mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 13:01:47 +00:00
- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
This commit is contained in:
parent
4f7ec3ad89
commit
2ec8e2c2ac
147 changed files with 423 additions and 1165 deletions
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@ -2441,6 +2441,7 @@ void D_DoomMain (void)
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FinishDehPatch();
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InitActorNumsFromMapinfo();
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InitSpawnablesFromMapinfo();
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FActorInfo::StaticSetActorNums ();
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//Added by MC:
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@ -105,6 +105,7 @@ struct FMapInfoParser
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void ParseIntermissionAction(FIntermissionDescriptor *Desc);
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void ParseIntermission();
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void ParseDoomEdNums();
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void ParseSpawnNums();
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void ParseAMColors(bool);
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FName CheckEndSequence();
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FName ParseEndGame();
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@ -1888,6 +1888,18 @@ void FMapInfoParser::ParseMapInfo (int lump, level_info_t &gamedefaults, level_i
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sc.ScriptError("doomednums definitions not supported with old MAPINFO syntax");
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}
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}
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else if (sc.Compare("spawnnums"))
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{
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if (format_type != FMT_Old)
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{
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format_type = FMT_New;
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ParseSpawnNums();
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}
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else
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{
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sc.ScriptError("spawnnums definitions not supported with old MAPINFO syntax");
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}
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}
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else if (sc.Compare("automap") || sc.Compare("automap_overlay"))
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{
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if (format_type != FMT_Old)
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@ -141,8 +141,6 @@ void FActorInfo::StaticInit ()
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void FActorInfo::StaticSetActorNums ()
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{
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SpawnableThings.Clear();
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for (unsigned int i = 0; i < PClass::m_RuntimeActors.Size(); ++i)
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{
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PClass::m_RuntimeActors[i]->ActorInfo->RegisterIDs ();
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@ -174,6 +174,7 @@ void P_RemoveThing(AActor * actor);
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bool P_Thing_Raise(AActor *thing, AActor *raiser);
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bool P_Thing_CanRaise(AActor *thing);
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const PClass *P_GetSpawnableType(int spawnnum);
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void InitSpawnablesFromMapinfo();
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//
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// P_MAPUTL
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@ -45,10 +45,23 @@
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#include "gi.h"
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#include "templates.h"
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#include "g_level.h"
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#include "v_text.h"
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#include "i_system.h"
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// Set of spawnable things for the Thing_Spawn and Thing_Projectile specials.
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TMap<int, const PClass *> SpawnableThings;
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struct MapinfoSpawnItem
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{
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FName classname; // DECORATE is read after MAPINFO so we do not have the actual classes available here yet.
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// These are for error reporting. We must store the file information because it's no longer available when these items get resolved.
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FString filename;
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int linenum;
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};
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typedef TMap<int, MapinfoSpawnItem> SpawnMap;
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static SpawnMap SpawnablesFromMapinfo;
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static FRandom pr_leadtarget ("LeadTarget");
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bool P_Thing_Spawn (int tid, AActor *source, int type, angle_t angle, bool fog, int newtid)
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@ -559,3 +572,77 @@ CCMD (dumpspawnables)
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delete[] allpairs;
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}
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void FMapInfoParser::ParseSpawnNums()
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{
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TMap<int, bool> defined;
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int error = 0;
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MapinfoSpawnItem editem;
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editem.filename = sc.ScriptName;
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ParseOpenBrace();
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while (true)
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{
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if (sc.CheckString("}")) return;
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else if (sc.CheckNumber())
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{
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int ednum = sc.Number;
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sc.MustGetStringName("=");
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sc.MustGetString();
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bool *def = defined.CheckKey(ednum);
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if (def != NULL)
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{
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sc.ScriptMessage("Spawn Number %d defined more than once", ednum);
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error++;
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}
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else if (ednum < 0)
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{
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sc.ScriptMessage("Spawn Number must be positive, got %d", ednum);
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error++;
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}
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defined[ednum] = true;
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editem.classname = sc.String;
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SpawnablesFromMapinfo.Insert(ednum, editem);
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}
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else
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{
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sc.ScriptError("Number expected");
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}
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}
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if (error > 0)
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{
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sc.ScriptError("%d errors encountered in SpawnNum definition");
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}
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}
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void InitSpawnablesFromMapinfo()
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{
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SpawnableThings.Clear();
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SpawnMap::Iterator it(SpawnablesFromMapinfo);
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SpawnMap::Pair *pair;
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int error = 0;
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while (it.NextPair(pair))
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{
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const PClass *cls = NULL;
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if (pair->Value.classname != NAME_None)
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{
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cls = PClass::FindClass(pair->Value.classname);
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if (cls == NULL)
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{
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Printf(TEXTCOLOR_RED "Script error, \"%s\" line %d:\nUnknown actor class %s\n",
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pair->Value.filename.GetChars(), pair->Value.linenum, pair->Value.classname.GetChars());
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error++;
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}
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}
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SpawnableThings.Insert(pair->Key, cls);
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}
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if (error > 0)
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{
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I_Error("%d unknown actor classes found", error);
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}
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SpawnablesFromMapinfo.Clear(); // we do not need this any longer
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}
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@ -976,7 +976,7 @@ DEFINE_PROPERTY(translation, L, Actor)
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if (type == 0)
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{
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PROP_INT_PARM(trans, 1);
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int max = (gameinfo.gametype==GAME_Strife || (info->GameFilter&GAME_Strife)) ? 6:2;
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int max = 6;// (gameinfo.gametype == GAME_Strife || (info->GameFilter&GAME_Strife)) ? 6 : 2;
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if (trans < 0 || trans > max)
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{
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I_Error ("Translation must be in the range [0,%d]", max);
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@ -4,13 +4,11 @@
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actor MiniZorchRecharge : Clip
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{
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Game Chex
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inventory.pickupmessage "$GOTZORCHRECHARGE"
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}
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actor MiniZorchPack : Clip
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{
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Game Chex
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Inventory.PickupMessage "$GOTMINIZORCHPACK"
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Inventory.Amount 50
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States
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@ -25,13 +23,11 @@ actor MiniZorchPack : Clip
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actor LargeZorchRecharge : Shell
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{
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Game Chex
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inventory.pickupmessage "$GOTLARGEZORCHERRECHARGE"
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}
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actor LargeZorchPack : Shell
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{
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Game Chex
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Inventory.PickupMessage "$GOTLARGEZORCHERPACK"
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Inventory.Amount 20
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States
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@ -46,13 +42,11 @@ actor LargeZorchPack : Shell
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actor PropulsorZorch : RocketAmmo
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{
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Game Chex
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inventory.pickupmessage "$GOTPROPULSORRECHARGE"
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}
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actor PropulsorZorchPack : RocketAmmo
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{
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Game Chex
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Inventory.PickupMessage "$GOTPROPULSORPACK"
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Inventory.Amount 5
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States
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@ -67,14 +61,11 @@ actor PropulsorZorchPack : RocketAmmo
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actor PhasingZorch : Cell
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{
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Game Chex
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inventory.pickupmessage "$GOTPHASINGZORCHERRECHARGE"
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}
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actor PhasingZorchPack : Cell
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{
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Game Chex
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SpawnID 142
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Inventory.PickupMessage "$GOTPHASINGZORCHERPACK"
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Inventory.Amount 100
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States
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@ -4,19 +4,16 @@
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actor ChexCivilian1 : GreenTorch
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{
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game Chex
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height 54
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}
