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- Fixed issues with invalid GetMaxInventory calls.
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@ -1328,6 +1328,18 @@ static int CheckInventory (AActor *activator, const char *type, bool max)
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}
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PClassActor *info = PClass::FindActor (type);
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if (info == NULL)
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{
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Printf ("ACS: I don't know what '%s' is.\n", type);
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return 0;
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}
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else if (!info->IsDescendantOf(RUNTIME_CLASS(AInventory)))
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{
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Printf ("ACS: '%s' is not an inventory item.\n", type);
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return 0;
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}
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AInventory *item = activator->FindInventory (info);
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if (max)
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