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- Went back to using RDTSC for timing on Win32. Ironically,
QueryPerformanceCounter() is obviously using the TSC for its timing on my machine, yet the overhead it has to do to keep the timer sane is apparently noticeable on a few maps. I suppose I should at some time check clock_gettime() and see if it has similar issues on Linux. SVN r1460 (trunk)
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March 3, 2009 (Changes by Graf Zahl)
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March 4, 2009
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- Went back to using RDTSC for timing on Win32. Ironically,
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QueryPerformanceCounter() is obviously using the TSC for its timing on my
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machine, yet the overhead it has to do to keep the timer sane is apparently
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visible on a few maps. I suppose I should at some time check clock_gettime()
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and see if it has similar issues on Linux.
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March 3, 2009 (Changes by Graf Zahl)
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- changed: If a monster with the BOSSDEATH flag is crushed A_BossDeath will
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be called now.
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- fixed: D'Sparil's second form was missing the BOSSDEATH flag.
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