Merge branch 'vulkan2' of https://github.com/coelckers/gzdoom into vulkan2

This commit is contained in:
Rachael Alexanderson 2019-04-07 22:59:24 -04:00
commit 55a4927b7c

View file

@ -1001,8 +1001,9 @@ void PPCustomShaderInstance::AddUniformField(size_t &offset, const FString &name
FieldOffset[name] = offset; FieldOffset[name] = offset;
auto name2 = std::make_unique<FString>(name); auto name2 = std::make_unique<FString>(name);
auto chars = name2->GetChars();
FieldNames.push_back(std::move(name2)); FieldNames.push_back(std::move(name2));
Fields.push_back({ name2->GetChars(), type, offset }); Fields.push_back({ chars, type, offset });
offset += fieldsize; offset += fieldsize;
} }