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- Added ML_BLOCKUSE line flag, accessible through UDMF and Line_SetBlocking.
SVN r1561 (trunk)
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511ddb028c
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7 changed files with 17 additions and 3 deletions
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@ -1,5 +1,5 @@
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===============================================================================
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Universal Doom Map Format ZDoom extensions v1.5 - 22.02.2009
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Universal Doom Map Format ZDoom extensions v1.6 - 28.04.2009
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Copyright (c) 2008 Christoph Oelckers.
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@ -103,6 +103,7 @@ Note: All <bool> fields default to false unless mentioned otherwise.
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midtex3d = <bool>; // Actors can walk on mid texture.
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checkswitchrange = <bool>;// Switches can only be activated when vertically reachable.
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blockprojectiles = <bool>;// Line blocks all projectiles
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blockuse = <bool>; // Line blocks all use actions
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}
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@ -234,6 +235,9 @@ this uses array syntax. No functional changes
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1.5 22.02.2009
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Added blockprojectiles to lines and firstsideonly to conversion notes
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1.6 28.04.2009
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Added blockuse line flag.
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===============================================================================
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EOF
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===============================================================================
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