mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 23:02:08 +00:00
Removed last remnants of PowerPC Mac support
This commit is contained in:
parent
66d15dc215
commit
61979f63c1
6 changed files with 5 additions and 42 deletions
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@ -3,7 +3,6 @@
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-- Generation of gl_load.c and gl_load.h files:
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-- Generation of gl_load.c and gl_load.h files:
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-- > lua LoadGen.lua -style=pointer_c -spec=gl -version=3.3 -profile=compatibility -extfile=gl_extlist.txt load
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-- > lua LoadGen.lua -style=pointer_c -spec=gl -version=3.3 -profile=compatibility -extfile=gl_extlist.txt load
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APPLE_client_storage
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ARB_buffer_storage
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ARB_buffer_storage
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ARB_shader_storage_buffer_object
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ARB_shader_storage_buffer_object
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ARB_texture_compression
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ARB_texture_compression
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@ -14,4 +13,3 @@ EXT_texture_filter_anisotropic
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EXT_texture_sRGB
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EXT_texture_sRGB
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KHR_debug
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KHR_debug
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ARB_invalidate_subdata
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ARB_invalidate_subdata
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EXT_abgr
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@ -97,7 +97,6 @@ static PROC WinGetProcAddress(const char *name)
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#endif
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#endif
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#endif
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#endif
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int ogl_ext_APPLE_client_storage = ogl_LOAD_FAILED;
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int ogl_ext_ARB_buffer_storage = ogl_LOAD_FAILED;
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int ogl_ext_ARB_buffer_storage = ogl_LOAD_FAILED;
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int ogl_ext_ARB_shader_storage_buffer_object = ogl_LOAD_FAILED;
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int ogl_ext_ARB_shader_storage_buffer_object = ogl_LOAD_FAILED;
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int ogl_ext_ARB_texture_compression = ogl_LOAD_FAILED;
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int ogl_ext_ARB_texture_compression = ogl_LOAD_FAILED;
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@ -108,7 +107,6 @@ int ogl_ext_EXT_texture_filter_anisotropic = ogl_LOAD_FAILED;
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int ogl_ext_EXT_texture_sRGB = ogl_LOAD_FAILED;
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int ogl_ext_EXT_texture_sRGB = ogl_LOAD_FAILED;
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int ogl_ext_KHR_debug = ogl_LOAD_FAILED;
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int ogl_ext_KHR_debug = ogl_LOAD_FAILED;
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int ogl_ext_ARB_invalidate_subdata = ogl_LOAD_FAILED;
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int ogl_ext_ARB_invalidate_subdata = ogl_LOAD_FAILED;
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int ogl_ext_EXT_abgr = ogl_LOAD_FAILED;
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void (CODEGEN_FUNCPTR *_ptrc_glBufferStorage)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags) = NULL;
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void (CODEGEN_FUNCPTR *_ptrc_glBufferStorage)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags) = NULL;
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@ -2388,8 +2386,7 @@ typedef struct ogl_StrToExtMap_s
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PFN_LOADFUNCPOINTERS LoadExtension;
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PFN_LOADFUNCPOINTERS LoadExtension;
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} ogl_StrToExtMap;
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} ogl_StrToExtMap;
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static ogl_StrToExtMap ExtensionMap[12] = {
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static ogl_StrToExtMap ExtensionMap[10] = {
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{"GL_APPLE_client_storage", &ogl_ext_APPLE_client_storage, NULL},
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{"GL_ARB_buffer_storage", &ogl_ext_ARB_buffer_storage, Load_ARB_buffer_storage},
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{"GL_ARB_buffer_storage", &ogl_ext_ARB_buffer_storage, Load_ARB_buffer_storage},
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{"GL_ARB_shader_storage_buffer_object", &ogl_ext_ARB_shader_storage_buffer_object, Load_ARB_shader_storage_buffer_object},
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{"GL_ARB_shader_storage_buffer_object", &ogl_ext_ARB_shader_storage_buffer_object, Load_ARB_shader_storage_buffer_object},
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{"GL_ARB_texture_compression", &ogl_ext_ARB_texture_compression, Load_ARB_texture_compression},
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{"GL_ARB_texture_compression", &ogl_ext_ARB_texture_compression, Load_ARB_texture_compression},
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@ -2400,10 +2397,9 @@ static ogl_StrToExtMap ExtensionMap[12] = {
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{"GL_EXT_texture_sRGB", &ogl_ext_EXT_texture_sRGB, NULL},
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{"GL_EXT_texture_sRGB", &ogl_ext_EXT_texture_sRGB, NULL},
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{"GL_KHR_debug", &ogl_ext_KHR_debug, Load_KHR_debug},