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actor ChexCivilian2 : ShortGreenTorch
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{
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game Chex
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height 54
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}
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actor ChexCivilian3 : ShortRedTorch
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{
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game Chex
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height 48
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}
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@ -24,13 +21,11 @@ actor ChexCivilian3 : ShortRedTorch
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actor ChexLandingLight : Column
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{
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game Chex
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height 35
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}
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actor ChexSpaceship : TechPillar
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{
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game Chex
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height 52
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}
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@ -38,37 +33,31 @@ actor ChexSpaceship : TechPillar
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actor ChexAppleTree : Stalagtite
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{
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game Chex
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height 92
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}
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actor ChexBananaTree : BigTree
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{
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game Chex
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height 108
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}
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actor ChexOrangeTree : TorchTree
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{
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game Chex
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height 92
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}
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actor ChexSubmergedPlant : ShortGreenColumn
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{
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game Chex
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height 42
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}
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actor ChexTallFlower : HeadsOnAStick
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{
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game Chex
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height 25
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}
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actor ChexTallFlower2 : DeadStick
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{
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game Chex
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height 25
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}
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@ -76,7 +65,6 @@ actor ChexTallFlower2 : DeadStick
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actor ChexSlimeFountain : BlueTorch
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{
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game Chex
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height 48
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States
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{
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@ -90,13 +78,11 @@ actor ChexSlimeFountain : BlueTorch
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actor ChexCavernColumn : TallRedColumn
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{
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game Chex
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height 128
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}
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actor ChexCavernStalagmite : TallGreenColumn
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{
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game Chex
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height 60
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}
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@ -104,37 +90,31 @@ actor ChexCavernStalagmite : TallGreenColumn
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actor ChexChemicalBurner : EvilEye
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{
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game Chex
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height 25
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}
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actor ChexChemicalFlask : Candlestick
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{
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game Chex
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renderstyle translucent
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alpha 0.75
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}
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actor ChexFlagOnPole : SkullColumn
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{
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game Chex
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height 128
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}
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actor ChexGasTank : Candelabra
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{
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game Chex
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height 36
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}
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actor ChexLightColumn : ShortBlueTorch
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{
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game Chex
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height 86
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}
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actor ChexMineCart : ShortRedColumn
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{
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game Chex
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height 30
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}
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@ -5,26 +5,22 @@
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actor GlassOfWater : HealthBonus
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{
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game Chex
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inventory.pickupmessage "$GOTWATER"
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}
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actor BowlOfFruit : Stimpack
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{
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game Chex
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inventory.pickupmessage "$GOTFRUIT"
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}
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actor BowlOfVegetables : Medikit
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{
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game Chex
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inventory.pickupmessage "$GOTVEGETABLES"
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health.lowmessage 25, "$GOTVEGETABLESNEED"
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}
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actor SuperchargeBreakfast : Soulsphere
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{
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game Chex
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inventory.pickupmessage "$GOTBREAKFAST"
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}
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@ -32,19 +28,16 @@ actor SuperchargeBreakfast : Soulsphere
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actor SlimeRepellent : ArmorBonus
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{
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game Chex
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inventory.pickupmessage "$GOTREPELLENT"
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}
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actor ChexArmor : GreenArmor
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{
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game Chex
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inventory.pickupmessage "$GOTCHEXARMOR"
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}
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actor SuperChexArmor : BlueArmor
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{
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game Chex
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inventory.pickupmessage "$GOTSUPERCHEXARMOR"
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}
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@ -52,18 +45,15 @@ actor SuperChexArmor : BlueArmor
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actor ComputerAreaMap : Allmap
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{
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game Chex
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inventory.pickupmessage "$GOTCHEXMAP"
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}
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actor SlimeProofSuit : RadSuit
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{
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game Chex
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inventory.pickupmessage "$GOTSLIMESUIT"
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}
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actor Zorchpack : Backpack
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{
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game Chex
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inventory.pickupmessage "$GOTZORCHPACK"
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}
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@ -2,18 +2,15 @@
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actor ChexBlueCard : BlueCard
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{
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Game Chex
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inventory.pickupmessage "$GOTCBLUEKEY"
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}
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actor ChexYellowCard : YellowCard
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{
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Game Chex
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inventory.pickupmessage "$GOTCYELLOWKEY"
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}
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actor ChexRedCard : RedCard
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{
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Game Chex
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inventory.pickupmessage "$GOTCREDKEY"
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}
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@ -7,7 +7,6 @@
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actor FlemoidusCommonus : ZombieMan
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{
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Game Chex
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DropItem ""
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Obituary "$OB_COMMONUS"
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States
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@ -27,7 +26,6 @@ actor FlemoidusCommonus : ZombieMan
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actor FlemoidusBipedicus : ShotgunGuy
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{
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Game Chex
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DropItem ""
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Obituary "$OB_BIPEDICUS"
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States
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@ -47,7 +45,6 @@ actor FlemoidusBipedicus : ShotgunGuy
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actor ArmoredFlemoidusBipedicus : DoomImp
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{
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Game Chex
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Obituary "$OB_BIPEDICUS2"
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HitObituary "$OB_BIPEDICUS2"
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}
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@ -60,7 +57,6 @@ actor ArmoredFlemoidusBipedicus : DoomImp
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actor FlemoidusCycloptisCommonus : Demon
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{
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Game Chex
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Obituary "$OB_CYCLOPTIS"
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}
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@ -72,7 +68,6 @@ actor FlemoidusCycloptisCommonus : Demon
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actor Flembrane : BaronOfHell
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{
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Game Chex
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radius 44
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height 100
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speed 0
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@ -90,6 +85,5 @@ actor Flembrane : BaronOfHell
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actor ChexSoul : LostSoul
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{
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Game Chex
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height 0
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}
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@ -2,14 +2,12 @@
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actor Bootspoon : Fist
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{
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game Chex
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obituary "$OB_MPSPOON"
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Tag "$TAG_SPOON"
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}
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actor SuperBootspork : Chainsaw
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{
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game Chex
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obituary "$OB_MPBOOTSPORK"
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Inventory.PickupMessage "$GOTSUPERBOOTSPORK"
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Tag "$TAG_SPORK"
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@ -17,7 +15,6 @@ actor SuperBootspork : Chainsaw
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actor MiniZorcher : Pistol
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{
