- allow custom pixel ratio scaling

This commit is contained in:
Rachael Alexanderson 2019-12-31 09:41:42 -05:00
parent eaee3d6ac5
commit 5d2d187b84
5 changed files with 25 additions and 45 deletions

View File

@ -45,7 +45,7 @@ CVAR(Int, menu_resolution_custom_height, 480, 0)
EXTERN_CVAR(Bool, fullscreen) EXTERN_CVAR(Bool, fullscreen)
EXTERN_CVAR(Bool, win_maximized) EXTERN_CVAR(Bool, win_maximized)
EXTERN_CVAR(Bool, vid_scale_customlinear) EXTERN_CVAR(Bool, vid_scale_customlinear)
EXTERN_CVAR(Bool, vid_scale_customstretched) EXTERN_CVAR(Float, vid_scale_custompixelaspect)
EXTERN_CVAR(Int, vid_scale_customwidth) EXTERN_CVAR(Int, vid_scale_customwidth)
EXTERN_CVAR(Int, vid_scale_customheight) EXTERN_CVAR(Int, vid_scale_customheight)
EXTERN_CVAR(Int, vid_scalemode) EXTERN_CVAR(Int, vid_scalemode)
@ -87,7 +87,7 @@ CCMD (menu_resolution_commit_changes)
vid_scalefactor = 1.; vid_scalefactor = 1.;
vid_scale_customwidth = menu_resolution_custom_width; vid_scale_customwidth = menu_resolution_custom_width;
vid_scale_customheight = menu_resolution_custom_height; vid_scale_customheight = menu_resolution_custom_height;
vid_scale_customstretched = false; vid_scale_custompixelaspect = 1.0;
} }
} }