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{"GL_KHR_debug", &ogl_ext_KHR_debug, Load_KHR_debug},
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{"GL_ARB_invalidate_subdata", &ogl_ext_ARB_invalidate_subdata, Load_ARB_invalidate_subdata},
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{"GL_ARB_invalidate_subdata", &ogl_ext_ARB_invalidate_subdata, Load_ARB_invalidate_subdata},
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{"GL_EXT_abgr", &ogl_ext_EXT_abgr, NULL},
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};
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};
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static int g_extensionMapSize = 12;
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static int g_extensionMapSize = 10;
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static ogl_StrToExtMap *FindExtEntry(const char *extensionName)
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static ogl_StrToExtMap *FindExtEntry(const char *extensionName)
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{
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{
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@ -2420,7 +2416,6 @@ static ogl_StrToExtMap *FindExtEntry(const char *extensionName)
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static void ClearExtensionVars(void)
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static void ClearExtensionVars(void)
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{
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{
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ogl_ext_APPLE_client_storage = ogl_LOAD_FAILED;
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ogl_ext_ARB_buffer_storage = ogl_LOAD_FAILED;
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ogl_ext_ARB_buffer_storage = ogl_LOAD_FAILED;
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ogl_ext_ARB_shader_storage_buffer_object = ogl_LOAD_FAILED;
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ogl_ext_ARB_shader_storage_buffer_object = ogl_LOAD_FAILED;
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ogl_ext_ARB_texture_compression = ogl_LOAD_FAILED;
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ogl_ext_ARB_texture_compression = ogl_LOAD_FAILED;
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@ -2431,7 +2426,6 @@ static void ClearExtensionVars(void)
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ogl_ext_EXT_texture_sRGB = ogl_LOAD_FAILED;
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ogl_ext_EXT_texture_sRGB = ogl_LOAD_FAILED;
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ogl_ext_KHR_debug = ogl_LOAD_FAILED;
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ogl_ext_KHR_debug = ogl_LOAD_FAILED;
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ogl_ext_ARB_invalidate_subdata = ogl_LOAD_FAILED;
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ogl_ext_ARB_invalidate_subdata = ogl_LOAD_FAILED;
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ogl_ext_EXT_abgr = ogl_LOAD_FAILED;
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}
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}
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@ -107,7 +107,6 @@ typedef unsigned int GLhandleARB;
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extern "C" {
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extern "C" {
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#endif /*__cplusplus*/
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#endif /*__cplusplus*/
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extern int ogl_ext_APPLE_client_storage;
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extern int ogl_ext_ARB_buffer_storage;
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extern int ogl_ext_ARB_buffer_storage;
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extern int ogl_ext_ARB_shader_storage_buffer_object;
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extern int ogl_ext_ARB_shader_storage_buffer_object;
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extern int ogl_ext_ARB_texture_compression;
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extern int ogl_ext_ARB_texture_compression;
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@ -118,9 +117,6 @@ extern int ogl_ext_EXT_texture_filter_anisotropic;
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extern int ogl_ext_EXT_texture_sRGB;
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extern int ogl_ext_EXT_texture_sRGB;
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extern int ogl_ext_KHR_debug;
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extern int ogl_ext_KHR_debug;
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extern int ogl_ext_ARB_invalidate_subdata;
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extern int ogl_ext_ARB_invalidate_subdata;
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extern int ogl_ext_EXT_abgr;
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#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
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#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
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#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
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#define GL_BUFFER_STORAGE_FLAGS 0x8220
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#define GL_BUFFER_STORAGE_FLAGS 0x8220
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@ -286,8 +282,6 @@ extern int ogl_ext_EXT_abgr;
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#define GL_STACK_UNDERFLOW 0x0504
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#define GL_STACK_UNDERFLOW 0x0504
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#define GL_VERTEX_ARRAY 0x8074
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#define GL_VERTEX_ARRAY 0x8074
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#define GL_ABGR_EXT 0x8000
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#define GL_2D 0x0600
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#define GL_2D 0x0600
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#define GL_2_BYTES 0x1407
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#define GL_2_BYTES 0x1407
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#define GL_3D 0x0601
