__ -DRAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN)
endif()
set( PLAT_POSIX_SOURCES set( PLAT_POSIX_SOURCES
posix/i_steam.cpp posix/i_steam.cpp
common/platform/posix/i_system_posix.cpp ) common/platform/posix/i_system_posix.cpp )

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@ -97,11 +97,13 @@ private:
#else #else
// Windows and macOS // Windows and macOS
#ifndef _M_ARM
#include "x86.h" #include "x86.h"
#endif
extern double PerfToSec, PerfToMillisec; extern double PerfToSec, PerfToMillisec;
#ifdef _MSC_VER #if defined(_MSC_VER) && !defined(_M_ARM64)
// Trying to include intrin.h here results in some bizarre errors, so I'm just // Trying to include intrin.h here results in some bizarre errors, so I'm just
// going to duplicate the function prototype instead. // going to duplicate the function prototype instead.
//#include <intrin.h> //#include <intrin.h>
@ -111,6 +113,12 @@ inline unsigned __int64 rdtsc()
{ {
return __rdtsc(); return __rdtsc();
} }
#elif defined(_MSC_VER) && defined(_M_ARM64)
#include <intrin.h>
inline unsigned __int64 rdtsc()
{
return _ReadStatusReg(ARM64_SYSREG(0b11, 0b011, 0b1001, 0b1101, 0b000)); //_ReadStatusReg(PMCCNTR_EL0);
}
#elif defined __APPLE__ && (defined __i386__ || defined __x86_64__) #elif defined __APPLE__ && (defined __i386__ || defined __x86_64__)
inline uint64_t rdtsc() inline uint64_t rdtsc()
{ {

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@ -52,6 +52,8 @@
extern HWND Window; extern HWND Window;
extern "C" PROC zd_wglGetProcAddress(LPCSTR name);
PFNWGLSWAPINTERVALEXTPROC myWglSwapIntervalExtProc; PFNWGLSWAPINTERVALEXTPROC myWglSwapIntervalExtProc;
//========================================================================== //==========================================================================
@ -78,15 +80,15 @@ SystemGLFrameBuffer::SystemGLFrameBuffer(void *hMonitor, bool fullscreen) : Syst
HDC hDC = GetDC(Window); HDC hDC = GetDC(Window);
const char *wglext = nullptr; const char *wglext = nullptr;
myWglSwapIntervalExtProc = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); myWglSwapIntervalExtProc = (PFNWGLSWAPINTERVALEXTPROC)zd_wglGetProcAddress("wglSwapIntervalEXT");
auto myWglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); auto myWglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)zd_wglGetProcAddress("wglGetExtensionsStringARB");
if (myWglGetExtensionsStringARB) if (myWglGetExtensionsStringARB)
{ {
wglext = myWglGetExtensionsStringARB(hDC); wglext = myWglGetExtensionsStringARB(hDC);
} }
else else
{ {
auto myWglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)wglGetProcAddress("wglGetExtensionsStringEXT"); auto myWglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)zd_wglGetProcAddress("wglGetExtensionsStringEXT");
if (myWglGetExtensionsStringEXT) if (myWglGetExtensionsStringEXT)
{ {
wglext = myWglGetExtensionsStringEXT(); wglext = myWglGetExtensionsStringEXT();

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@ -1076,10 +1076,13 @@ void CALLBACK ExitFatally (ULONG_PTR dummy)
SetUnhandledExceptionFilter (ExitMessedUp); SetUnhandledExceptionFilter (ExitMessedUp);
I_ShutdownGraphics (); I_ShutdownGraphics ();
RestoreConView (); RestoreConView ();
#ifndef _M_ARM64
DisplayCrashLog (); DisplayCrashLog ();
#endif
exit(-1); exit(-1);
} }
#ifndef _M_ARM64
//========================================================================== //==========================================================================
// //
// CatchAllExceptions // CatchAllExceptions
@ -1132,6 +1135,7 @@ LONG WINAPI CatchAllExceptions (LPEXCEPTION_POINTERS info)
} }
return EXCEPTION_CONTINUE_EXECUTION; return EXCEPTION_CONTINUE_EXECUTION;
} }
#endif // !_M_ARM64
//========================================================================== //==========================================================================
// //
@ -1155,7 +1159,11 @@ static void infiniterecursion(int foo)
// which offers the very important feature to open a debugger and see the crash in context right away. // which offers the very important feature to open a debugger and see the crash in context right away.
CUSTOM_CVAR(Bool, disablecrashlog, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CUSTOM_CVAR(Bool, disablecrashlog, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{ {
#ifndef _M_ARM64
SetUnhandledExceptionFilter(!*self ? CatchAllExceptions : nullptr); SetUnhandledExceptionFilter(!*self ? CatchAllExceptions : nullptr);
#else
SetUnhandledExceptionFilter(nullptr);
#endif
} }
//========================================================================== //==========================================================================
@ -1217,7 +1225,9 @@ int WINAPI wWinMain (HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int
#ifndef _DEBUG #ifndef _DEBUG
if (MainThread != INVALID_HANDLE_VALUE) if (MainThread != INVALID_HANDLE_VALUE)
{ {
#ifndef _M_ARM64
SetUnhandledExceptionFilter (CatchAllExceptions); SetUnhandledExceptionFilter (CatchAllExceptions);
#endif
#ifdef _M_X64 #ifdef _M_X64
static bool setJumpResult = false; static bool setJumpResult = false;

