mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-25 05:21:02 +00:00
- Added some code for generating VM code from FxExpressions. This is completely untested, since
it isn't even used anywhere yet. In retrospect, I probably should have targeted an intermediate representation and done codegen with that instead, since that would be something I can reuse. SVN r1908 (scripting)
This commit is contained in:
parent
e9db2c83a5
commit
3001708d16
8 changed files with 1430 additions and 30 deletions
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@ -42,12 +42,14 @@
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#include "m_random.h"
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#define CHECKRESOLVED() if (isresolved) return this; isresolved=true;
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#define SAFE_DELETE(p) if (p!=NULL) { delete p; p=NULL; }
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#define RESOLVE(p,c) if (p!=NULL) p = p->Resolve(c)
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#define ABORT(p) if (!(p)) { delete this; return NULL; }
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#define SAFE_RESOLVE(p,c) RESOLVE(p,c); ABORT(p)
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class VMFunctionBuilder;
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extern PSymbolTable GlobalSymbols;
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//==========================================================================
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@ -142,6 +144,15 @@ struct ExpVal
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};
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struct ExpEmit
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{
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ExpEmit() : RegNum(0), RegType(REGT_NIL) {}
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ExpEmit(int reg, int type) : RegNum(reg), RegType(type) {}
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ExpEmit(int reg, int type, bool konst) : RegNum(reg), RegType(type), Konst(konst) {}
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ExpEmit(VMFunctionBuilder *build, int type);
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BYTE RegNum, RegType, Konst;
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};
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//==========================================================================
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//
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@ -166,12 +177,25 @@ public:
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virtual bool isConstant() const;
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virtual void RequestAddress();
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virtual ExpEmit Emit(VMFunctionBuilder *build);
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FScriptPosition ScriptPosition;
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FExpressionType ValueType;
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bool isresolved;
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};
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class FxParameter : public FxExpression
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{
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FxExpression *Operand;
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public:
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FxParameter(FxExpression*);
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~FxParameter();
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FxExpression *Resolve(FCompileContext&);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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//
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// FxIdentifier
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@ -310,6 +334,21 @@ public:
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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class FxFloatCast : public FxExpression
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{
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FxExpression *basex;
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public:
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FxFloatCast(FxExpression *x);
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~FxFloatCast();
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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@ -327,6 +366,7 @@ public:
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FxPlusSign(FxExpression*);
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~FxPlusSign();
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FxExpression *Resolve(FCompileContext&);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -344,6 +384,7 @@ public:
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~FxMinusSign();
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -361,6 +402,7 @@ public:
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~FxUnaryNotBitwise();
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -378,6 +420,7 @@ public:
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~FxUnaryNotBoolean();
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -396,6 +439,7 @@ public:
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FxBinary(int, FxExpression*, FxExpression*);
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~FxBinary();
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bool ResolveLR(FCompileContext& ctx, bool castnumeric);
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void Promote();
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};
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//==========================================================================
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@ -411,6 +455,7 @@ public:
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FxAddSub(int, FxExpression*, FxExpression*);
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -426,6 +471,7 @@ public:
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FxMulDiv(int, FxExpression*, FxExpression*);
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -441,6 +487,7 @@ public:
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FxCompareRel(int, FxExpression*, FxExpression*);
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -456,6 +503,7 @@ public:
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FxCompareEq(int, FxExpression*, FxExpression*);
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -471,6 +519,7 @@ public:
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FxBinaryInt(int, FxExpression*, FxExpression*);
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -491,6 +540,7 @@ public:
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -511,6 +561,7 @@ public:
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -530,6 +581,7 @@ public:
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -551,6 +603,7 @@ public:
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -564,6 +617,7 @@ class FxFRandom : public FxRandom
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public:
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FxFRandom(FRandom *, FxExpression *mi, FxExpression *ma, const FScriptPosition &pos);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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FxExpression *Resolve(FCompileContext&);
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void RequestAddress();
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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@ -637,6 +693,7 @@ public:
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FxSelf(const FScriptPosition&);
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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FxExpression *Resolve(FCompileContext&);
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//void RequestAddress();
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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~FxActionSpecialCall();
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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~FxGlobalFunctionCall();
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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@ -739,6 +799,7 @@ public:
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~FxClassTypeCast();
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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FxMultiNameState(const char *statestring, const FScriptPosition &pos);
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FxExpression *Resolve(FCompileContext&);
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ExpVal EvalExpression (AActor *self);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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File diff suppressed because it is too large
Load diff
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ATAG_AREGISTER, // pointer to an address register
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ATAG_STATE, // pointer to FState
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ATAG_RNG, // pointer to FRandom
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};
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class VMFunction : public DObject
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@ -61,10 +61,10 @@ VMScriptFunction *VMFunctionBuilder::MakeFunction()
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}
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// Assign required register space.
