- present using direct3d 9

This commit is contained in:
Magnus Norddahl 2019-05-30 23:31:39 +02:00
parent b9230d4425
commit 4bbab49e04

View file

@ -1,10 +1,132 @@
#include <assert.h> #include <assert.h>
#include "hardware.h" #include "hardware.h"
#include "doomerrors.h"
#include <Windows.h> #include <Windows.h>
extern HWND Window; extern HWND Window;
#if 1
#include <d3d9.h>
#pragma comment(lib, "d3d9.lib")
struct D3D9Present
{
D3D9Present()
{
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
if (!d3d9)
{
I_FatalError("Direct3DCreate9 failed");
}
bool vsync = false;
RECT rect = {};
GetClientRect(Window, &rect);
ClientWidth = rect.right;
ClientHeight = rect.bottom;
D3DPRESENT_PARAMETERS pp = {};
pp.Windowed = true;
pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
pp.BackBufferWidth = ClientWidth;
pp.BackBufferHeight = ClientHeight;
pp.BackBufferCount = 1;
pp.hDeviceWindow = Window;
pp.PresentationInterval = vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
HRESULT result = d3d9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, Window, D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, &device);
if (FAILED(result))
{
I_FatalError("IDirect3D9.CreateDevice failed");
}
}
void Present(int w, int h, const void *pixels)
{
HRESULT result;
if (SrcWidth != w || SrcHeight != h || !surface)
{
if (surface)
{
surface->Release();
surface = nullptr;
}
SrcWidth = w;
SrcHeight = h;
result = device->CreateOffscreenPlainSurface(SrcWidth, SrcHeight, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surface, 0);
if (FAILED(result))
{
I_FatalError("IDirect3DDevice9.CreateOffscreenPlainSurface failed");
}
}
D3DLOCKED_RECT lockrect = {};
result = surface->LockRect(&lockrect, nullptr, D3DLOCK_DISCARD);
if (FAILED(result))
return;
int pixelsize = 4;
const uint8_t *src = (const uint8_t*)pixels;
uint8_t *dst = (uint8_t*)lockrect.pBits;
for (int y = 0; y < h; y++)
{
memcpy(dst + y * lockrect.Pitch, src + y * w * pixelsize, w * pixelsize);
}
surface->UnlockRect();
IDirect3DSurface9 *backbuffer = nullptr;
device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer);
if (FAILED(result))
return;
result = device->BeginScene();
if (SUCCEEDED(result))
{
RECT srcrect = {}, dstrect = {};
srcrect.right = SrcWidth;
srcrect.bottom = SrcHeight;
dstrect.right = ClientWidth;
dstrect.bottom = ClientHeight;
device->StretchRect(surface, &srcrect, backbuffer, &dstrect, D3DTEXF_LINEAR);
result = device->EndScene();
if (SUCCEEDED(result))
device->Present(nullptr, nullptr, 0, nullptr);
}
backbuffer->Release();
}
~D3D9Present()
{
if (surface) surface->Release();
if (device) device->Release();
if (d3d9) d3d9->Release();
}
private:
int SrcWidth = 0;
int SrcHeight = 0;
int ClientWidth = 0;
int ClientHeight = 0;
IDirect3D9 *d3d9 = nullptr;
IDirect3DDevice9 *device = nullptr;
IDirect3DSurface9 *surface = nullptr;
};
void I_PresentPolyImage(int w, int h, const void *pixels)
{
static D3D9Present present;
present.Present(w, h, pixels);
}
#else
void I_PresentPolyImage(int w, int h, const void *pixels) void I_PresentPolyImage(int w, int h, const void *pixels)
{ {
BITMAPV5HEADER info = {}; BITMAPV5HEADER info = {};
@ -27,3 +149,5 @@ void I_PresentPolyImage(int w, int h, const void *pixels)
StretchDIBits(dc, 0, 0, box.right, box.bottom, 0, 0, w, h, pixels, (const BITMAPINFO *)&info, DIB_RGB_COLORS, SRCCOPY); StretchDIBits(dc, 0, 0, box.right, box.bottom, 0, 0, w, h, pixels, (const BITMAPINFO *)&info, DIB_RGB_COLORS, SRCCOPY);
ReleaseDC(Window, dc); ReleaseDC(Window, dc);
} }
#endif