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game Chex
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obituary "$OB_MPZORCH"
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inventory.pickupmessage "$GOTMINIZORCHER"
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Tag "$TAG_MINIZORCHER"
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@ -30,7 +27,6 @@ actor MiniZorcher : Pistol
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actor LargeZorcher : Shotgun
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{
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game Chex
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obituary "$OB_MPZORCH"
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inventory.pickupmessage "$GOTLARGEZORCHER"
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Tag "$TAG_LARGEZORCHER"
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@ -38,7 +34,6 @@ actor LargeZorcher : Shotgun
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actor SuperLargeZorcher : SuperShotgun
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{
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game Chex
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obituary "$OB_MPMEGAZORCH"
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inventory.pickupmessage "$GOTSUPERLARGEZORCHER"
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Tag "$TAG_SUPERLARGEZORCHER"
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@ -46,7 +41,6 @@ actor SuperLargeZorcher : SuperShotgun
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actor RapidZorcher : Chaingun
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{
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game Chex
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obituary "$OB_MPRAPIDZORCH"
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inventory.pickupmessage "$GOTRAPIDZORCHER"
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Tag "$TAG_RAPIDZORCHER"
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@ -54,7 +48,6 @@ actor RapidZorcher : Chaingun
|
|||
|
||||
actor ZorchPropulsor : RocketLauncher
|
||||
{
|
||||
game Chex
|
||||
obituary ""
|
||||
inventory.pickupmessage "$GOTZORCHPROPULSOR"
|
||||
Tag "$TAG_ZORCHPROPULSOR"
|
||||
|
@ -79,7 +72,6 @@ actor PropulsorMissile : Rocket
|
|||
|
||||
actor PhasingZorcher : PlasmaRifle
|
||||
{
|
||||
game Chex
|
||||
obituary ""
|
||||
inventory.pickupmessage "$GOTPHASINGZORCHER"
|
||||
Tag "$TAG_PHASINGZORCHER"
|
||||
|
@ -109,7 +101,6 @@ actor PhaseZorchMissile : PlasmaBall
|
|||
|
||||
actor LAZDevice : BFG9000
|
||||
{
|
||||
game Chex
|
||||
obituary ""
|
||||
inventory.pickupmessage "$GOTLAZDEVICE"
|
||||
Tag "$TAG_LAZDEVICE"
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Arachnotron
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 6
|
||||
Health 500
|
||||
Radius 64
|
||||
Height 64
|
||||
|
@ -63,8 +61,6 @@ ACTOR Arachnotron
|
|||
//===========================================================================
|
||||
ACTOR ArachnotronPlasma
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 129
|
||||
Radius 13
|
||||
Height 8
|
||||
Speed 25
|
||||
|
|
|
@ -6,8 +6,6 @@
|
|||
|
||||
ACTOR Archvile
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 111
|
||||
Health 700
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -67,8 +65,6 @@ ACTOR Archvile
|
|||
|
||||
ACTOR ArchvileFire
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 98
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
RenderStyle Add
|
||||
Alpha 1
|
||||
|
|
|
@ -7,7 +7,6 @@
|
|||
|
||||
ACTOR BossBrain
|
||||
{
|
||||
Game Doom
|
||||
Health 250
|
||||
Mass 10000000
|
||||
PainChance 255
|
||||
|
@ -45,7 +44,6 @@ ACTOR BossBrain
|
|||
|
||||
ACTOR BossEye
|
||||
{
|
||||
Game Doom
|
||||
Height 32
|
||||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
|
@ -69,7 +67,6 @@ ACTOR BossEye
|
|||
|
||||
ACTOR BossTarget : SpecialSpot
|
||||
{
|
||||
Game Doom
|
||||
Height 32
|
||||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR BaronOfHell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 3
|
||||
Health 1000
|
||||
Radius 24
|
||||
Height 64
|
||||
|
@ -61,8 +59,6 @@ ACTOR BaronOfHell
|
|||
//===========================================================================
|
||||
ACTOR HellKnight : BaronOfHell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 113
|
||||
Health 500
|
||||
-BOSSDEATH
|
||||
SeeSound "knight/sight"
|
||||
|
@ -110,8 +106,6 @@ ACTOR HellKnight : BaronOfHell
|
|||
//===========================================================================
|
||||
ACTOR BaronBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 154
|
||||
Radius 6
|
||||
Height 16
|
||||
Speed 15
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Cacodemon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 19
|
||||
Health 400
|
||||
Radius 31
|
||||
Height 56
|
||||
|
@ -61,8 +59,6 @@ ACTOR Cacodemon
|
|||
//===========================================================================
|
||||
ACTOR CacodemonBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 126
|
||||
Radius 6
|
||||
Height 8
|
||||
Speed 10
|
||||
|
|
|
@ -6,8 +6,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Cyberdemon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 114
|
||||
Health 4000
|
||||
Radius 40
|
||||
Height 110
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
actor GibbedMarine
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 145
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -16,14 +14,12 @@ actor GibbedMarine
|
|||
|
||||
actor GibbedMarineExtra : GibbedMarine
|
||||
{
|
||||
Game Doom
|
||||
}
|
||||
|
||||
// Dead marine -------------------------------------------------------------
|
||||
|
||||
actor DeadMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -42,7 +38,6 @@ actor DeadMarine
|
|||
actor DeadZombieMan : ZombieMan
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
DropItem None
|
||||
States
|
||||
{
|
||||
|
@ -56,7 +51,6 @@ actor DeadZombieMan : ZombieMan
|
|||
actor DeadShotgunGuy : ShotgunGuy
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
DropItem None
|
||||
States
|
||||
{
|
||||
|
@ -70,7 +64,6 @@ actor DeadShotgunGuy : ShotgunGuy
|
|||
actor DeadDoomImp : DoomImp
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -83,7 +76,6 @@ actor DeadDoomImp : DoomImp
|
|||
actor DeadDemon : Demon
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -96,7 +88,6 @@ actor DeadDemon : Demon
|
|||
actor DeadCacodemon : Cacodemon
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -115,7 +106,6 @@ actor DeadCacodemon : Cacodemon
|
|||
actor DeadLostSoul : LostSoul
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Demon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 8
|
||||
Health 150
|
||||
PainChance 180
|
||||
Speed 10
|
||||
|
@ -59,8 +57,6 @@ ACTOR Demon
|
|||
//===========================================================================
|
||||
ACTOR Spectre : Demon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 9
|
||||
+SHADOW
|
||||
RenderStyle OptFuzzy
|
||||
Alpha 0.5
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR Clip : Ammo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 11
|
||||
Inventory.PickupMessage "$GOTCLIP"
|
||||
Inventory.Amount 10
|
||||
Inventory.MaxAmount 200
|
||||
|
@ -22,8 +20,6 @@ ACTOR Clip : Ammo
|
|||
|
||||
ACTOR ClipBox : Clip
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 139
|
||||
Inventory.PickupMessage "$GOTCLIPBOX"
|
||||
Inventory.Amount 50
|
||||
States
|
||||
|
@ -38,8 +34,6 @@ ACTOR ClipBox : Clip
|
|||
|
||||
ACTOR RocketAmmo : Ammo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 140
|
||||
Inventory.PickupMessage "$GOTROCKET"
|
||||
Inventory.Amount 1
|
||||
Inventory.MaxAmount 50
|
||||
|
@ -58,8 +52,6 @@ ACTOR RocketAmmo : Ammo
|
|||
|
||||
ACTOR RocketBox : RocketAmmo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 141
|
||||
Inventory.PickupMessage "$GOTROCKBOX"
|
||||
Inventory.Amount 5
|
||||
States
|
||||
|
@ -74,8 +66,6 @@ ACTOR RocketBox : RocketAmmo
|
|||
|
||||
ACTOR Cell : Ammo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 75
|
||||
Inventory.PickupMessage "$GOTCELL"
|
||||
Inventory.Amount 20
|
||||
Inventory.MaxAmount 300
|
||||
|
@ -94,8 +84,6 @@ ACTOR Cell : Ammo
|
|||
|
||||
ACTOR CellPack : Cell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 142
|
||||
Inventory.PickupMessage "$GOTCELLBOX"
|
||||
Inventory.Amount 100
|
||||
States
|
||||
|
@ -110,8 +98,6 @@ ACTOR CellPack : Cell
|
|||
|
||||
ACTOR Shell : Ammo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 12
|
||||
Inventory.PickupMessage "$GOTSHELLS"
|
||||
Inventory.Amount 4
|
||||
Inventory.MaxAmount 50
|
||||
|
@ -130,8 +116,6 @@ ACTOR Shell : Ammo
|
|||
|
||||
ACTOR ShellBox : Shell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 143
|
||||
Inventory.PickupMessage "$GOTSHELLBOX"
|
||||
Inventory.Amount 20
|
||||
States
|
||||
|
@ -146,8 +130,6 @@ ACTOR ShellBox : Shell
|
|||
|
||||
ACTOR Backpack : BackpackItem
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 144
|
||||
Height 26
|
||||
Inventory.PickupMessage "$GOTBACKPACK"
|
||||
States
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
Actor ArmorBonus : BasicArmorBonus
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 22
|
||||
Radius 20
|
||||
Height 16
|
||||
Inventory.Pickupmessage "$GOTARMBONUS"
|
||||
|
@ -26,8 +24,6 @@ Actor ArmorBonus : BasicArmorBonus
|
|||
|
||||
Actor GreenArmor : BasicArmorPickup
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 68
|
||||
Radius 20
|
||||
Height 16
|
||||
Inventory.Pickupmessage "$GOTARMOR"
|
||||
|
@ -47,8 +43,6 @@ Actor GreenArmor : BasicArmorPickup
|
|||
|
||||
Actor BlueArmor : BasicArmorPickup
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 69
|
||||
Radius 20
|
||||
Height 16
|
||||
Inventory.Pickupmessage "$GOTMEGA"
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR InvulnerabilitySphere : PowerupGiver
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 133
|
||||
+COUNTITEM
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -24,8 +22,6 @@ ACTOR InvulnerabilitySphere : PowerupGiver
|
|||
|
||||
ACTOR Soulsphere : Health
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 25
|
||||
+COUNTITEM
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -60,8 +56,6 @@ actor BlueArmorForMegasphere : BlueArmor
|
|||
|
||||
ACTOR Megasphere : CustomInventory
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 132
|
||||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
Inventory.PickupMessage "$GOTMSPHERE"
|
||||
|
@ -82,8 +76,6 @@ ACTOR Megasphere : CustomInventory
|
|||
|
||||
ACTOR BlurSphere : PowerupGiver
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 135
|
||||
+COUNTITEM
|
||||
+VISIBILITYPULSE
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
|
@ -105,8 +97,6 @@ ACTOR BlurSphere : PowerupGiver
|
|||
|
||||
ACTOR RadSuit : PowerupGiver
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 136
|
||||
Height 46
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -125,8 +115,6 @@ ACTOR RadSuit : PowerupGiver
|
|||
|
||||
ACTOR Infrared : PowerupGiver
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 138
|
||||
+COUNTITEM
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -146,8 +134,6 @@ ACTOR Infrared : PowerupGiver
|
|||
|
||||
ACTOR Allmap : MapRevealer
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 137
|
||||
+COUNTITEM
|
||||
+INVENTORY.FANCYPICKUPSOUND
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -166,8 +152,6 @@ ACTOR Allmap : MapRevealer
|
|||
|
||||
ACTOR Berserk : CustomInventory
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 134
|
||||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
Inventory.PickupMessage "$GOTBERSERK"
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR TechLamp
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 80
|
||||
ProjectilePassHeight -16
|
||||
|
@ -20,7 +19,6 @@ ACTOR TechLamp
|
|||
|
||||
ACTOR TechLamp2
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 60
|
||||
ProjectilePassHeight -16
|
||||
|
@ -37,7 +35,6 @@ ACTOR TechLamp2
|
|||
|
||||
ACTOR Column
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 48
|
||||
ProjectilePassHeight -16
|
||||
|
@ -54,7 +51,6 @@ ACTOR Column
|
|||
|
||||
ACTOR TallGreenColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 52
|
||||
ProjectilePassHeight -16
|
||||
|
@ -71,7 +67,6 @@ ACTOR TallGreenColumn
|
|||
|
||||
ACTOR ShortGreenColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -88,7 +83,6 @@ ACTOR ShortGreenColumn
|
|||
|
||||
ACTOR TallRedColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 52
|
||||
ProjectilePassHeight -16
|
||||
|
@ -105,7 +99,6 @@ ACTOR TallRedColumn
|
|||
|
||||
ACTOR ShortRedColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -122,7 +115,6 @@ ACTOR ShortRedColumn
|
|||
|
||||
ACTOR SkullColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -139,7 +131,6 @@ ACTOR SkullColumn
|
|||
|
||||
ACTOR HeartColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -156,7 +147,6 @@ ACTOR HeartColumn
|
|||
|
||||
ACTOR EvilEye
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 54
|
||||
ProjectilePassHeight -16
|
||||
|
@ -173,7 +163,6 @@ ACTOR EvilEye
|
|||
|
||||
ACTOR FloatingSkull
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 26
|
||||
ProjectilePassHeight -16
|
||||
|
@ -190,7 +179,6 @@ ACTOR FloatingSkull
|
|||
|
||||
ACTOR TorchTree
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 56
|
||||
ProjectilePassHeight -16
|
||||
|
@ -207,7 +195,6 @@ ACTOR TorchTree
|
|||
|
||||
ACTOR BlueTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
ProjectilePassHeight -16
|
||||
|
@ -224,7 +211,6 @@ ACTOR BlueTorch
|
|||
|
||||
ACTOR GreenTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
ProjectilePassHeight -16
|
||||
|
@ -241,7 +227,6 @@ ACTOR GreenTorch
|
|||
|
||||
ACTOR RedTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
ProjectilePassHeight -16
|
||||
|
@ -258,7 +243,6 @@ ACTOR RedTorch
|
|||
|
||||
ACTOR ShortBlueTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 37
|
||||
ProjectilePassHeight -16
|
||||
|
@ -275,7 +259,6 @@ ACTOR ShortBlueTorch
|
|||
|
||||
ACTOR ShortGreenTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 37
|
||||
ProjectilePassHeight -16
|
||||
|
@ -292,7 +275,6 @@ ACTOR ShortGreenTorch
|
|||
|
||||
ACTOR ShortRedTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 37
|
||||
ProjectilePassHeight -16
|
||||
|
@ -309,7 +291,6 @@ ACTOR ShortRedTorch
|
|||
|
||||
ACTOR Stalagtite
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -326,7 +307,6 @@ ACTOR Stalagtite
|
|||
|
||||
ACTOR TechPillar
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 128
|
||||
ProjectilePassHeight -16
|
||||
|
@ -343,7 +323,6 @@ ACTOR TechPillar
|
|||
|
||||
ACTOR Candlestick
|
||||
{
|
||||
Game Doom
|
||||
Radius 20
|
||||
Height 14
|
||||
ProjectilePassHeight -16
|
||||
|
@ -359,7 +338,6 @@ ACTOR Candlestick
|
|||
|
||||
ACTOR Candelabra
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 60
|
||||
ProjectilePassHeight -16
|
||||
|
@ -376,7 +354,6 @@ ACTOR Candelabra
|
|||
|
||||
ACTOR BloodyTwitch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
+SOLID
|
||||
|
@ -397,7 +374,6 @@ ACTOR BloodyTwitch
|
|||
|
||||
ACTOR Meat2
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 84
|
||||
+SOLID
|
||||
|
@ -415,7 +391,6 @@ ACTOR Meat2
|
|||
|
||||
ACTOR Meat3
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 84
|
||||
+SOLID
|
||||
|
@ -433,7 +408,6 @@ ACTOR Meat3
|
|||
|
||||
ACTOR Meat4
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
+SOLID
|
||||
|
@ -451,7 +425,6 @@ ACTOR Meat4
|
|||
|
||||
ACTOR Meat5
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 52
|
||||
+SOLID
|
||||
|
@ -469,28 +442,24 @@ ACTOR Meat5
|
|||
|
||||
ACTOR NonsolidMeat2 : Meat2
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
||||
