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- Fixed: Voodoo dolls must not check reactiontime in P_SlideMove.
SVN r2153 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -2346,7 +2346,7 @@ void FSlide::SlideMove (AActor *mo, fixed_t tryx, fixed_t tryy, int numsteps)
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hitcount = 3;
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slidemo = mo;
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if (mo->player && mo->reactiontime > 0)
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if (mo->player && mo->player->mo == mo && mo->reactiontime > 0)
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return; // player coming right out of a teleporter.
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retry:
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