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#define GL_3D 0x0601
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@ -169,10 +169,6 @@ static void I_DetectOS()
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"32-bit Intel";
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"32-bit Intel";
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#elif defined __x86_64__
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#elif defined __x86_64__
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"64-bit Intel";
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"64-bit Intel";
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#elif defined __ppc__
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"32-bit PowerPC";
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#elif defined __ppc64__
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"64-bit PowerPC";
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#else
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#else
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"Unknown";
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"Unknown";
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#endif
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#endif
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@ -112,13 +112,7 @@ EXTERN_CVAR(Bool, ticker )
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EXTERN_CVAR(Bool, vid_vsync)
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EXTERN_CVAR(Bool, vid_vsync)
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EXTERN_CVAR(Bool, vid_hidpi)
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EXTERN_CVAR(Bool, vid_hidpi)
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#if defined __ppc__ || defined __ppc64__
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CUSTOM_CVAR(Bool, swtruecolor, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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static const bool TRUECOLOR_DEFAULT = false;
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#else // other than PowerPC
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static const bool TRUECOLOR_DEFAULT = true;
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#endif // PowerPC
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CUSTOM_CVAR(Bool, swtruecolor, TRUECOLOR_DEFAULT, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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{
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// Strictly speaking this doesn't require a mode switch, but it is the easiest
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// Strictly speaking this doesn't require a mode switch, but it is the easiest
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// way to force a CreateFramebuffer call without a lot of refactoring.
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// way to force a CreateFramebuffer call without a lot of refactoring.
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@ -892,7 +886,6 @@ CocoaFrameBuffer::CocoaFrameBuffer(int width, int height, bool bgra, bool fullsc
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glGenTextures(1, &m_texture);
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glGenTextures(1, &m_texture);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, m_texture);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, m_texture);
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glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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@ -1103,15 +1096,7 @@ void CocoaFrameBuffer::Flip()
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rbOpts.dirty = false;
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rbOpts.dirty = false;
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}
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}
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#ifdef __LITTLE_ENDIAN__
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const GLenum format = IsBgra() ? GL_BGRA : GL_RGBA;
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static const GLenum format = GL_RGBA;
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#else // __BIG_ENDIAN__
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static const GLenum format = GL_ABGR_EXT;
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#endif // __LITTLE_ENDIAN__
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if (IsBgra())
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glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8, Width, Height, 0, GL_BGRA, GL_UNSIGNED_BYTE, m_pixelBuffer);
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else
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glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8, Width, Height, 0, format, GL_UNSIGNED_BYTE, m_pixelBuffer);
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glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8, Width, Height, 0, format, GL_UNSIGNED_BYTE, m_pixelBuffer);
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glBegin(GL_QUADS);
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glBegin(GL_QUADS);
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@ -381,10 +381,6 @@ static NSString* GetArchitectureString()
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return @"i386";
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return @"i386";
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#elif defined __x86_64__
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#elif defined __x86_64__
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return @"x86_64";
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return @"x86_64";
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#elif defined __ppc__
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return @"ppc";
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#elif defined __ppc64__
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return @"ppc64";
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#endif
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#endif
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}
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}
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