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- Fixed: 3D floors were impervious to earthquakes; CopyStackedViewParameters() needs to be among the last things called in R_SetupFrame().
SVN r3626 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -815,7 +815,6 @@ void R_SetupFrame (AActor *actor)
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viewangle = TEST_ANGLE;
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#endif
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Renderer->CopyStackedViewParameters();
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R_SetViewAngle ();
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interpolator.DoInterpolations (r_TicFrac);
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@ -911,6 +910,7 @@ void R_SetupFrame (AActor *actor)
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}
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}
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Renderer->CopyStackedViewParameters();
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Renderer->SetupFrame(player);
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validcount++;
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