- Fixed: Monsters with STAYMORPHED set would still unmorph.

SVN r4213 (trunk)
This commit is contained in:
Randy Heit 2013-04-09 22:45:20 +00:00
parent f7c55c0936
commit 2fb64108a7

View file

@ -428,7 +428,8 @@ bool P_UndoMonsterMorph (AMorphedMonster *beast, bool force)
if (beast->UnmorphTime == 0 || if (beast->UnmorphTime == 0 ||
beast->UnmorphedMe == NULL || beast->UnmorphedMe == NULL ||
beast->flags3 & MF3_STAYMORPHED) beast->flags3 & MF3_STAYMORPHED ||
beast->UnmorphedMe->flags3 & MF3_STAYMORPHED)
{ {
return false; return false;
} }