ACTOR NonsolidMeat3 : Meat3
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
||||
ACTOR NonsolidMeat4 : Meat4
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
||||
ACTOR NonsolidMeat5 : Meat5
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
@ -499,7 +468,6 @@ ACTOR NonsolidMeat5 : Meat5
|
|||
|
||||
ACTOR NonsolidTwitch : BloodyTwitch
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
@ -508,7 +476,6 @@ ACTOR NonsolidTwitch : BloodyTwitch
|
|||
|
||||
ACTOR HeadOnAStick
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 56
|
||||
ProjectilePassHeight -16
|
||||
|
@ -525,7 +492,6 @@ ACTOR HeadOnAStick
|
|||
|
||||
ACTOR HeadsOnAStick
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
ProjectilePassHeight -16
|
||||
|
@ -542,7 +508,6 @@ ACTOR HeadsOnAStick
|
|||
|
||||
ACTOR HeadCandles
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 42
|
||||
ProjectilePassHeight -16
|
||||
|
@ -559,7 +524,6 @@ ACTOR HeadCandles
|
|||
|
||||
ACTOR DeadStick
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
ProjectilePassHeight -16
|
||||
|
@ -576,7 +540,6 @@ ACTOR DeadStick
|
|||
|
||||
ACTOR LiveStick
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
ProjectilePassHeight -16
|
||||
|
@ -594,7 +557,6 @@ ACTOR LiveStick
|
|||
|
||||
ACTOR BigTree
|
||||
{
|
||||
Game Doom
|
||||
Radius 32
|
||||
Height 108
|
||||
ProjectilePassHeight -16
|
||||
|
@ -611,8 +573,6 @@ ACTOR BigTree
|
|||
|
||||
ACTOR BurningBarrel
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 149
|
||||
Radius 16
|
||||
Height 32
|
||||
ProjectilePassHeight -16
|
||||
|
@ -629,7 +589,6 @@ ACTOR BurningBarrel
|
|||
|
||||
ACTOR HangNoGuts
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 88
|
||||
+SOLID
|
||||
|
@ -647,7 +606,6 @@ ACTOR HangNoGuts
|
|||
|
||||
ACTOR HangBNoBrain
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 88
|
||||
+SOLID
|
||||
|
@ -665,7 +623,6 @@ ACTOR HangBNoBrain
|
|||
|
||||
ACTOR HangTLookingDown
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -683,7 +640,6 @@ ACTOR HangTLookingDown
|
|||
|
||||
ACTOR HangTLookingUp
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -701,7 +657,6 @@ ACTOR HangTLookingUp
|
|||
|
||||
ACTOR HangTSkull
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -719,7 +674,6 @@ ACTOR HangTSkull
|
|||
|
||||
ACTOR HangTNoBrain
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -737,8 +691,6 @@ ACTOR HangTNoBrain
|
|||
|
||||
ACTOR ColonGibs
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 147
|
||||
Radius 20
|
||||
Height 4
|
||||
+NOBLOCKMAP
|
||||
|
@ -755,8 +707,6 @@ ACTOR ColonGibs
|
|||
|
||||
ACTOR SmallBloodPool
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 148
|
||||
Radius 20
|
||||
Height 1
|
||||
+NOBLOCKMAP
|
||||
|
@ -773,8 +723,6 @@ ACTOR SmallBloodPool
|
|||
|
||||
ACTOR BrainStem
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 150
|
||||
Radius 20
|
||||
Height 4
|
||||
+NOBLOCKMAP
|
||||
|
@ -792,7 +740,6 @@ ACTOR BrainStem
|
|||
|
||||
ACTOR Stalagmite
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 48
|
||||
+SOLID
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR HealthBonus : Health
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 152
|
||||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
Inventory.Amount 1
|
||||
|
@ -21,8 +19,6 @@ ACTOR HealthBonus : Health
|
|||
|
||||
ACTOR Stimpack : Health
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 23
|
||||
Inventory.Amount 10
|
||||
Inventory.PickupMessage "$GOTSTIM"
|
||||
States
|
||||
|
@ -37,8 +33,6 @@ ACTOR Stimpack : Health
|
|||
|
||||
ACTOR Medikit : Health
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 24
|
||||
Inventory.Amount 25
|
||||
Inventory.PickupMessage "$GOTMEDIKIT"
|
||||
Health.LowMessage 25, "$GOTMEDINEED"
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR DoomImp
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 5
|
||||
Health 60
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -66,8 +64,6 @@ ACTOR DoomImp
|
|||
//===========================================================================
|
||||
ACTOR DoomImpBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 10
|
||||
Radius 6
|
||||
Height 8
|
||||
Speed 10
|
||||
|
|
|
@ -10,8 +10,6 @@ Actor DoomKey : Key
|
|||
|
||||
Actor BlueCard : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 85
|
||||
Inventory.Pickupmessage "$GOTBLUECARD"
|
||||
Inventory.Icon "STKEYS0"
|
||||
States
|
||||
|
@ -27,8 +25,6 @@ Actor BlueCard : DoomKey
|
|||
|
||||
Actor YellowCard : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 87
|
||||
Inventory.Pickupmessage "$GOTYELWCARD"
|
||||
Inventory.Icon "STKEYS1"
|
||||
States
|
||||
|
@ -44,8 +40,6 @@ Actor YellowCard : DoomKey
|
|||
|
||||
Actor RedCard : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 86
|
||||
Inventory.Pickupmessage "$GOTREDCARD"
|
||||
Inventory.Icon "STKEYS2"
|
||||
States
|
||||
|
@ -61,8 +55,6 @@ Actor RedCard : DoomKey
|
|||
|
||||
Actor BlueSkull : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 90
|
||||
Inventory.Pickupmessage "$GOTBLUESKUL"
|
||||
Inventory.Icon "STKEYS3"
|
||||
States
|
||||
|
@ -78,8 +70,6 @@ Actor BlueSkull : DoomKey
|
|||
|
||||
Actor YellowSkull : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 88
|
||||
Inventory.Pickupmessage "$GOTYELWSKUL"
|
||||
Inventory.Icon "STKEYS4"
|
||||
States
|
||||
|
@ -95,8 +85,6 @@ Actor YellowSkull : DoomKey
|
|||
|
||||
Actor RedSkull : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 89
|
||||
Inventory.Pickupmessage "$GOTREDSKUL"
|
||||
Inventory.Icon "STKEYS5"
|
||||
States
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR ExplosiveBarrel
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 125
|
||||
Health 20
|
||||
Radius 10
|
||||
Height 42
|
||||
|
@ -37,8 +35,6 @@ ACTOR ExplosiveBarrel
|
|||
|
||||
ACTOR BulletPuff
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 131
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+ALLOWPARTICLES
|
||||
|
@ -87,7 +83,6 @@ ACTOR DoomUnusedStates
|
|||
|
||||
Actor EvilSceptre : ScoreItem
|
||||
{
|
||||
Game Doom
|
||||
Inventory.PickupMessage "$BETA_BONUS3"
|
||||
States
|
||||
{
|
||||
|
@ -99,7 +94,6 @@ Actor EvilSceptre : ScoreItem
|
|||
|
||||
Actor UnholyBible : ScoreItem
|
||||
{
|
||||
Game Doom
|
||||
Inventory.PickupMessage "$BETA_BONUS4"
|
||||
States
|
||||
{
|
||||
|
|
|
@ -17,7 +17,6 @@ ACTOR DoomWeapon : Weapon
|
|||
|
||||
ACTOR Fist : Weapon
|
||||
{
|
||||
Game Doom
|
||||
Weapon.SelectionOrder 3700
|
||||
Weapon.Kickback 100
|
||||
Obituary "$OB_MPFIST"
|
||||
|
@ -54,7 +53,6 @@ ACTOR Fist : Weapon
|
|||
|
||||
ACTOR Pistol : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
Weapon.SelectionOrder 1900
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 20
|
||||
|
@ -99,8 +97,6 @@ ACTOR Pistol : DoomWeapon
|
|||
|
||||
ACTOR Chainsaw : Weapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 32
|
||||
Weapon.Kickback 0
|
||||
Weapon.SelectionOrder 2200
|
||||
Weapon.UpSound "weapons/sawup"
|
||||
|
@ -139,8 +135,6 @@ ACTOR Chainsaw : Weapon
|
|||
|
||||
ACTOR Shotgun : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 27
|
||||
Weapon.SelectionOrder 1300
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 8
|
||||
|
@ -186,8 +180,6 @@ ACTOR Shotgun : DoomWeapon
|
|||
|
||||
ACTOR SuperShotgun : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 33
|
||||
Weapon.SelectionOrder 400
|
||||
Weapon.AmmoUse 2
|
||||
Weapon.AmmoGive 8
|
||||
|
@ -240,8 +232,6 @@ ACTOR SuperShotgun : DoomWeapon
|
|||
|
||||
ACTOR Chaingun : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 28
|
||||
Weapon.SelectionOrder 700
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 20
|
||||
|
@ -283,8 +273,6 @@ ACTOR Chaingun : DoomWeapon
|
|||
|
||||
ACTOR RocketLauncher : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 29
|
||||
Weapon.SelectionOrder 2500
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 2
|
||||
|
@ -321,8 +309,6 @@ ACTOR RocketLauncher : DoomWeapon
|
|||
|
||||
ACTOR Rocket
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 127
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 20
|
||||
|
@ -355,8 +341,6 @@ ACTOR Rocket
|
|||
|
||||
ACTOR Grenade
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 216
|
||||
Radius 8
|
||||
Height 8
|
||||
Speed 25
|
||||
|
@ -406,8 +390,6 @@ ACTOR Grenade
|
|||
|
||||
ACTOR PlasmaRifle : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 30
|
||||
Weapon.SelectionOrder 100
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 40
|
||||
|
@ -442,8 +424,6 @@ ACTOR PlasmaRifle : DoomWeapon
|
|||
|
||||
ACTOR PlasmaBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 51
|
||||
Radius 13
|
||||
Height 8
|
||||
Speed 25
|
||||
|
@ -510,9 +490,7 @@ ACTOR PlasmaBall2 : PlasmaBall1
|
|||
|
||||
ACTOR BFG9000 : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
Height 20
|
||||
SpawnID 31
|
||||
Weapon.SelectionOrder 2800
|
||||
Weapon.AmmoUse 40
|
||||
Weapon.AmmoGive 40
|
||||
|
@ -556,8 +534,6 @@ ACTOR BFG9000 : DoomWeapon
|
|||
|
||||
ACTOR BFGBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 128
|
||||
Radius 13
|
||||
Height 8
|
||||
Speed 25
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Fatso
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 112
|
||||
Health 600
|
||||
Radius 48
|
||||
Height 64
|
||||
|
@ -65,8 +63,6 @@ ACTOR Fatso
|
|||
//===========================================================================
|
||||
ACTOR FatShot
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 153
|
||||
Radius 6
|
||||
Height 8
|
||||
Speed 20
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR CommanderKeen
|
||||
{
|
||||
Game Doom
|
||||
Health 100
|
||||
Radius 16
|
||||
Height 72
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR LostSoul
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 110
|
||||
Health 100
|
||||
Radius 16
|
||||
Height 56
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR PainElemental
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 115
|
||||
Health 400
|
||||
Radius 31
|
||||
Height 56
|
||||
|
|
|
@ -6,8 +6,6 @@
|
|||
//===========================================================================
|
||||
ACTOR ZombieMan
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 4
|
||||
Health 20
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -67,8 +65,6 @@ ACTOR ZombieMan
|
|||
//===========================================================================
|
||||
ACTOR ShotgunGuy
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 1
|
||||
Health 30
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -129,8 +125,6 @@ ACTOR ShotgunGuy
|
|||
//===========================================================================
|
||||
ACTOR ChaingunGuy
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 2
|
||||
Health 70
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -191,8 +185,6 @@ ACTOR ChaingunGuy
|
|||
//===========================================================================
|
||||
ACTOR WolfensteinSS
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 116
|
||||
Health 50
|
||||
Radius 20
|
||||
Height 56
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Revenant
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 20
|
||||
Health 300
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -70,8 +68,6 @@ ACTOR Revenant
|
|||
//===========================================================================
|
||||
ACTOR RevenantTracer
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 53
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 10
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR ScriptedMarine native
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 151
|
||||
Health 100
|
||||
Radius 16
|
||||
Height 56
|
||||
|
@ -174,7 +172,6 @@ ACTOR ScriptedMarine native
|
|||
|
||||
ACTOR MarineFist : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Melee:
|
||||
|
@ -189,7 +186,6 @@ ACTOR MarineFist : ScriptedMarine
|
|||
|
||||
ACTOR MarineBerserk : MarineFist
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Melee:
|
||||
|
@ -202,7 +198,6 @@ ACTOR MarineBerserk : MarineFist
|
|||
|
||||
ACTOR MarineChainsaw : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Melee:
|
||||
|
@ -218,7 +213,6 @@ ACTOR MarineChainsaw : ScriptedMarine
|
|||
|
||||
ACTOR MarinePistol : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -231,7 +225,6 @@ ACTOR MarinePistol : ScriptedMarine
|
|||
|
||||
ACTOR MarineShotgun : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -246,7 +239,6 @@ ACTOR MarineShotgun : ScriptedMarine
|
|||
|
||||
ACTOR MarineSSG : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -258,7 +250,6 @@ ACTOR MarineSSG : ScriptedMarine
|
|||
|
||||
ACTOR MarineChaingun : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -271,7 +262,6 @@ ACTOR MarineChaingun : ScriptedMarine
|
|||
|
||||
ACTOR MarineRocket : MarineFist
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -284,7 +274,6 @@ ACTOR MarineRocket : MarineFist
|
|||
|
||||
ACTOR MarinePlasma : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -297,7 +286,6 @@ ACTOR MarinePlasma : ScriptedMarine
|
|||
|
||||
ACTOR MarineRailgun : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -310,7 +298,6 @@ ACTOR MarineRailgun : ScriptedMarine
|
|||
|
||||
ACTOR MarineBFG : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR SpiderMastermind
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 7
|
||||
Health 3000
|
||||
Radius 100
|
||||
Height 100
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
|
||||
ACTOR StealthArachnotron : Arachnotron
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 117
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -11,8 +9,6 @@ ACTOR StealthArachnotron : Arachnotron
|
|||
|
||||
ACTOR StealthArchvile : Archvile
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 118
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -21,8 +17,6 @@ ACTOR StealthArchvile : Archvile
|
|||
|
||||
ACTOR StealthBaron : BaronOfHell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 100
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -32,8 +26,6 @@ ACTOR StealthBaron : BaronOfHell
|
|||
|
||||
ACTOR StealthCacodemon : Cacodemon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 119
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -43,8 +35,6 @@ ACTOR StealthCacodemon : Cacodemon
|
|||
|
||||
ACTOR StealthChaingunGuy : ChaingunGuy
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 120
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -53,8 +43,6 @@ ACTOR StealthChaingunGuy : ChaingunGuy
|
|||
|
||||
ACTOR StealthDemon : Demon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 121
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -64,8 +52,6 @@ ACTOR StealthDemon : Demon
|
|||
|
||||
ACTOR StealthHellKnight : HellKnight
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 101
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -75,8 +61,6 @@ ACTOR StealthHellKnight : HellKnight
|
|||
|
||||
ACTOR StealthDoomImp : DoomImp
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 122
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -86,8 +70,6 @@ ACTOR StealthDoomImp : DoomImp
|
|||
|
||||
ACTOR StealthFatso : Fatso
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 123
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -96,8 +78,6 @@ ACTOR StealthFatso : Fatso
|
|||
|
||||
ACTOR StealthRevenant : Revenant
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 124
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -107,8 +87,6 @@ ACTOR StealthRevenant : Revenant
|
|||
|
||||
ACTOR StealthShotgunGuy : ShotgunGuy
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 103
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -117,8 +95,6 @@ ACTOR StealthShotgunGuy : ShotgunGuy
|
|||
|
||||
ACTOR StealthZombieMan : ZombieMan
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 102
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Beast
