- fixed: AActor' friction field was not saved

This commit is contained in:
Christoph Oelckers 2018-11-16 08:06:01 +01:00
parent c569029b1d
commit 1250eb5323
1 changed files with 3 additions and 2 deletions

View File

@ -1,4 +1,4 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// Copyright 1993-1996 id Software // Copyright 1993-1996 id Software
// Copyright 1994-1996 Raven Software // Copyright 1994-1996 Raven Software
@ -533,7 +533,8 @@ void AActor::Serialize(FSerializer &arc)
A("renderhidden", RenderHidden) A("renderhidden", RenderHidden)
A("renderrequired", RenderRequired) A("renderrequired", RenderRequired)
A("friendlyseeblocks", friendlyseeblocks) A("friendlyseeblocks", friendlyseeblocks)
A("spawntime", SpawnTime); A("spawntime", SpawnTime)
A("friction", Friction);
} }
#undef A #undef A