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- fixed: The release build still linked to the old FMOD version.
- fixed: SPCSong only works for Win32 so its definition must be excluded for Linux. SVN r790 (trunk)
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4 changed files with 637 additions and 630 deletions
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@ -1,3 +1,7 @@
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March 9, 2008 (Changes by Graf Zahl)
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- fixed: The release build still linked to the old FMOD version.
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- fixed: SPCSong only works for Win32 so its definition must be excluded for Linux.
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March 8, 2008
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March 8, 2008
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- Fixed: If you wanted to make cleandep with MinGW, you had to specifically
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- Fixed: If you wanted to make cleandep with MinGW, you had to specifically
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specify Makefile.mingw as the makefile to use.
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specify Makefile.mingw as the makefile to use.
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@ -65,7 +69,7 @@ March 3, 2008
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March 1, 2008 (Changes by Graf Zahl)
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March 1, 2008 (Changes by Graf Zahl)
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- fixed: A_CountdownArg used 0 based indices although all uses of it assumed
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- fixed: A_CountdownArg used 0 based indices although all uses of it assumed
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1-based.
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it is 1-based.
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- added MF5_DONTRIP flag.
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- added MF5_DONTRIP flag.
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- added CheckActorFloorTexture, CheckActorCeilingTexture and
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- added CheckActorFloorTexture, CheckActorCeilingTexture and
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GetActorLightLevel ACS functions.
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GetActorLightLevel ACS functions.
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@ -952,7 +952,7 @@ void FMODSoundRenderer::StopSound(long handle)
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{
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{
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ChannelMap[handle].channelID->stop();
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ChannelMap[handle].channelID->stop();
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UncheckSound(&S_sfx[ChannelMap[handle].soundID], ChannelMap[handle].bIsLooping);
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UncheckSound(&S_sfx[ChannelMap[handle].soundID], ChannelMap[handle].bIsLooping);
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ChannelMap[handle].soundID = NULL;
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ChannelMap[handle].soundID = 0;
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}
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}
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}
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}
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@ -250,6 +250,7 @@ protected:
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int m_LastPos;
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int m_LastPos;
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};
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};
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#ifdef _WIN32
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// SPC file, rendered with SNESAPU.DLL and streamed through FMOD ------------
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// SPC file, rendered with SNESAPU.DLL and streamed through FMOD ------------
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typedef void (__stdcall *SNESAPUInfo_TYPE) (DWORD*, DWORD*, DWORD*);
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typedef void (__stdcall *SNESAPUInfo_TYPE) (DWORD*, DWORD*, DWORD*);
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@ -296,6 +297,8 @@ protected:
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EmuAPU_TYPE EmuAPU;
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EmuAPU_TYPE EmuAPU;
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};
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};
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#endif
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// MIDI file played with Timidity and possibly streamed through FMOD --------
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// MIDI file played with Timidity and possibly streamed through FMOD --------
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class TimiditySong : public StreamSong
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class TimiditySong : public StreamSong
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1256
zdoom.vcproj
1256
zdoom.vcproj
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