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 3
|
||||
Health 220
|
||||
Radius 32
|
||||
Height 74
|
||||
|
@ -61,8 +59,6 @@ ACTOR Beast
|
|||
|
||||
ACTOR BeastBall
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 120
|
||||
Radius 9
|
||||
Height 8
|
||||
Speed 12
|
||||
|
|
|
@ -113,8 +113,6 @@ ACTOR ChickenPlayer : PlayerPawn native
|
|||
|
||||
ACTOR Chicken : MorphedMonster
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 122
|
||||
Health 10
|
||||
Radius 9
|
||||
Height 22
|
||||
|
@ -164,8 +162,6 @@ ACTOR Chicken : MorphedMonster
|
|||
|
||||
ACTOR Feather
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 121
|
||||
Radius 2
|
||||
Height 4
|
||||
+MISSILE +DROPOFF
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
|
||||
ACTOR Clink
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 1
|
||||
Health 150
|
||||
Radius 20
|
||||
Height 64
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR BossSpot : SpecialSpot
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 141
|
||||
+INVISIBLE
|
||||
}
|
||||
|
||||
|
@ -12,8 +10,6 @@ ACTOR BossSpot : SpecialSpot
|
|||
|
||||
ACTOR Sorcerer1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 142
|
||||
Health 2000
|
||||
Radius 28
|
||||
Height 100
|
||||
|
@ -84,8 +80,6 @@ ACTOR Sorcerer1
|
|||
|
||||
ACTOR SorcererFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 144
|
||||
Radius 10
|
||||
Height 10
|
||||
Speed 20
|
||||
|
@ -112,8 +106,6 @@ ACTOR SorcererFX1
|
|||
|
||||
ACTOR Sorcerer2
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 143
|
||||
Health 3500
|
||||
Radius 16
|
||||
Height 70
|
||||
|
@ -192,8 +184,6 @@ ACTOR Sorcerer2
|
|||
|
||||
ACTOR Sorcerer2FX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 145
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 20
|
||||
|
@ -241,8 +231,6 @@ ACTOR Sorcerer2FXSpark
|
|||
|
||||
ACTOR Sorcerer2FX2
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 146
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 6
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR GoldWandAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 11
|
||||
Inventory.PickupMessage "$TXT_AMMOGOLDWAND1"
|
||||
Inventory.Amount 10
|
||||
Inventory.MaxAmount 100
|
||||
|
@ -23,8 +21,6 @@ ACTOR GoldWandAmmo : Ammo
|
|||
|
||||
ACTOR GoldWandHefty : GoldWandAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 12
|
||||
Inventory.PickupMessage "$TXT_AMMOGOLDWAND2"
|
||||
Inventory.Amount 50
|
||||
States
|
||||
|
@ -38,8 +34,6 @@ ACTOR GoldWandHefty : GoldWandAmmo
|
|||
|
||||
ACTOR CrossbowAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 33
|
||||
Inventory.PickupMessage "$TXT_AMMOCROSSBOW1"
|
||||
Inventory.Amount 5
|
||||
Inventory.MaxAmount 50
|
||||
|
@ -58,8 +52,6 @@ ACTOR CrossbowAmmo : Ammo
|
|||
|
||||
ACTOR CrossbowHefty : CrossbowAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 34
|
||||
Inventory.PickupMessage "$TXT_AMMOCROSSBOW2"
|
||||
Inventory.Amount 20
|
||||
States
|
||||
|
@ -73,8 +65,6 @@ ACTOR CrossbowHefty : CrossbowAmmo
|
|||
|
||||
ACTOR MaceAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 35
|
||||
Inventory.PickupMessage "$TXT_AMMOMACE1"
|
||||
Inventory.Amount 20
|
||||
Inventory.MaxAmount 150
|
||||
|
@ -93,8 +83,6 @@ ACTOR MaceAmmo : Ammo
|
|||
|
||||
ACTOR MaceHefty : MaceAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 36
|
||||
Inventory.PickupMessage "$TXT_AMMOMACE2"
|
||||
Inventory.Amount 100
|
||||
States
|
||||
|
@ -109,8 +97,6 @@ ACTOR MaceHefty : MaceAmmo
|
|||
|
||||
ACTOR BlasterAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 37
|
||||
Inventory.PickupMessage "$TXT_AMMOBLASTER1"
|
||||
Inventory.Amount 10
|
||||
Inventory.MaxAmount 200
|
||||
|
@ -129,8 +115,6 @@ ACTOR BlasterAmmo : Ammo
|
|||
|
||||
ACTOR BlasterHefty : BlasterAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 38
|
||||
Inventory.PickupMessage "$TXT_AMMOBLASTER2"
|
||||
Inventory.Amount 25
|
||||
States
|
||||
|
@ -145,8 +129,6 @@ ACTOR BlasterHefty : BlasterAmmo
|
|||
|
||||
ACTOR SkullRodAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 158
|
||||
Inventory.PickupMessage "$TXT_AMMOSKULLROD1"
|
||||
Inventory.Amount 20
|
||||
Inventory.MaxAmount 200
|
||||
|
@ -165,8 +147,6 @@ ACTOR SkullRodAmmo : Ammo
|
|||
|
||||
ACTOR SkullRodHefty : SkullRodAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 159
|
||||
Inventory.PickupMessage "$TXT_AMMOSKULLROD2"
|
||||
Inventory.Amount 100
|
||||
States
|
||||
|
@ -181,8 +161,6 @@ ACTOR SkullRodHefty : SkullRodAmmo
|
|||
|
||||
ACTOR PhoenixRodAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 161
|
||||
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD1"
|
||||
Inventory.Amount 1
|
||||
Inventory.MaxAmount 20
|
||||
|
@ -200,8 +178,6 @@ ACTOR PhoenixRodAmmo : Ammo
|
|||
|
||||
ACTOR PhoenixRodHefty : PhoenixRodAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 162
|
||||
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD2"
|
||||
Inventory.Amount 10
|
||||
States
|
||||
|
@ -216,8 +192,6 @@ ACTOR PhoenixRodHefty : PhoenixRodAmmo
|
|||
|
||||
ACTOR BagOfHolding : BackpackItem
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 136
|
||||
Inventory.PickupMessage "$TXT_ITEMBAGOFHOLDING"
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
Actor SilverShield : BasicArmorPickup
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 68
|
||||
+FLOATBOB
|
||||
Inventory.Pickupmessage "$TXT_ITEMSHIELD1"
|
||||
Inventory.Icon "SHLDA0"
|
||||
|
@ -22,8 +20,6 @@ Actor SilverShield : BasicArmorPickup
|
|||
|
||||
Actor EnchantedShield : BasicArmorPickup
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 69
|
||||
+FLOATBOB
|
||||
Inventory.Pickupmessage "$TXT_ITEMSHIELD2"
|
||||
Inventory.Icon "SHD2A0"
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR SuperMap : MapRevealer
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 137
|
||||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
+FLOATBOB
|
||||
|
@ -22,8 +20,6 @@ ACTOR SuperMap : MapRevealer
|
|||
|
||||
ACTOR ArtiInvisibility : PowerupGiver
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 135
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
+INVENTORY.PICKUPFLASH
|
||||
|
@ -47,8 +43,6 @@ ACTOR ArtiInvisibility : PowerupGiver
|
|||
|
||||
ACTOR ArtiTomeOfPower : PowerupGiver native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 134
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
+INVENTORY.PICKUPFLASH
|
||||
|
@ -90,8 +84,6 @@ ACTOR ActivatedTimeBomb
|
|||
|
||||
ACTOR ArtiTimeBomb : Inventory native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 72
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
+INVENTORY.PICKUPFLASH
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
ACTOR SkullHang70
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 70
|
||||
+SPAWNCEILING
|
||||
|
@ -15,7 +14,6 @@ ACTOR SkullHang70
|
|||
|
||||
ACTOR SkullHang60
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 60
|
||||
+SPAWNCEILING
|
||||
|
@ -30,7 +28,6 @@ ACTOR SkullHang60
|
|||
|
||||
ACTOR SkullHang45
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 45
|
||||
+SPAWNCEILING
|
||||
|
@ -45,7 +42,6 @@ ACTOR SkullHang45
|
|||
|
||||
ACTOR SkullHang35
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 35
|
||||
+SPAWNCEILING
|
||||
|
@ -60,7 +56,6 @@ ACTOR SkullHang35
|
|||
|
||||
ACTOR Chandelier
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 60
|
||||
+SPAWNCEILING
|
||||
|
@ -75,7 +70,6 @@ ACTOR Chandelier
|
|||
|
||||
ACTOR SerpentTorch
|
||||
{
|
||||
Game Heretic
|
||||
Radius 12
|
||||
Height 54
|
||||
+SOLID
|
||||
|
@ -89,7 +83,6 @@ ACTOR SerpentTorch
|
|||
|
||||
ACTOR SmallPillar
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 34
|
||||
+SOLID
|
||||
|
@ -103,7 +96,6 @@ ACTOR SmallPillar
|
|||
|
||||
ACTOR StalagmiteSmall
|
||||
{
|
||||
Game Heretic
|
||||
Radius 8
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -117,7 +109,6 @@ ACTOR StalagmiteSmall
|
|||
|
||||
ACTOR StalagmiteLarge
|
||||
{
|
||||
Game Heretic
|
||||
Radius 12
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -131,7 +122,6 @@ ACTOR StalagmiteLarge
|
|||
|
||||
ACTOR StalactiteSmall
|
||||
{
|
||||
Game Heretic
|
||||
Radius 8
|
||||
Height 36
|
||||
+SOLID
|
||||
|
@ -147,7 +137,6 @@ ACTOR StalactiteSmall
|
|||
|
||||
ACTOR StalactiteLarge
|
||||
{
|
||||
Game Heretic
|
||||
Radius 12
|
||||
Height 68
|
||||
+SOLID
|
||||
|
@ -163,7 +152,6 @@ ACTOR StalactiteLarge
|
|||
|
||||
ACTOR FireBrazier
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 44
|
||||
+SOLID
|
||||
|
@ -177,7 +165,6 @@ ACTOR FireBrazier
|
|||
|
||||
ACTOR Barrel
|
||||
{
|
||||
Game Heretic
|
||||
Radius 12
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -191,7 +178,6 @@ ACTOR Barrel
|
|||
|
||||
ACTOR BrownPillar
|
||||
{
|
||||
Game Heretic
|
||||
Radius 14
|
||||
Height 128
|
||||
+SOLID
|
||||
|
@ -205,7 +191,6 @@ ACTOR BrownPillar
|
|||
|
||||
ACTOR Moss1
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 23
|
||||
+SPAWNCEILING
|
||||
|
@ -220,7 +205,6 @@ ACTOR Moss1
|
|||
|
||||
ACTOR Moss2
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 27
|
||||
+SPAWNCEILING
|
||||
|
@ -235,7 +219,6 @@ ACTOR Moss2
|
|||
|
||||
ACTOR WallTorch
|
||||
{
|
||||
Game Heretic
|
||||
Radius 6
|
||||
Height 16
|
||||
+NOGRAVITY
|
||||
|
@ -250,7 +233,6 @@ ACTOR WallTorch
|
|||
|
||||
ACTOR HangingCorpse
|
||||
{
|
||||
Game Heretic
|
||||
Radius 8
|
||||
Height 104
|
||||
+SOLID
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR HereticImp
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 5
|
||||
Health 40
|
||||
Radius 16
|
||||
Height 36
|
||||
|
@ -80,8 +78,6 @@ ACTOR HereticImp
|
|||
|
||||
ACTOR HereticImpLeader : HereticImp
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 7
|
||||
Species "HereticImpLeader"
|
||||
Health 80
|
||||
-MISSILEMORE
|
||||
|
@ -135,8 +131,6 @@ ACTOR HereticImpChunk2
|
|||
|
||||
ACTOR HereticImpBall
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 10
|
||||
Radius 8
|
||||
Height 8
|
||||
Speed 10
|
||||
|
|
|
@ -10,8 +10,6 @@ ACTOR HereticKey : Key
|
|||
|
||||
ACTOR KeyGreen : HereticKey
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 86
|
||||
Inventory.PickupMessage "$TXT_GOTGREENKEY"
|
||||
Inventory.Icon "GKEYICON"
|
||||
States
|
||||
|
@ -26,8 +24,6 @@ ACTOR KeyGreen : HereticKey
|
|||
|
||||
ACTOR KeyBlue : HereticKey
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 85
|
||||
Inventory.PickupMessage "$TXT_GOTBLUEKEY"
|
||||
Inventory.Icon "BKEYICON"
|
||||
States
|
||||
|
@ -42,8 +38,6 @@ ACTOR KeyBlue : HereticKey
|
|||
|
||||
ACTOR KeyYellow : HereticKey
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 87
|
||||
Inventory.PickupMessage "$TXT_GOTYELLOWKEY"
|
||||
Inventory.Icon "YKEYICON"
|
||||
States
|
||||
|
@ -59,7 +53,6 @@ ACTOR KeyYellow : HereticKey
|
|||
|
||||
ACTOR KeyGizmoBlue
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -91,7 +84,6 @@ ACTOR KeyGizmoFloatBlue
|
|||
|
||||
ACTOR KeyGizmoGreen
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -123,7 +115,6 @@ ACTOR KeyGizmoFloatGreen
|
|||
|
||||
ACTOR KeyGizmoYellow
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 50
|
||||
+SOLID
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Pod
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 125
|
||||
Health 45
|
||||
Radius 16
|
||||
Height 54
|
||||
|
@ -64,8 +62,6 @@ ACTOR PodGoo
|
|||
|
||||
ACTOR PodGenerator
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 126
|
||||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
+DONTSPLASH
|
||||
|
@ -86,8 +82,6 @@ ACTOR PodGenerator
|
|||
|
||||
ACTOR TeleGlitterGenerator1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 166
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+DONTSPLASH
|
||||
|
@ -104,8 +98,6 @@ ACTOR TeleGlitterGenerator1
|
|||
|
||||
ACTOR TeleGlitterGenerator2
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 167
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+DONTSPLASH
|
||||
|
@ -162,8 +154,6 @@ ACTOR TeleGlitter2 : TeleGlitter1
|
|||
|
||||
ACTOR Volcano
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 150
|
||||
Radius 12
|
||||
Height 20
|
||||
+SOLID
|
||||
|
@ -187,8 +177,6 @@ ACTOR Volcano
|
|||
|
||||
ACTOR VolcanoBlast
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 123
|
||||
Radius 8
|
||||
Height 8
|
||||
Speed 2
|
||||
|
@ -219,8 +207,6 @@ ACTOR VolcanoBlast
|
|||
|
||||
ACTOR VolcanoTBlast
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 124
|
||||
Radius 8
|
||||
Height 6
|
||||
Speed 2
|
||||
|
|
|
@ -9,7 +9,6 @@ ACTOR HereticWeapon : Weapon
|
|||
|
||||
ACTOR Staff : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
Weapon.SelectionOrder 3800
|
||||
+THRUGHOST
|
||||
+WIMPY_WEAPON
|
||||
|
@ -41,7 +40,6 @@ ACTOR Staff : HereticWeapon
|
|||
|
||||
ACTOR StaffPowered : Staff
|
||||
{
|
||||
Game Heretic
|
||||
Weapon.sisterweapon "Staff"
|
||||
Weapon.ReadySound "weapons/staffcrackle"
|
||||
+WEAPON.POWERED_UP
|
||||
|
@ -112,7 +110,6 @@ ACTOR StaffPuff2
|
|||
|
||||
ACTOR GoldWand : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 2000
|
||||
Weapon.AmmoGive 25
|
||||
|
@ -151,7 +148,6 @@ ACTOR GoldWand : HereticWeapon
|
|||
|
||||
ACTOR GoldWandPowered : GoldWand
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoGive 0
|
||||
Weapon.SisterWeapon "GoldWand"
|
||||
|
@ -176,8 +172,6 @@ ACTOR GoldWandPowered : GoldWand
|
|||
|
||||
ACTOR GoldWandFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 151
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 22
|
||||
|
@ -201,8 +195,6 @@ ACTOR GoldWandFX1
|
|||
|
||||
ACTOR GoldWandFX2 : GoldWandFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 152
|
||||
Speed 18
|
||||
Damage 1
|
||||
DeathSound ""
|
||||
|
@ -250,8 +242,6 @@ ACTOR GoldWandPuff2 : GoldWandFX1
|
|||
|
||||
ACTOR Crossbow : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 27
|
||||
Weapon.SelectionOrder 800
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 10
|
||||
|
@ -289,7 +279,6 @@ ACTOR Crossbow : HereticWeapon
|
|||
|
||||
ACTOR CrossbowPowered : Crossbow
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoGive 0
|
||||
Weapon.SisterWeapon "Crossbow"
|
||||
|
@ -317,8 +306,6 @@ ACTOR CrossbowPowered : Crossbow
|
|||
|
||||
ACTOR CrossbowFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 147
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 30
|
||||
|
@ -344,8 +331,6 @@ ACTOR CrossbowFX1
|
|||
|
||||
ACTOR CrossbowFX2 : CrossbowFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 148
|
||||
Speed 32
|
||||
Damage 6
|
||||
Obituary "$OB_MPPCROSSBOW"
|
||||
|
@ -361,8 +346,6 @@ ACTOR CrossbowFX2 : CrossbowFX1
|
|||
|
||||
ACTOR CrossbowFX3 : CrossbowFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 149
|
||||
Speed 20
|
||||
Damage 2
|
||||
SeeSound ""
|
||||
|
@ -402,8 +385,6 @@ ACTOR CrossbowFX4
|
|||
|
||||
ACTOR Gauntlets : Weapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 32
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 2300
|
||||
+WEAPON.WIMPY_WEAPON
|
||||
|
@ -446,7 +427,6 @@ ACTOR Gauntlets : Weapon
|
|||
|
||||
ACTOR GauntletsPowered : Gauntlets
|
||||
{
|
||||
Game Heretic
|
||||
+POWERED_UP
|
||||
Tag "$TAG_GAUNTLETSP"
|
||||
Obituary "$OB_MPPGAUNTLETS"
|
||||
|
@ -509,8 +489,6 @@ ACTOR GauntletPuff2 : GauntletPuff1
|
|||
|
||||
ACTOR Mace : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 31
|
||||
Weapon.SelectionOrder 1400
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive1 50
|
||||
|
@ -548,7 +526,6 @@ ACTOR Mace : HereticWeapon
|
|||
|
||||
ACTOR MacePowered : Mace
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoUse 5
|
||||
Weapon.AmmoGive 0
|
||||
|
@ -573,8 +550,6 @@ ACTOR MacePowered : Mace
|
|||
|
||||
ACTOR MaceFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 154
|
||||
Radius 8
|
||||
Height 6
|
||||
Speed 20
|
||||
|
@ -604,8 +579,6 @@ ACTOR MaceFX1
|
|||
|
||||
