mirror of https://github.com/ZDoom/qzdoom.git
- silence some warnings.
This commit is contained in:
parent
b197bfc964
commit
2962fe9f08
|
@ -115,8 +115,8 @@ void FUE1Model::LoadGeometry()
|
||||||
// unpack coords
|
// unpack coords
|
||||||
for ( int j=0; j<3; j++ )
|
for ( int j=0; j<3; j++ )
|
||||||
{
|
{
|
||||||
Poly.C[j].S = dpolys[i].uv[j][0]/255.;
|
Poly.C[j].S = dpolys[i].uv[j][0]/255.f;
|
||||||
Poly.C[j].T = dpolys[i].uv[j][1]/255.;
|
Poly.C[j].T = dpolys[i].uv[j][1]/255.f;
|
||||||
}
|
}
|
||||||
Poly.texNum = dpolys[i].texnum;
|
Poly.texNum = dpolys[i].texnum;
|
||||||
// push
|
// push
|
||||||
|
@ -130,7 +130,7 @@ void FUE1Model::LoadGeometry()
|
||||||
for ( int j=0; j<numVerts; j++ )
|
for ( int j=0; j<numVerts; j++ )
|
||||||
{
|
{
|
||||||
UE1Vector nsum = {0,0,0};
|
UE1Vector nsum = {0,0,0};
|
||||||
double total = 0.;
|
float total = 0.;
|
||||||
for ( int k=0; k<numPolys; k++ )
|
for ( int k=0; k<numPolys; k++ )
|
||||||
{
|
{
|
||||||
if ( (polys[k].V[0] != j) && (polys[k].V[1] != j) && (polys[k].V[2] != j) ) continue;
|
if ( (polys[k].V[0] != j) && (polys[k].V[1] != j) && (polys[k].V[2] != j) ) continue;
|
||||||
|
@ -147,8 +147,8 @@ void FUE1Model::LoadGeometry()
|
||||||
norm.X = dir[0].Y*dir[1].Z-dir[0].Z*dir[1].Y;
|
norm.X = dir[0].Y*dir[1].Z-dir[0].Z*dir[1].Y;
|
||||||
norm.Y = dir[0].Z*dir[1].X-dir[0].X*dir[1].Z;
|
norm.Y = dir[0].Z*dir[1].X-dir[0].X*dir[1].Z;
|
||||||
norm.Z = dir[0].X*dir[1].Y-dir[0].Y*dir[1].X;
|
norm.Z = dir[0].X*dir[1].Y-dir[0].Y*dir[1].X;
|
||||||
double s = sqrt(norm.X*norm.X+norm.Y*norm.Y+norm.Z*norm.Z);
|
float s = (float)sqrt(norm.X*norm.X+norm.Y*norm.Y+norm.Z*norm.Z);
|
||||||
if ( s != 0. )
|
if ( s != 0.f )
|
||||||
{
|
{
|
||||||
norm.X /= s;
|
norm.X /= s;
|
||||||
norm.Y /= s;
|
norm.Y /= s;
|
||||||
|
@ -157,7 +157,7 @@ void FUE1Model::LoadGeometry()
|
||||||
nsum.X += norm.X;
|
nsum.X += norm.X;
|
||||||
nsum.Y += norm.Y;
|
nsum.Y += norm.Y;
|
||||||
nsum.Z += norm.Z;
|
nsum.Z += norm.Z;
|
||||||
total+=1.;
|
total+=1.f;
|
||||||
}
|
}
|
||||||
verts[j+numVerts*i].Normal.X = nsum.X/total;
|
verts[j+numVerts*i].Normal.X = nsum.X/total;
|
||||||
verts[j+numVerts*i].Normal.Y = nsum.Y/total;
|
verts[j+numVerts*i].Normal.Y = nsum.Y/total;
|
||||||
|
|
|
@ -1362,7 +1362,7 @@ struct TAngle
|
||||||
|
|
||||||
vec_t Radians() const
|
vec_t Radians() const
|
||||||
{
|
{
|
||||||
return Degrees * (pi::pi() / 180.0);
|
return vec_t(Degrees * (pi::pi() / 180.0));
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned BAMs() const
|
unsigned BAMs() const
|
||||||
|
|
Loading…
Reference in New Issue