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- Better safe than sorry, even if it apparently had no effect.
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@ -161,7 +161,7 @@ public:
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int m_Flags;
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int m_Flags;
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int m_IntensityX, m_IntensityY, m_IntensityZ;
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int m_IntensityX, m_IntensityY, m_IntensityZ;
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static int StaticGetQuakeIntensities(AActor *viewer, quakeInfo &a);
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static int StaticGetQuakeIntensities(AActor *viewer, quakeInfo &qprop);
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private:
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private:
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DEarthquake ();
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DEarthquake ();
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