mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-26 22:01:26 +00:00
- missed 2 includes
This commit is contained in:
parent
921abc404d
commit
28aba3469d
2 changed files with 2 additions and 0 deletions
|
@ -31,6 +31,7 @@
|
||||||
#include "vectors.h"
|
#include "vectors.h"
|
||||||
#include "gl/gl_functions.h"
|
#include "gl/gl_functions.h"
|
||||||
#include "g_level.h"
|
#include "g_level.h"
|
||||||
|
#include "actorinlines.h"
|
||||||
|
|
||||||
#include "gl/system/gl_interface.h"
|
#include "gl/system/gl_interface.h"
|
||||||
#include "gl/renderer/gl_renderer.h"
|
#include "gl/renderer/gl_renderer.h"
|
||||||
|
|
|
@ -61,6 +61,7 @@
|
||||||
#include "virtual.h"
|
#include "virtual.h"
|
||||||
#include "g_levellocals.h"
|
#include "g_levellocals.h"
|
||||||
#include "events.h"
|
#include "events.h"
|
||||||
|
#include "actorinlines.h"
|
||||||
|
|
||||||
static FRandom pr_botrespawn ("BotRespawn");
|
static FRandom pr_botrespawn ("BotRespawn");
|
||||||
static FRandom pr_killmobj ("ActorDie");
|
static FRandom pr_killmobj ("ActorDie");
|
||||||
|
|
Loading…
Reference in a new issue