mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-25 05:21:02 +00:00
- moved gl_clipper and gl_fakeflat to the hwrenderer folder because both files do not contain anything API specific.
This commit is contained in:
parent
60567f207c
commit
5ca1fca8d1
10 changed files with 25 additions and 22 deletions
|
@ -825,8 +825,6 @@ set( FASTMATH_SOURCES
|
|||
textures/hires/xbr/xbrz.cpp
|
||||
textures/hires/xbr/xbrz_old.cpp
|
||||
gl/scene/gl_bsp.cpp
|
||||
gl/scene/gl_fakeflat.cpp
|
||||
gl/scene/gl_clipper.cpp
|
||||
gl/scene/gl_decal.cpp
|
||||
gl/scene/gl_drawinfo.cpp
|
||||
gl/scene/gl_flats.cpp
|
||||
|
@ -845,6 +843,8 @@ set( FASTMATH_SOURCES
|
|||
gl_load/gl_load.c
|
||||
gl/models/gl_models.cpp
|
||||
hwrenderer/dynlights/hw_dynlightdata.cpp
|
||||
hwrenderer/scene/hw_fakeflat.cpp
|
||||
hwrenderer/scene/hw_clipper.cpp
|
||||
r_data/models/models.cpp
|
||||
r_data/matrix.cpp
|
||||
sound/adlmidi/adldata.cpp
|
||||
|
|
|
@ -234,19 +234,7 @@ public:
|
|||
static float GetZFar() { return 65536.f; }
|
||||
};
|
||||
|
||||
enum area_t
|
||||
{
|
||||
area_normal,
|
||||
area_below,
|
||||
area_above,
|
||||
area_default
|
||||
};
|
||||
|
||||
|
||||
// Global functions. Make them members of GLRenderer later?
|
||||
bool gl_CheckClip(side_t * sidedef, sector_t * frontsector, sector_t * backsector);
|
||||
sector_t * gl_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool back);
|
||||
area_t gl_CheckViewArea(area_t in_area, vertex_t *v1, vertex_t *v2, sector_t *frontsector, sector_t *backsector);
|
||||
#include "hwrenderer/scene/hw_fakeflat.h"
|
||||
|
||||
struct TexFilter_s
|
||||
{
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
#include "gl/renderer/gl_renderstate.h"
|
||||
#include "gl/renderer/gl_quaddrawer.h"
|
||||
#include "gl/data/gl_vertexbuffer.h"
|
||||
#include "gl/scene/gl_clipper.h"
|
||||
#include "hwrenderer/scene/hw_clipper.h"
|
||||
#include "gl/scene/gl_drawinfo.h"
|
||||
#include "gl/scene/gl_portal.h"
|
||||
#include "gl/scene/gl_scenedrawer.h"
|
||||
|
|
|
@ -55,7 +55,7 @@
|
|||
#include "gl/renderer/gl_renderstate.h"
|
||||
#include "gl/renderer/gl_renderbuffers.h"
|
||||
#include "gl/data/gl_vertexbuffer.h"
|
||||
#include "gl/scene/gl_clipper.h"
|
||||
#include "hwrenderer/scene/hw_clipper.h"
|
||||
#include "gl/scene/gl_drawinfo.h"
|
||||
#include "gl/scene/gl_portal.h"
|
||||
#include "gl/scene/gl_scenedrawer.h"
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "r_defs.h"
|
||||
#include "m_fixed.h"
|
||||
#include "gl_clipper.h"
|
||||
#include "hwrenderer/scene/hw_clipper.h"
|
||||
#include "gl_portal.h"
|
||||
#include "gl/renderer/gl_lightdata.h"
|
||||
#include "gl/renderer/gl_renderer.h"
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include "r_defs.h"
|
||||
#include "m_fixed.h"
|
||||
#include "gl_clipper.h"
|
||||
#include "hwrenderer/scene/hw_clipper.h"
|
||||
#include "gl_portal.h"
|
||||
#include "gl/renderer/gl_lightdata.h"
|
||||
#include "gl/renderer/gl_renderer.h"
|
||||
|
|
|
@ -35,7 +35,7 @@
|
|||
**
|
||||
*/
|
||||
|
||||
#include "gl/scene/gl_clipper.h"
|
||||
#include "hw_clipper.h"
|
||||
#include "g_levellocals.h"
|
||||
|
||||
unsigned Clipper::starttime;
|
|
@ -30,8 +30,7 @@
|
|||
#include "g_levellocals.h"
|
||||
#include "a_sharedglobal.h"
|
||||
#include "r_sky.h"
|
||||
#include "gl/renderer/gl_renderer.h"
|
||||
#include "gl/scene/gl_scenedrawer.h"
|
||||
#include "hw_fakeflat.h"
|
||||
|
||||
|
||||
//==========================================================================
|
16
src/hwrenderer/scene/hw_fakeflat.h
Normal file
16
src/hwrenderer/scene/hw_fakeflat.h
Normal file
|
@ -0,0 +1,16 @@
|
|||
#pragma once
|
||||
|
||||
enum area_t
|
||||
{
|
||||
area_normal,
|
||||
area_below,
|
||||
area_above,
|
||||
area_default
|
||||
};
|
||||
|
||||
|
||||
// Global functions. Make them members of GLRenderer later?
|
||||
bool gl_CheckClip(side_t * sidedef, sector_t * frontsector, sector_t * backsector);
|
||||
sector_t * gl_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool back);
|
||||
area_t gl_CheckViewArea(area_t in_area, vertex_t *v1, vertex_t *v2, sector_t *frontsector, sector_t *backsector);
|
||||
|
Loading…
Reference in a new issue