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- changed sound lookup for ZSDF dialogues so that it first checks the svox/ namespace before using the global one.
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1 changed files with 5 additions and 1 deletions
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@ -310,12 +310,16 @@ class USDFParser : public UDMFParserBase
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case NAME_Voice:
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case NAME_Voice:
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{
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{
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FString soundname = (namespace_bits == St? "svox/" : "");
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const char * name = CheckString(key);
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const char * name = CheckString(key);
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if (name[0] != 0)
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if (name[0] != 0)
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{
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{
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FString soundname = "svox/";
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soundname += name;
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soundname += name;
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node->SpeakerVoice = FSoundID(S_FindSound(soundname));
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node->SpeakerVoice = FSoundID(S_FindSound(soundname));
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if (node->SpeakerVoice == 0 && namespace_bits == Zd)
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{
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node->SpeakerVoice = FSoundID(S_FindSound(name));
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}
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}
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}
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}
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}
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break;
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break;
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