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- removed a few obsolete definitions from basictypes.h
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parent
e93de62f98
commit
1081338af2
5 changed files with 19 additions and 57 deletions
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@ -17,19 +17,6 @@ typedef struct _GUID
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} GUID;
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} GUID;
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#endif
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#endif
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union QWORD_UNION
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{
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uint64_t AsOne;
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struct
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{
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#ifdef __BIG_ENDIAN__
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unsigned int Hi, Lo;
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#else
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unsigned int Lo, Hi;
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#endif
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};
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};
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//
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//
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// fixed point, 32bit as 16.16.
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// fixed point, 32bit as 16.16.
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//
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//
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@ -41,9 +28,6 @@ typedef int32_t fixed_t;
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#define FIXED_MAX (signed)(0x7fffffff)
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#define FIXED_MAX (signed)(0x7fffffff)
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#define FIXED_MIN (signed)(0x80000000)
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#define FIXED_MIN (signed)(0x80000000)
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#define DWORD_MIN ((uint32_t)0)
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#define DWORD_MAX ((uint32_t)0xffffffff)
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// the last remnants of tables.h
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// the last remnants of tables.h
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#define ANGLE_90 (0x40000000)
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#define ANGLE_90 (0x40000000)
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#define ANGLE_180 (0x80000000)
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#define ANGLE_180 (0x80000000)
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@ -2084,7 +2084,7 @@ void S_EvictAllChannels()
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{
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{
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if (!(chan->ChanFlags & CHAN_ABSTIME))
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if (!(chan->ChanFlags & CHAN_ABSTIME))
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{
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{
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chan->StartTime.AsOne = GSnd ? GSnd->GetPosition(chan) : 0;
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chan->StartTime = GSnd ? GSnd->GetPosition(chan) : 0;
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chan->ChanFlags |= CHAN_ABSTIME;
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chan->ChanFlags |= CHAN_ABSTIME;
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}
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}
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S_StopChannel(chan);
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S_StopChannel(chan);
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@ -2414,7 +2414,7 @@ static FSerializer &Serialize(FSerializer &arc, const char *key, FSoundChan &cha
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("entchannel", chan.EntChannel)
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("entchannel", chan.EntChannel)
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("priority", chan.Priority)
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("priority", chan.Priority)
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("nearlimit", chan.NearLimit)
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("nearlimit", chan.NearLimit)
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("starttime", chan.StartTime.AsOne)
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("starttime", chan.StartTime)
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("rolloftype", chan.Rolloff.RolloffType)
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("rolloftype", chan.Rolloff.RolloffType)
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("rolloffmin", chan.Rolloff.MinDistance)
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("rolloffmin", chan.Rolloff.MinDistance)
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("rolloffmax", chan.Rolloff.MaxDistance)
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("rolloffmax", chan.Rolloff.MaxDistance)
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@ -2468,10 +2468,10 @@ void S_SerializeSounds(FSerializer &arc)
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for (unsigned int i = chans.Size(); i-- != 0; )
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for (unsigned int i = chans.Size(); i-- != 0; )
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{
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{
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// Replace start time with sample position.
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// Replace start time with sample position.
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uint64_t start = chans[i]->StartTime.AsOne;
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uint64_t start = chans[i]->StartTime;
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chans[i]->StartTime.AsOne = GSnd ? GSnd->GetPosition(chans[i]) : 0;
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chans[i]->StartTime = GSnd ? GSnd->GetPosition(chans[i]) : 0;
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arc(nullptr, *chans[i]);
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arc(nullptr, *chans[i]);
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chans[i]->StartTime.AsOne = start;
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chans[i]->StartTime = start;
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}
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}
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arc.EndArray();
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arc.EndArray();
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}
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}
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@ -101,7 +101,7 @@ struct SoundHandle
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struct FISoundChannel
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struct FISoundChannel
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{
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{
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void *SysChannel; // Channel information from the system interface.
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void *SysChannel; // Channel information from the system interface.
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QWORD_UNION StartTime; // Sound start time in DSP clocks.
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uint64_t StartTime; // Sound start time in DSP clocks.
