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- Fixed: Wall scrolling interpolations incremented their reference count twice.
- Fixed: Before a level's thinkers are loaded all previous interpolations must be cleared. - Fixed: deleted interpolations didn't NULL the pointer in the interpolated object. Also added all interpolation pointers to DSectorMarker to ensure that they are properyl processed by the garbage collector. SVN r1028 (trunk)
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6 changed files with 129 additions and 25 deletions
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June 11, 2008 (Changes by Graf Zahl)
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- Fixed: Wall scrolling interpolations incremented their reference count twice.
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- Fixed: Before a level's thinkers are loaded all previous interpolations must
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be cleared.
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- Fixed: deleted interpolations didn't NULL the pointer in the interpolated
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object. Also added all interpolation pointers to DSectorMarker to ensure
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that they are properyl processed by the garbage collector.
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June 10, 2008 (Changes by Graf Zahl)
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- Added scaling to double size for idmypos display.
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- Changed: Players don't telefrag when they are spawned now but after all
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