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- Changed the rocket so that the FX_ROCKET flag is set in the actor
definition and not in BeginPlay. - Changed the special explosion behavior of the rocket to a flag (MF5_DEHEXPLOSION) so that its effects can be used on other actors as well without having to inherit from the rocket. SVN r353 (trunk)
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9 changed files with 16 additions and 8 deletions
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October 15, 2006 (Changes by Graf Zahl)
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- Changed the rocket so that the FX_ROCKET flag is set in the actor
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definition and not in BeginPlay.
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- Changed the special explosion behavior of the rocket to a flag
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(MF5_DEHEXPLOSION) so that its effects can be used on other actors
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as well without having to inherit from the rocket.
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October 7, 2006 (Changes by Graf Zahl)
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- Fixed: PrintAlias passed FString objects directly to Printf.
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- Added bitwise not (~) operator to ACS.
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