- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.

This commit is contained in:
Christoph Oelckers 2016-12-03 16:27:53 +01:00
parent 1fc90b1ba9
commit 21e3aba1c7
15 changed files with 51 additions and 54 deletions

View file

@ -1256,7 +1256,7 @@ FxExpression *FxColorCast::Resolve(FCompileContext &ctx)
}
else
{
FxExpression *x = new FxConstant(V_GetColor(nullptr, constval.GetString()), ScriptPosition);
FxExpression *x = new FxConstant(V_GetColor(nullptr, constval.GetString(), &ScriptPosition), ScriptPosition);
delete this;
return x;
}

View file

@ -165,7 +165,7 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, PType *type, bool c
}
else
{
int c = V_GetColor (NULL, sc.String);
int c = V_GetColor (NULL, sc);
// 0 needs to be the default so we have to mark the color.
v = MAKEARGB(1, RPART(c), GPART(c), BPART(c));
}

View file

@ -2305,8 +2305,7 @@ DEFINE_CLASS_PROPERTY_PREFIX(powerup, color, C_f, Inventory)
*pBlendColor = MakeSpecialColormap(65535);
return;
}
color = V_GetColor(NULL, name);
color = V_GetColor(NULL, name, &bag.ScriptPosition);
}
if (PROP_PARM_COUNT > 2)
{