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// The sound interface doesn't use these directly but it needs to pass them to a
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// The sound interface doesn't use these directly but it needs to pass them to a
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// callback that can't be passed a sound channel pointer
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// callback that can't be passed a sound channel pointer
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@ -1602,17 +1602,17 @@ FISoundChannel *OpenALSoundRenderer::StartSound(SoundHandle sfx, float vol, int
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else
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else
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alSourcef(source, AL_PITCH, PITCH(pitch));
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alSourcef(source, AL_PITCH, PITCH(pitch));
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if(!reuse_chan || reuse_chan->StartTime.AsOne == 0)
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if(!reuse_chan || reuse_chan->StartTime == 0)
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alSourcef(source, AL_SEC_OFFSET, 0.f);
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alSourcef(source, AL_SEC_OFFSET, 0.f);
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else
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else
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{
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{
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if((chanflags&SNDF_ABSTIME))
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if((chanflags&SNDF_ABSTIME))
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alSourcei(source, AL_SAMPLE_OFFSET, reuse_chan->StartTime.Lo);
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alSourcei(source, AL_SAMPLE_OFFSET, ALint(reuse_chan->StartTime));
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else
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else
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{
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{
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float offset = std::chrono::duration_cast<std::chrono::duration<float>>(
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float offset = std::chrono::duration_cast<std::chrono::duration<float>>(
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std::chrono::steady_clock::now().time_since_epoch() -
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std::chrono::steady_clock::now().time_since_epoch() -
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std::chrono::steady_clock::time_point::duration(reuse_chan->StartTime.AsOne)
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std::chrono::steady_clock::time_point::duration(reuse_chan->StartTime)
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).count();
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).count();
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if(offset > 0.f) alSourcef(source, AL_SEC_OFFSET, offset);
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if(offset > 0.f) alSourcef(source, AL_SEC_OFFSET, offset);
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}
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}
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@ -1813,17 +1813,17 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
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else
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else
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alSourcef(source, AL_PITCH, PITCH(pitch));
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alSourcef(source, AL_PITCH, PITCH(pitch));
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if(!reuse_chan || reuse_chan->StartTime.AsOne == 0)
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if(!reuse_chan || reuse_chan->StartTime == 0)
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alSourcef(source, AL_SEC_OFFSET, 0.f);
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alSourcef(source, AL_SEC_OFFSET, 0.f);
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else
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else
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{
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{
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if((chanflags&SNDF_ABSTIME))
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if((chanflags&SNDF_ABSTIME))
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alSourcei(source, AL_SAMPLE_OFFSET, reuse_chan->StartTime.Lo);
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alSourcei(source, AL_SAMPLE_OFFSET, ALint(reuse_chan->StartTime));
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else
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else
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{
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{
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float offset = std::chrono::duration_cast<std::chrono::duration<float>>(
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float offset = std::chrono::duration_cast<std::chrono::duration<float>>(
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std::chrono::steady_clock::now().time_since_epoch() -
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std::chrono::steady_clock::now().time_since_epoch() -
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std::chrono::steady_clock::time_point::duration(reuse_chan->StartTime.AsOne)
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std::chrono::steady_clock::time_point::duration(reuse_chan->StartTime)
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).count();
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).count();
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if(offset > 0.f) alSourcef(source, AL_SEC_OFFSET, offset);
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if(offset > 0.f) alSourcef(source, AL_SEC_OFFSET, offset);
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}
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}
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@ -2220,7 +2220,7 @@ void OpenALSoundRenderer::MarkStartTime(FISoundChannel *chan)
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{
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{
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// FIXME: Get current time (preferably from the audio clock, but the system
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// FIXME: Get current time (preferably from the audio clock, but the system
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// time will have to do)
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// time will have to do)
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chan->StartTime.AsOne = std::chrono::steady_clock::now().time_since_epoch().count();
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chan->StartTime = std::chrono::steady_clock::now().time_since_epoch().count();
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}
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}
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float OpenALSoundRenderer::GetAudibility(FISoundChannel *chan)
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float OpenALSoundRenderer::GetAudibility(FISoundChannel *chan)
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@ -101,36 +101,14 @@ bool UseKnownFolders()
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bool GetKnownFolder(int shell_folder, REFKNOWNFOLDERID known_folder, bool create, FString &path)
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bool GetKnownFolder(int shell_folder, REFKNOWNFOLDERID known_folder, bool create, FString &path)
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{
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{
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// SHGetKnownFolderPath knows about more folders than SHGetFolderPath, but is
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PWSTR wpath;
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// new to Vista, hence the reason we support both.
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if (FAILED(SHGetKnownFolderPath(known_folder, create ? KF_FLAG_CREATE : 0, NULL, &wpath)))
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if (!SHGetKnownFolderPath)
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{
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{
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if (shell_folder < 0)
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return false;
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{ // Not supported by SHGetFolderPath
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return false;
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}
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if (create)
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{
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shell_folder |= CSIDL_FLAG_CREATE;
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}
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if (FAILED(SHGetFolderPathW(NULL, shell_folder, NULL, 0, pathstr)))
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{
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return false;
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}
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path = pathstr;
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return true;
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}
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else
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{
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PWSTR wpath;
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if (FAILED(SHGetKnownFolderPath(known_folder, create ? KF_FLAG_CREATE : 0, NULL, &wpath)))
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{
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return false;
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}
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path = wpath;
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CoTaskMemFree(wpath);
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return true;
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}
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}
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path = wpath;
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CoTaskMemFree(wpath);
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return true;
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}
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}
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//===========================================================================
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//===========================================================================
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