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func->NumRegD = IntRegisters.MostUsed;
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func->NumRegF = FloatRegisters.MostUsed;
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func->NumRegA = AddressRegisters.MostUsed;
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func->NumRegS = StringRegisters.MostUsed;
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func->NumRegD = Registers[REGT_INT].MostUsed;
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func->NumRegF = Registers[REGT_FLOAT].MostUsed;
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func->NumRegA = Registers[REGT_POINTER].MostUsed;
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func->NumRegS = Registers[REGT_STRING].MostUsed;
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func->MaxParam = MaxParam;
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// Technically, there's no reason why we can't end the function with
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//==========================================================================
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//
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// VMFunctionBuilder :: RegAvailibity :: GetReg
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// VMFunctionBuilder :: RegAvailibity :: Get
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//
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// Gets one or more unused registers. If getting multiple registers, they
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// will all be consecutive. Returns -1 if there were not enough consecutive
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//
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//==========================================================================
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int VMFunctionBuilder::RegAvailability::GetReg(int count)
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int VMFunctionBuilder::RegAvailability::Get(int count)
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{
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VM_UWORD mask;
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int i, firstbit;
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//==========================================================================
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//
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// VMFunctionBuilder :: RegAvailibity :: ReturnReg
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// VMFunctionBuilder :: RegAvailibity :: Return
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//
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// Marks a range of registers as free again.
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//
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//==========================================================================
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void VMFunctionBuilder::RegAvailability::ReturnReg(int reg, int count)
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void VMFunctionBuilder::RegAvailability::Return(int reg, int count)
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{
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assert(count >= 1 && count <= 32);
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assert(reg >= 0 && reg + count <= 256);
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}
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}
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void VMFunctionBuilder::RegAvailability::Dump()
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//==========================================================================
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//
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// VMFunctionBuilder :: Emit
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//
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// Just dumbly output an instruction. Returns instruction position, not
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// byte position. (Because all instructions are exactly four bytes long.)