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@ -53,7 +53,7 @@ CUSTOM_CVAR(Int, vid_scale_customheight, VID_MIN_HEIGHT, CVAR_ARCHIVE | CVAR_GLO
setsizeneeded = true; setsizeneeded = true;
} }
CVAR(Bool, vid_scale_customlinear, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CVAR(Bool, vid_scale_customlinear, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CUSTOM_CVAR(Bool, vid_scale_customstretched, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CUSTOM_CVAR(Float, vid_scale_custompixelaspect, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{ {
setsizeneeded = true; setsizeneeded = true;
} }
@ -63,16 +63,6 @@ namespace
uint32_t min_width = VID_MIN_WIDTH; uint32_t min_width = VID_MIN_WIDTH;
uint32_t min_height = VID_MIN_HEIGHT; uint32_t min_height = VID_MIN_HEIGHT;
struct v_ScaleTable
{
bool isValid;
bool isLinear;
uint32_t(*GetScaledWidth)(uint32_t Width, uint32_t Height);
uint32_t(*GetScaledHeight)(uint32_t Width, uint32_t Height);
bool isScaled43;
bool isCustom;
};
float v_MinimumToFill(uint32_t inwidth, uint32_t inheight) float v_MinimumToFill(uint32_t inwidth, uint32_t inheight)
{ {
// sx = screen x dimension, sy = same for y // sx = screen x dimension, sy = same for y
@ -128,17 +118,19 @@ namespace
} }
} }
// the odd formatting of this struct definition is meant to resemble a table header. set your tab stops to 4 when editing this file.
struct v_ScaleTable
{ bool isValid; bool isLinear; uint32_t(*GetScaledWidth)(uint32_t Width, uint32_t Height); uint32_t(*GetScaledHeight)(uint32_t Width, uint32_t Height); float pixelAspect; bool isCustom; };
v_ScaleTable vScaleTable[NUMSCALEMODES] = v_ScaleTable vScaleTable[NUMSCALEMODES] =
{ {
// isValid, isLinear, GetScaledWidth(), GetScaledHeight(), isScaled43, isCustom { true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return Width; }, [](uint32_t Width, uint32_t Height)->uint32_t { return Height; }, 1.0f, false }, // 0 - Native
{ true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return Width; }, [](uint32_t Width, uint32_t Height)->uint32_t { return Height; }, false, false }, // 0 - Native { true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return Width; }, [](uint32_t Width, uint32_t Height)->uint32_t { return Height; }, 1.0f, false }, // 1 - Native (Linear)
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return Width; }, [](uint32_t Width, uint32_t Height)->uint32_t { return Height; }, false, false }, // 1 - Native (Linear) { true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return 640; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 400; }, 1.2f, false }, // 2 - 640x400 (formerly 320x200)
{ true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return 640; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 400; }, true, false }, // 2 - 640x400 (formerly 320x200) { true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return 960; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 600; }, 1.2f, false }, // 3 - 960x600 (formerly 640x400)
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return 960; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 600; }, true, false }, // 3 - 960x600 (formerly 640x400) { true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return 1280; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 800; }, 1.2f, false }, // 4 - 1280x800
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return 1280; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 800; }, true, false }, // 4 - 1280x800 { true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return vid_scale_customwidth; }, [](uint32_t Width, uint32_t Height)->uint32_t { return vid_scale_customheight; }, 1.0f, true }, // 5 - Custom
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return vid_scale_customwidth; }, [](uint32_t Width, uint32_t Height)->uint32_t { return vid_scale_customheight; }, true, true }, // 5 - Custom { true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return v_mfillX(Width, Height); }, [](uint32_t Width, uint32_t Height)->uint32_t { return v_mfillY(Width, Height); }, 1.0f, false }, // 6 - Minimum Scale to Fill Entire Screen
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return v_mfillX(Width, Height); }, [](uint32_t Width, uint32_t Height)->uint32_t { return v_mfillY(Width, Height); }, false, false }, // 6 - Minimum Scale to Fill Entire Screen { true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return 320; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 200; }, 1.2f, false }, // 7 - 320x200
{ true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return 320; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 200; }, true, false }, // 7 - 320x200
}; };
bool isOutOfBounds(int x) bool isOutOfBounds(int x)
{ {
@ -204,14 +196,14 @@ int ViewportScaledHeight(int width, int height)
return (int)MAX((int32_t)min_height, (int32_t)(vid_scalefactor * vScaleTable[vid_scalemode].GetScaledHeight(width, height))); return (int)MAX((int32_t)min_height, (int32_t)(vid_scalefactor * vScaleTable[vid_scalemode].GetScaledHeight(width, height)));
} }
bool ViewportIsScaled43() float ViewportPixelAspect()
{ {
if (isOutOfBounds(vid_scalemode)) if (isOutOfBounds(vid_scalemode))
vid_scalemode = 0; vid_scalemode = 0;
// hack - use custom scaling if in "custom" mode // hack - use custom scaling if in "custom" mode
if (vScaleTable[vid_scalemode].isCustom) if (vScaleTable[vid_scalemode].isCustom)
return vid_scale_customstretched; return vid_scale_custompixelaspect;
return vScaleTable[vid_scalemode].isScaled43; return vScaleTable[vid_scalemode].pixelAspect;
} }
void R_ShowCurrentScaling() void R_ShowCurrentScaling()
@ -263,7 +255,7 @@ CCMD (vid_setscale)
vid_scale_customlinear = atob(argv[3]); vid_scale_customlinear = atob(argv[3]);
if (argv.argc() > 4) if (argv.argc() > 4)
{ {
vid_scale_customstretched = atob(argv[4]); vid_scale_custompixelaspect = atof(argv[4]);
} }
} }
vid_scalemode = 5; vid_scalemode = 5;
@ -286,7 +278,7 @@ CCMD (vid_scaletolowest)
vid_scalemode = 5; vid_scalemode = 5;
vid_scalefactor = 1.0; vid_scalefactor = 1.0;
vid_scale_customlinear = 1; vid_scale_customlinear = 1;
vid_scale_customstretched = 0; vid_scale_custompixelaspect = 1.0;
vid_scale_customwidth = v_mfillX(screen->GetClientWidth(), screen->GetClientHeight()); vid_scale_customwidth = v_mfillX(screen->GetClientWidth(), screen->GetClientHeight());
vid_scale_customheight = v_mfillY(screen->GetClientWidth(), screen->GetClientHeight()); vid_scale_customheight = v_mfillY(screen->GetClientWidth(), screen->GetClientHeight());
break; break;

