- explicitly mark all unresolved textures as invalid.

This commit is contained in:
Christoph Oelckers 2019-03-18 11:45:00 +01:00
parent 8f93dcc884
commit 4120e72dbd

View file

@ -988,6 +988,7 @@ void FMultipatchTextureBuilder::ResolveAllPatches()
for (auto &b : BuiltTextures)
{
Printf("%s\n", b.Name.GetChars());
b.tex->SetUseType(ETextureType::Null);
}
break;
}