- fixed redundant map name display on alternative HUD's automap HUD.

This commit is contained in:
Christoph Oelckers 2019-04-10 20:56:24 +02:00
parent 1b077c560d
commit 31d1f8ba50

View file

@ -737,11 +737,11 @@ class AltHud ui
DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight); DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight);
} }
void DrawCoordinates(PlayerInfo CPlayer) void DrawCoordinates(PlayerInfo CPlayer, bool withmapname)
{ {
Vector3 pos; Vector3 pos;
String coordstr; String coordstr;
int h = SmallFont.GetHeight() + 1; int h = SmallFont.GetHeight();
let mo = CPlayer.mo; let mo = CPlayer.mo;
if (!map_point_coordinates || !automapactive) if (!map_point_coordinates || !automapactive)
@ -757,6 +757,8 @@ class AltHud ui
int xpos = hudwidth - SmallFont.StringWidth("X: -00000")-6; int xpos = hudwidth - SmallFont.StringWidth("X: -00000")-6;
int ypos = 18; int ypos = 18;
if (withmapname)
{
screen.DrawText(SmallFont, hudcolor_titl, hudwidth - 6 - SmallFont.StringWidth(Level.MapName), ypos, Level.MapName, screen.DrawText(SmallFont, hudcolor_titl, hudwidth - 6 - SmallFont.StringWidth(Level.MapName), ypos, Level.MapName,
DTA_KeepRatio, true, DTA_KeepRatio, true,
DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight); DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight);
@ -765,8 +767,9 @@ class AltHud ui
DTA_KeepRatio, true, DTA_KeepRatio, true,
DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight); DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight);
ypos += 3 * h; ypos += 3 * h;
}
DrawCoordinateEntry(xpos, ypos, String.Format("X: %.0f", pos.X)); DrawCoordinateEntry(xpos, ypos, String.Format("X: %.0f", pos.X));
ypos += h; ypos += h;
DrawCoordinateEntry(xpos, ypos, String.Format("Y: %.0f", pos.Y)); DrawCoordinateEntry(xpos, ypos, String.Format("Y: %.0f", pos.Y));
@ -935,7 +938,7 @@ class AltHud ui
y = DrawAmmo(CPlayer, hudwidth-5, y); y = DrawAmmo(CPlayer, hudwidth-5, y);
if (hud_showweapons) DrawWeapons(CPlayer, hudwidth - 5, y); if (hud_showweapons) DrawWeapons(CPlayer, hudwidth - 5, y);
DrawInventory(CPlayer, 144, hudheight - 28); DrawInventory(CPlayer, 144, hudheight - 28);
if (idmypos) DrawCoordinates(CPlayer); if (idmypos) DrawCoordinates(CPlayer, true);
int h = SmallFont.GetHeight(); int h = SmallFont.GetHeight();
y = h; y = h;
@ -977,7 +980,7 @@ class AltHud ui
DTA_KeepRatio, true, DTA_KeepRatio, true,
DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight); DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight);
DrawCoordinates(CPlayer); DrawCoordinates(CPlayer, false);
} }
//--------------------------------------------------------------------------- //---------------------------------------------------------------------------