- fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles.

SVN r1083 (trunk)
This commit is contained in:
Christoph Oelckers 2008-07-23 15:32:18 +00:00
parent fb50df2c63
commit 61b6c519dd
11 changed files with 2 additions and 63 deletions

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@ -1,31 +0,0 @@
# NMAKE doesn't know how to handle executables that use forward slashes in
# their paths, but it can handle forward slashes in dependencies. Heh.
# The wadsrc project file redefines MAKEWAD using backslashes instead. It
# also defines NOLOGO, so you don't need to see NMAKE's banner.
#
# Summary: If you use Visual C++, the provided project file is set up to
# build the wad correctly with nmake. If you use GCC, then "make" is
# sufficient to build the wad.
RM=rm -f
SLASH=/
MAKEWAD=..$(SLASH)tools$(SLASH)makewad$(SLASH)makewad
DEHSUPP=..$(SLASH)tools$(SLASH)dehsupp$(SLASH)dehsupp
makethewad: wadmake Makefile2
$(MAKE) $(NOLOGO) DEHSUPP=$(DEHSUPP) -f Makefile2
wadmake: zdoom.lst
$(MAKEWAD) -make wadmake zdoom.lst
clean:
$(RM) wadmake zdoom.pk3 dehsupp.lmp
# This target is for Visual C++'s Rebuild All command
nrebuild: clean
$(MAKE) NOLOGO=$(NOLOGO) SLASH=$(SLASH)
copy zdoom.pk3 ..\..
# Copy the wad to my testing area
andcopy: makethewad
copy zdoom.pk3 ..\..

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@ -1,25 +0,0 @@
MAKEWAD=../tools/makewad/makewad
DEHSUPP=../tools/dehsupp/dehsupp
ifneq ($(MAKECMDGOALS),clean)
include Makefile2
endif
ifeq ($(findstring msys,$(shell sh --version 2>nul)),msys)
export OSTYPE=msys
endif
wadmake: zdoom.lst $(MAKEWAD).exe $(DEHSUPP).exe
$(MAKEWAD) -make wadmake zdoom.lst
clean:
ifeq ($(OSTYPE),msys)
rm -f wadmake zdoom.pk3 dehsupp.lmp
else
del /q /f wadmake zdoom.pk3 dehsupp.lmp 2>nul
endif
../tools/makewad/makewad.exe:
$(MAKE) -C ../tools/makewad -f Makefile
../tools/dehsupp/dehsupp.exe:
$(MAKE) -C ../tools/dehsupp -f Makefile

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@ -1,5 +0,0 @@
include wadmake
dehsupp.lmp: dehsupp.txt
$(DEHSUPP) dehsupp.txt dehsupp.lmp

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@ -95,7 +95,7 @@ ACTOR MaceHefty : MaceAmmo 16
{ {
Game Heretic Game Heretic
SpawnID 36 SpawnID 36
Inventory.PickupMessage "$TXT_AMMOMACE1" Inventory.PickupMessage "$TXT_AMMOMACE2"
Inventory.Amount 100 Inventory.Amount 100
States States
{ {

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@ -158,7 +158,7 @@ ACTOR TeleGlitter2 : TeleGlitter1
ACTOR Volcano 87 ACTOR Volcano 87
{ {
Game Heretic Game Heretic
SpawnID 87 SpawnID 150
Radius 12 Radius 12
Height 20 Height 20
+SOLID +SOLID