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- fixed: Since the engine can no longer change renderers on the fly, thanks to ZDoom's messed up video startup code, we have to abort with a fatal error if we can't create a GL context. Otherwise the user will never see a meaningful message.
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3e2a17538b
commit
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2 changed files with 8 additions and 7 deletions
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@ -388,7 +388,7 @@ void FGLRenderer::DrawPlayerSprites(sector_t * viewsector, bool hudModelStep)
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}
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else
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{
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if (gl_lights && GLRenderer->mLightCount && !gl_fixedcolormap)
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if (gl_lights && GLRenderer->mLightCount && !gl_fixedcolormap && gl_light_sprites)
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{
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gl_SetDynSpriteLight(playermo, NULL);
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}
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@ -20,6 +20,7 @@
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#include "doomstat.h"
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#include "v_text.h"
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#include "m_argv.h"
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#include "doomerrors.h"
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//#include "gl_defs.h"
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#include "gl/renderer/gl_renderer.h"
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@ -378,9 +379,7 @@ DFrameBuffer *Win32GLVideo::CreateFrameBuffer(int width, int height, bool fs, DF
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//old->GetFlash(flashColor, flashAmount);
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delete old;
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}
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fb = new OpenGLFrameBuffer(m_hMonitor, m_DisplayWidth, m_DisplayHeight, m_DisplayBits, m_DisplayHz, fs);
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return fb;
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}
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@ -707,14 +706,14 @@ bool Win32GLVideo::SetupPixelFormat(int multisample)
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if (pfd.dwFlags & PFD_GENERIC_FORMAT)
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{
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Printf("R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.\n");
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I_Error("R_OPENGL: OpenGL driver not accelerated!");
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return false;
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}
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}
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if (!::SetPixelFormat(m_hDC, pixelFormat, NULL))
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{
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Printf("R_OPENGL: Couldn't set pixel format.\n");
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I_Error("R_OPENGL: Couldn't set pixel format.\n");
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return false;
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}
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return true;
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@ -765,7 +764,7 @@ bool Win32GLVideo::InitHardware (HWND Window, int multisample)
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if (!SetupPixelFormat(multisample))
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{
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Printf ("R_OPENGL: Reverting to software mode...\n");
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I_Error ("R_OPENGL: Unabl...\n");
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return false;
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}
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@ -795,7 +794,7 @@ bool Win32GLVideo::InitHardware (HWND Window, int multisample)
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if (m_hRC == NULL && prof == WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB)
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{
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Printf("R_OPENGL: Couldn't create render context. Reverting to software mode...\n");
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I_Error ("R_OPENGL: Unable to create an OpenGL 3.x render context.\n");
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return false;
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}
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@ -815,6 +814,8 @@ bool Win32GLVideo::InitHardware (HWND Window, int multisample)
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}
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}
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}
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// We get here if the driver doesn't support the modern context creation API which always means an old driver.
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I_Error ("R_OPENGL: Unable to create an OpenGL 3.x render context.\n");
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return false;
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}
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