- added a few missing includes which were not triggered as error in a debug build.

This commit is contained in:
Christoph Oelckers 2017-03-10 09:57:10 +01:00
parent 96fa38bdc6
commit 4ed5b91b0f
11 changed files with 12 additions and 0 deletions

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@ -24,6 +24,7 @@
#include "d_player.h"
#include "p_spec.h"
#include "p_checkposition.h"
#include "actorinlines.h"
static FRandom pr_botdofire ("BotDoFire");

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@ -71,6 +71,7 @@
#include "r_utility.h"
#include "math/cmath.h"
#include "g_levellocals.h"
#include "actorinlines.h"
static FRandom pr_script("FScript");

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@ -38,6 +38,7 @@
#include "v_text.h"
#include "r_utility.h"
#include "g_levellocals.h"
#include "actorinlines.h"
#include "gl/dynlights/gl_dynlight.h"
#include "gl/utility/gl_geometric.h"
#include "gl/renderer/gl_renderer.h"

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@ -35,6 +35,8 @@
#include "portal.h"
#include "p_maputl.h"
#include "d_player.h"
#include "g_levellocals.h"
#include "actorinlines.h"
#include "gl/system/gl_interface.h"
#include "gl/system/gl_framebuffer.h"

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@ -38,6 +38,7 @@
#include "d_player.h"
#include "g_levellocals.h"
#include "events.h"
#include "actorinlines.h"
#include "gl/system/gl_interface.h"
#include "gl/system/gl_framebuffer.h"

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@ -48,6 +48,7 @@
#include "p_spec.h"
#include "r_data/colormaps.h"
#include "g_levellocals.h"
#include "actorinlines.h"
EXTERN_CVAR(Int, vid_renderer)

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@ -84,6 +84,7 @@
#include "a_pickups.h"
#include "r_data/colormaps.h"
#include "g_levellocals.h"
#include "actorinlines.h"
#include "stats.h"
// P-codes for ACS scripts

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@ -81,6 +81,7 @@
#include "g_levellocals.h"
#include "r_utility.h"
#include "sbar.h"
#include "actorinlines.h"
AActor *SingleActorFromTID(int tid, AActor *defactor);

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@ -72,6 +72,7 @@
#include "p_maputl.h"
#include "p_blockmap.h"
#include "g_levellocals.h"
#include "actorinlines.h"
#ifndef NO_EDATA
#include "edata.h"
#endif

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@ -60,6 +60,7 @@
#include "p_spec.h"
#include "virtual.h"
#include "g_levellocals.h"
#include "actorinlines.h"
#include "r_data/r_translate.h"
static FRandom pr_skullpop ("SkullPop");

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@ -45,6 +45,7 @@
#include "sc_man.h"
#include "cmdlib.h"
#include "g_levellocals.h"
#include "actorinlines.h"
#include "xlat/xlat.h"
// define names for the TriggerType field of the general linedefs