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- fixed: The player name input box did not 0-terminate the string when temporarily appending an underscore for the cursor display.
SVN r2804 (trunk)
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3424548bec
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1 changed files with 1 additions and 0 deletions
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@ -162,6 +162,7 @@ void FPlayerNameBox::Drawer(bool selected)
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{
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{
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size_t l = strlen(mEditName);
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size_t l = strlen(mEditName);
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mEditName[l] = (gameinfo.gametype & (GAME_DoomStrifeChex)) ? '_' : '[';
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mEditName[l] = (gameinfo.gametype & (GAME_DoomStrifeChex)) ? '_' : '[';
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mEditName[l+1] = 0;
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screen->DrawText (SmallFont, CR_UNTRANSLATED, x + mFrameSize, mYpos, mEditName,
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screen->DrawText (SmallFont, CR_UNTRANSLATED, x + mFrameSize, mYpos, mEditName,
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DTA_Clean, true, TAG_DONE);
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DTA_Clean, true, TAG_DONE);
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