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@ -55,6 +55,13 @@
#include "gl_framebuffer.h" #include "gl_framebuffer.h"
extern "C" {
HGLRC zd_wglCreateContext(HDC Arg1);
BOOL zd_wglDeleteContext(HGLRC Arg1);
BOOL zd_wglMakeCurrent(HDC Arg1, HGLRC Arg2);
PROC zd_wglGetProcAddress(LPCSTR name);
}
EXTERN_CVAR(Int, vid_adapter) EXTERN_CVAR(Int, vid_adapter)
EXTERN_CVAR(Bool, vid_hdr) EXTERN_CVAR(Bool, vid_hdr)
@ -74,7 +81,7 @@ CUSTOM_CVAR(Bool, vr_enable_quadbuffered, false, CVAR_ARCHIVE | CVAR_GLOBALCONFI
extern bool vid_hdr_active; extern bool vid_hdr_active;
// these get used before GLEW is initialized so we have to use separate pointers with different names // these get used before GLEW is initialized so we have to use separate pointers with different names
PFNWGLCHOOSEPIXELFORMATARBPROC myWglChoosePixelFormatARB; // = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"); PFNWGLCHOOSEPIXELFORMATARBPROC myWglChoosePixelFormatARB; // = (PFNWGLCHOOSEPIXELFORMATARBPROC)zd_wglGetProcAddress("wglChoosePixelFormatARB");
PFNWGLCREATECONTEXTATTRIBSARBPROC myWglCreateContextAttribsARB; PFNWGLCREATECONTEXTATTRIBSARBPROC myWglCreateContextAttribsARB;
@ -224,15 +231,15 @@ bool Win32GLVideo::SetPixelFormat()
::SetPixelFormat(hDC, pixelFormat, &pfd); ::SetPixelFormat(hDC, pixelFormat, &pfd);
hRC = wglCreateContext(hDC); hRC = zd_wglCreateContext(hDC);
wglMakeCurrent(hDC, hRC); zd_wglMakeCurrent(hDC, hRC);
myWglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"); myWglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)zd_wglGetProcAddress("wglChoosePixelFormatARB");
myWglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); myWglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)zd_wglGetProcAddress("wglCreateContextAttribsARB");
// any extra stuff here? // any extra stuff here?
wglMakeCurrent(NULL, NULL); zd_wglMakeCurrent(NULL, NULL);
wglDeleteContext(hRC); zd_wglDeleteContext(hRC);
ReleaseDC(dummy, hDC); ReleaseDC(dummy, hDC);
ShutdownDummy(dummy); ShutdownDummy(dummy);
@ -436,7 +443,7 @@ bool Win32GLVideo::InitHardware(HWND Window, int multisample)
if (m_hRC == NULL && prof == WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB) if (m_hRC == NULL && prof == WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB)
{ {
m_hRC = wglCreateContext(m_hDC); m_hRC = zd_wglCreateContext(m_hDC);
if (m_hRC == NULL) if (m_hRC == NULL)
{ {
I_Error("R_OPENGL: Unable to create an OpenGL render context.\n"); I_Error("R_OPENGL: Unable to create an OpenGL render context.\n");
@ -446,7 +453,7 @@ bool Win32GLVideo::InitHardware(HWND Window, int multisample)
if (m_hRC != NULL) if (m_hRC != NULL)
{ {
wglMakeCurrent(m_hDC, m_hRC); zd_wglMakeCurrent(m_hDC, m_hRC);
return true; return true;
} }
} }
@ -465,8 +472,8 @@ void Win32GLVideo::Shutdown()
{ {
if (m_hRC) if (m_hRC)
{ {
wglMakeCurrent(0, 0); zd_wglMakeCurrent(0, 0);
wglDeleteContext(m_hRC); zd_wglDeleteContext(m_hRC);
} }
if (m_hDC) ReleaseDC(m_Window, m_hDC); if (m_hDC) ReleaseDC(m_Window, m_hDC);
} }

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@ -67,10 +67,51 @@ static int TestPointer(const PROC pTest)
return 1; return 1;
} }
static HMODULE opengl32dll;
static HGLRC(WINAPI* createcontext)(HDC);
static BOOL(WINAPI* deletecontext)(HGLRC);
static BOOL(WINAPI* makecurrent)(HDC, HGLRC);
static PROC(WINAPI* getprocaddress)(LPCSTR name);
static void CheckOpenGL(void)
{
if (opengl32dll == 0)
{
opengl32dll = LoadLibrary(L"OpenGL32.DLL");
createcontext = (HGLRC(WINAPI*)(HDC)) GetProcAddress(opengl32dll, "wglCreateContext");
deletecontext = (BOOL(WINAPI*)(HGLRC)) GetProcAddress(opengl32dll, "wglDeleteContext");
makecurrent = (BOOL(WINAPI*)(HDC, HGLRC)) GetProcAddress(opengl32dll, "wglMakeCurrent");
getprocaddress = (PROC(WINAPI*)(LPCSTR)) GetProcAddress(opengl32dll, "wglGetProcAddress");
}
}
HGLRC zd_wglCreateContext(HDC dc)
{
CheckOpenGL();
return createcontext(dc);
}
BOOL zd_wglDeleteContext(HGLRC context)
{
CheckOpenGL();
return deletecontext(context);
}
BOOL zd_wglMakeCurrent(HDC dc, HGLRC context)
{
CheckOpenGL();
return makecurrent(dc, context);
}
PROC zd_wglGetProcAddress(LPCSTR name)
{
CheckOpenGL();
return getprocaddress(name);
}
static PROC WinGetProcAddress(const char *name) static PROC WinGetProcAddress(const char *name)
{ {
HMODULE glMod = NULL; HMODULE glMod = NULL;
PROC pFunc = wglGetProcAddress((LPCSTR)name); PROC pFunc = zd_wglGetProcAddress((LPCSTR)name);
if(TestPointer(pFunc)) if(TestPointer(pFunc))
{ {
return pFunc; return pFunc;