ACTOR MaceFX2 : MaceFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 156
|
||||
Speed 10
|
||||
Damage 6
|
||||
Gravity 0.125
|
||||
|
@ -629,8 +602,6 @@ ACTOR MaceFX2 : MaceFX1
|
|||
|
||||
ACTOR MaceFX3 : MaceFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 155
|
||||
Speed 7
|
||||
Damage 4
|
||||
-NOGRAVITY
|
||||
|
@ -648,8 +619,6 @@ ACTOR MaceFX3 : MaceFX1
|
|||
|
||||
ACTOR MaceFX4 native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 153
|
||||
Radius 8
|
||||
Height 6
|
||||
Speed 7
|
||||
|
@ -683,7 +652,6 @@ ACTOR MaceFX4 native
|
|||
|
||||
ACTOR MaceSpawner : SpecialSpot
|
||||
{
|
||||
Game Heretic
|
||||
+NOSECTOR
|
||||
+NOBLOCKMAP
|
||||
States
|
||||
|
@ -700,8 +668,6 @@ ACTOR MaceSpawner : SpecialSpot
|
|||
|
||||
ACTOR Blaster : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 28
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 500
|
||||
Weapon.AmmoUse 1
|
||||
|
@ -741,7 +707,6 @@ ACTOR Blaster : HereticWeapon
|
|||
|
||||
ACTOR BlasterPowered : Blaster
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoUse 5
|
||||
Weapon.AmmoGive 0
|
||||
|
@ -809,8 +774,6 @@ ACTOR BlasterSmoke
|
|||
|
||||
ACTOR Ripper native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 157
|
||||
Radius 8
|
||||
Height 6
|
||||
Speed 14
|
||||
|
@ -856,8 +819,6 @@ ACTOR BlasterPuff
|
|||
|
||||
ACTOR SkullRod : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 30
|
||||
Weapon.SelectionOrder 200
|
||||
Weapon.AmmoUse1 1
|
||||
Weapon.AmmoGive1 50
|
||||
|
@ -892,7 +853,6 @@ ACTOR SkullRod : HereticWeapon
|
|||
|
||||
ACTOR SkullRodPowered : SkullRod
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoUse1 5
|
||||
Weapon.AmmoGive1 0
|
||||
|
@ -921,8 +881,6 @@ ACTOR SkullRodPowered : SkullRod
|
|||
|
||||
ACTOR HornRodFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 160
|
||||
Radius 12
|
||||
Height 8
|
||||
Speed 22
|
||||
|
@ -1030,8 +988,6 @@ ACTOR RainTracker : Inventory native
|
|||
|
||||
ACTOR PhoenixRod : Weapon native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 29
|
||||
+WEAPON.NOAUTOFIRE
|
||||
Weapon.SelectionOrder 2600
|
||||
Weapon.Kickback 150
|
||||
|
@ -1070,7 +1026,6 @@ ACTOR PhoenixRod : Weapon native
|
|||
|
||||
ACTOR PhoenixRodPowered : PhoenixRod native
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
+WEAPON.MELEEWEAPON
|
||||
Weapon.SisterWeapon "PhoenixRod"
|
||||
|
@ -1098,8 +1053,6 @@ ACTOR PhoenixRodPowered : PhoenixRod native
|
|||
|
||||
ACTOR PhoenixFX1 native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 163
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 20
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Ironlich
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 20
|
||||
Health 700
|
||||
Radius 40
|
||||
Height 72
|
||||
|
@ -59,8 +57,6 @@ ACTOR Ironlich
|
|||
|
||||
ACTOR HeadFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 164
|
||||
Radius 12
|
||||
Height 6
|
||||
Speed 13
|
||||
|
@ -147,8 +143,6 @@ ACTOR HeadFX3
|
|||
|
||||
ACTOR Whirlwind native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 165
|
||||
Radius 16
|
||||
Height 74
|
||||
Speed 10
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Knight
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 6
|
||||
Health 200
|
||||
Radius 24
|
||||
Height 78
|
||||
|
@ -62,8 +60,6 @@ ACTOR Knight
|
|||
|
||||
ACTOR KnightGhost : Knight
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 129
|
||||
+SHADOW
|
||||
+GHOST
|
||||
RenderStyle Translucent
|
||||
|
@ -74,8 +70,6 @@ ACTOR KnightGhost : Knight
|
|||
|
||||
ACTOR KnightAxe
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 127
|
||||
Radius 10
|
||||
Height 8
|
||||
Speed 9
|
||||
|
@ -105,8 +99,6 @@ ACTOR KnightAxe
|
|||
|
||||
ACTOR RedAxe : KnightAxe
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 128
|
||||
+NOBLOCKMAP
|
||||
-WINDTHRUST
|
||||
Damage 7
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Mummy
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 4
|
||||
Health 80
|
||||
Radius 22
|
||||
Height 62
|
||||
|
@ -53,8 +51,6 @@ ACTOR Mummy
|
|||
|
||||
ACTOR MummyLeader : Mummy
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 2
|
||||
Species "MummyLeader"
|
||||
Health 100
|
||||
Painchance 64
|
||||
|
@ -76,8 +72,6 @@ ACTOR MummyLeader : Mummy
|
|||
|
||||
ACTOR MummyGhost : Mummy
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 8
|
||||
+SHADOW
|
||||
+GHOST
|
||||
RenderStyle Translucent
|
||||
|
@ -88,8 +82,6 @@ ACTOR MummyGhost : Mummy
|
|||
|
||||
ACTOR MummyLeaderGhost : MummyLeader
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 9
|
||||
Species "MummyLeaderGhost"
|
||||
+SHADOW
|
||||
+GHOST
|
||||
|
@ -116,8 +108,6 @@ ACTOR MummySoul
|
|||
|
||||
ACTOR MummyFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 131
|
||||
Radius 8
|
||||
Height 14
|
||||
Speed 9
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
|
||||
ACTOR Snake
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 132
|
||||
Health 280
|
||||
Radius 22
|
||||
Height 70
|
||||
|
@ -50,8 +48,6 @@ ACTOR Snake
|
|||
|
||||
ACTOR SnakeProjA
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 138
|
||||
Radius 12
|
||||
Height 8
|
||||
Speed 14
|
||||
|
@ -82,8 +78,6 @@ ACTOR SnakeProjA
|
|||
|
||||
ACTOR SnakeProjB : SnakeProjA
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 139
|
||||
Damage 3
|
||||
+NOBLOCKMAP
|
||||
-WINDTHRUST
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Wizard
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 19
|
||||
Health 180
|
||||
Radius 16
|
||||
Height 68
|
||||
|
@ -75,8 +73,6 @@ ACTOR Wizard
|
|||
|
||||
ACTOR WizardFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 140
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 18
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR BatSpawner : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOSECTOR +NOGRAVITY
|
||||
RenderStyle None
|
||||
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Bishop
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 19
|
||||
Health 130
|
||||
Radius 22
|
||||
Height 65
|
||||
|
@ -81,7 +79,6 @@ ACTOR Bishop
|
|||
|
||||
ACTOR BishopPuff
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
RenderStyle Translucent
|
||||
Alpha 0.6
|
||||
|
@ -99,7 +96,6 @@ ACTOR BishopPuff
|
|||
|
||||
ACTOR BishopPainBlur
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
RenderStyle Translucent
|
||||
Alpha 0.6
|
||||
|
@ -115,7 +111,6 @@ ACTOR BishopPainBlur
|
|||
|
||||
ACTOR BishopFX
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 10
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
|
||||
ACTOR ArtiBlastRadius : CustomInventory
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 74
|
||||
+FLOATBOB
|
||||
Inventory.DefMaxAmount
|
||||
Inventory.PickupFlash "PickupFlash"
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR ArtiBoostArmor : Inventory native
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 22
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
Inventory.DefMaxAmount
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR Centaur
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 1
|
||||
Health 200
|
||||
Painchance 135
|
||||
Speed 13
|
||||
|
@ -80,8 +78,6 @@ ACTOR Centaur
|
|||
|
||||
ACTOR CentaurLeader : Centaur
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 2
|
||||
Health 250
|
||||
PainChance 96
|
||||
Speed 10
|
||||
|
@ -105,8 +101,6 @@ ACTOR CentaurLeader : Centaur
|
|||
|
||||
ACTOR CentaurMash : Centaur
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 103
|
||||
+NOBLOOD
|
||||
+BLASTED
|
||||
-TELESTOMP
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR ClericBoss
|
||||
{
|
||||
Game Hexen
|
||||
Health 800
|
||||
PainChance 50
|
||||
Speed 25
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR CWeapFlame : ClericWeapon
|
||||
{
|
||||
Game Hexen
|
||||
+NOGRAVITY
|
||||
Weapon.SelectionOrder 1000
|
||||
Weapon.AmmoUse 4
|
||||
|
|
|
@ -14,8 +14,6 @@ ACTOR ClericWeaponPiece : WeaponPiece
|
|||
|
||||
ACTOR CWeaponPiece1 : ClericWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 33
|
||||
WeaponPiece.Number 1
|
||||
States
|
||||
{
|
||||
|
@ -29,8 +27,6 @@ ACTOR CWeaponPiece1 : ClericWeaponPiece
|
|||
|
||||
ACTOR CWeaponPiece2 : ClericWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 34
|
||||
WeaponPiece.Number 2
|
||||
States
|
||||
{
|
||||
|
@ -44,8 +40,6 @@ ACTOR CWeaponPiece2 : ClericWeaponPiece
|
|||
|
||||
ACTOR CWeaponPiece3 : ClericWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 35
|
||||
WeaponPiece.Number 3
|
||||
States
|
||||
{
|
||||
|
@ -72,7 +66,6 @@ ACTOR WraithvergeDrop
|
|||
|
||||
ACTOR CWeapWraithverge : ClericWeapon native
|
||||
{
|
||||
Game Hexen
|
||||
Health 3
|
||||
Weapon.SelectionOrder 3000
|
||||
+WEAPON.PRIMARY_USES_BOTH
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR CWeapMace : ClericWeapon
|
||||
{
|
||||
Game Hexen
|
||||
Weapon.SelectionOrder 3500
|
||||
Weapon.KickBack 150
|
||||
Weapon.YAdjust -8
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR CWeapStaff : ClericWeapon
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 32
|
||||
Weapon.SelectionOrder 1600
|
||||
Weapon.AmmoUse1 1
|
||||
Weapon.AmmoGive1 25
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Demon1
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 3
|
||||
Health 250
|
||||
Painchance 50
|
||||
Speed 13
|
||||
|
@ -70,8 +68,6 @@ ACTOR Demon1
|
|||
|
||||
ACTOR Demon1Mash : Demon1
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 100
|
||||
+NOBLOOD
|
||||
+BLASTED
|
||||
-TELESTOMP
|
||||
|
@ -214,7 +210,6 @@ ACTOR Demon1FX1
|
|||
|
||||
ACTOR Demon2 : Demon1
|
||||
{
|
||||
Game Hexen
|
||||
Obituary "$OB_DEMON2"
|
||||
Species "Demon2"
|
||||
States
|
||||
|
@ -262,8 +257,6 @@ ACTOR Demon2 : Demon1
|
|||
|
||||
ACTOR Demon2Mash : Demon2
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 101
|
||||
+NOBLOOD
|
||||
+BLASTED
|
||||
-TELESTOMP
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR Dragon
|
||||
{
|
||||
Game Hexen
|
||||
Health 640
|
||||
PainChance 128
|
||||
Speed 10
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Ettin
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 4
|
||||
Health 175
|
||||
Radius 25
|
||||
Height 68
|
||||
|
@ -91,8 +89,6 @@ ACTOR EttinMace
|
|||
|
||||
ACTOR EttinMash : Ettin
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 102
|
||||
+NOBLOOD
|
||||
+NOICEDEATH
|
||||
RenderStyle Translucent
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR FWeapAxe : FighterWeapon native
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 27
|
||||
Weapon.SelectionOrder 1500
|
||||
+WEAPON.AXEBLOOD +WEAPON.AMMO_OPTIONAL +WEAPON.MELEEWEAPON
|
||||
Weapon.AmmoUse1 2
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR FighterBoss
|
||||
{
|
||||
Game Hexen
|
||||
health 800
|
||||
PainChance 50
|
||||
Speed 25
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR FWeapFist : FighterWeapon
|
||||
{
|
||||
Game Hexen
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 3400
|
||||
+WEAPON.MELEEWEAPON
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR FWeapHammer : FighterWeapon
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 28
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 900
|
||||
+WEAPON.AMMO_OPTIONAL +WEAPON.MELEEWEAPON
|
||||
|
|
|
@ -104,7 +104,6 @@ ACTOR FighterPlayer : PlayerPawn
|
|||
|
||||
Actor BloodyFighterSkull : PlayerChunk
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 4
|
||||
+NOBLOCKMAP
|
||||
|
|
|
@ -14,8 +14,6 @@ ACTOR FighterWeaponPiece : WeaponPiece
|
|||
|
||||
ACTOR FWeaponPiece1 : FighterWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 29
|
||||
WeaponPiece.Number 1
|
||||
States
|
||||
{
|
||||
|
@ -29,8 +27,6 @@ ACTOR FWeaponPiece1 : FighterWeaponPiece
|
|||
|
||||
ACTOR FWeaponPiece2 : FighterWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 30
|
||||
WeaponPiece.Number 2
|
||||
States
|
||||
{
|
||||
|
@ -44,8 +40,6 @@ ACTOR FWeaponPiece2 : FighterWeaponPiece
|
|||
|
||||
ACTOR FWeaponPiece3 : FighterWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 31
|
||||
WeaponPiece.Number 3
|
||||
States
|
||||
{
|
||||
|
@ -72,7 +66,6 @@ ACTOR QuietusDrop
|
|||
|
||||
ACTOR FWeapQuietus : FighterWeapon
|
||||
{
|
||||
Game Hexen
|
||||
Health 3
|
||||
Weapon.SelectionOrder 2900
|
||||
+WEAPON.PRIMARY_USES_BOTH
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR FireDemon
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 5
|
||||
Health 80
|
||||
ReactionTime 8
|
||||
PainChance 1
|
||||
|
@ -76,7 +74,6 @@ ACTOR FireDemon
|
|||
|
||||
ACTOR FireDemonSplotch1
|
||||
{
|
||||
Game Hexen
|
||||
Health 1000
|
||||
ReactionTime 8
|
||||
Radius 3
|
||||
|
@ -112,7 +109,6 @@ ACTOR FireDemonSplotch2 : FireDemonSplotch1
|
|||
|
||||
ACTOR FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
Health 1000
|
||||
ReactionTime 8
|
||||
Radius 3
|
||||
|
@ -140,7 +136,6 @@ ACTOR FireDemonRock1
|
|||
|
||||
ACTOR FireDemonRock2 : FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -158,7 +153,6 @@ ACTOR FireDemonRock2 : FireDemonRock1
|
|||
|
||||
ACTOR FireDemonRock3 : FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -176,7 +170,6 @@ ACTOR FireDemonRock3 : FireDemonRock1
|
|||
|
||||
ACTOR FireDemonRock4 : FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -194,7 +187,6 @@ ACTOR FireDemonRock4 : FireDemonRock1
|
|||
|
||||
ACTOR FireDemonRock5 : FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR FlameSmallTemp
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 96
|
||||
+NOTELEPORT
|
||||
RenderStyle Add
|
||||
States
|
||||
|
@ -23,8 +21,6 @@ ACTOR FlameSmallTemp
|
|||
|
||||
ACTOR FlameLargeTemp
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 98
|
||||
+NOTELEPORT
|
||||
RenderStyle Add
|
||||
States
|
||||
|
@ -54,8 +50,6 @@ ACTOR FlameLargeTemp
|
|||
|
||||
ACTOR FlameSmall : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 97
|
||||
+NOTELEPORT
|
||||
+INVISIBLE
|
||||
Radius 15
|
||||
|
@ -79,16 +73,12 @@ ACTOR FlameSmall : SwitchableDecoration
|
|||
|
||||
ACTOR FlameSmall2 : FlameSmall
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 66
|
||||
}
|
||||
|
||||
// Large Flame --------------------------------------------------------------
|
||||
|
||||
ACTOR FlameLarge : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 99
|
||||
+NOTELEPORT
|
||||
+INVISIBLE
|
||||
Radius 15
|
||||
|
@ -112,7 +102,5 @@ ACTOR FlameLarge : SwitchableDecoration
|
|||
|
||||
ACTOR FlameLarge2 : FlameLarge
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 67
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR PoisonBag
|
||||
{
|
||||
Game Hexen
|
||||
Radius 5
|
||||
Height 5
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
|
@ -51,7 +50,6 @@ ACTOR FireBomb
|
|||
|
||||
ACTOR ThrowingBomb
|
||||
{
|
||||
Game Hexen
|
||||
Health 48
|
||||
Speed 12
|
||||
Radius 8
|
||||
|
@ -96,8 +94,6 @@ ACTOR ThrowingBomb
|
|||
|
||||
ACTOR ArtiPoisonBag : Inventory native
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 72
|
||||
+FLOATBOB
|
||||
Inventory.DefMaxAmount
|
||||
Inventory.PickupFlash "PickupFlash"
|
||||
|
@ -191,7 +187,6 @@ ACTOR PoisonCloud native
|
|||
|
||||
ACTOR ZPoisonShroom : PoisonBag
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 20
|
||||
PainChance 255
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR LittleFly
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
+CANPASS
|
||||
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR FogSpawner
|
||||
{
|
||||
Game Hexen
|
||||
+NOSECTOR +NOBLOCKMAP
|
||||
+FLOATBOB
|
||||
+NOGRAVITY
|
||||
|
@ -23,7 +22,6 @@ ACTOR FogSpawner
|
|||
|
||||
ACTOR FogPatchSmall
|
||||
{
|
||||
Game Hexen
|
||||
Speed 1
|
||||
+NOBLOCKMAP +NOGRAVITY +NOCLIP +FLOAT
|
||||
+NOTELEPORT
|
||||
|
@ -47,7 +45,6 @@ ACTOR FogPatchSmall
|
|||
|
||||
ACTOR FogPatchMedium : FogPatchSmall
