mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 13:01:47 +00:00
Merge commit '2ec8e2c2ac61d30f7f1d666ec58ca0fd37e2e3b0' into scripting
Conflicts: src/d_main.cpp src/info.cpp src/p_local.h (Had to merge this all by itself because it was creating too many merge conflicts when combined with other stuff.
This commit is contained in:
commit
0474560ac6
147 changed files with 423 additions and 1165 deletions
|
@ -2443,6 +2443,7 @@ void D_DoomMain (void)
|
||||||
|
|
||||||
InitActorNumsFromMapinfo();
|
InitActorNumsFromMapinfo();
|
||||||
PClassActor::StaticSetActorNums ();
|
PClassActor::StaticSetActorNums ();
|
||||||
|
InitSpawnablesFromMapinfo();
|
||||||
//Added by MC:
|
//Added by MC:
|
||||||
bglobal.getspawned.Clear();
|
bglobal.getspawned.Clear();
|
||||||
argcount = Args->CheckParmList("-bots", &args);
|
argcount = Args->CheckParmList("-bots", &args);
|
||||||
|
|
|
@ -103,6 +103,7 @@ struct FMapInfoParser
|
||||||
void ParseIntermissionAction(FIntermissionDescriptor *Desc);
|
void ParseIntermissionAction(FIntermissionDescriptor *Desc);
|
||||||
void ParseIntermission();
|
void ParseIntermission();
|
||||||
void ParseDoomEdNums();
|
void ParseDoomEdNums();
|
||||||
|
void ParseSpawnNums();
|
||||||
void ParseAMColors(bool);
|
void ParseAMColors(bool);
|
||||||
FName CheckEndSequence();
|
FName CheckEndSequence();
|
||||||
FName ParseEndGame();
|
FName ParseEndGame();
|
||||||
|
|
|
@ -1888,6 +1888,18 @@ void FMapInfoParser::ParseMapInfo (int lump, level_info_t &gamedefaults, level_i
|
||||||
sc.ScriptError("doomednums definitions not supported with old MAPINFO syntax");
|
sc.ScriptError("doomednums definitions not supported with old MAPINFO syntax");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (sc.Compare("spawnnums"))
|
||||||
|
{
|
||||||
|
if (format_type != FMT_Old)
|
||||||
|
{
|
||||||
|
format_type = FMT_New;
|
||||||
|
ParseSpawnNums();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sc.ScriptError("spawnnums definitions not supported with old MAPINFO syntax");
|
||||||
|
}
|
||||||
|
}
|
||||||
else if (sc.Compare("automap") || sc.Compare("automap_overlay"))
|
else if (sc.Compare("automap") || sc.Compare("automap_overlay"))
|
||||||
{
|
{
|
||||||
if (format_type != FMT_Old)
|
if (format_type != FMT_Old)
|
||||||
|
|
|
@ -168,8 +168,6 @@ void PClassActor::StaticInit()
|
||||||
|
|
||||||
void PClassActor::StaticSetActorNums()
|
void PClassActor::StaticSetActorNums()
|
||||||
{
|
{
|
||||||
SpawnableThings.Clear();
|
|
||||||
|
|
||||||
for (unsigned int i = 0; i < PClassActor::AllActorClasses.Size(); ++i)
|
for (unsigned int i = 0; i < PClassActor::AllActorClasses.Size(); ++i)
|
||||||
{
|
{
|
||||||
static_cast<PClassActor *>(PClassActor::AllActorClasses[i])->RegisterIDs();
|
static_cast<PClassActor *>(PClassActor::AllActorClasses[i])->RegisterIDs();
|
||||||
|
|
|
@ -178,6 +178,7 @@ void P_RemoveThing(AActor * actor);
|
||||||
bool P_Thing_Raise(AActor *thing, AActor *raiser);
|
bool P_Thing_Raise(AActor *thing, AActor *raiser);
|
||||||
bool P_Thing_CanRaise(AActor *thing);
|
bool P_Thing_CanRaise(AActor *thing);
|
||||||
PClassActor *P_GetSpawnableType(int spawnnum);
|
PClassActor *P_GetSpawnableType(int spawnnum);
|
||||||
|
void InitSpawnablesFromMapinfo();
|
||||||
|
|
||||||
//
|
//
|
||||||
// P_MAPUTL
|
// P_MAPUTL
|
||||||
|
|
|
@ -45,10 +45,23 @@
|
||||||
#include "gi.h"
|
#include "gi.h"
|
||||||
#include "templates.h"
|
#include "templates.h"
|
||||||
#include "g_level.h"
|
#include "g_level.h"
|
||||||
|
#include "v_text.h"
|
||||||
|
#include "i_system.h"
|
||||||
|
|
||||||
// Set of spawnable things for the Thing_Spawn and Thing_Projectile specials.
|
// Set of spawnable things for the Thing_Spawn and Thing_Projectile specials.
|
||||||
TMap<int, PClassActor *> SpawnableThings;
|
TMap<int, PClassActor *> SpawnableThings;
|
||||||
|
|
||||||
|
struct MapinfoSpawnItem
|
||||||
|
{
|
||||||
|
FName classname; // DECORATE is read after MAPINFO so we do not have the actual classes available here yet.
|
||||||
|
// These are for error reporting. We must store the file information because it's no longer available when these items get resolved.
|
||||||
|
FString filename;
|
||||||
|
int linenum;
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef TMap<int, MapinfoSpawnItem> SpawnMap;
|
||||||
|
static SpawnMap SpawnablesFromMapinfo;
|
||||||
|
|
||||||
static FRandom pr_leadtarget ("LeadTarget");
|
static FRandom pr_leadtarget ("LeadTarget");
|
||||||
|
|
||||||
bool P_Thing_Spawn (int tid, AActor *source, int type, angle_t angle, bool fog, int newtid)
|
bool P_Thing_Spawn (int tid, AActor *source, int type, angle_t angle, bool fog, int newtid)
|
||||||
|
@ -559,3 +572,77 @@ CCMD (dumpspawnables)
|
||||||
delete[] allpairs;
|
delete[] allpairs;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void FMapInfoParser::ParseSpawnNums()
|
||||||
|
{
|
||||||
|
TMap<int, bool> defined;
|
||||||
|
int error = 0;
|
||||||
|
|
||||||
|
MapinfoSpawnItem editem;
|
||||||
|
|
||||||
|
editem.filename = sc.ScriptName;
|
||||||
|
|
||||||
|
ParseOpenBrace();
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
if (sc.CheckString("}")) return;
|
||||||
|
else if (sc.CheckNumber())
|
||||||
|
{
|
||||||
|
int ednum = sc.Number;
|
||||||
|
sc.MustGetStringName("=");
|
||||||
|
sc.MustGetString();
|
||||||
|
|
||||||
|
bool *def = defined.CheckKey(ednum);
|
||||||
|
if (def != NULL)
|
||||||
|
{
|
||||||
|
sc.ScriptMessage("Spawn Number %d defined more than once", ednum);
|
||||||
|
error++;
|
||||||
|
}
|
||||||
|
else if (ednum < 0)
|
||||||
|
{
|
||||||
|
sc.ScriptMessage("Spawn Number must be positive, got %d", ednum);
|
||||||
|
error++;
|
||||||
|
}
|
||||||
|
defined[ednum] = true;
|
||||||
|
editem.classname = sc.String;
|
||||||
|
|
||||||
|
SpawnablesFromMapinfo.Insert(ednum, editem);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sc.ScriptError("Number expected");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (error > 0)
|
||||||
|
{
|
||||||
|
sc.ScriptError("%d errors encountered in SpawnNum definition");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void InitSpawnablesFromMapinfo()
|
||||||
|
{
|
||||||
|
SpawnableThings.Clear();
|
||||||
|
SpawnMap::Iterator it(SpawnablesFromMapinfo);
|
||||||
|
SpawnMap::Pair *pair;
|
||||||
|
int error = 0;
|
||||||
|
|
||||||
|
while (it.NextPair(pair))
|
||||||
|
{
|
||||||
|
PClassActor *cls = NULL;
|
||||||
|
if (pair->Value.classname != NAME_None)
|
||||||
|
{
|
||||||
|
cls = PClass::FindActor(pair->Value.classname);
|
||||||
|
if (cls == NULL)
|
||||||
|
{
|
||||||
|
Printf(TEXTCOLOR_RED "Script error, \"%s\" line %d:\nUnknown actor class %s\n",
|
||||||
|
pair->Value.filename.GetChars(), pair->Value.linenum, pair->Value.classname.GetChars());
|
||||||
|
error++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
SpawnableThings.Insert(pair->Key, cls);
|
||||||
|
}
|
||||||
|
if (error > 0)
|
||||||
|
{
|
||||||
|
I_Error("%d unknown actor classes found", error);
|
||||||
|
}
|
||||||
|
SpawnablesFromMapinfo.Clear(); // we do not need this any longer
|
||||||
|
}
|
||||||
|
|
|
@ -1006,7 +1006,7 @@ DEFINE_PROPERTY(translation, L, Actor)
|
||||||
if (type == 0)
|
if (type == 0)
|
||||||
{
|
{
|
||||||
PROP_INT_PARM(trans, 1);
|
PROP_INT_PARM(trans, 1);
|
||||||
int max = (gameinfo.gametype==GAME_Strife || (info->GameFilter&GAME_Strife)) ? 6:2;
|
int max = 6;// (gameinfo.gametype == GAME_Strife || (info->GameFilter&GAME_Strife)) ? 6 : 2;
|
||||||
if (trans < 0 || trans > max)
|
if (trans < 0 || trans > max)
|
||||||
{
|
{
|
||||||
I_Error ("Translation must be in the range [0,%d]", max);
|
I_Error ("Translation must be in the range [0,%d]", max);
|
||||||
|
|
|
@ -4,13 +4,11 @@
|
||||||
|
|
||||||
actor MiniZorchRecharge : Clip
|
actor MiniZorchRecharge : Clip
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
inventory.pickupmessage "$GOTZORCHRECHARGE"
|
inventory.pickupmessage "$GOTZORCHRECHARGE"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor MiniZorchPack : Clip
|
actor MiniZorchPack : Clip
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
Inventory.PickupMessage "$GOTMINIZORCHPACK"
|
Inventory.PickupMessage "$GOTMINIZORCHPACK"
|
||||||
Inventory.Amount 50
|
Inventory.Amount 50
|
||||||
States
|
States
|
||||||
|
@ -25,13 +23,11 @@ actor MiniZorchPack : Clip
|
||||||
|
|
||||||
actor LargeZorchRecharge : Shell
|
actor LargeZorchRecharge : Shell
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
inventory.pickupmessage "$GOTLARGEZORCHERRECHARGE"
|
inventory.pickupmessage "$GOTLARGEZORCHERRECHARGE"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor LargeZorchPack : Shell
|
actor LargeZorchPack : Shell
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
Inventory.PickupMessage "$GOTLARGEZORCHERPACK"
|
Inventory.PickupMessage "$GOTLARGEZORCHERPACK"
|
||||||
Inventory.Amount 20
|
Inventory.Amount 20
|
||||||
States
|
States
|
||||||
|
@ -46,13 +42,11 @@ actor LargeZorchPack : Shell
|
||||||
|
|
||||||
actor PropulsorZorch : RocketAmmo
|
actor PropulsorZorch : RocketAmmo
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
inventory.pickupmessage "$GOTPROPULSORRECHARGE"
|
inventory.pickupmessage "$GOTPROPULSORRECHARGE"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor PropulsorZorchPack : RocketAmmo
|
actor PropulsorZorchPack : RocketAmmo
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
Inventory.PickupMessage "$GOTPROPULSORPACK"
|
Inventory.PickupMessage "$GOTPROPULSORPACK"
|
||||||
Inventory.Amount 5
|
Inventory.Amount 5
|
||||||
States
|
States
|
||||||
|
@ -67,14 +61,11 @@ actor PropulsorZorchPack : RocketAmmo
|
||||||
|
|
||||||
actor PhasingZorch : Cell
|
actor PhasingZorch : Cell
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
inventory.pickupmessage "$GOTPHASINGZORCHERRECHARGE"
|
inventory.pickupmessage "$GOTPHASINGZORCHERRECHARGE"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor PhasingZorchPack : Cell
|
actor PhasingZorchPack : Cell
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
SpawnID 142
|
|
||||||
Inventory.PickupMessage "$GOTPHASINGZORCHERPACK"
|
Inventory.PickupMessage "$GOTPHASINGZORCHERPACK"
|
||||||
Inventory.Amount 100
|
Inventory.Amount 100
|
||||||
States
|
States
|
||||||
|
|
|
@ -4,19 +4,16 @@
|
||||||
|
|
||||||
actor ChexCivilian1 : GreenTorch
|
actor ChexCivilian1 : GreenTorch
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 54
|
height 54
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexCivilian2 : ShortGreenTorch
|
actor ChexCivilian2 : ShortGreenTorch
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 54
|
height 54
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexCivilian3 : ShortRedTorch
|
actor ChexCivilian3 : ShortRedTorch
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 48
|
height 48
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,13 +21,11 @@ actor ChexCivilian3 : ShortRedTorch
|
||||||
|
|
||||||
actor ChexLandingLight : Column
|
actor ChexLandingLight : Column
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 35
|
height 35
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexSpaceship : TechPillar
|
actor ChexSpaceship : TechPillar
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 52
|
height 52
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -38,37 +33,31 @@ actor ChexSpaceship : TechPillar
|
||||||
|
|
||||||
actor ChexAppleTree : Stalagtite
|
actor ChexAppleTree : Stalagtite
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 92
|
height 92
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexBananaTree : BigTree
|
actor ChexBananaTree : BigTree
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 108
|
height 108
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexOrangeTree : TorchTree
|
actor ChexOrangeTree : TorchTree
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 92
|
height 92
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexSubmergedPlant : ShortGreenColumn
|
actor ChexSubmergedPlant : ShortGreenColumn
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 42
|
height 42
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexTallFlower : HeadsOnAStick
|
actor ChexTallFlower : HeadsOnAStick
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 25
|
height 25
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexTallFlower2 : DeadStick
|
actor ChexTallFlower2 : DeadStick
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 25
|
height 25
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -76,7 +65,6 @@ actor ChexTallFlower2 : DeadStick
|
||||||
|
|
||||||
actor ChexSlimeFountain : BlueTorch
|
actor ChexSlimeFountain : BlueTorch
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 48
|
height 48
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -90,13 +78,11 @@ actor ChexSlimeFountain : BlueTorch
|
||||||
|
|
||||||
actor ChexCavernColumn : TallRedColumn
|
actor ChexCavernColumn : TallRedColumn
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 128
|
height 128
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexCavernStalagmite : TallGreenColumn
|
actor ChexCavernStalagmite : TallGreenColumn
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 60
|
height 60
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -104,37 +90,31 @@ actor ChexCavernStalagmite : TallGreenColumn
|
||||||
|
|
||||||
actor ChexChemicalBurner : EvilEye
|
actor ChexChemicalBurner : EvilEye
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 25
|
height 25
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexChemicalFlask : Candlestick
|
actor ChexChemicalFlask : Candlestick
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
renderstyle translucent
|
renderstyle translucent
|
||||||
alpha 0.75
|
alpha 0.75
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexFlagOnPole : SkullColumn
|
actor ChexFlagOnPole : SkullColumn
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 128
|
height 128
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexGasTank : Candelabra
|
actor ChexGasTank : Candelabra
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 36
|
height 36
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexLightColumn : ShortBlueTorch
|
actor ChexLightColumn : ShortBlueTorch
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 86
|
height 86
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexMineCart : ShortRedColumn
|
actor ChexMineCart : ShortRedColumn
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
height 30
|
height 30
|
||||||
}
|
}
|
||||||
|
|
|
@ -5,26 +5,22 @@
|
||||||
|
|
||||||
actor GlassOfWater : HealthBonus
|
actor GlassOfWater : HealthBonus
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTWATER"
|
inventory.pickupmessage "$GOTWATER"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor BowlOfFruit : Stimpack
|
actor BowlOfFruit : Stimpack
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTFRUIT"
|
inventory.pickupmessage "$GOTFRUIT"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor BowlOfVegetables : Medikit
|
actor BowlOfVegetables : Medikit
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTVEGETABLES"
|
inventory.pickupmessage "$GOTVEGETABLES"
|
||||||
health.lowmessage 25, "$GOTVEGETABLESNEED"
|
health.lowmessage 25, "$GOTVEGETABLESNEED"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor SuperchargeBreakfast : Soulsphere
|
actor SuperchargeBreakfast : Soulsphere
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTBREAKFAST"
|
inventory.pickupmessage "$GOTBREAKFAST"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -32,19 +28,16 @@ actor SuperchargeBreakfast : Soulsphere
|
||||||
|
|
||||||
actor SlimeRepellent : ArmorBonus
|
actor SlimeRepellent : ArmorBonus
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTREPELLENT"
|
inventory.pickupmessage "$GOTREPELLENT"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexArmor : GreenArmor
|
actor ChexArmor : GreenArmor
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTCHEXARMOR"
|
inventory.pickupmessage "$GOTCHEXARMOR"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor SuperChexArmor : BlueArmor
|
actor SuperChexArmor : BlueArmor
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTSUPERCHEXARMOR"
|
inventory.pickupmessage "$GOTSUPERCHEXARMOR"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -52,18 +45,15 @@ actor SuperChexArmor : BlueArmor
|
||||||
|
|
||||||
actor ComputerAreaMap : Allmap
|
actor ComputerAreaMap : Allmap
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTCHEXMAP"
|
inventory.pickupmessage "$GOTCHEXMAP"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor SlimeProofSuit : RadSuit
|
actor SlimeProofSuit : RadSuit
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTSLIMESUIT"
|
inventory.pickupmessage "$GOTSLIMESUIT"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor Zorchpack : Backpack
|
actor Zorchpack : Backpack
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
inventory.pickupmessage "$GOTZORCHPACK"
|
inventory.pickupmessage "$GOTZORCHPACK"
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,18 +2,15 @@
|
||||||
|
|
||||||
actor ChexBlueCard : BlueCard
|
actor ChexBlueCard : BlueCard
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
inventory.pickupmessage "$GOTCBLUEKEY"
|
inventory.pickupmessage "$GOTCBLUEKEY"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexYellowCard : YellowCard
|
actor ChexYellowCard : YellowCard
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
inventory.pickupmessage "$GOTCYELLOWKEY"
|
inventory.pickupmessage "$GOTCYELLOWKEY"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor ChexRedCard : RedCard
|
actor ChexRedCard : RedCard
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
inventory.pickupmessage "$GOTCREDKEY"
|
inventory.pickupmessage "$GOTCREDKEY"
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,7 +7,6 @@
|
||||||
|
|
||||||
actor FlemoidusCommonus : ZombieMan
|
actor FlemoidusCommonus : ZombieMan
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
DropItem ""
|
DropItem ""
|
||||||
Obituary "$OB_COMMONUS"
|
Obituary "$OB_COMMONUS"
|
||||||
States
|
States
|
||||||
|
@ -27,7 +26,6 @@ actor FlemoidusCommonus : ZombieMan
|
||||||
|
|
||||||
actor FlemoidusBipedicus : ShotgunGuy
|
actor FlemoidusBipedicus : ShotgunGuy
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
DropItem ""
|
DropItem ""
|
||||||
Obituary "$OB_BIPEDICUS"
|
Obituary "$OB_BIPEDICUS"
|
||||||
States
|
States
|
||||||
|
@ -47,7 +45,6 @@ actor FlemoidusBipedicus : ShotgunGuy
|
||||||
|
|
||||||
actor ArmoredFlemoidusBipedicus : DoomImp
|
actor ArmoredFlemoidusBipedicus : DoomImp
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
Obituary "$OB_BIPEDICUS2"
|
Obituary "$OB_BIPEDICUS2"
|
||||||
HitObituary "$OB_BIPEDICUS2"
|
HitObituary "$OB_BIPEDICUS2"
|
||||||
}
|
}
|
||||||
|
@ -60,7 +57,6 @@ actor ArmoredFlemoidusBipedicus : DoomImp
|
||||||
|
|
||||||
actor FlemoidusCycloptisCommonus : Demon
|
actor FlemoidusCycloptisCommonus : Demon
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
Obituary "$OB_CYCLOPTIS"
|
Obituary "$OB_CYCLOPTIS"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -72,7 +68,6 @@ actor FlemoidusCycloptisCommonus : Demon
|
||||||
|
|
||||||
actor Flembrane : BaronOfHell
|
actor Flembrane : BaronOfHell
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
radius 44
|
radius 44
|
||||||
height 100
|
height 100
|
||||||
speed 0
|
speed 0
|
||||||
|
@ -90,6 +85,5 @@ actor Flembrane : BaronOfHell
|
||||||
|
|
||||||
actor ChexSoul : LostSoul
|
actor ChexSoul : LostSoul
|
||||||
{
|
{
|
||||||
Game Chex
|
|
||||||
height 0
|
height 0
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,14 +2,12 @@
|
||||||
|
|
||||||
actor Bootspoon : Fist
|
actor Bootspoon : Fist
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary "$OB_MPSPOON"
|
obituary "$OB_MPSPOON"
|
||||||
Tag "$TAG_SPOON"
|
Tag "$TAG_SPOON"
|
||||||
}
|
}
|
||||||
|
|
||||||
actor SuperBootspork : Chainsaw
|
actor SuperBootspork : Chainsaw
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary "$OB_MPBOOTSPORK"
|
obituary "$OB_MPBOOTSPORK"
|
||||||
Inventory.PickupMessage "$GOTSUPERBOOTSPORK"
|
Inventory.PickupMessage "$GOTSUPERBOOTSPORK"
|
||||||
Tag "$TAG_SPORK"
|
Tag "$TAG_SPORK"
|
||||||
|
@ -17,7 +15,6 @@ actor SuperBootspork : Chainsaw
|
||||||
|
|
||||||
actor MiniZorcher : Pistol
|
actor MiniZorcher : Pistol
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary "$OB_MPZORCH"
|
obituary "$OB_MPZORCH"
|
||||||
inventory.pickupmessage "$GOTMINIZORCHER"
|
inventory.pickupmessage "$GOTMINIZORCHER"
|
||||||
Tag "$TAG_MINIZORCHER"
|
Tag "$TAG_MINIZORCHER"
|
||||||
|
@ -30,7 +27,6 @@ actor MiniZorcher : Pistol
|
||||||
|
|
||||||
actor LargeZorcher : Shotgun
|
actor LargeZorcher : Shotgun
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary "$OB_MPZORCH"
|
obituary "$OB_MPZORCH"
|
||||||
inventory.pickupmessage "$GOTLARGEZORCHER"
|
inventory.pickupmessage "$GOTLARGEZORCHER"
|
||||||
Tag "$TAG_LARGEZORCHER"
|
Tag "$TAG_LARGEZORCHER"
|
||||||
|
@ -38,7 +34,6 @@ actor LargeZorcher : Shotgun
|
||||||
|
|
||||||
actor SuperLargeZorcher : SuperShotgun
|
actor SuperLargeZorcher : SuperShotgun
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary "$OB_MPMEGAZORCH"
|
obituary "$OB_MPMEGAZORCH"
|
||||||
inventory.pickupmessage "$GOTSUPERLARGEZORCHER"
|
inventory.pickupmessage "$GOTSUPERLARGEZORCHER"
|
||||||
Tag "$TAG_SUPERLARGEZORCHER"
|
Tag "$TAG_SUPERLARGEZORCHER"
|
||||||
|
@ -46,7 +41,6 @@ actor SuperLargeZorcher : SuperShotgun
|
||||||
|
|
||||||
actor RapidZorcher : Chaingun
|
actor RapidZorcher : Chaingun
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary "$OB_MPRAPIDZORCH"
|
obituary "$OB_MPRAPIDZORCH"
|
||||||
inventory.pickupmessage "$GOTRAPIDZORCHER"
|
inventory.pickupmessage "$GOTRAPIDZORCHER"
|
||||||
Tag "$TAG_RAPIDZORCHER"
|
Tag "$TAG_RAPIDZORCHER"
|
||||||
|
@ -54,7 +48,6 @@ actor RapidZorcher : Chaingun
|
||||||
|
|
||||||
actor ZorchPropulsor : RocketLauncher
|
actor ZorchPropulsor : RocketLauncher
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary ""
|
obituary ""
|
||||||
inventory.pickupmessage "$GOTZORCHPROPULSOR"
|
inventory.pickupmessage "$GOTZORCHPROPULSOR"
|
||||||
Tag "$TAG_ZORCHPROPULSOR"
|
Tag "$TAG_ZORCHPROPULSOR"
|
||||||
|
@ -79,7 +72,6 @@ actor PropulsorMissile : Rocket
|
||||||
|
|
||||||
actor PhasingZorcher : PlasmaRifle
|
actor PhasingZorcher : PlasmaRifle
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary ""
|
obituary ""
|
||||||
inventory.pickupmessage "$GOTPHASINGZORCHER"
|
inventory.pickupmessage "$GOTPHASINGZORCHER"
|
||||||
Tag "$TAG_PHASINGZORCHER"
|
Tag "$TAG_PHASINGZORCHER"
|
||||||
|
@ -109,7 +101,6 @@ actor PhaseZorchMissile : PlasmaBall
|
||||||
|
|
||||||
actor LAZDevice : BFG9000
|
actor LAZDevice : BFG9000
|
||||||
{
|
{
|
||||||
game Chex
|
|
||||||
obituary ""
|
obituary ""
|
||||||
inventory.pickupmessage "$GOTLAZDEVICE"
|
inventory.pickupmessage "$GOTLAZDEVICE"
|
||||||
Tag "$TAG_LAZDEVICE"
|
Tag "$TAG_LAZDEVICE"
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR Arachnotron
|
ACTOR Arachnotron
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 6
|
|
||||||
Health 500
|
Health 500
|
||||||
Radius 64
|
Radius 64
|
||||||
Height 64
|
Height 64
|
||||||
|
@ -63,8 +61,6 @@ ACTOR Arachnotron
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR ArachnotronPlasma
|
ACTOR ArachnotronPlasma
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 129
|
|
||||||
Radius 13
|
Radius 13
|
||||||
Height 8
|
Height 8
|
||||||
Speed 25
|
Speed 25
|
||||||
|
|
|
@ -6,8 +6,6 @@
|
||||||
|
|
||||||
ACTOR Archvile
|
ACTOR Archvile
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 111
|
|
||||||
Health 700
|
Health 700
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 56
|
Height 56
|
||||||
|
@ -67,8 +65,6 @@ ACTOR Archvile
|
||||||
|
|
||||||
ACTOR ArchvileFire
|
ACTOR ArchvileFire
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 98
|
|
||||||
+NOBLOCKMAP +NOGRAVITY
|
+NOBLOCKMAP +NOGRAVITY
|
||||||
RenderStyle Add
|
RenderStyle Add
|
||||||
Alpha 1
|
Alpha 1
|
||||||
|
|
|
@ -7,7 +7,6 @@
|
||||||
|
|
||||||
ACTOR BossBrain
|
ACTOR BossBrain
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Health 250
|
Health 250
|
||||||
Mass 10000000
|
Mass 10000000
|
||||||
PainChance 255
|
PainChance 255
|
||||||
|
@ -45,7 +44,6 @@ ACTOR BossBrain
|
||||||
|
|
||||||
ACTOR BossEye
|
ACTOR BossEye
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Height 32
|
Height 32
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
+NOSECTOR
|
+NOSECTOR
|
||||||
|
@ -69,7 +67,6 @@ ACTOR BossEye
|
||||||
|
|
||||||
ACTOR BossTarget : SpecialSpot
|
ACTOR BossTarget : SpecialSpot
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Height 32
|
Height 32
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
+NOSECTOR
|
+NOSECTOR
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR BaronOfHell
|
ACTOR BaronOfHell
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 3
|
|
||||||
Health 1000
|
Health 1000
|
||||||
Radius 24
|
Radius 24
|
||||||
Height 64
|
Height 64
|
||||||
|
@ -61,8 +59,6 @@ ACTOR BaronOfHell
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR HellKnight : BaronOfHell
|
ACTOR HellKnight : BaronOfHell
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 113
|
|
||||||
Health 500
|
Health 500
|
||||||
-BOSSDEATH
|
-BOSSDEATH
|
||||||
SeeSound "knight/sight"
|
SeeSound "knight/sight"
|
||||||
|
@ -110,8 +106,6 @@ ACTOR HellKnight : BaronOfHell
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR BaronBall
|
ACTOR BaronBall
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 154
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 16
|
Height 16
|
||||||
Speed 15
|
Speed 15
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR Cacodemon
|
ACTOR Cacodemon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 19
|
|
||||||
Health 400
|
Health 400
|
||||||
Radius 31
|
Radius 31
|
||||||
Height 56
|
Height 56
|
||||||
|
@ -61,8 +59,6 @@ ACTOR Cacodemon
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR CacodemonBall
|
ACTOR CacodemonBall
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 126
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 8
|
Height 8
|
||||||
Speed 10
|
Speed 10
|
||||||
|
|
|
@ -6,8 +6,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR Cyberdemon
|
ACTOR Cyberdemon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 114
|
|
||||||
Health 4000
|
Health 4000
|
||||||
Radius 40
|
Radius 40
|
||||||
Height 110
|
Height 110
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
actor GibbedMarine
|
actor GibbedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 145
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -16,14 +14,12 @@ actor GibbedMarine
|
||||||
|
|
||||||
actor GibbedMarineExtra : GibbedMarine
|
actor GibbedMarineExtra : GibbedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Dead marine -------------------------------------------------------------
|
// Dead marine -------------------------------------------------------------
|
||||||
|
|
||||||
actor DeadMarine
|
actor DeadMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -42,7 +38,6 @@ actor DeadMarine
|
||||||
actor DeadZombieMan : ZombieMan
|
actor DeadZombieMan : ZombieMan
|
||||||
{
|
{
|
||||||
Skip_Super
|
Skip_Super
|
||||||
Game Doom
|
|
||||||
DropItem None
|
DropItem None
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -56,7 +51,6 @@ actor DeadZombieMan : ZombieMan
|
||||||
actor DeadShotgunGuy : ShotgunGuy
|
actor DeadShotgunGuy : ShotgunGuy
|
||||||
{
|
{
|
||||||
Skip_Super
|
Skip_Super
|
||||||
Game Doom
|
|
||||||
DropItem None
|
DropItem None
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -70,7 +64,6 @@ actor DeadShotgunGuy : ShotgunGuy
|
||||||
actor DeadDoomImp : DoomImp
|
actor DeadDoomImp : DoomImp
|
||||||
{
|
{
|
||||||
Skip_Super
|
Skip_Super
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -83,7 +76,6 @@ actor DeadDoomImp : DoomImp
|
||||||
actor DeadDemon : Demon
|
actor DeadDemon : Demon
|
||||||
{
|
{
|
||||||
Skip_Super
|
Skip_Super
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -96,7 +88,6 @@ actor DeadDemon : Demon
|
||||||
actor DeadCacodemon : Cacodemon
|
actor DeadCacodemon : Cacodemon
|
||||||
{
|
{
|
||||||
Skip_Super
|
Skip_Super
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -115,7 +106,6 @@ actor DeadCacodemon : Cacodemon
|
||||||
actor DeadLostSoul : LostSoul
|
actor DeadLostSoul : LostSoul
|
||||||
{
|
{
|
||||||
Skip_Super
|
Skip_Super
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR Demon
|
ACTOR Demon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 8
|
|
||||||
Health 150
|
Health 150
|
||||||
PainChance 180
|
PainChance 180
|
||||||
Speed 10
|
Speed 10
|
||||||
|
@ -59,8 +57,6 @@ ACTOR Demon
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR Spectre : Demon
|
ACTOR Spectre : Demon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 9
|
|
||||||
+SHADOW
|
+SHADOW
|
||||||
RenderStyle OptFuzzy
|
RenderStyle OptFuzzy
|
||||||
Alpha 0.5
|
Alpha 0.5
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR Clip : Ammo
|
ACTOR Clip : Ammo
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 11
|
|
||||||
Inventory.PickupMessage "$GOTCLIP"
|
Inventory.PickupMessage "$GOTCLIP"
|
||||||
Inventory.Amount 10
|
Inventory.Amount 10
|
||||||
Inventory.MaxAmount 200
|
Inventory.MaxAmount 200
|
||||||
|
@ -22,8 +20,6 @@ ACTOR Clip : Ammo
|
||||||
|
|
||||||
ACTOR ClipBox : Clip
|
ACTOR ClipBox : Clip
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 139
|
|
||||||
Inventory.PickupMessage "$GOTCLIPBOX"
|
Inventory.PickupMessage "$GOTCLIPBOX"
|
||||||
Inventory.Amount 50
|
Inventory.Amount 50
|
||||||
States
|
States
|
||||||
|
@ -38,8 +34,6 @@ ACTOR ClipBox : Clip
|
||||||
|
|
||||||
ACTOR RocketAmmo : Ammo
|
ACTOR RocketAmmo : Ammo
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 140
|
|
||||||
Inventory.PickupMessage "$GOTROCKET"
|
Inventory.PickupMessage "$GOTROCKET"
|
||||||
Inventory.Amount 1
|
Inventory.Amount 1
|
||||||
Inventory.MaxAmount 50
|
Inventory.MaxAmount 50
|
||||||
|
@ -58,8 +52,6 @@ ACTOR RocketAmmo : Ammo
|
||||||
|
|
||||||
ACTOR RocketBox : RocketAmmo
|
ACTOR RocketBox : RocketAmmo
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 141
|
|
||||||
Inventory.PickupMessage "$GOTROCKBOX"
|
Inventory.PickupMessage "$GOTROCKBOX"
|
||||||
Inventory.Amount 5
|
Inventory.Amount 5
|
||||||
States
|
States
|
||||||
|
@ -74,8 +66,6 @@ ACTOR RocketBox : RocketAmmo
|
||||||
|
|
||||||
ACTOR Cell : Ammo
|
ACTOR Cell : Ammo
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 75
|
|
||||||
Inventory.PickupMessage "$GOTCELL"
|
Inventory.PickupMessage "$GOTCELL"
|
||||||
Inventory.Amount 20
|
Inventory.Amount 20
|
||||||
Inventory.MaxAmount 300
|
Inventory.MaxAmount 300
|
||||||
|
@ -94,8 +84,6 @@ ACTOR Cell : Ammo
|
||||||
|
|
||||||
ACTOR CellPack : Cell
|
ACTOR CellPack : Cell
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 142
|
|
||||||
Inventory.PickupMessage "$GOTCELLBOX"
|
Inventory.PickupMessage "$GOTCELLBOX"
|
||||||
Inventory.Amount 100
|
Inventory.Amount 100
|
||||||
States
|
States
|
||||||
|
@ -110,8 +98,6 @@ ACTOR CellPack : Cell
|
||||||
|
|
||||||
ACTOR Shell : Ammo
|
ACTOR Shell : Ammo
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 12
|
|
||||||
Inventory.PickupMessage "$GOTSHELLS"
|
Inventory.PickupMessage "$GOTSHELLS"
|
||||||
Inventory.Amount 4
|
Inventory.Amount 4
|
||||||
Inventory.MaxAmount 50
|
Inventory.MaxAmount 50
|
||||||
|
@ -130,8 +116,6 @@ ACTOR Shell : Ammo
|
||||||
|
|
||||||
ACTOR ShellBox : Shell
|
ACTOR ShellBox : Shell
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 143
|
|
||||||
Inventory.PickupMessage "$GOTSHELLBOX"
|
Inventory.PickupMessage "$GOTSHELLBOX"
|
||||||
Inventory.Amount 20
|
Inventory.Amount 20
|
||||||
States
|
States
|
||||||
|
@ -146,8 +130,6 @@ ACTOR ShellBox : Shell
|
||||||
|
|
||||||
ACTOR Backpack : BackpackItem
|
ACTOR Backpack : BackpackItem
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 144
|
|
||||||
Height 26
|
Height 26
|
||||||
Inventory.PickupMessage "$GOTBACKPACK"
|
Inventory.PickupMessage "$GOTBACKPACK"
|
||||||
States
|
States
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
Actor ArmorBonus : BasicArmorBonus
|
Actor ArmorBonus : BasicArmorBonus
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 22
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
Inventory.Pickupmessage "$GOTARMBONUS"
|
Inventory.Pickupmessage "$GOTARMBONUS"
|
||||||
|
@ -26,8 +24,6 @@ Actor ArmorBonus : BasicArmorBonus
|
||||||
|
|
||||||
Actor GreenArmor : BasicArmorPickup
|
Actor GreenArmor : BasicArmorPickup
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 68
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
Inventory.Pickupmessage "$GOTARMOR"
|
Inventory.Pickupmessage "$GOTARMOR"
|
||||||
|
@ -47,8 +43,6 @@ Actor GreenArmor : BasicArmorPickup
|
||||||
|
|
||||||
Actor BlueArmor : BasicArmorPickup
|
Actor BlueArmor : BasicArmorPickup
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 69
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
Inventory.Pickupmessage "$GOTMEGA"
|
Inventory.Pickupmessage "$GOTMEGA"
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR InvulnerabilitySphere : PowerupGiver
|
ACTOR InvulnerabilitySphere : PowerupGiver
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 133
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.AUTOACTIVATE
|
+INVENTORY.AUTOACTIVATE
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
|
@ -24,8 +22,6 @@ ACTOR InvulnerabilitySphere : PowerupGiver
|
||||||
|
|
||||||
ACTOR Soulsphere : Health
|
ACTOR Soulsphere : Health
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 25
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.AUTOACTIVATE
|
+INVENTORY.AUTOACTIVATE
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
|
@ -60,8 +56,6 @@ actor BlueArmorForMegasphere : BlueArmor
|
||||||
|
|
||||||
ACTOR Megasphere : CustomInventory
|
ACTOR Megasphere : CustomInventory
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 132
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
Inventory.PickupMessage "$GOTMSPHERE"
|
Inventory.PickupMessage "$GOTMSPHERE"
|
||||||
|
@ -82,8 +76,6 @@ ACTOR Megasphere : CustomInventory
|
||||||
|
|
||||||
ACTOR BlurSphere : PowerupGiver
|
ACTOR BlurSphere : PowerupGiver
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 135
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+VISIBILITYPULSE
|
+VISIBILITYPULSE
|
||||||
+INVENTORY.AUTOACTIVATE
|
+INVENTORY.AUTOACTIVATE
|
||||||
|
@ -105,8 +97,6 @@ ACTOR BlurSphere : PowerupGiver
|
||||||
|
|
||||||
ACTOR RadSuit : PowerupGiver
|
ACTOR RadSuit : PowerupGiver
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 136
|
|
||||||
Height 46
|
Height 46
|
||||||
+INVENTORY.AUTOACTIVATE
|
+INVENTORY.AUTOACTIVATE
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
|
@ -125,8 +115,6 @@ ACTOR RadSuit : PowerupGiver
|
||||||
|
|
||||||
ACTOR Infrared : PowerupGiver
|
ACTOR Infrared : PowerupGiver
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 138
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.AUTOACTIVATE
|
+INVENTORY.AUTOACTIVATE
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
|
@ -146,8 +134,6 @@ ACTOR Infrared : PowerupGiver
|
||||||
|
|
||||||
ACTOR Allmap : MapRevealer
|
ACTOR Allmap : MapRevealer
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 137
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.FANCYPICKUPSOUND
|
+INVENTORY.FANCYPICKUPSOUND
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
|
@ -166,8 +152,6 @@ ACTOR Allmap : MapRevealer
|
||||||
|
|
||||||
ACTOR Berserk : CustomInventory
|
ACTOR Berserk : CustomInventory
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 134
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
Inventory.PickupMessage "$GOTBERSERK"
|
Inventory.PickupMessage "$GOTBERSERK"
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR TechLamp
|
ACTOR TechLamp
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 80
|
Height 80
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -20,7 +19,6 @@ ACTOR TechLamp
|
||||||
|
|
||||||
ACTOR TechLamp2
|
ACTOR TechLamp2
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 60
|
Height 60
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -37,7 +35,6 @@ ACTOR TechLamp2
|
||||||
|
|
||||||
ACTOR Column
|
ACTOR Column
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 48
|
Height 48
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -54,7 +51,6 @@ ACTOR Column
|
||||||
|
|
||||||
ACTOR TallGreenColumn
|
ACTOR TallGreenColumn
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 52
|
Height 52
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -71,7 +67,6 @@ ACTOR TallGreenColumn
|
||||||
|
|
||||||
ACTOR ShortGreenColumn
|
ACTOR ShortGreenColumn
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 40
|
Height 40
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -88,7 +83,6 @@ ACTOR ShortGreenColumn
|
||||||
|
|
||||||
ACTOR TallRedColumn
|
ACTOR TallRedColumn
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 52
|
Height 52
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -105,7 +99,6 @@ ACTOR TallRedColumn
|
||||||
|
|
||||||
ACTOR ShortRedColumn
|
ACTOR ShortRedColumn
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 40
|
Height 40
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -122,7 +115,6 @@ ACTOR ShortRedColumn
|
||||||
|
|
||||||
ACTOR SkullColumn
|
ACTOR SkullColumn
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 40
|
Height 40
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -139,7 +131,6 @@ ACTOR SkullColumn
|
||||||
|
|
||||||
ACTOR HeartColumn
|
ACTOR HeartColumn
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 40
|
Height 40
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -156,7 +147,6 @@ ACTOR HeartColumn
|
||||||
|
|
||||||
ACTOR EvilEye
|
ACTOR EvilEye
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 54
|
Height 54
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -173,7 +163,6 @@ ACTOR EvilEye
|
||||||
|
|
||||||
ACTOR FloatingSkull
|
ACTOR FloatingSkull
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 26
|
Height 26
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -190,7 +179,6 @@ ACTOR FloatingSkull
|
||||||
|
|
||||||
ACTOR TorchTree
|
ACTOR TorchTree
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 56
|
Height 56
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -207,7 +195,6 @@ ACTOR TorchTree
|
||||||
|
|
||||||
ACTOR BlueTorch
|
ACTOR BlueTorch
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 68
|
Height 68
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -224,7 +211,6 @@ ACTOR BlueTorch
|
||||||
|
|
||||||
ACTOR GreenTorch
|
ACTOR GreenTorch
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 68
|
Height 68
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -241,7 +227,6 @@ ACTOR GreenTorch
|
||||||
|
|
||||||
ACTOR RedTorch
|
ACTOR RedTorch
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 68
|
Height 68
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -258,7 +243,6 @@ ACTOR RedTorch
|
||||||
|
|
||||||
ACTOR ShortBlueTorch
|
ACTOR ShortBlueTorch
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 37
|
Height 37
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -275,7 +259,6 @@ ACTOR ShortBlueTorch
|
||||||
|
|
||||||
ACTOR ShortGreenTorch
|
ACTOR ShortGreenTorch
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 37
|
Height 37
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -292,7 +275,6 @@ ACTOR ShortGreenTorch
|
||||||
|
|
||||||
ACTOR ShortRedTorch
|
ACTOR ShortRedTorch
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 37
|
Height 37
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -309,7 +291,6 @@ ACTOR ShortRedTorch
|
||||||
|
|
||||||
ACTOR Stalagtite
|
ACTOR Stalagtite
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 40
|
Height 40
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -326,7 +307,6 @@ ACTOR Stalagtite
|
||||||
|
|
||||||
ACTOR TechPillar
|
ACTOR TechPillar
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 128
|
Height 128
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -343,7 +323,6 @@ ACTOR TechPillar
|
||||||
|
|
||||||
ACTOR Candlestick
|
ACTOR Candlestick
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 14
|
Height 14
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -359,7 +338,6 @@ ACTOR Candlestick
|
||||||
|
|
||||||
ACTOR Candelabra
|
ACTOR Candelabra
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 60
|
Height 60
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -376,7 +354,6 @@ ACTOR Candelabra
|
||||||
|
|
||||||
ACTOR BloodyTwitch
|
ACTOR BloodyTwitch
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 68
|
Height 68
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -397,7 +374,6 @@ ACTOR BloodyTwitch
|
||||||
|
|
||||||
ACTOR Meat2
|
ACTOR Meat2
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 84
|
Height 84
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -415,7 +391,6 @@ ACTOR Meat2
|
||||||
|
|
||||||
ACTOR Meat3
|
ACTOR Meat3
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 84
|
Height 84
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -433,7 +408,6 @@ ACTOR Meat3
|
||||||
|
|
||||||
ACTOR Meat4
|
ACTOR Meat4
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 68
|
Height 68
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -451,7 +425,6 @@ ACTOR Meat4
|
||||||
|
|
||||||
ACTOR Meat5
|
ACTOR Meat5
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 52
|
Height 52
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -469,28 +442,24 @@ ACTOR Meat5
|
||||||
|
|
||||||
ACTOR NonsolidMeat2 : Meat2
|
ACTOR NonsolidMeat2 : Meat2
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
-SOLID
|
-SOLID
|
||||||
Radius 20
|
Radius 20
|
||||||
}
|
}
|
||||||
|
|
||||||
ACTOR NonsolidMeat3 : Meat3
|
ACTOR NonsolidMeat3 : Meat3
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
-SOLID
|
-SOLID
|
||||||
Radius 20
|
Radius 20
|
||||||
}
|
}
|
||||||
|
|
||||||
ACTOR NonsolidMeat4 : Meat4
|
ACTOR NonsolidMeat4 : Meat4
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
-SOLID
|
-SOLID
|
||||||
Radius 20
|
Radius 20
|
||||||
}
|
}
|
||||||
|
|
||||||
ACTOR NonsolidMeat5 : Meat5
|
ACTOR NonsolidMeat5 : Meat5
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
-SOLID
|
-SOLID
|
||||||
Radius 20
|
Radius 20
|
||||||
}
|
}
|
||||||
|
@ -499,7 +468,6 @@ ACTOR NonsolidMeat5 : Meat5
|
||||||
|
|
||||||
ACTOR NonsolidTwitch : BloodyTwitch
|
ACTOR NonsolidTwitch : BloodyTwitch
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
-SOLID
|
-SOLID
|
||||||
Radius 20
|
Radius 20
|
||||||
}
|
}
|
||||||
|
@ -508,7 +476,6 @@ ACTOR NonsolidTwitch : BloodyTwitch
|
||||||
|
|
||||||
ACTOR HeadOnAStick
|
ACTOR HeadOnAStick
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 56
|
Height 56
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -525,7 +492,6 @@ ACTOR HeadOnAStick
|
||||||
|
|
||||||
ACTOR HeadsOnAStick
|
ACTOR HeadsOnAStick
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 64
|
Height 64
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -542,7 +508,6 @@ ACTOR HeadsOnAStick
|
||||||
|
|
||||||
ACTOR HeadCandles
|
ACTOR HeadCandles
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 42
|
Height 42
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -559,7 +524,6 @@ ACTOR HeadCandles
|
||||||
|
|
||||||
ACTOR DeadStick
|
ACTOR DeadStick
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 64
|
Height 64
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -576,7 +540,6 @@ ACTOR DeadStick
|
||||||
|
|
||||||
ACTOR LiveStick
|
ACTOR LiveStick
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 64
|
Height 64
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -594,7 +557,6 @@ ACTOR LiveStick
|
||||||
|
|
||||||
ACTOR BigTree
|
ACTOR BigTree
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 32
|
Radius 32
|
||||||
Height 108
|
Height 108
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -611,8 +573,6 @@ ACTOR BigTree
|
||||||
|
|
||||||
ACTOR BurningBarrel
|
ACTOR BurningBarrel
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 149
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 32
|
Height 32
|
||||||
ProjectilePassHeight -16
|
ProjectilePassHeight -16
|
||||||
|
@ -629,7 +589,6 @@ ACTOR BurningBarrel
|
||||||
|
|
||||||
ACTOR HangNoGuts
|
ACTOR HangNoGuts
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 88
|
Height 88
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -647,7 +606,6 @@ ACTOR HangNoGuts
|
||||||
|
|
||||||
ACTOR HangBNoBrain
|
ACTOR HangBNoBrain
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 88
|
Height 88
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -665,7 +623,6 @@ ACTOR HangBNoBrain
|
||||||
|
|
||||||
ACTOR HangTLookingDown
|
ACTOR HangTLookingDown
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 64
|
Height 64
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -683,7 +640,6 @@ ACTOR HangTLookingDown
|
||||||
|
|
||||||
ACTOR HangTLookingUp
|
ACTOR HangTLookingUp
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 64
|
Height 64
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -701,7 +657,6 @@ ACTOR HangTLookingUp
|
||||||
|
|
||||||
ACTOR HangTSkull
|
ACTOR HangTSkull
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 64
|
Height 64
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -719,7 +674,6 @@ ACTOR HangTSkull
|
||||||
|
|
||||||
ACTOR HangTNoBrain
|
ACTOR HangTNoBrain
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 64
|
Height 64
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -737,8 +691,6 @@ ACTOR HangTNoBrain
|
||||||
|
|
||||||
ACTOR ColonGibs
|
ACTOR ColonGibs
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 147
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 4
|
Height 4
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -755,8 +707,6 @@ ACTOR ColonGibs
|
||||||
|
|
||||||
ACTOR SmallBloodPool
|
ACTOR SmallBloodPool
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 148
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 1
|
Height 1
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -773,8 +723,6 @@ ACTOR SmallBloodPool
|
||||||
|
|
||||||
ACTOR BrainStem
|
ACTOR BrainStem
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 150
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 4
|
Height 4
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -792,7 +740,6 @@ ACTOR BrainStem
|
||||||
|
|
||||||
ACTOR Stalagmite
|
ACTOR Stalagmite
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 48
|
Height 48
|
||||||
+SOLID
|
+SOLID
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR HealthBonus : Health
|
ACTOR HealthBonus : Health
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 152
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
Inventory.Amount 1
|
Inventory.Amount 1
|
||||||
|
@ -21,8 +19,6 @@ ACTOR HealthBonus : Health
|
||||||
|
|
||||||
ACTOR Stimpack : Health
|
ACTOR Stimpack : Health
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 23
|
|
||||||
Inventory.Amount 10
|
Inventory.Amount 10
|
||||||
Inventory.PickupMessage "$GOTSTIM"
|
Inventory.PickupMessage "$GOTSTIM"
|
||||||
States
|
States
|
||||||
|
@ -37,8 +33,6 @@ ACTOR Stimpack : Health
|
||||||
|
|
||||||
ACTOR Medikit : Health
|
ACTOR Medikit : Health
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 24
|
|
||||||
Inventory.Amount 25
|
Inventory.Amount 25
|
||||||
Inventory.PickupMessage "$GOTMEDIKIT"
|
Inventory.PickupMessage "$GOTMEDIKIT"
|
||||||
Health.LowMessage 25, "$GOTMEDINEED"
|
Health.LowMessage 25, "$GOTMEDINEED"
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR DoomImp
|
ACTOR DoomImp
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 5
|
|
||||||
Health 60
|
Health 60
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 56
|
Height 56
|
||||||
|
@ -66,8 +64,6 @@ ACTOR DoomImp
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR DoomImpBall
|
ACTOR DoomImpBall
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 10
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 8
|
Height 8
|
||||||
Speed 10
|
Speed 10
|
||||||
|
|
|
@ -10,8 +10,6 @@ Actor DoomKey : Key
|
||||||
|
|
||||||
Actor BlueCard : DoomKey
|
Actor BlueCard : DoomKey
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 85
|
|
||||||
Inventory.Pickupmessage "$GOTBLUECARD"
|
Inventory.Pickupmessage "$GOTBLUECARD"
|
||||||
Inventory.Icon "STKEYS0"
|
Inventory.Icon "STKEYS0"
|
||||||
States
|
States
|
||||||
|
@ -27,8 +25,6 @@ Actor BlueCard : DoomKey
|
||||||
|
|
||||||
Actor YellowCard : DoomKey
|
Actor YellowCard : DoomKey
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 87
|
|
||||||
Inventory.Pickupmessage "$GOTYELWCARD"
|
Inventory.Pickupmessage "$GOTYELWCARD"
|
||||||
Inventory.Icon "STKEYS1"
|
Inventory.Icon "STKEYS1"
|
||||||
States
|
States
|
||||||
|
@ -44,8 +40,6 @@ Actor YellowCard : DoomKey
|
||||||
|
|
||||||
Actor RedCard : DoomKey
|
Actor RedCard : DoomKey
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 86
|
|
||||||
Inventory.Pickupmessage "$GOTREDCARD"
|
Inventory.Pickupmessage "$GOTREDCARD"
|
||||||
Inventory.Icon "STKEYS2"
|
Inventory.Icon "STKEYS2"
|
||||||
States
|
States
|
||||||
|
@ -61,8 +55,6 @@ Actor RedCard : DoomKey
|
||||||
|
|
||||||
Actor BlueSkull : DoomKey
|
Actor BlueSkull : DoomKey
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 90
|
|
||||||
Inventory.Pickupmessage "$GOTBLUESKUL"
|
Inventory.Pickupmessage "$GOTBLUESKUL"
|
||||||
Inventory.Icon "STKEYS3"
|
Inventory.Icon "STKEYS3"
|
||||||
States
|
States
|
||||||
|
@ -78,8 +70,6 @@ Actor BlueSkull : DoomKey
|
||||||
|
|
||||||
Actor YellowSkull : DoomKey
|
Actor YellowSkull : DoomKey
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 88
|
|
||||||
Inventory.Pickupmessage "$GOTYELWSKUL"
|
Inventory.Pickupmessage "$GOTYELWSKUL"
|
||||||
Inventory.Icon "STKEYS4"
|
Inventory.Icon "STKEYS4"
|
||||||
States
|
States
|
||||||
|
@ -95,8 +85,6 @@ Actor YellowSkull : DoomKey
|
||||||
|
|
||||||
Actor RedSkull : DoomKey
|
Actor RedSkull : DoomKey
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 89
|
|
||||||
Inventory.Pickupmessage "$GOTREDSKUL"
|
Inventory.Pickupmessage "$GOTREDSKUL"
|
||||||
Inventory.Icon "STKEYS5"
|
Inventory.Icon "STKEYS5"
|
||||||
States
|
States
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR ExplosiveBarrel
|
ACTOR ExplosiveBarrel
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 125
|
|
||||||
Health 20
|
Health 20
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 42
|
Height 42
|
||||||
|
@ -37,8 +35,6 @@ ACTOR ExplosiveBarrel
|
||||||
|
|
||||||
ACTOR BulletPuff
|
ACTOR BulletPuff
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 131
|
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
+ALLOWPARTICLES
|
+ALLOWPARTICLES
|
||||||
|
@ -87,7 +83,6 @@ ACTOR DoomUnusedStates
|
||||||
|
|
||||||
Actor EvilSceptre : ScoreItem
|
Actor EvilSceptre : ScoreItem
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Inventory.PickupMessage "$BETA_BONUS3"
|
Inventory.PickupMessage "$BETA_BONUS3"
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -99,7 +94,6 @@ Actor EvilSceptre : ScoreItem
|
||||||
|
|
||||||
Actor UnholyBible : ScoreItem
|
Actor UnholyBible : ScoreItem
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Inventory.PickupMessage "$BETA_BONUS4"
|
Inventory.PickupMessage "$BETA_BONUS4"
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
|
|
@ -17,7 +17,6 @@ ACTOR DoomWeapon : Weapon
|
||||||
|
|
||||||
ACTOR Fist : Weapon
|
ACTOR Fist : Weapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Weapon.SelectionOrder 3700
|
Weapon.SelectionOrder 3700
|
||||||
Weapon.Kickback 100
|
Weapon.Kickback 100
|
||||||
Obituary "$OB_MPFIST"
|
Obituary "$OB_MPFIST"
|
||||||
|
@ -54,7 +53,6 @@ ACTOR Fist : Weapon
|
||||||
|
|
||||||
ACTOR Pistol : DoomWeapon
|
ACTOR Pistol : DoomWeapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Weapon.SelectionOrder 1900
|
Weapon.SelectionOrder 1900
|
||||||
Weapon.AmmoUse 1
|
Weapon.AmmoUse 1
|
||||||
Weapon.AmmoGive 20
|
Weapon.AmmoGive 20
|
||||||
|
@ -99,8 +97,6 @@ ACTOR Pistol : DoomWeapon
|
||||||
|
|
||||||
ACTOR Chainsaw : Weapon
|
ACTOR Chainsaw : Weapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 32
|
|
||||||
Weapon.Kickback 0
|
Weapon.Kickback 0
|
||||||
Weapon.SelectionOrder 2200
|
Weapon.SelectionOrder 2200
|
||||||
Weapon.UpSound "weapons/sawup"
|
Weapon.UpSound "weapons/sawup"
|
||||||
|
@ -139,8 +135,6 @@ ACTOR Chainsaw : Weapon
|
||||||
|
|
||||||
ACTOR Shotgun : DoomWeapon
|
ACTOR Shotgun : DoomWeapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 27
|
|
||||||
Weapon.SelectionOrder 1300
|
Weapon.SelectionOrder 1300
|
||||||
Weapon.AmmoUse 1
|
Weapon.AmmoUse 1
|
||||||
Weapon.AmmoGive 8
|
Weapon.AmmoGive 8
|
||||||
|
@ -186,8 +180,6 @@ ACTOR Shotgun : DoomWeapon
|
||||||
|
|
||||||
ACTOR SuperShotgun : DoomWeapon
|
ACTOR SuperShotgun : DoomWeapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 33
|
|
||||||
Weapon.SelectionOrder 400
|
Weapon.SelectionOrder 400
|
||||||
Weapon.AmmoUse 2
|
Weapon.AmmoUse 2
|
||||||
Weapon.AmmoGive 8
|
Weapon.AmmoGive 8
|
||||||
|
@ -240,8 +232,6 @@ ACTOR SuperShotgun : DoomWeapon
|
||||||
|
|
||||||
ACTOR Chaingun : DoomWeapon
|
ACTOR Chaingun : DoomWeapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 28
|
|
||||||
Weapon.SelectionOrder 700
|
Weapon.SelectionOrder 700
|
||||||
Weapon.AmmoUse 1
|
Weapon.AmmoUse 1
|
||||||
Weapon.AmmoGive 20
|
Weapon.AmmoGive 20
|
||||||
|
@ -283,8 +273,6 @@ ACTOR Chaingun : DoomWeapon
|
||||||
|
|
||||||
ACTOR RocketLauncher : DoomWeapon
|
ACTOR RocketLauncher : DoomWeapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 29
|
|
||||||
Weapon.SelectionOrder 2500
|
Weapon.SelectionOrder 2500
|
||||||
Weapon.AmmoUse 1
|
Weapon.AmmoUse 1
|
||||||
Weapon.AmmoGive 2
|
Weapon.AmmoGive 2
|
||||||
|
@ -321,8 +309,6 @@ ACTOR RocketLauncher : DoomWeapon
|
||||||
|
|
||||||
ACTOR Rocket
|
ACTOR Rocket
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 127
|
|
||||||
Radius 11
|
Radius 11
|
||||||
Height 8
|
Height 8
|
||||||
Speed 20
|
Speed 20
|
||||||
|
@ -355,8 +341,6 @@ ACTOR Rocket
|
||||||
|
|
||||||
ACTOR Grenade
|
ACTOR Grenade
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 216
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 8
|
Height 8
|
||||||
Speed 25
|
Speed 25
|
||||||
|
@ -406,8 +390,6 @@ ACTOR Grenade
|
||||||
|
|
||||||
ACTOR PlasmaRifle : DoomWeapon
|
ACTOR PlasmaRifle : DoomWeapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 30
|
|
||||||
Weapon.SelectionOrder 100
|
Weapon.SelectionOrder 100
|
||||||
Weapon.AmmoUse 1
|
Weapon.AmmoUse 1
|
||||||
Weapon.AmmoGive 40
|
Weapon.AmmoGive 40
|
||||||
|
@ -442,8 +424,6 @@ ACTOR PlasmaRifle : DoomWeapon
|
||||||
|
|
||||||
ACTOR PlasmaBall
|
ACTOR PlasmaBall
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 51
|
|
||||||
Radius 13
|
Radius 13
|
||||||
Height 8
|
Height 8
|
||||||
Speed 25
|
Speed 25
|
||||||
|
@ -510,9 +490,7 @@ ACTOR PlasmaBall2 : PlasmaBall1
|
||||||
|
|
||||||
ACTOR BFG9000 : DoomWeapon
|
ACTOR BFG9000 : DoomWeapon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Height 20
|
Height 20
|
||||||
SpawnID 31
|
|
||||||
Weapon.SelectionOrder 2800
|
Weapon.SelectionOrder 2800
|
||||||
Weapon.AmmoUse 40
|
Weapon.AmmoUse 40
|
||||||
Weapon.AmmoGive 40
|
Weapon.AmmoGive 40
|
||||||
|
@ -556,8 +534,6 @@ ACTOR BFG9000 : DoomWeapon
|
||||||
|
|
||||||
ACTOR BFGBall
|
ACTOR BFGBall
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 128
|
|
||||||
Radius 13
|
Radius 13
|
||||||
Height 8
|
Height 8
|
||||||
Speed 25
|
Speed 25
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR Fatso
|
ACTOR Fatso
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 112
|
|
||||||
Health 600
|
Health 600
|
||||||
Radius 48
|
Radius 48
|
||||||
Height 64
|
Height 64
|
||||||
|
@ -65,8 +63,6 @@ ACTOR Fatso
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR FatShot
|
ACTOR FatShot
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 153
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 8
|
Height 8
|
||||||
Speed 20
|
Speed 20
|
||||||
|
|
|
@ -5,7 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR CommanderKeen
|
ACTOR CommanderKeen
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
Health 100
|
Health 100
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 72
|
Height 72
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR LostSoul
|
ACTOR LostSoul
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 110
|
|
||||||
Health 100
|
Health 100
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 56
|
Height 56
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR PainElemental
|
ACTOR PainElemental
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 115
|
|
||||||
Health 400
|
Health 400
|
||||||
Radius 31
|
Radius 31
|
||||||
Height 56
|
Height 56
|
||||||
|
|
|
@ -6,8 +6,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR ZombieMan
|
ACTOR ZombieMan
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 4
|
|
||||||
Health 20
|
Health 20
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 56
|
Height 56
|
||||||
|
@ -67,8 +65,6 @@ ACTOR ZombieMan
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR ShotgunGuy
|
ACTOR ShotgunGuy
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 1
|
|
||||||
Health 30
|
Health 30
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 56
|
Height 56
|
||||||
|
@ -129,8 +125,6 @@ ACTOR ShotgunGuy
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR ChaingunGuy
|
ACTOR ChaingunGuy
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 2
|
|
||||||
Health 70
|
Health 70
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 56
|
Height 56
|
||||||
|
@ -191,8 +185,6 @@ ACTOR ChaingunGuy
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR WolfensteinSS
|
ACTOR WolfensteinSS
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 116
|
|
||||||
Health 50
|
Health 50
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 56
|
Height 56
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR Revenant
|
ACTOR Revenant
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 20
|
|
||||||
Health 300
|
Health 300
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 56
|
Height 56
|
||||||
|
@ -70,8 +68,6 @@ ACTOR Revenant
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR RevenantTracer
|
ACTOR RevenantTracer
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 53
|
|
||||||
Radius 11
|
Radius 11
|
||||||
Height 8
|
Height 8
|
||||||
Speed 10
|
Speed 10
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR ScriptedMarine native
|
ACTOR ScriptedMarine native
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 151
|
|
||||||
Health 100
|
Health 100
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 56
|
Height 56
|
||||||
|
@ -174,7 +172,6 @@ ACTOR ScriptedMarine native
|
||||||
|
|
||||||
ACTOR MarineFist : ScriptedMarine
|
ACTOR MarineFist : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Melee:
|
Melee:
|
||||||
|
@ -189,7 +186,6 @@ ACTOR MarineFist : ScriptedMarine
|
||||||
|
|
||||||
ACTOR MarineBerserk : MarineFist
|
ACTOR MarineBerserk : MarineFist
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Melee:
|
Melee:
|
||||||
|
@ -202,7 +198,6 @@ ACTOR MarineBerserk : MarineFist
|
||||||
|
|
||||||
ACTOR MarineChainsaw : ScriptedMarine
|
ACTOR MarineChainsaw : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Melee:
|
Melee:
|
||||||
|
@ -218,7 +213,6 @@ ACTOR MarineChainsaw : ScriptedMarine
|
||||||
|
|
||||||
ACTOR MarinePistol : ScriptedMarine
|
ACTOR MarinePistol : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Missile:
|
Missile:
|
||||||
|
@ -231,7 +225,6 @@ ACTOR MarinePistol : ScriptedMarine
|
||||||
|
|
||||||
ACTOR MarineShotgun : ScriptedMarine
|
ACTOR MarineShotgun : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Missile:
|
Missile:
|
||||||
|
@ -246,7 +239,6 @@ ACTOR MarineShotgun : ScriptedMarine
|
||||||
|
|
||||||
ACTOR MarineSSG : ScriptedMarine
|
ACTOR MarineSSG : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Missile:
|
Missile:
|
||||||
|
@ -258,7 +250,6 @@ ACTOR MarineSSG : ScriptedMarine
|
||||||
|
|
||||||
ACTOR MarineChaingun : ScriptedMarine
|
ACTOR MarineChaingun : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Missile:
|
Missile:
|
||||||
|
@ -271,7 +262,6 @@ ACTOR MarineChaingun : ScriptedMarine
|
||||||
|
|
||||||
ACTOR MarineRocket : MarineFist
|
ACTOR MarineRocket : MarineFist
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Missile:
|
Missile:
|
||||||
|
@ -284,7 +274,6 @@ ACTOR MarineRocket : MarineFist
|
||||||
|
|
||||||
ACTOR MarinePlasma : ScriptedMarine
|
ACTOR MarinePlasma : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Missile:
|
Missile:
|
||||||
|
@ -297,7 +286,6 @@ ACTOR MarinePlasma : ScriptedMarine
|
||||||
|
|
||||||
ACTOR MarineRailgun : ScriptedMarine
|
ACTOR MarineRailgun : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Missile:
|
Missile:
|
||||||
|
@ -310,7 +298,6 @@ ACTOR MarineRailgun : ScriptedMarine
|
||||||
|
|
||||||
ACTOR MarineBFG : ScriptedMarine
|
ACTOR MarineBFG : ScriptedMarine
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Missile:
|
Missile:
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
ACTOR SpiderMastermind
|
ACTOR SpiderMastermind
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 7
|
|
||||||
Health 3000
|
Health 3000
|
||||||
Radius 100
|
Radius 100
|
||||||
Height 100
|
Height 100
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
|
|
||||||
ACTOR StealthArachnotron : Arachnotron
|
ACTOR StealthArachnotron : Arachnotron
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 117
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -11,8 +9,6 @@ ACTOR StealthArachnotron : Arachnotron
|
||||||
|
|
||||||
ACTOR StealthArchvile : Archvile
|
ACTOR StealthArchvile : Archvile
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 118
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -21,8 +17,6 @@ ACTOR StealthArchvile : Archvile
|
||||||
|
|
||||||
ACTOR StealthBaron : BaronOfHell
|
ACTOR StealthBaron : BaronOfHell
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 100
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -32,8 +26,6 @@ ACTOR StealthBaron : BaronOfHell
|
||||||
|
|
||||||
ACTOR StealthCacodemon : Cacodemon
|
ACTOR StealthCacodemon : Cacodemon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 119
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -43,8 +35,6 @@ ACTOR StealthCacodemon : Cacodemon
|
||||||
|
|
||||||
ACTOR StealthChaingunGuy : ChaingunGuy
|
ACTOR StealthChaingunGuy : ChaingunGuy
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 120
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -53,8 +43,6 @@ ACTOR StealthChaingunGuy : ChaingunGuy
|
||||||
|
|
||||||
ACTOR StealthDemon : Demon
|
ACTOR StealthDemon : Demon
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 121
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -64,8 +52,6 @@ ACTOR StealthDemon : Demon
|
||||||
|
|
||||||
ACTOR StealthHellKnight : HellKnight
|
ACTOR StealthHellKnight : HellKnight
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 101
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -75,8 +61,6 @@ ACTOR StealthHellKnight : HellKnight
|
||||||
|
|
||||||
ACTOR StealthDoomImp : DoomImp
|
ACTOR StealthDoomImp : DoomImp
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 122
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -86,8 +70,6 @@ ACTOR StealthDoomImp : DoomImp
|
||||||
|
|
||||||
ACTOR StealthFatso : Fatso
|
ACTOR StealthFatso : Fatso
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 123
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -96,8 +78,6 @@ ACTOR StealthFatso : Fatso
|
||||||
|
|
||||||
ACTOR StealthRevenant : Revenant
|
ACTOR StealthRevenant : Revenant
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 124
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -107,8 +87,6 @@ ACTOR StealthRevenant : Revenant
|
||||||
|
|
||||||
ACTOR StealthShotgunGuy : ShotgunGuy
|
ACTOR StealthShotgunGuy : ShotgunGuy
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 103
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
@ -117,8 +95,6 @@ ACTOR StealthShotgunGuy : ShotgunGuy
|
||||||
|
|
||||||
ACTOR StealthZombieMan : ZombieMan
|
ACTOR StealthZombieMan : ZombieMan
|
||||||
{
|
{
|
||||||
Game Doom
|
|
||||||
SpawnID 102
|
|
||||||
+STEALTH
|
+STEALTH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0
|
Alpha 0
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Beast
|
ACTOR Beast
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 3
|
|
||||||
Health 220
|
Health 220
|
||||||
Radius 32
|
Radius 32
|
||||||
Height 74
|
Height 74
|
||||||
|
@ -61,8 +59,6 @@ ACTOR Beast
|
||||||
|
|
||||||
ACTOR BeastBall
|
ACTOR BeastBall
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 120
|
|
||||||
Radius 9
|
Radius 9
|
||||||
Height 8
|
Height 8
|
||||||
Speed 12
|
Speed 12
|
||||||
|
|
|
@ -113,8 +113,6 @@ ACTOR ChickenPlayer : PlayerPawn native
|
||||||
|
|
||||||
ACTOR Chicken : MorphedMonster
|
ACTOR Chicken : MorphedMonster
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 122
|
|
||||||
Health 10
|
Health 10
|
||||||
Radius 9
|
Radius 9
|
||||||
Height 22
|
Height 22
|
||||||
|
@ -164,8 +162,6 @@ ACTOR Chicken : MorphedMonster
|
||||||
|
|
||||||
ACTOR Feather
|
ACTOR Feather
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 121
|
|
||||||
Radius 2
|
Radius 2
|
||||||
Height 4
|
Height 4
|
||||||
+MISSILE +DROPOFF
|
+MISSILE +DROPOFF
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
|
|
||||||
ACTOR Clink
|
ACTOR Clink
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 1
|
|
||||||
Health 150
|
Health 150
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 64
|
Height 64
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR BossSpot : SpecialSpot
|
ACTOR BossSpot : SpecialSpot
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 141
|
|
||||||
+INVISIBLE
|
+INVISIBLE
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,8 +10,6 @@ ACTOR BossSpot : SpecialSpot
|
||||||
|
|
||||||
ACTOR Sorcerer1
|
ACTOR Sorcerer1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 142
|
|
||||||
Health 2000
|
Health 2000
|
||||||
Radius 28
|
Radius 28
|
||||||
Height 100
|
Height 100
|
||||||
|
@ -84,8 +80,6 @@ ACTOR Sorcerer1
|
||||||
|
|
||||||
ACTOR SorcererFX1
|
ACTOR SorcererFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 144
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 10
|
Height 10
|
||||||
Speed 20
|
Speed 20
|
||||||
|
@ -112,8 +106,6 @@ ACTOR SorcererFX1
|
||||||
|
|
||||||
ACTOR Sorcerer2
|
ACTOR Sorcerer2
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 143
|
|
||||||
Health 3500
|
Health 3500
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 70
|
Height 70
|
||||||
|
@ -192,8 +184,6 @@ ACTOR Sorcerer2
|
||||||
|
|
||||||
ACTOR Sorcerer2FX1
|
ACTOR Sorcerer2FX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 145
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 6
|
Height 6
|
||||||
Speed 20
|
Speed 20
|
||||||
|
@ -241,8 +231,6 @@ ACTOR Sorcerer2FXSpark
|
||||||
|
|
||||||
ACTOR Sorcerer2FX2
|
ACTOR Sorcerer2FX2
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 146
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 6
|
Height 6
|
||||||
Speed 6
|
Speed 6
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR GoldWandAmmo : Ammo
|
ACTOR GoldWandAmmo : Ammo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 11
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOGOLDWAND1"
|
Inventory.PickupMessage "$TXT_AMMOGOLDWAND1"
|
||||||
Inventory.Amount 10
|
Inventory.Amount 10
|
||||||
Inventory.MaxAmount 100
|
Inventory.MaxAmount 100
|
||||||
|
@ -23,8 +21,6 @@ ACTOR GoldWandAmmo : Ammo
|
||||||
|
|
||||||
ACTOR GoldWandHefty : GoldWandAmmo
|
ACTOR GoldWandHefty : GoldWandAmmo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 12
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOGOLDWAND2"
|
Inventory.PickupMessage "$TXT_AMMOGOLDWAND2"
|
||||||
Inventory.Amount 50
|
Inventory.Amount 50
|
||||||
States
|
States
|
||||||
|
@ -38,8 +34,6 @@ ACTOR GoldWandHefty : GoldWandAmmo
|
||||||
|
|
||||||
ACTOR CrossbowAmmo : Ammo
|
ACTOR CrossbowAmmo : Ammo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 33
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOCROSSBOW1"
|
Inventory.PickupMessage "$TXT_AMMOCROSSBOW1"
|
||||||
Inventory.Amount 5
|
Inventory.Amount 5
|
||||||
Inventory.MaxAmount 50
|
Inventory.MaxAmount 50
|
||||||
|
@ -58,8 +52,6 @@ ACTOR CrossbowAmmo : Ammo
|
||||||
|
|
||||||
ACTOR CrossbowHefty : CrossbowAmmo
|
ACTOR CrossbowHefty : CrossbowAmmo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 34
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOCROSSBOW2"
|
Inventory.PickupMessage "$TXT_AMMOCROSSBOW2"
|
||||||
Inventory.Amount 20
|
Inventory.Amount 20
|
||||||
States
|
States
|
||||||
|
@ -73,8 +65,6 @@ ACTOR CrossbowHefty : CrossbowAmmo
|
||||||
|
|
||||||
ACTOR MaceAmmo : Ammo
|
ACTOR MaceAmmo : Ammo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 35
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOMACE1"
|
Inventory.PickupMessage "$TXT_AMMOMACE1"
|
||||||
Inventory.Amount 20
|
Inventory.Amount 20
|
||||||
Inventory.MaxAmount 150
|
Inventory.MaxAmount 150
|
||||||
|
@ -93,8 +83,6 @@ ACTOR MaceAmmo : Ammo
|
||||||
|
|
||||||
ACTOR MaceHefty : MaceAmmo
|
ACTOR MaceHefty : MaceAmmo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 36
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOMACE2"
|
Inventory.PickupMessage "$TXT_AMMOMACE2"
|
||||||
Inventory.Amount 100
|
Inventory.Amount 100
|
||||||
States
|
States
|
||||||
|
@ -109,8 +97,6 @@ ACTOR MaceHefty : MaceAmmo
|
||||||
|
|
||||||
ACTOR BlasterAmmo : Ammo
|
ACTOR BlasterAmmo : Ammo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 37
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOBLASTER1"
|
Inventory.PickupMessage "$TXT_AMMOBLASTER1"
|
||||||
Inventory.Amount 10
|
Inventory.Amount 10
|
||||||
Inventory.MaxAmount 200
|
Inventory.MaxAmount 200
|
||||||
|
@ -129,8 +115,6 @@ ACTOR BlasterAmmo : Ammo
|
||||||
|
|
||||||
ACTOR BlasterHefty : BlasterAmmo
|
ACTOR BlasterHefty : BlasterAmmo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 38
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOBLASTER2"
|
Inventory.PickupMessage "$TXT_AMMOBLASTER2"
|
||||||
Inventory.Amount 25
|
Inventory.Amount 25
|
||||||
States
|
States
|
||||||
|
@ -145,8 +129,6 @@ ACTOR BlasterHefty : BlasterAmmo
|
||||||
|
|
||||||
ACTOR SkullRodAmmo : Ammo
|
ACTOR SkullRodAmmo : Ammo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 158
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOSKULLROD1"
|
Inventory.PickupMessage "$TXT_AMMOSKULLROD1"
|
||||||
Inventory.Amount 20
|
Inventory.Amount 20
|
||||||
Inventory.MaxAmount 200
|
Inventory.MaxAmount 200
|
||||||
|
@ -165,8 +147,6 @@ ACTOR SkullRodAmmo : Ammo
|
||||||
|
|
||||||
ACTOR SkullRodHefty : SkullRodAmmo
|
ACTOR SkullRodHefty : SkullRodAmmo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 159
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOSKULLROD2"
|
Inventory.PickupMessage "$TXT_AMMOSKULLROD2"
|
||||||
Inventory.Amount 100
|
Inventory.Amount 100
|
||||||
States
|
States
|
||||||
|
@ -181,8 +161,6 @@ ACTOR SkullRodHefty : SkullRodAmmo
|
||||||
|
|
||||||
ACTOR PhoenixRodAmmo : Ammo
|
ACTOR PhoenixRodAmmo : Ammo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 161
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD1"
|
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD1"
|
||||||
Inventory.Amount 1
|
Inventory.Amount 1
|
||||||
Inventory.MaxAmount 20
|
Inventory.MaxAmount 20
|
||||||
|
@ -200,8 +178,6 @@ ACTOR PhoenixRodAmmo : Ammo
|
||||||
|
|
||||||
ACTOR PhoenixRodHefty : PhoenixRodAmmo
|
ACTOR PhoenixRodHefty : PhoenixRodAmmo
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 162
|
|
||||||
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD2"
|
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD2"
|
||||||
Inventory.Amount 10
|
Inventory.Amount 10
|
||||||
States
|
States
|
||||||
|
@ -216,8 +192,6 @@ ACTOR PhoenixRodHefty : PhoenixRodAmmo
|
||||||
|
|
||||||
ACTOR BagOfHolding : BackpackItem
|
ACTOR BagOfHolding : BackpackItem
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 136
|
|
||||||
Inventory.PickupMessage "$TXT_ITEMBAGOFHOLDING"
|
Inventory.PickupMessage "$TXT_ITEMBAGOFHOLDING"
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
Actor SilverShield : BasicArmorPickup
|
Actor SilverShield : BasicArmorPickup
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 68
|
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
Inventory.Pickupmessage "$TXT_ITEMSHIELD1"
|
Inventory.Pickupmessage "$TXT_ITEMSHIELD1"
|
||||||
Inventory.Icon "SHLDA0"
|
Inventory.Icon "SHLDA0"
|
||||||
|
@ -22,8 +20,6 @@ Actor SilverShield : BasicArmorPickup
|
||||||
|
|
||||||
Actor EnchantedShield : BasicArmorPickup
|
Actor EnchantedShield : BasicArmorPickup
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 69
|
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
Inventory.Pickupmessage "$TXT_ITEMSHIELD2"
|
Inventory.Pickupmessage "$TXT_ITEMSHIELD2"
|
||||||
Inventory.Icon "SHD2A0"
|
Inventory.Icon "SHD2A0"
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR SuperMap : MapRevealer
|
ACTOR SuperMap : MapRevealer
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 137
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.ALWAYSPICKUP
|
+INVENTORY.ALWAYSPICKUP
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
|
@ -22,8 +20,6 @@ ACTOR SuperMap : MapRevealer
|
||||||
|
|
||||||
ACTOR ArtiInvisibility : PowerupGiver
|
ACTOR ArtiInvisibility : PowerupGiver
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 135
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
+INVENTORY.PICKUPFLASH
|
+INVENTORY.PICKUPFLASH
|
||||||
|
@ -47,8 +43,6 @@ ACTOR ArtiInvisibility : PowerupGiver
|
||||||
|
|
||||||
ACTOR ArtiTomeOfPower : PowerupGiver native
|
ACTOR ArtiTomeOfPower : PowerupGiver native
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 134
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
+INVENTORY.PICKUPFLASH
|
+INVENTORY.PICKUPFLASH
|
||||||
|
@ -90,8 +84,6 @@ ACTOR ActivatedTimeBomb
|
||||||
|
|
||||||
ACTOR ArtiTimeBomb : Inventory native
|
ACTOR ArtiTimeBomb : Inventory native
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 72
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
+INVENTORY.PICKUPFLASH
|
+INVENTORY.PICKUPFLASH
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
ACTOR SkullHang70
|
ACTOR SkullHang70
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 70
|
Height 70
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -15,7 +14,6 @@ ACTOR SkullHang70
|
||||||
|
|
||||||
ACTOR SkullHang60
|
ACTOR SkullHang60
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 60
|
Height 60
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -30,7 +28,6 @@ ACTOR SkullHang60
|
||||||
|
|
||||||
ACTOR SkullHang45
|
ACTOR SkullHang45
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 45
|
Height 45
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -45,7 +42,6 @@ ACTOR SkullHang45
|
||||||
|
|
||||||
ACTOR SkullHang35
|
ACTOR SkullHang35
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 35
|
Height 35
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -60,7 +56,6 @@ ACTOR SkullHang35
|
||||||
|
|
||||||
ACTOR Chandelier
|
ACTOR Chandelier
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 60
|
Height 60
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -75,7 +70,6 @@ ACTOR Chandelier
|
||||||
|
|
||||||
ACTOR SerpentTorch
|
ACTOR SerpentTorch
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 54
|
Height 54
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -89,7 +83,6 @@ ACTOR SerpentTorch
|
||||||
|
|
||||||
ACTOR SmallPillar
|
ACTOR SmallPillar
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 34
|
Height 34
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -103,7 +96,6 @@ ACTOR SmallPillar
|
||||||
|
|
||||||
ACTOR StalagmiteSmall
|
ACTOR StalagmiteSmall
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 32
|
Height 32
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -117,7 +109,6 @@ ACTOR StalagmiteSmall
|
||||||
|
|
||||||
ACTOR StalagmiteLarge
|
ACTOR StalagmiteLarge
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 64
|
Height 64
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -131,7 +122,6 @@ ACTOR StalagmiteLarge
|
||||||
|
|
||||||
ACTOR StalactiteSmall
|
ACTOR StalactiteSmall
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 36
|
Height 36
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -147,7 +137,6 @@ ACTOR StalactiteSmall
|
||||||
|
|
||||||
ACTOR StalactiteLarge
|
ACTOR StalactiteLarge
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 68
|
Height 68
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -163,7 +152,6 @@ ACTOR StalactiteLarge
|
||||||
|
|
||||||
ACTOR FireBrazier
|
ACTOR FireBrazier
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 44
|
Height 44
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -177,7 +165,6 @@ ACTOR FireBrazier
|
||||||
|
|
||||||
ACTOR Barrel
|
ACTOR Barrel
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 32
|
Height 32
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -191,7 +178,6 @@ ACTOR Barrel
