- put in actorinlines include as suggested by dpjudas here, to fix compile: https://forum.zdoom.org/viewtopic.php?f=2&t=57484

This commit is contained in:
raa-eruanna 2017-08-04 09:13:20 -04:00
parent 801fbddd47
commit 507122b778

View file

@ -33,6 +33,7 @@
#include "gl/gl_functions.h" #include "gl/gl_functions.h"
#include "g_level.h" #include "g_level.h"
#include "g_levellocals.h" #include "g_levellocals.h"
#include "actorinlines.h"
#include "gl/system/gl_cvars.h" #include "gl/system/gl_cvars.h"
#include "gl/renderer/gl_renderer.h" #include "gl/renderer/gl_renderer.h"