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -63,7 +60,6 @@ ACTOR FogPatchMedium : FogPatchSmall
|
|||
|
||||
ACTOR FogPatchLarge : FogPatchMedium
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR ArtiHealingRadius : Inventory native
|
||||
{
|
||||
Game Hexen
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
Inventory.DefMaxAmount
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR Heresiarch native
|
||||
{
|
||||
Game Hexen
|
||||
Health 5000
|
||||
Painchance 10
|
||||
Speed 16
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR MeshArmor : HexenArmor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 68
|
||||
+NOGRAVITY
|
||||
Health 0 // Armor class
|
||||
Inventory.Amount 0
|
||||
|
@ -21,8 +19,6 @@ ACTOR MeshArmor : HexenArmor
|
|||
|
||||
ACTOR FalconShield : HexenArmor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 69
|
||||
+NOGRAVITY
|
||||
Health 1 // Armor class
|
||||
Inventory.Amount 0
|
||||
|
@ -39,8 +35,6 @@ ACTOR FalconShield : HexenArmor
|
|||
|
||||
ACTOR PlatinumHelm : HexenArmor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 70
|
||||
+NOGRAVITY
|
||||
Health 2 // Armor class
|
||||
Inventory.Amount 0
|
||||
|
@ -57,8 +51,6 @@ ACTOR PlatinumHelm : HexenArmor
|
|||
|
||||
ACTOR AmuletOfWarding : HexenArmor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 71
|
||||
+NOGRAVITY
|
||||
Health 3 // Armor class
|
||||
Inventory.Amount 0
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
ACTOR ZWingedStatue
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -14,7 +13,6 @@ ACTOR ZWingedStatue
|
|||
|
||||
ACTOR ZRock1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -27,7 +25,6 @@ ACTOR ZRock1
|
|||
|
||||
ACTOR ZRock2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -40,7 +37,6 @@ ACTOR ZRock2
|
|||
|
||||
ACTOR ZRock3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -53,7 +49,6 @@ ACTOR ZRock3
|
|||
|
||||
ACTOR ZRock4
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -66,7 +61,6 @@ ACTOR ZRock4
|
|||
|
||||
ACTOR ZChandelier
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 60
|
||||
+SPAWNCEILING
|
||||
|
@ -81,7 +75,6 @@ ACTOR ZChandelier
|
|||
|
||||
ACTOR ZChandelierUnlit
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 60
|
||||
+SPAWNCEILING
|
||||
|
@ -96,7 +89,6 @@ ACTOR ZChandelierUnlit
|
|||
|
||||
ACTOR ZTreeDead
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 96
|
||||
+SOLID
|
||||
|
@ -110,7 +102,6 @@ ACTOR ZTreeDead
|
|||
|
||||
ACTOR ZTree
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 128
|
||||
+SOLID
|
||||
|
@ -124,7 +115,6 @@ ACTOR ZTree
|
|||
|
||||
ACTOR ZTreeSwamp150
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 150
|
||||
+SOLID
|
||||
|
@ -138,7 +128,6 @@ ACTOR ZTreeSwamp150
|
|||
|
||||
ACTOR ZTreeSwamp120
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 120
|
||||
+SOLID
|
||||
|
@ -152,7 +141,6 @@ ACTOR ZTreeSwamp120
|
|||
|
||||
ACTOR ZStumpBurned
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 20
|
||||
+SOLID
|
||||
|
@ -166,7 +154,6 @@ ACTOR ZStumpBurned
|
|||
|
||||
ACTOR ZStumpBare
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 20
|
||||
+SOLID
|
||||
|
@ -180,7 +167,6 @@ ACTOR ZStumpBare
|
|||
|
||||
ACTOR ZStumpSwamp1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -193,7 +179,6 @@ ACTOR ZStumpSwamp1
|
|||
|
||||
ACTOR ZStumpSwamp2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -206,7 +191,6 @@ ACTOR ZStumpSwamp2
|
|||
|
||||
ACTOR ZShroomLarge1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -219,7 +203,6 @@ ACTOR ZShroomLarge1
|
|||
|
||||
ACTOR ZShroomLarge2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -232,7 +215,6 @@ ACTOR ZShroomLarge2
|
|||
|
||||
ACTOR ZShroomLarge3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -245,7 +227,6 @@ ACTOR ZShroomLarge3
|
|||
|
||||
ACTOR ZShroomSmall1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -258,7 +239,6 @@ ACTOR ZShroomSmall1
|
|||
|
||||
ACTOR ZShroomSmall2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -271,7 +251,6 @@ ACTOR ZShroomSmall2
|
|||
|
||||
ACTOR ZShroomSmall3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -284,7 +263,6 @@ ACTOR ZShroomSmall3
|
|||
|
||||
ACTOR ZShroomSmall4
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -297,7 +275,6 @@ ACTOR ZShroomSmall4
|
|||
|
||||
ACTOR ZShroomSmall5
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -310,7 +287,6 @@ ACTOR ZShroomSmall5
|
|||
|
||||
ACTOR ZStalagmitePillar
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 138
|
||||
+SOLID
|
||||
|
@ -324,7 +300,6 @@ ACTOR ZStalagmitePillar
|
|||
|
||||
ACTOR ZStalagmiteLarge
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 48
|
||||
+SOLID
|
||||
|
@ -338,7 +313,6 @@ ACTOR ZStalagmiteLarge
|
|||
|
||||
ACTOR ZStalagmiteMedium
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 40
|
||||
+SOLID
|
||||
|
@ -352,7 +326,6 @@ ACTOR ZStalagmiteMedium
|
|||
|
||||
ACTOR ZStalagmiteSmall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 36
|
||||
+SOLID
|
||||
|
@ -366,7 +339,6 @@ ACTOR ZStalagmiteSmall
|
|||
|
||||
ACTOR ZStalactiteLarge
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 66
|
||||
+SOLID
|
||||
|
@ -382,7 +354,6 @@ ACTOR ZStalactiteLarge
|
|||
|
||||
ACTOR ZStalactiteMedium
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -398,7 +369,6 @@ ACTOR ZStalactiteMedium
|
|||
|
||||
ACTOR ZStalactiteSmall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 40
|
||||
+SOLID
|
||||
|
@ -414,7 +384,6 @@ ACTOR ZStalactiteSmall
|
|||
|
||||
ACTOR ZMossCeiling1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 20
|
||||
+SPAWNCEILING
|
||||
|
@ -429,7 +398,6 @@ ACTOR ZMossCeiling1
|
|||
|
||||
ACTOR ZMossCeiling2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 24
|
||||
+SPAWNCEILING
|
||||
|
@ -444,7 +412,6 @@ ACTOR ZMossCeiling2
|
|||
|
||||
ACTOR ZSwampVine
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 52
|
||||
+SOLID
|
||||
|
@ -458,7 +425,6 @@ ACTOR ZSwampVine
|
|||
|
||||
ACTOR ZCorpseKabob
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 92
|
||||
+SOLID
|
||||
|
@ -472,7 +438,6 @@ ACTOR ZCorpseKabob
|
|||
|
||||
ACTOR ZCorpseSleeping
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -485,7 +450,6 @@ ACTOR ZCorpseSleeping
|
|||
|
||||
ACTOR ZTombstoneRIP
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -499,7 +463,6 @@ ACTOR ZTombstoneRIP
|
|||
|
||||
ACTOR ZTombstoneShane
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -513,7 +476,6 @@ ACTOR ZTombstoneShane
|
|||
|
||||
ACTOR ZTombstoneBigCross
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -527,7 +489,6 @@ ACTOR ZTombstoneBigCross
|
|||
|
||||
ACTOR ZTombstoneBrianR
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 52
|
||||
+SOLID
|
||||
|
@ -541,7 +502,6 @@ ACTOR ZTombstoneBrianR
|
|||
|
||||
ACTOR ZTombstoneCrossCircle
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 52
|
||||
+SOLID
|
||||
|
@ -555,7 +515,6 @@ ACTOR ZTombstoneCrossCircle
|
|||
|
||||
ACTOR ZTombstoneSmallCross
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -569,7 +528,6 @@ ACTOR ZTombstoneSmallCross
|
|||
|
||||
ACTOR ZTombstoneBrianP
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -583,7 +541,6 @@ ACTOR ZTombstoneBrianP
|
|||
|
||||
ACTOR ZCorpseHanging
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 75
|
||||
+SOLID
|
||||
|
@ -599,7 +556,6 @@ ACTOR ZCorpseHanging
|
|||
|
||||
ACTOR ZStatueGargoyleGreenTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -613,7 +569,6 @@ ACTOR ZStatueGargoyleGreenTall
|
|||
|
||||
ACTOR ZStatueGargoyleBlueTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -627,7 +582,6 @@ ACTOR ZStatueGargoyleBlueTall
|
|||
|
||||
ACTOR ZStatueGargoyleGreenShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -641,7 +595,6 @@ ACTOR ZStatueGargoyleGreenShort
|
|||
|
||||
ACTOR ZStatueGargoyleBlueShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -655,7 +608,6 @@ ACTOR ZStatueGargoyleBlueShort
|
|||
|
||||
ACTOR ZStatueGargoyleStripeTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -669,7 +621,6 @@ ACTOR ZStatueGargoyleStripeTall
|
|||
|
||||
ACTOR ZStatueGargoyleDarkRedTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -683,7 +634,6 @@ ACTOR ZStatueGargoyleDarkRedTall
|
|||
|
||||
ACTOR ZStatueGargoyleRedTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -697,7 +647,6 @@ ACTOR ZStatueGargoyleRedTall
|
|||
|
||||
ACTOR ZStatueGargoyleTanTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -711,7 +660,6 @@ ACTOR ZStatueGargoyleTanTall
|
|||
|
||||
ACTOR ZStatueGargoyleRustTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -725,7 +673,6 @@ ACTOR ZStatueGargoyleRustTall
|
|||
|
||||
ACTOR ZStatueGargoyleDarkRedShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -739,7 +686,6 @@ ACTOR ZStatueGargoyleDarkRedShort
|
|||
|
||||
ACTOR ZStatueGargoyleRedShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -753,7 +699,6 @@ ACTOR ZStatueGargoyleRedShort
|
|||
|
||||
ACTOR ZStatueGargoyleTanShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -767,7 +712,6 @@ ACTOR ZStatueGargoyleTanShort
|
|||
|
||||
ACTOR ZStatueGargoyleRustShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -781,7 +725,6 @@ ACTOR ZStatueGargoyleRustShort
|
|||
|
||||
ACTOR ZBannerTattered
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 120
|
||||
+SOLID
|
||||
|
@ -795,7 +738,6 @@ ACTOR ZBannerTattered
|
|||
|
||||
ACTOR ZTreeLarge1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 180
|
||||
+SOLID
|
||||
|
@ -809,7 +751,6 @@ ACTOR ZTreeLarge1
|
|||
|
||||
ACTOR ZTreeLarge2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 180
|
||||
+SOLID
|
||||
|
@ -823,7 +764,6 @@ ACTOR ZTreeLarge2
|
|||
|
||||
ACTOR ZTreeGnarled1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 22
|
||||
Height 100
|
||||
+SOLID
|
||||
|
@ -837,7 +777,6 @@ ACTOR ZTreeGnarled1
|
|||
|
||||
ACTOR ZTreeGnarled2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 22
|
||||
Height 100
|
||||
+SOLID
|
||||
|
@ -851,7 +790,6 @@ ACTOR ZTreeGnarled2
|
|||
|
||||
ACTOR ZLog
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 25
|
||||
+SOLID
|
||||
|
@ -865,7 +803,6 @@ ACTOR ZLog
|
|||
|
||||
ACTOR ZStalactiteIceLarge
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 66
|
||||
+SOLID
|
||||
|
@ -881,7 +818,6 @@ ACTOR ZStalactiteIceLarge
|
|||
|
||||
ACTOR ZStalactiteIceMedium
|
||||
{
|
||||
Game Hexen
|
||||
Radius 5
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -897,7 +833,6 @@ ACTOR ZStalactiteIceMedium
|
|||
|
||||
ACTOR ZStalactiteIceSmall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -913,7 +848,6 @@ ACTOR ZStalactiteIceSmall
|
|||
|
||||
ACTOR ZStalactiteIceTiny
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 8
|
||||
+SOLID
|
||||
|
@ -929,7 +863,6 @@ ACTOR ZStalactiteIceTiny
|
|||
|
||||
ACTOR ZStalagmiteIceLarge
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 66
|
||||
+SOLID
|
||||
|
@ -943,7 +876,6 @@ ACTOR ZStalagmiteIceLarge
|
|||
|
||||
ACTOR ZStalagmiteIceMedium
|
||||
{
|
||||
Game Hexen
|
||||
Radius 5
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -957,7 +889,6 @@ ACTOR ZStalagmiteIceMedium
|
|||
|
||||
ACTOR ZStalagmiteIceSmall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -971,7 +902,6 @@ ACTOR ZStalagmiteIceSmall
|
|||
|
||||
ACTOR ZStalagmiteIceTiny
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 8
|
||||
+SOLID
|
||||
|
@ -985,7 +915,6 @@ ACTOR ZStalagmiteIceTiny
|
|||
|
||||
ACTOR ZRockBrown1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 17
|
||||
Height 72
|
||||
+SOLID
|
||||
|
@ -999,7 +928,6 @@ ACTOR ZRockBrown1
|
|||
|
||||
ACTOR ZRockBrown2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -1013,7 +941,6 @@ ACTOR ZRockBrown2
|
|||
|
||||
ACTOR ZRockBlack
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 40
|
||||
+SOLID
|
||||
|
@ -1027,7 +954,6 @@ ACTOR ZRockBlack
|
|||
|
||||
ACTOR ZRubble1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -1040,7 +966,6 @@ ACTOR ZRubble1
|
|||
|
||||
ACTOR ZRubble2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -1053,7 +978,6 @@ ACTOR ZRubble2
|
|||
|
||||
ACTOR ZRubble3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -1066,7 +990,6 @@ ACTOR ZRubble3
|
|||
|
||||
ACTOR ZVasePillar
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 54
|
||||
+SOLID
|
||||
|
@ -1080,7 +1003,6 @@ ACTOR ZVasePillar
|
|||
|
||||
ACTOR ZCorpseLynched
|
||||
{
|
||||
Game Hexen
|
||||
Radius 11
|
||||
Height 95
|
||||
+SOLID
|
||||
|
@ -1096,7 +1018,6 @@ ACTOR ZCorpseLynched
|
|||
|
||||
ACTOR ZCandle
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOGRAVITY
|
||||
|
@ -1111,7 +1032,6 @@ ACTOR ZCandle
|
|||
|
||||
ACTOR ZBarrel
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -1125,7 +1045,6 @@ ACTOR ZBarrel
|
|||
|
||||
ACTOR ZBucket
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 72
|
||||
+SOLID
|
||||
|
@ -1141,7 +1060,6 @@ ACTOR ZBucket
|
|||
|
||||
ACTOR FireThing
|
||||
{
|
||||
Game Hexen
|
||||
Radius 5
|
||||
Height 10
|
||||
+SOLID
|
||||
|
@ -1163,7 +1081,6 @@ ACTOR FireThing
|
|||
|
||||
ACTOR BrassTorch
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 35
|
||||
+SOLID
|
||||
|
@ -1177,7 +1094,6 @@ ACTOR BrassTorch
|
|||
|
||||
ACTOR ZBlueCandle
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1191,7 +1107,6 @@ ACTOR ZBlueCandle
|
|||
|
||||
ACTOR ZIronMaiden
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 60
|
||||
+SOLID
|
||||
|
@ -1205,7 +1120,6 @@ ACTOR ZIronMaiden
|
|||
|
||||
ACTOR ZChainBit32
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1221,7 +1135,6 @@ ACTOR ZChainBit32
|
|||
|
||||
ACTOR ZChainBit64
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 64
|
||||
+SPAWNCEILING
|
||||
|
@ -1237,7 +1150,6 @@ ACTOR ZChainBit64
|
|||
|
||||
ACTOR ZChainEndHeart
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1253,7 +1165,6 @@ ACTOR ZChainEndHeart
|
|||
|
||||
ACTOR ZChainEndHook1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1269,7 +1180,6 @@ ACTOR ZChainEndHook1
|
|||
|
||||
ACTOR ZChainEndHook2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1285,7 +1195,6 @@ ACTOR ZChainEndHook2
|
|||
|
||||
ACTOR ZChainEndSpike
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1301,7 +1210,6 @@ ACTOR ZChainEndSpike
|
|||
|
||||
ACTOR ZChainEndSkull
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1317,7 +1225,6 @@ ACTOR ZChainEndSkull
|
|||
|
||||
ACTOR TableShit1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1331,7 +1238,6 @@ ACTOR TableShit1
|
|||
|
||||
ACTOR TableShit2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1345,7 +1251,6 @@ ACTOR TableShit2
|
|||
|
||||
ACTOR TableShit3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1359,7 +1264,6 @@ ACTOR TableShit3
|
|||
|
||||
ACTOR TableShit4
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1373,7 +1277,6 @@ ACTOR TableShit4
|
|||
|
||||
ACTOR TableShit5
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1387,7 +1290,6 @@ ACTOR TableShit5
|
|||
|
||||
ACTOR TableShit6
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1401,7 +1303,6 @@ ACTOR TableShit6
|
|||
|
||||
ACTOR TableShit7
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1415,7 +1316,6 @@ ACTOR TableShit7
|
|||
|
||||
ACTOR TableShit8
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1429,7 +1329,6 @@ ACTOR TableShit8
|
|||
|
||||
ACTOR TableShit9
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1443,7 +1342,6 @@ ACTOR TableShit9
|
|||
|
||||
ACTOR TableShit10
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1457,7 +1355,6 @@ ACTOR TableShit10
|
|||
|
||||
ACTOR TeleSmoke
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOGRAVITY
|
||||
|
|
|
@ -7,8 +7,6 @@ ACTOR HexenKey : Key
|
|||
|
||||
ACTOR KeySteel : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 85
|
||||
Inventory.Icon KEYSLOT1
|
||||
Inventory.PickupMessage "$TXT_KEY_STEEL"
|
||||
States
|
||||
|
@ -21,8 +19,6 @@ ACTOR KeySteel : HexenKey
|
|||
|
||||
ACTOR KeyCave : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 86
|
||||