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//
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//==========================================================================
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size_t VMFunctionBuilder::Emit(int opcode, int opa, int opb, int opc)
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{
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Printf("%032B %032B %032B %032B\n%032B %032B %032B %032B\n",
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Used[0], Used[1], Used[2], Used[3], Used[4], Used[5], Used[6], Used[7]);
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assert(opcode >= 0 && opcode < NUM_OPS);
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assert(opa >= 0 && opa <= 255);
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assert(opb >= 0 && opb <= 255);
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assert(opc >= 0 && opc <= 255);
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size_t loc = Code.Reserve(4);
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VM_UBYTE *code = &Code[loc];
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code[0] = opcode;
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code[1] = opa;
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code[2] = opb;
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code[3] = opc;
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return loc / 4;
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}
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size_t VMFunctionBuilder::Emit(int opcode, int opa, VM_SHALF opbc)
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{
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assert(opcode >= 0 && opcode < NUM_OPS);
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assert(opa >= 0 && opa <= 255);
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assert(opbc >= -32768 && opbc <= 32767);
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size_t loc = Code.Reserve(4);
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VM_UBYTE *code = &Code[loc];
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code[0] = opcode;
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code[1] = opa;
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*(VM_SHALF *)&code[2] = opbc;
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return loc / 4;
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}
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size_t VMFunctionBuilder::Emit(int opcode, int opabc)
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{
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assert(opcode >= 0 && opcode < NUM_OPS);
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assert(opabc >= -(1 << 23) && opabc <= (1 << 24) - 1);
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size_t loc = Code.Reserve(4);
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#ifdef __BIG_ENDIAN__
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*(VM_UWORD *)&Code[loc] = (opabc & 0xFFFFFF) | (opcode << 24);
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#else
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*(VM_UWORD *)&Code[loc] = opcode | (opabc << 8);
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#endif
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return loc / 4;
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}
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//==========================================================================
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//
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// VMFunctionBuilder :: EmitLoadInt
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//
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// Loads an integer constant into a register, using either an immediate
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// value or a constant register, as appropriate.
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//
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//==========================================================================
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size_t VMFunctionBuilder::EmitLoadInt(int regnum, int value)
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{
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assert(regnum >= 0 && regnum < Registers[REGT_INT].MostUsed);
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if (value >= -32768 && value <= 32767)
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{
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return Emit(OP_LI, regnum, value);
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}
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else
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{
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return Emit(OP_LK, regnum, GetConstantInt(value));
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}
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}
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//==========================================================================
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//
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// VMFunctionBuilder :: Backpatch
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//
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// Store a JMP instruction at <loc> that points at <target>.
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//
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//==========================================================================
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void VMFunctionBuilder::Backpatch(size_t loc, size_t target)
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{
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assert(loc < Code.Size() / 4);
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int offset = int(target - loc - 1);
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assert(offset >= -(1 << 24) && offset <= (1 << 24) - 1);
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#ifdef __BIG_ENDIAN__
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*(VM_UWORD *)&Code[loc * 4] = (offset & 0xFFFFFF) | (OP_JMP << 24);
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#else
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*(VM_UWORD *)&Code[loc * 4] = OP_JMP | (offset << 8);
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#endif
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}
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//==========================================================================
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//
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// VMFunctionBuilder :: BackpatchToHere
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//
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// Store a JMP instruction at <loc> that points to the current code gen
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// location.
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//
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//==========================================================================
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void VMFunctionBuilder::BackpatchToHere(size_t loc)
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{
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Backpatch(loc, Code.Size() / 4);
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}
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@ -11,9 +11,8 @@ public:
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{
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public:
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RegAvailability();
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int GetReg(int count); // Returns the first register in the range
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void ReturnReg(int reg, int count);
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void Dump();
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int Get(int count); // Returns the first register in the range
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void Return(int reg, int count);
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private:
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VM_UWORD Used[256/32]; // Bitmap of used registers (bit set means reg is used)
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// Returns the address of the newly-emitted instruction.
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size_t Emit(int opcode, int opa, int opb, int opc);
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size_t Emit(int opcode, int opa, VM_SHALF opbc);
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size_t Emit(int opcode, int opabc);
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size_t EmitLoadInt(int regnum, int value);
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void Backpatch(size_t addr, size_t target);
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void BackpatchToHere(size_t addr);
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// Write out complete constant tables.
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void FillIntConstants(int *konst);
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void ParamChange(int delta);
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// Track available registers.
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RegAvailability IntRegisters;
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RegAvailability FloatRegisters;
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RegAvailability AddressRegisters;
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RegAvailability StringRegisters;
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RegAvailability Registers[4];
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// Free a register.