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@ -27,5 +27,5 @@ EXTERN_CVAR (Int, vid_scalemode)
bool ViewportLinearScale(); bool ViewportLinearScale();
int ViewportScaledWidth(int width, int height); int ViewportScaledWidth(int width, int height);
int ViewportScaledHeight(int width, int height); int ViewportScaledHeight(int width, int height);
bool ViewportIsScaled43(); float ViewportPixelAspect();
#endif //__VIDEOSCALE_H__ #endif //__VIDEOSCALE_H__

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@ -352,16 +352,8 @@ void DFrameBuffer::SetViewportRects(IntRect *bounds)
int screenWidth = GetWidth(); int screenWidth = GetWidth();
int screenHeight = GetHeight(); int screenHeight = GetHeight();
float scaleX, scaleY; float scaleX, scaleY;
if (ViewportIsScaled43()) scaleX = MIN(clientWidth / (float)screenWidth, clientHeight / ((float)screenHeight * ViewportPixelAspect()));
{ scaleY = scaleX * ViewportPixelAspect();
scaleX = MIN(clientWidth / (float)screenWidth, clientHeight / (screenHeight * 1.2f));
scaleY = scaleX * 1.2f;
}
else
{
scaleX = MIN(clientWidth / (float)screenWidth, clientHeight / (float)screenHeight);
scaleY = scaleX;
}
mOutputLetterbox.width = (int)round(screenWidth * scaleX); mOutputLetterbox.width = (int)round(screenWidth * scaleX);
mOutputLetterbox.height = (int)round(screenHeight * scaleY); mOutputLetterbox.height = (int)round(screenHeight * scaleY);
mOutputLetterbox.left = (clientWidth - mOutputLetterbox.width) / 2; mOutputLetterbox.left = (clientWidth - mOutputLetterbox.width) / 2;
@ -382,7 +374,7 @@ void DFrameBuffer::SetViewportRects(IntRect *bounds)
// Scale viewports to fit letterbox // Scale viewports to fit letterbox
bool notScaled = ((mScreenViewport.width == ViewportScaledWidth(mScreenViewport.width, mScreenViewport.height)) && bool notScaled = ((mScreenViewport.width == ViewportScaledWidth(mScreenViewport.width, mScreenViewport.height)) &&
(mScreenViewport.width == ViewportScaledHeight(mScreenViewport.width, mScreenViewport.height)) && (mScreenViewport.width == ViewportScaledHeight(mScreenViewport.width, mScreenViewport.height)) &&
!ViewportIsScaled43()); (ViewportPixelAspect() == 1.0));
if (gl_scale_viewport && !IsFullscreen() && notScaled) if (gl_scale_viewport && !IsFullscreen() && notScaled)
{ {
mScreenViewport.width = mOutputLetterbox.width; mScreenViewport.width = mOutputLetterbox.width;

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@ -668,10 +668,6 @@ int ActiveFakeRatio(int width, int height)
fakeratio = 3; fakeratio = 3;
} }
} }
else if (vid_aspect == 0 && ViewportIsScaled43())
{
fakeratio = 0;
}
return fakeratio; return fakeratio;
} }
@ -694,7 +690,7 @@ float ActiveRatio(int width, int height, float *trueratio)
if (trueratio) if (trueratio)
*trueratio = ratio; *trueratio = ratio;
return (fakeratio != -1) ? forcedRatioTypes[fakeratio] : ratio; return (fakeratio != -1) ? forcedRatioTypes[fakeratio] : (ratio / ViewportPixelAspect());
} }
DEFINE_ACTION_FUNCTION(_Screen, GetAspectRatio) DEFINE_ACTION_FUNCTION(_Screen, GetAspectRatio)