Inventory.Icon KEYSLOT2
|
||||
Inventory.PickupMessage "$TXT_KEY_CAVE"
|
||||
States
|
||||
|
@ -35,8 +31,6 @@ ACTOR KeyCave : HexenKey
|
|||
|
||||
ACTOR KeyAxe : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 87
|
||||
Inventory.Icon KEYSLOT3
|
||||
Inventory.PickupMessage "$TXT_KEY_AXE"
|
||||
States
|
||||
|
@ -49,8 +43,6 @@ ACTOR KeyAxe : HexenKey
|
|||
|
||||
ACTOR KeyFire : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 88
|
||||
Inventory.Icon KEYSLOT4
|
||||
Inventory.PickupMessage "$TXT_KEY_FIRE"
|
||||
States
|
||||
|
@ -63,8 +55,6 @@ ACTOR KeyFire : HexenKey
|
|||
|
||||
ACTOR KeyEmerald : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 89
|
||||
Inventory.Icon KEYSLOT5
|
||||
Inventory.PickupMessage "$TXT_KEY_EMERALD"
|
||||
States
|
||||
|
@ -77,8 +67,6 @@ ACTOR KeyEmerald : HexenKey
|
|||
|
||||
ACTOR KeyDungeon : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 90
|
||||
Inventory.Icon KEYSLOT6
|
||||
Inventory.PickupMessage "$TXT_KEY_DUNGEON"
|
||||
States
|
||||
|
@ -91,8 +79,6 @@ ACTOR KeyDungeon : HexenKey
|
|||
|
||||
ACTOR KeySilver : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 91
|
||||
Inventory.Icon KEYSLOT7
|
||||
Inventory.PickupMessage "$TXT_KEY_SILVER"
|
||||
States
|
||||
|
@ -105,8 +91,6 @@ ACTOR KeySilver : HexenKey
|
|||
|
||||
ACTOR KeyRusted : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 92
|
||||
Inventory.Icon KEYSLOT8
|
||||
Inventory.PickupMessage "$TXT_KEY_RUSTED"
|
||||
States
|
||||
|
@ -119,8 +103,6 @@ ACTOR KeyRusted : HexenKey
|
|||
|
||||
ACTOR KeyHorn : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 93
|
||||
Inventory.Icon KEYSLOT9
|
||||
Inventory.PickupMessage "$TXT_KEY_HORN"
|
||||
States
|
||||
|
@ -133,8 +115,6 @@ ACTOR KeyHorn : HexenKey
|
|||
|
||||
ACTOR KeySwamp : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 94
|
||||
Inventory.Icon KEYSLOTA
|
||||
Inventory.PickupMessage "$TXT_KEY_SWAMP"
|
||||
States
|
||||
|
@ -147,7 +127,6 @@ ACTOR KeySwamp : HexenKey
|
|||
|
||||
ACTOR KeyCastle : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
Inventory.Icon KEYSLOTB
|
||||
Inventory.PickupMessage "$TXT_KEY_CASTLE"
|
||||
States
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR ZWingedStatueNoSkull : SwitchingDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -23,7 +22,6 @@ ACTOR ZWingedStatueNoSkull : SwitchingDecoration
|
|||
|
||||
ACTOR ZGemPedestal : SwitchingDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 40
|
||||
+SOLID
|
||||
|
@ -43,7 +41,6 @@ ACTOR ZGemPedestal : SwitchingDecoration
|
|||
|
||||
ACTOR TreeDestructible
|
||||
{
|
||||
Game Hexen
|
||||
Health 70
|
||||
Radius 15
|
||||
Height 180
|
||||
|
@ -79,7 +76,6 @@ ACTOR TreeDestructible
|
|||
|
||||
ACTOR Pottery1 native
|
||||
{
|
||||
Game Hexen
|
||||
Health 15
|
||||
Speed 10
|
||||
Height 32
|
||||
|
@ -104,7 +100,6 @@ ACTOR Pottery1 native
|
|||
|
||||
ACTOR Pottery2 : Pottery1
|
||||
{
|
||||
Game Hexen
|
||||
Height 25
|
||||
States
|
||||
{
|
||||
|
@ -118,7 +113,6 @@ ACTOR Pottery2 : Pottery1
|
|||
|
||||
ACTOR Pottery3 : Pottery1
|
||||
{
|
||||
Game Hexen
|
||||
Height 25
|
||||
States
|
||||
{
|
||||
|
@ -177,7 +171,6 @@ ACTOR PotteryBit
|
|||
|
||||
ACTOR BloodPool
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -191,7 +184,6 @@ ACTOR BloodPool
|
|||
|
||||
ACTOR ZCorpseLynchedNoHeart native
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 100
|
||||
+SOLID +SPAWNCEILING +NOGRAVITY
|
||||
|
@ -257,7 +249,6 @@ ACTOR CorpseBit
|
|||
|
||||
ACTOR ZCorpseSitting
|
||||
{
|
||||
Game Hexen
|
||||
Health 30
|
||||
Radius 15
|
||||
Height 35
|
||||
|
@ -283,7 +274,6 @@ ACTOR ZCorpseSitting
|
|||
|
||||
ACTOR LeafSpawner
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOSECTOR
|
||||
+INVISIBLE
|
||||
|
||||
|
@ -359,7 +349,6 @@ ACTOR Leaf2 : Leaf1
|
|||
|
||||
ACTOR ZTwinedTorch : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -378,7 +367,6 @@ ACTOR ZTwinedTorch : SwitchableDecoration
|
|||
|
||||
ACTOR ZTwinedTorchUnlit : ZTwinedTorch
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -391,7 +379,6 @@ ACTOR ZTwinedTorchUnlit : ZTwinedTorch
|
|||
|
||||
ACTOR ZWallTorch : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+FIXMAPTHINGPOS
|
||||
|
@ -411,7 +398,6 @@ ACTOR ZWallTorch : SwitchableDecoration
|
|||
|
||||
ACTOR ZWallTorchUnlit : ZWallTorch
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -424,7 +410,6 @@ ACTOR ZWallTorchUnlit : ZWallTorch
|
|||
|
||||
ACTOR ZShrub1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 24
|
||||
Health 20
|
||||
|
@ -449,7 +434,6 @@ ACTOR ZShrub1
|
|||
|
||||
ACTOR ZShrub2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 16
|
||||
Height 40
|
||||
Health 20
|
||||
|
@ -475,7 +459,6 @@ ACTOR ZShrub2
|
|||
|
||||
ACTOR ZFireBull : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 80
|
||||
+SOLID
|
||||
|
@ -496,7 +479,6 @@ ACTOR ZFireBull : SwitchableDecoration
|
|||
|
||||
ACTOR ZFireBullUnlit : ZFireBull
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -509,7 +491,6 @@ ACTOR ZFireBullUnlit : ZFireBull
|
|||
|
||||
ACTOR ZSuitOfArmor
|
||||
{
|
||||
Game Hexen
|
||||
Health 60
|
||||
Radius 16
|
||||
Height 72
|
||||
|
@ -569,7 +550,6 @@ ACTOR ZArmorChunk
|
|||
|
||||
ACTOR ZBell native
|
||||
{
|
||||
Game Hexen
|
||||
Health 5
|
||||
Radius 56
|
||||
Height 120
|
||||
|
@ -629,7 +609,6 @@ ACTOR ZBell native
|
|||
|
||||
ACTOR ZXmasTree
|
||||
{
|
||||
Game Hexen
|
||||
Radius 11
|
||||
Height 130
|
||||
Health 20
|
||||
|
@ -660,7 +639,6 @@ ACTOR ZXmasTree
|
|||
|
||||
ACTOR ZCauldron : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 26
|
||||
+SOLID
|
||||
|
@ -679,7 +657,6 @@ ACTOR ZCauldron : SwitchableDecoration
|
|||
|
||||
ACTOR ZCauldronUnlit : ZCauldron
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -692,8 +669,6 @@ ACTOR ZCauldronUnlit : ZCauldron
|
|||
|
||||
ACTOR HWaterDrip
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 95
|
||||
+MISSILE
|
||||
+LOWGRAVITY
|
||||
+NOTELEPORT
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR IceGuy
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 20
|
||||
Health 120
|
||||
PainChance 144
|
||||
Speed 14
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
ACTOR Korax
|
||||
{
|
||||
Game Hexen
|
||||
Health 5000
|
||||
Painchance 20
|
||||
Speed 10
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR MageBoss
|
||||
{
|
||||
Game Hexen
|
||||
Health 800
|
||||
PainChance 50
|
||||
Speed 25
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR MWeapFrost : MageWeapon
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 36
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 1700
|
||||
Weapon.AmmoUse1 3
|
||||
|
@ -79,8 +77,6 @@ ACTOR FrostMissile native
|
|||
|
||||
ACTOR IceShard : FrostMissile
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 65
|
||||
DamageType "Ice"
|
||||
-ACTIVATEIMPACT
|
||||
-ACTIVATEPCROSS
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR MWeapLightning : MageWeapon
|
||||
{
|
||||
Game Hexen
|
||||
+NOGRAVITY
|
||||
Weapon.SelectionOrder 1100
|
||||
Weapon.AmmoUse1 5
|
||||
|
|
|
@ -14,8 +14,6 @@ ACTOR MageWeaponPiece : WeaponPiece
|
|||
|
||||
ACTOR MWeaponPiece1 : MageWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 37
|
||||
WeaponPiece.Number 1
|
||||
States
|
||||
{
|
||||
|
@ -29,8 +27,6 @@ ACTOR MWeaponPiece1 : MageWeaponPiece
|
|||
|
||||
ACTOR MWeaponPiece2 : MageWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 38
|
||||
WeaponPiece.Number 2
|
||||
States
|
||||
{
|
||||
|
@ -44,8 +40,6 @@ ACTOR MWeaponPiece2 : MageWeaponPiece
|
|||
|
||||
ACTOR MWeaponPiece3 : MageWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 39
|
||||
WeaponPiece.Number 3
|
||||
States
|
||||
{
|
||||
|
@ -72,7 +66,6 @@ ACTOR BloodscourgeDrop
|
|||
|
||||
ACTOR MWeapBloodscourge : MageWeapon native
|
||||
{
|
||||
Game Hexen
|
||||
Health 3
|
||||
Weapon.SelectionOrder 3100
|
||||
Weapon.AmmoUse1 15
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR MWeapWand : MageWeapon
|
||||
{
|
||||
Game Hexen
|
||||
Weapon.SelectionOrder 3600
|
||||
Weapon.KickBack 0
|
||||
Weapon.YAdjust 9
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR Mana1 : Ammo
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 11
|
||||
Inventory.Amount 15
|
||||
Inventory.MaxAmount 200
|
||||
Ammo.BackpackAmount 15
|
||||
|
@ -25,8 +23,6 @@ ACTOR Mana1 : Ammo
|
|||
|
||||
ACTOR Mana2 : Ammo
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 12
|
||||
Inventory.Amount 15
|
||||
Inventory.MaxAmount 200
|
||||
Ammo.BackpackAmount 15
|
||||
|
@ -48,8 +44,6 @@ ACTOR Mana2 : Ammo
|
|||
|
||||
ACTOR Mana3 : CustomInventory
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 75
|
||||
Radius 8
|
||||
Height 8
|
||||
+FLOATBOB
|
||||
|
@ -70,8 +64,6 @@ ACTOR Mana3 : CustomInventory
|
|||
|
||||
ACTOR ArtiBoostMana : CustomInventory
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 26
|
||||
+FLOATBOB
|
||||
+COUNTITEM
|
||||
+INVENTORY.INVBAR
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR PuzzSkull : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 76
|
||||
PuzzleItem.Number 0
|
||||
Inventory.Icon ARTISKLL
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL"
|
||||
|
@ -22,8 +20,6 @@ ACTOR PuzzSkull : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemBig : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 77
|
||||
PuzzleItem.Number 1
|
||||
Inventory.Icon ARTIBGEM
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBIG"
|
||||
|
@ -40,8 +36,6 @@ ACTOR PuzzGemBig : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemRed : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 78
|
||||
PuzzleItem.Number 2
|
||||
Inventory.Icon ARTIGEMR
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMRED"
|
||||
|
@ -59,8 +53,6 @@ ACTOR PuzzGemRed : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemGreen1 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 79
|
||||
PuzzleItem.Number 3
|
||||
Inventory.Icon ARTIGEMG
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN1"
|
||||
|
@ -78,8 +70,6 @@ ACTOR PuzzGemGreen1 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemGreen2 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 80
|
||||
PuzzleItem.Number 4
|
||||
Inventory.Icon ARTIGMG2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN2"
|
||||
|
@ -97,8 +87,6 @@ ACTOR PuzzGemGreen2 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemBlue1 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 81
|
||||
PuzzleItem.Number 5
|
||||
Inventory.Icon ARTIGEMB
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE1"
|
||||
|
@ -116,8 +104,6 @@ ACTOR PuzzGemBlue1 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemBlue2 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 82
|
||||
PuzzleItem.Number 6
|
||||
Inventory.Icon ARTIGMB2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE2"
|
||||
|
@ -135,8 +121,6 @@ ACTOR PuzzGemBlue2 : PuzzleItem
|
|||
|
||||
ACTOR PuzzBook1 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 83
|
||||
PuzzleItem.Number 7
|
||||
Inventory.Icon ARTIBOK1
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK1"
|
||||
|
@ -154,8 +138,6 @@ ACTOR PuzzBook1 : PuzzleItem
|
|||
|
||||
ACTOR PuzzBook2 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 84
|
||||
PuzzleItem.Number 8
|
||||
Inventory.Icon ARTIBOK2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK2"
|
||||
|
@ -174,7 +156,6 @@ ACTOR PuzzBook2 : PuzzleItem
|
|||
|
||||
ACTOR PuzzFlameMask : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 9
|
||||
Inventory.Icon ARTISKL2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL2"
|
||||
|
@ -191,7 +172,6 @@ ACTOR PuzzFlameMask : PuzzleItem
|
|||
|
||||
ACTOR PuzzFWeapon : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 10
|
||||
Inventory.Icon ARTIFWEP
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON"
|
||||
|
@ -209,7 +189,6 @@ ACTOR PuzzFWeapon : PuzzleItem
|
|||
|
||||
ACTOR PuzzCWeapon : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 11
|
||||
Inventory.Icon ARTICWEP
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZCWEAPON"
|
||||
|
@ -227,7 +206,6 @@ ACTOR PuzzCWeapon : PuzzleItem
|
|||
|
||||
ACTOR PuzzMWeapon : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 12
|
||||
Inventory.Icon ARTIMWEP
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON"
|
||||
|
@ -244,7 +222,6 @@ ACTOR PuzzMWeapon : PuzzleItem
|
|||
|
||||
ACTOR PuzzGear1 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 13
|
||||
Inventory.Icon ARTIGEAR
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||
|
@ -262,7 +239,6 @@ ACTOR PuzzGear1 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGear2 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 14
|
||||
Inventory.Icon ARTIGER2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||
|
@ -280,7 +256,6 @@ ACTOR PuzzGear2 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGear3 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 15
|
||||
Inventory.Icon ARTIGER3
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||
|
@ -298,7 +273,6 @@ ACTOR PuzzGear3 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGear4 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 16
|
||||
Inventory.Icon ARTIGER4
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR FireBall
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 10
|
||||
Speed 2
|
||||
Radius 8
|
||||
Height 8
|
||||
|
@ -28,8 +26,6 @@ ACTOR FireBall
|
|||
|
||||
ACTOR Arrow
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 50
|
||||
Speed 6
|
||||
Radius 8
|
||||
Height 4
|
||||
|
@ -51,8 +47,6 @@ ACTOR Arrow
|
|||
|
||||
ACTOR Dart
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 51
|
||||
Speed 6
|
||||
Radius 8
|
||||
Height 4
|
||||
|
@ -74,8 +68,6 @@ ACTOR Dart
|
|||
|
||||
ACTOR PoisonDart : Dart
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 52
|
||||
PoisonDamage 20
|
||||
}
|
||||
|
||||
|
@ -83,8 +75,6 @@ ACTOR PoisonDart : Dart
|
|||
|
||||
ACTOR RipperBall
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 53
|
||||
Speed 6
|
||||
Radius 8
|
||||
Damage 2
|
||||
|
@ -114,8 +104,6 @@ ACTOR RipperBall
|
|||
|
||||
ACTOR ProjectileBlade
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 64
|
||||
Speed 6
|
||||
Radius 6
|
||||
Height 6
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Serpent
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 6
|
||||
Health 90
|
||||
PainChance 96
|
||||
Speed 12
|
||||
|
@ -104,8 +102,6 @@ ACTOR Serpent
|
|||
|
||||
ACTOR SerpentLeader : Serpent
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 7
|
||||
Mass 200
|
||||
Obituary "$OB_SERPENT"
|
||||
States
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR ArtiSpeedBoots : PowerupGiver
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 13
|
||||
+FLOATBOB
|
||||
+COUNTITEM
|
||||
+INVENTORY.PICKUPFLASH
|
||||
|
|
|
@ -81,8 +81,6 @@ ACTOR ThrustFloor native
|
|||
|
||||
ACTOR ThrustFloorUp : ThrustFloor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 104
|
||||
+SOLID
|
||||
+NOTELEPORT +FLOORCLIP
|
||||
States
|
||||
|
@ -96,10 +94,8 @@ ACTOR ThrustFloorUp : ThrustFloor
|
|||
|
||||
ACTOR ThrustFloorDown : ThrustFloor
|
||||
{
|
||||
Game Hexen
|
||||
+NOTELEPORT +FLOORCLIP
|
||||
+INVISIBLE
|
||||
SpawnID 105
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR ArtiDarkServant : Inventory native
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 16
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
Inventory.RespawnTics 4230
|
||||
|
@ -27,7 +25,6 @@ ACTOR ArtiDarkServant : Inventory native
|
|||
|
||||
ACTOR SummoningDoll
|
||||
{
|
||||
Game Hexen
|
||||
Speed 20
|
||||
+NOBLOCKMAP +DROPOFF +MISSILE
|
||||
+NOTELEPORT
|
||||
|
@ -50,7 +47,6 @@ ACTOR SummoningDoll
|
|||
|
||||
ACTOR MinotaurSmoke
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
+NOTELEPORT
|
||||
RenderStyle Translucent
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue