Upgrade SPV and GLSL version if using Vulkan 1.2

This commit is contained in:
Magnus Norddahl 2022-06-06 00:18:24 +02:00 committed by Christoph Oelckers
parent 5e9906e3d3
commit 0c90a72c66
3 changed files with 119 additions and 106 deletions

View file

@ -27,110 +27,111 @@
#include <GlslangToSpv.h> #include <GlslangToSpv.h>
static const TBuiltInResource DefaultTBuiltInResource = { static const TBuiltInResource DefaultTBuiltInResource = {
/* .MaxLights = */ 32, /* .MaxLights = */ 32,
/* .MaxClipPlanes = */ 6, /* .MaxClipPlanes = */ 6,
/* .MaxTextureUnits = */ 32, /* .MaxTextureUnits = */ 32,
/* .MaxTextureCoords = */ 32, /* .MaxTextureCoords = */ 32,
/* .MaxVertexAttribs = */ 64, /* .MaxVertexAttribs = */ 64,
/* .MaxVertexUniformComponents = */ 4096, /* .MaxVertexUniformComponents = */ 4096,
/* .MaxVaryingFloats = */ 64, /* .MaxVaryingFloats = */ 64,
/* .MaxVertexTextureImageUnits = */ 32, /* .MaxVertexTextureImageUnits = */ 32,
/* .MaxCombinedTextureImageUnits = */ 80, /* .MaxCombinedTextureImageUnits = */ 80,
/* .MaxTextureImageUnits = */ 32, /* .MaxTextureImageUnits = */ 32,
/* .MaxFragmentUniformComponents = */ 4096, /* .MaxFragmentUniformComponents = */ 4096,
/* .MaxDrawBuffers = */ 32, /* .MaxDrawBuffers = */ 32,
/* .MaxVertexUniformVectors = */ 128, /* .MaxVertexUniformVectors = */ 128,
/* .MaxVaryingVectors = */ 8, /* .MaxVaryingVectors = */ 8,
/* .MaxFragmentUniformVectors = */ 16, /* .MaxFragmentUniformVectors = */ 16,
/* .MaxVertexOutputVectors = */ 16, /* .MaxVertexOutputVectors = */ 16,
/* .MaxFragmentInputVectors = */ 15, /* .MaxFragmentInputVectors = */ 15,
/* .MinProgramTexelOffset = */ -8, /* .MinProgramTexelOffset = */ -8,
/* .MaxProgramTexelOffset = */ 7, /* .MaxProgramTexelOffset = */ 7,
/* .MaxClipDistances = */ 8, /* .MaxClipDistances = */ 8,
/* .MaxComputeWorkGroupCountX = */ 65535, /* .MaxComputeWorkGroupCountX = */ 65535,
/* .MaxComputeWorkGroupCountY = */ 65535, /* .MaxComputeWorkGroupCountY = */ 65535,
/* .MaxComputeWorkGroupCountZ = */ 65535, /* .MaxComputeWorkGroupCountZ = */ 65535,
/* .MaxComputeWorkGroupSizeX = */ 1024, /* .MaxComputeWorkGroupSizeX = */ 1024,
/* .MaxComputeWorkGroupSizeY = */ 1024, /* .MaxComputeWorkGroupSizeY = */ 1024,
/* .MaxComputeWorkGroupSizeZ = */ 64, /* .MaxComputeWorkGroupSizeZ = */ 64,
/* .MaxComputeUniformComponents = */ 1024, /* .MaxComputeUniformComponents = */ 1024,
/* .MaxComputeTextureImageUnits = */ 16, /* .MaxComputeTextureImageUnits = */ 16,
/* .MaxComputeImageUniforms = */ 8, /* .MaxComputeImageUniforms = */ 8,
/* .MaxComputeAtomicCounters = */ 8, /* .MaxComputeAtomicCounters = */ 8,
/* .MaxComputeAtomicCounterBuffers = */ 1, /* .MaxComputeAtomicCounterBuffers = */ 1,
/* .MaxVaryingComponents = */ 60, /* .MaxVaryingComponents = */ 60,
/* .MaxVertexOutputComponents = */ 64, /* .MaxVertexOutputComponents = */ 64,
/* .MaxGeometryInputComponents = */ 64, /* .MaxGeometryInputComponents = */ 64,
/* .MaxGeometryOutputComponents = */ 128, /* .MaxGeometryOutputComponents = */ 128,
/* .MaxFragmentInputComponents = */ 128, /* .MaxFragmentInputComponents = */ 128,
/* .MaxImageUnits = */ 8, /* .MaxImageUnits = */ 8,
/* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8, /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
/* .MaxCombinedShaderOutputResources = */ 8, /* .MaxCombinedShaderOutputResources = */ 8,
/* .MaxImageSamples = */ 0, /* .MaxImageSamples = */ 0,
/* .MaxVertexImageUniforms = */ 0, /* .MaxVertexImageUniforms = */ 0,
/* .MaxTessControlImageUniforms = */ 0, /* .MaxTessControlImageUniforms = */ 0,
/* .MaxTessEvaluationImageUniforms = */ 0, /* .MaxTessEvaluationImageUniforms = */ 0,
/* .MaxGeometryImageUniforms = */ 0, /* .MaxGeometryImageUniforms = */ 0,
/* .MaxFragmentImageUniforms = */ 8, /* .MaxFragmentImageUniforms = */ 8,
/* .MaxCombinedImageUniforms = */ 8, /* .MaxCombinedImageUniforms = */ 8,
/* .MaxGeometryTextureImageUnits = */ 16, /* .MaxGeometryTextureImageUnits = */ 16,
/* .MaxGeometryOutputVertices = */ 256, /* .MaxGeometryOutputVertices = */ 256,
/* .MaxGeometryTotalOutputComponents = */ 1024, /* .MaxGeometryTotalOutputComponents = */ 1024,
/* .MaxGeometryUniformComponents = */ 1024, /* .MaxGeometryUniformComponents = */ 1024,
/* .MaxGeometryVaryingComponents = */ 64, /* .MaxGeometryVaryingComponents = */ 64,
/* .MaxTessControlInputComponents = */ 128, /* .MaxTessControlInputComponents = */ 128,
/* .MaxTessControlOutputComponents = */ 128, /* .MaxTessControlOutputComponents = */ 128,
/* .MaxTessControlTextureImageUnits = */ 16, /* .MaxTessControlTextureImageUnits = */ 16,
/* .MaxTessControlUniformComponents = */ 1024, /* .MaxTessControlUniformComponents = */ 1024,
/* .MaxTessControlTotalOutputComponents = */ 4096, /* .MaxTessControlTotalOutputComponents = */ 4096,
