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- moved game state connections of the startup screen out of the backend code.
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4 changed files with 33 additions and 13 deletions
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@ -1,4 +1,5 @@
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#include "i_interface.h"
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SystemCallbacks *sysCallbacks;
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double refreshfreq;
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double refreshfreq;
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FString endoomName;
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@ -22,3 +22,4 @@ struct WadStuff
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};
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extern FString endoomName;
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