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void FreeReg(int regtype, int regnum);
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private:
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struct AddrKonst
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@ -30,8 +30,8 @@
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#define JMPOFS(x) ((*(VM_SWORD *)(x) >> 6) & ~3)
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#endif
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#define KC (konst[C])
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#define RC (reg.i[C])
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#define KC (konstd[C])
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#define RC (reg.d[C])
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#define PA (reg.a[A])
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#define PB (reg.a[B])
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@ -61,11 +61,12 @@ enum
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X_READ_NIL,
|
||||
X_WRITE_NIL,
|
||||
X_TOO_MANY_TRIES,
|
||||
X_ARRAY_OUT_OF_BOUNDS
|
||||
};
|
||||
|
||||
#define GETADDR(a,o,x) \
|
||||
if (a == 0) { THROW(x); } \
|
||||
ptr = (VM_SBYTE *)a + x \
|
||||
if (a == NULL) { THROW(x); } \
|
||||
ptr = (VM_SBYTE *)a + o
|
||||
|
||||
static const VM_UWORD ZapTable[16] =
|
||||
{
|
||||
|
|
|
@ -586,6 +586,13 @@ begin:
|
|||
assert(0);
|
||||
NEXTOP;
|
||||
|
||||
OP(BOUND):
|
||||
if (reg.d[a] >= BC)
|
||||
{
|
||||
THROW(X_ARRAY_OUT_OF_BOUNDS);
|
||||
}
|
||||
NEXTOP;
|
||||
|
||||
OP(CONCAT):
|
||||
ASSERTS(a); ASSERTS(B); ASSERTS(C);
|
||||
{
|
||||
|
|
|
@ -73,7 +73,7 @@ xx(DYNCAST_K, dyncast,RPRPKP),
|
|||
xx(TEST, test, RII16), // if (dA != BC) then pc++
|
||||
xx(JMP, jmp, I24), // pc += ABC -- The ABC fields contain a signed 24-bit offset.
|
||||
xx(IJMP, ijmp, RII16), // pc += dA + BC -- BC is a signed offset. The target instruction must be a JMP.
|
||||
xx(PARAM, param, __BCP), // push parameter encoded in BC for function call or result for return
|
||||
xx(PARAM, param, __BCP), // push parameter encoded in BC for function call (B=regtype, C=regnum)
|
||||
xx(CALL, call, RPI8I8), // Call function pkA with parameter count B and expected result count C
|
||||
xx(CALL_K, call, KPI8I8),
|
||||
xx(RESULT, result, __BCP), // Result should go in register encoded in BC (in caller, after CALL)
|
||||
|
@ -87,6 +87,7 @@ xx(CATCH, catch, CATCH), // A == 0: continue search on next try
|
|||
// A == 2: (pB == <type of exception thrown>) then pc++ ; next instruction must JMP to another CATCH
|
||||
// A == 3: (pkB == <type of exception thrown>) then pc++ ; next instruction must JMP to another CATCH
|
||||
// for A > 0, exception is stored in pC
|
||||
xx(BOUND, bound, RII16), // if rA >= BC, throw exception
|
||||
|
||||
// String instructions.
|
||||
xx(CONCAT, concat, RSRSRS), // sA = sB.. ... ..sC
|
||||
|
@ -129,7 +130,7 @@ xx(MAX_RR, max, RIRIRI), // dA = max(dB,dkC)
|
|||
xx(MAX_RK, max, RIRIKI),
|
||||
xx(ABS, abs, RIRI), // dA = abs(dB)
|
||||
xx(NEG, neg, RIRI), // dA = -dB
|
||||
xx(NOT, not, RIRI), // dA = !dB
|
||||
xx(NOT, not, RIRI), // dA = ~dB
|
||||
xx(SEXT, sext, RIRII8), // dA = dB, sign extended by shifting left then right by C
|
||||
xx(ZAP_R, zap, RIRIRI), // dA = dB, with bytes zeroed where bits in C/dC are one
|
||||
xx(ZAP_I, zap, RIRII8),
|
||||
|
|
Loading…
Reference in a new issue