/* .MaxTessEvaluationInputComponents = */ 128, /* .MaxTessEvaluationInputComponents = */ 128,
/* .MaxTessEvaluationOutputComponents = */ 128, /* .MaxTessEvaluationOutputComponents = */ 128,
/* .MaxTessEvaluationTextureImageUnits = */ 16, /* .MaxTessEvaluationTextureImageUnits = */ 16,
/* .MaxTessEvaluationUniformComponents = */ 1024, /* .MaxTessEvaluationUniformComponents = */ 1024,
/* .MaxTessPatchComponents = */ 120, /* .MaxTessPatchComponents = */ 120,
/* .MaxPatchVertices = */ 32, /* .MaxPatchVertices = */ 32,
/* .MaxTessGenLevel = */ 64, /* .MaxTessGenLevel = */ 64,
/* .MaxViewports = */ 16, /* .MaxViewports = */ 16,
/* .MaxVertexAtomicCounters = */ 0, /* .MaxVertexAtomicCounters = */ 0,
/* .MaxTessControlAtomicCounters = */ 0, /* .MaxTessControlAtomicCounters = */ 0,
/* .MaxTessEvaluationAtomicCounters = */ 0, /* .MaxTessEvaluationAtomicCounters = */ 0,
/* .MaxGeometryAtomicCounters = */ 0, /* .MaxGeometryAtomicCounters = */ 0,
/* .MaxFragmentAtomicCounters = */ 8, /* .MaxFragmentAtomicCounters = */ 8,
/* .MaxCombinedAtomicCounters = */ 8, /* .MaxCombinedAtomicCounters = */ 8,
/* .MaxAtomicCounterBindings = */ 1, /* .MaxAtomicCounterBindings = */ 1,
/* .MaxVertexAtomicCounterBuffers = */ 0, /* .MaxVertexAtomicCounterBuffers = */ 0,
/* .MaxTessControlAtomicCounterBuffers = */ 0, /* .MaxTessControlAtomicCounterBuffers = */ 0,
/* .MaxTessEvaluationAtomicCounterBuffers = */ 0, /* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
/* .MaxGeometryAtomicCounterBuffers = */ 0, /* .MaxGeometryAtomicCounterBuffers = */ 0,
/* .MaxFragmentAtomicCounterBuffers = */ 1, /* .MaxFragmentAtomicCounterBuffers = */ 1,
/* .MaxCombinedAtomicCounterBuffers = */ 1, /* .MaxCombinedAtomicCounterBuffers = */ 1,
/* .MaxAtomicCounterBufferSize = */ 16384, /* .MaxAtomicCounterBufferSize = */ 16384,
/* .MaxTransformFeedbackBuffers = */ 4, /* .MaxTransformFeedbackBuffers = */ 4,
/* .MaxTransformFeedbackInterleavedComponents = */ 64, /* .MaxTransformFeedbackInterleavedComponents = */ 64,
/* .MaxCullDistances = */ 8, /* .MaxCullDistances = */ 8,
/* .MaxCombinedClipAndCullDistances = */ 8, /* .MaxCombinedClipAndCullDistances = */ 8,
/* .MaxSamples = */ 4, /* .MaxSamples = */ 4,
/* .maxMeshOutputVerticesNV = */ 256, /* .maxMeshOutputVerticesNV = */ 256,
/* .maxMeshOutputPrimitivesNV = */ 512, /* .maxMeshOutputPrimitivesNV = */ 512,
/* .maxMeshWorkGroupSizeX_NV = */ 32, /* .maxMeshWorkGroupSizeX_NV = */ 32,
/* .maxMeshWorkGroupSizeY_NV = */ 1, /* .maxMeshWorkGroupSizeY_NV = */ 1,
/* .maxMeshWorkGroupSizeZ_NV = */ 1, /* .maxMeshWorkGroupSizeZ_NV = */ 1,
/* .maxTaskWorkGroupSizeX_NV = */ 32, /* .maxTaskWorkGroupSizeX_NV = */ 32,
/* .maxTaskWorkGroupSizeY_NV = */ 1, /* .maxTaskWorkGroupSizeY_NV = */ 1,
/* .maxTaskWorkGroupSizeZ_NV = */ 1, /* .maxTaskWorkGroupSizeZ_NV = */ 1,
/* .maxMeshViewCountNV = */ 4, /* .maxMeshViewCountNV = */ 4,
/* .maxDualSourceDrawBuffersEXT = */ 1,
/* .limits = */ { /* .limits = */ {
/* .nonInductiveForLoops = */ 1, /* .nonInductiveForLoops = */ 1,
/* .whileLoops = */ 1, /* .whileLoops = */ 1,
/* .doWhileLoops = */ 1, /* .doWhileLoops = */ 1,
/* .generalUniformIndexing = */ 1, /* .generalUniformIndexing = */ 1,
/* .generalAttributeMatrixVectorIndexing = */ 1, /* .generalAttributeMatrixVectorIndexing = */ 1,
/* .generalVaryingIndexing = */ 1, /* .generalVaryingIndexing = */ 1,
/* .generalSamplerIndexing = */ 1, /* .generalSamplerIndexing = */ 1,
/* .generalVariableIndexing = */ 1, /* .generalVariableIndexing = */ 1,
/* .generalConstantMatrixVectorIndexing = */ 1, /* .generalConstantMatrixVectorIndexing = */ 1,
} }
}; };
ShaderBuilder::ShaderBuilder() ShaderBuilder::ShaderBuilder()
@ -159,8 +160,16 @@ std::unique_ptr<VulkanShader> ShaderBuilder::create(const char *shadername, Vulk
glslang::TShader shader(stage); glslang::TShader shader(stage);
shader.setStrings(sources, 1); shader.setStrings(sources, 1);
shader.setEnvInput(glslang::EShSourceGlsl, stage, glslang::EShClientVulkan, 100); shader.setEnvInput(glslang::EShSourceGlsl, stage, glslang::EShClientVulkan, 100);
shader.setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_0); if (device->ApiVersion == VK_API_VERSION_1_2)
shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0); {
shader.setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_2);
shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_4);
}
else
{
shader.setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_0);
shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0);
}
bool compileSuccess = shader.parse(&resources, 110, false, EShMsgVulkanRules); bool compileSuccess = shader.parse(&resources, 110, false, EShMsgVulkanRules);
if (!compileSuccess) if (!compileSuccess)
{ {

