Add info about UseSpecial flag feature conflict above Actor.Used

This commit is contained in:
Kevin Caccamo 2018-04-22 23:14:07 -04:00 committed by Rachael Alexanderson
parent 45625399dc
commit 1c58093fc8

View file

@ -453,7 +453,9 @@ class Actor : Thinker native
return -1; return -1;
} }
// Called when the player presses 'use' and an actor is found // Called when the player presses 'use' and an actor is found, except if the
// UseSpecial flag is set. Use level.ExecuteSpecial to call action specials
// instead.
virtual bool Used(Actor user) virtual bool Used(Actor user)
{ {
return false; return false;