- Added Gez's MageWandMissile customization patch but moved the new functionality

into the FastProjectile base class and removed the native MageWandMissile
  class, using the generic functionality instead.
- Fixed: GetReplacement and GetReplacee always checked the skill definitions,
  even if they weren't supposed to be used. It was also missing a range check
  for 'gameskill'.


SVN r1894 (trunk)
This commit is contained in:
Christoph Oelckers 2009-10-03 17:07:11 +00:00
parent 4add2809a3
commit 3d8d176087
7 changed files with 60 additions and 51 deletions

View file

@ -1,3 +1,11 @@
October 3, 2009 (Changes by Graf Zahl)
- Added Gez's MageWandMissile customization patch but moved the new functionality
into the FastProjectile base class and removed the native MageWandMissile
class, using the generic functionality instead.
- Fixed: GetReplacement and GetReplacee always checked the skill definitions,
even if they weren't supposed to be used. It was also missing a range check
for 'gameskill'.
October 2, 2009 (Changes by Graf Zahl)
- fixed: Savegames stored the global fixed light levels when saving a player.