View file

@ -343,7 +343,7 @@ void VulkanDevice::CreateInstance()
// Try get the highest vulkan version we can get // Try get the highest vulkan version we can get
VkResult result = VK_ERROR_INITIALIZATION_FAILED; VkResult result = VK_ERROR_INITIALIZATION_FAILED;
for (int apiVersion : { VK_API_VERSION_1_2, VK_API_VERSION_1_1, VK_API_VERSION_1_0 }) for (uint32_t apiVersion : { VK_API_VERSION_1_2, VK_API_VERSION_1_1, VK_API_VERSION_1_0 })
{ {
VkApplicationInfo appInfo = {}; VkApplicationInfo appInfo = {};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
@ -363,7 +363,10 @@ void VulkanDevice::CreateInstance()
result = vkCreateInstance(&createInfo, nullptr, &instance); result = vkCreateInstance(&createInfo, nullptr, &instance);
if (result >= VK_SUCCESS) if (result >= VK_SUCCESS)
{
ApiVersion = apiVersion;
break; break;
}
} }
CheckVulkanError(result, "Could not create vulkan instance"); CheckVulkanError(result, "Could not create vulkan instance");

View file

@ -60,6 +60,7 @@ public:
std::vector<const char *> EnabledExtensions; std::vector<const char *> EnabledExtensions;
std::vector<const char *> OptionalExtensions = { VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME }; std::vector<const char *> OptionalExtensions = { VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME };
std::vector<const char*> EnabledValidationLayers; std::vector<const char*> EnabledValidationLayers;
uint32_t ApiVersion = {};
// Device setup // Device setup
VkPhysicalDeviceFeatures UsedDeviceFeatures = {}; VkPhysicalDeviceFeatures UsedDeviceFeatures = {};