|
||||||
|
|
||||||
ACTOR BrownPillar
|
ACTOR BrownPillar
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 128
|
Height 128
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -205,7 +191,6 @@ ACTOR BrownPillar
|
||||||
|
|
||||||
ACTOR Moss1
|
ACTOR Moss1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 23
|
Height 23
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -220,7 +205,6 @@ ACTOR Moss1
|
||||||
|
|
||||||
ACTOR Moss2
|
ACTOR Moss2
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 27
|
Height 27
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -235,7 +219,6 @@ ACTOR Moss2
|
||||||
|
|
||||||
ACTOR WallTorch
|
ACTOR WallTorch
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 16
|
Height 16
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
|
@ -250,7 +233,6 @@ ACTOR WallTorch
|
||||||
|
|
||||||
ACTOR HangingCorpse
|
ACTOR HangingCorpse
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 104
|
Height 104
|
||||||
+SOLID
|
+SOLID
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR HereticImp
|
ACTOR HereticImp
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 5
|
|
||||||
Health 40
|
Health 40
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 36
|
Height 36
|
||||||
|
@ -80,8 +78,6 @@ ACTOR HereticImp
|
||||||
|
|
||||||
ACTOR HereticImpLeader : HereticImp
|
ACTOR HereticImpLeader : HereticImp
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 7
|
|
||||||
Species "HereticImpLeader"
|
Species "HereticImpLeader"
|
||||||
Health 80
|
Health 80
|
||||||
-MISSILEMORE
|
-MISSILEMORE
|
||||||
|
@ -135,8 +131,6 @@ ACTOR HereticImpChunk2
|
||||||
|
|
||||||
ACTOR HereticImpBall
|
ACTOR HereticImpBall
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 10
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 8
|
Height 8
|
||||||
Speed 10
|
Speed 10
|
||||||
|
|
|
@ -10,8 +10,6 @@ ACTOR HereticKey : Key
|
||||||
|
|
||||||
ACTOR KeyGreen : HereticKey
|
ACTOR KeyGreen : HereticKey
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 86
|
|
||||||
Inventory.PickupMessage "$TXT_GOTGREENKEY"
|
Inventory.PickupMessage "$TXT_GOTGREENKEY"
|
||||||
Inventory.Icon "GKEYICON"
|
Inventory.Icon "GKEYICON"
|
||||||
States
|
States
|
||||||
|
@ -26,8 +24,6 @@ ACTOR KeyGreen : HereticKey
|
||||||
|
|
||||||
ACTOR KeyBlue : HereticKey
|
ACTOR KeyBlue : HereticKey
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 85
|
|
||||||
Inventory.PickupMessage "$TXT_GOTBLUEKEY"
|
Inventory.PickupMessage "$TXT_GOTBLUEKEY"
|
||||||
Inventory.Icon "BKEYICON"
|
Inventory.Icon "BKEYICON"
|
||||||
States
|
States
|
||||||
|
@ -42,8 +38,6 @@ ACTOR KeyBlue : HereticKey
|
||||||
|
|
||||||
ACTOR KeyYellow : HereticKey
|
ACTOR KeyYellow : HereticKey
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 87
|
|
||||||
Inventory.PickupMessage "$TXT_GOTYELLOWKEY"
|
Inventory.PickupMessage "$TXT_GOTYELLOWKEY"
|
||||||
Inventory.Icon "YKEYICON"
|
Inventory.Icon "YKEYICON"
|
||||||
States
|
States
|
||||||
|
@ -59,7 +53,6 @@ ACTOR KeyYellow : HereticKey
|
||||||
|
|
||||||
ACTOR KeyGizmoBlue
|
ACTOR KeyGizmoBlue
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 50
|
Height 50
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -91,7 +84,6 @@ ACTOR KeyGizmoFloatBlue
|
||||||
|
|
||||||
ACTOR KeyGizmoGreen
|
ACTOR KeyGizmoGreen
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 50
|
Height 50
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -123,7 +115,6 @@ ACTOR KeyGizmoFloatGreen
|
||||||
|
|
||||||
ACTOR KeyGizmoYellow
|
ACTOR KeyGizmoYellow
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 50
|
Height 50
|
||||||
+SOLID
|
+SOLID
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Pod
|
ACTOR Pod
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 125
|
|
||||||
Health 45
|
Health 45
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 54
|
Height 54
|
||||||
|
@ -64,8 +62,6 @@ ACTOR PodGoo
|
||||||
|
|
||||||
ACTOR PodGenerator
|
ACTOR PodGenerator
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 126
|
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
+NOSECTOR
|
+NOSECTOR
|
||||||
+DONTSPLASH
|
+DONTSPLASH
|
||||||
|
@ -86,8 +82,6 @@ ACTOR PodGenerator
|
||||||
|
|
||||||
ACTOR TeleGlitterGenerator1
|
ACTOR TeleGlitterGenerator1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 166
|
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
+DONTSPLASH
|
+DONTSPLASH
|
||||||
|
@ -104,8 +98,6 @@ ACTOR TeleGlitterGenerator1
|
||||||
|
|
||||||
ACTOR TeleGlitterGenerator2
|
ACTOR TeleGlitterGenerator2
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 167
|
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
+DONTSPLASH
|
+DONTSPLASH
|
||||||
|
@ -162,8 +154,6 @@ ACTOR TeleGlitter2 : TeleGlitter1
|
||||||
|
|
||||||
ACTOR Volcano
|
ACTOR Volcano
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 150
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 20
|
Height 20
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -187,8 +177,6 @@ ACTOR Volcano
|
||||||
|
|
||||||
ACTOR VolcanoBlast
|
ACTOR VolcanoBlast
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 123
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 8
|
Height 8
|
||||||
Speed 2
|
Speed 2
|
||||||
|
@ -219,8 +207,6 @@ ACTOR VolcanoBlast
|
||||||
|
|
||||||
ACTOR VolcanoTBlast
|
ACTOR VolcanoTBlast
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 124
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 6
|
Height 6
|
||||||
Speed 2
|
Speed 2
|
||||||
|
|
|
@ -9,7 +9,6 @@ ACTOR HereticWeapon : Weapon
|
||||||
|
|
||||||
ACTOR Staff : HereticWeapon
|
ACTOR Staff : HereticWeapon
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Weapon.SelectionOrder 3800
|
Weapon.SelectionOrder 3800
|
||||||
+THRUGHOST
|
+THRUGHOST
|
||||||
+WIMPY_WEAPON
|
+WIMPY_WEAPON
|
||||||
|
@ -41,7 +40,6 @@ ACTOR Staff : HereticWeapon
|
||||||
|
|
||||||
ACTOR StaffPowered : Staff
|
ACTOR StaffPowered : Staff
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
Weapon.sisterweapon "Staff"
|
Weapon.sisterweapon "Staff"
|
||||||
Weapon.ReadySound "weapons/staffcrackle"
|
Weapon.ReadySound "weapons/staffcrackle"
|
||||||
+WEAPON.POWERED_UP
|
+WEAPON.POWERED_UP
|
||||||
|
@ -112,7 +110,6 @@ ACTOR StaffPuff2
|
||||||
|
|
||||||
ACTOR GoldWand : HereticWeapon
|
ACTOR GoldWand : HereticWeapon
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+BLOODSPLATTER
|
+BLOODSPLATTER
|
||||||
Weapon.SelectionOrder 2000
|
Weapon.SelectionOrder 2000
|
||||||
Weapon.AmmoGive 25
|
Weapon.AmmoGive 25
|
||||||
|
@ -151,7 +148,6 @@ ACTOR GoldWand : HereticWeapon
|
||||||
|
|
||||||
ACTOR GoldWandPowered : GoldWand
|
ACTOR GoldWandPowered : GoldWand
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+WEAPON.POWERED_UP
|
+WEAPON.POWERED_UP
|
||||||
Weapon.AmmoGive 0
|
Weapon.AmmoGive 0
|
||||||
Weapon.SisterWeapon "GoldWand"
|
Weapon.SisterWeapon "GoldWand"
|
||||||
|
@ -176,8 +172,6 @@ ACTOR GoldWandPowered : GoldWand
|
||||||
|
|
||||||
ACTOR GoldWandFX1
|
ACTOR GoldWandFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 151
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 6
|
Height 6
|
||||||
Speed 22
|
Speed 22
|
||||||
|
@ -201,8 +195,6 @@ ACTOR GoldWandFX1
|
||||||
|
|
||||||
ACTOR GoldWandFX2 : GoldWandFX1
|
ACTOR GoldWandFX2 : GoldWandFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 152
|
|
||||||
Speed 18
|
Speed 18
|
||||||
Damage 1
|
Damage 1
|
||||||
DeathSound ""
|
DeathSound ""
|
||||||
|
@ -250,8 +242,6 @@ ACTOR GoldWandPuff2 : GoldWandFX1
|
||||||
|
|
||||||
ACTOR Crossbow : HereticWeapon
|
ACTOR Crossbow : HereticWeapon
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 27
|
|
||||||
Weapon.SelectionOrder 800
|
Weapon.SelectionOrder 800
|
||||||
Weapon.AmmoUse 1
|
Weapon.AmmoUse 1
|
||||||
Weapon.AmmoGive 10
|
Weapon.AmmoGive 10
|
||||||
|
@ -289,7 +279,6 @@ ACTOR Crossbow : HereticWeapon
|
||||||
|
|
||||||
ACTOR CrossbowPowered : Crossbow
|
ACTOR CrossbowPowered : Crossbow
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+WEAPON.POWERED_UP
|
+WEAPON.POWERED_UP
|
||||||
Weapon.AmmoGive 0
|
Weapon.AmmoGive 0
|
||||||
Weapon.SisterWeapon "Crossbow"
|
Weapon.SisterWeapon "Crossbow"
|
||||||
|
@ -317,8 +306,6 @@ ACTOR CrossbowPowered : Crossbow
|
||||||
|
|
||||||
ACTOR CrossbowFX1
|
ACTOR CrossbowFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 147
|
|
||||||
Radius 11
|
Radius 11
|
||||||
Height 8
|
Height 8
|
||||||
Speed 30
|
Speed 30
|
||||||
|
@ -344,8 +331,6 @@ ACTOR CrossbowFX1
|
||||||
|
|
||||||
ACTOR CrossbowFX2 : CrossbowFX1
|
ACTOR CrossbowFX2 : CrossbowFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 148
|
|
||||||
Speed 32
|
Speed 32
|
||||||
Damage 6
|
Damage 6
|
||||||
Obituary "$OB_MPPCROSSBOW"
|
Obituary "$OB_MPPCROSSBOW"
|
||||||
|
@ -361,8 +346,6 @@ ACTOR CrossbowFX2 : CrossbowFX1
|
||||||
|
|
||||||
ACTOR CrossbowFX3 : CrossbowFX1
|
ACTOR CrossbowFX3 : CrossbowFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 149
|
|
||||||
Speed 20
|
Speed 20
|
||||||
Damage 2
|
Damage 2
|
||||||
SeeSound ""
|
SeeSound ""
|
||||||
|
@ -402,8 +385,6 @@ ACTOR CrossbowFX4
|
||||||
|
|
||||||
ACTOR Gauntlets : Weapon
|
ACTOR Gauntlets : Weapon
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 32
|
|
||||||
+BLOODSPLATTER
|
+BLOODSPLATTER
|
||||||
Weapon.SelectionOrder 2300
|
Weapon.SelectionOrder 2300
|
||||||
+WEAPON.WIMPY_WEAPON
|
+WEAPON.WIMPY_WEAPON
|
||||||
|
@ -446,7 +427,6 @@ ACTOR Gauntlets : Weapon
|
||||||
|
|
||||||
ACTOR GauntletsPowered : Gauntlets
|
ACTOR GauntletsPowered : Gauntlets
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+POWERED_UP
|
+POWERED_UP
|
||||||
Tag "$TAG_GAUNTLETSP"
|
Tag "$TAG_GAUNTLETSP"
|
||||||
Obituary "$OB_MPPGAUNTLETS"
|
Obituary "$OB_MPPGAUNTLETS"
|
||||||
|
@ -509,8 +489,6 @@ ACTOR GauntletPuff2 : GauntletPuff1
|
||||||
|
|
||||||
ACTOR Mace : HereticWeapon
|
ACTOR Mace : HereticWeapon
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 31
|
|
||||||
Weapon.SelectionOrder 1400
|
Weapon.SelectionOrder 1400
|
||||||
Weapon.AmmoUse 1
|
Weapon.AmmoUse 1
|
||||||
Weapon.AmmoGive1 50
|
Weapon.AmmoGive1 50
|
||||||
|
@ -548,7 +526,6 @@ ACTOR Mace : HereticWeapon
|
||||||
|
|
||||||
ACTOR MacePowered : Mace
|
ACTOR MacePowered : Mace
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+WEAPON.POWERED_UP
|
+WEAPON.POWERED_UP
|
||||||
Weapon.AmmoUse 5
|
Weapon.AmmoUse 5
|
||||||
Weapon.AmmoGive 0
|
Weapon.AmmoGive 0
|
||||||
|
@ -573,8 +550,6 @@ ACTOR MacePowered : Mace
|
||||||
|
|
||||||
ACTOR MaceFX1
|
ACTOR MaceFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 154
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 6
|
Height 6
|
||||||
Speed 20
|
Speed 20
|
||||||
|
@ -604,8 +579,6 @@ ACTOR MaceFX1
|
||||||
|
|
||||||
ACTOR MaceFX2 : MaceFX1
|
ACTOR MaceFX2 : MaceFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 156
|
|
||||||
Speed 10
|
Speed 10
|
||||||
Damage 6
|
Damage 6
|
||||||
Gravity 0.125
|
Gravity 0.125
|
||||||
|
@ -629,8 +602,6 @@ ACTOR MaceFX2 : MaceFX1
|
||||||
|
|
||||||
ACTOR MaceFX3 : MaceFX1
|
ACTOR MaceFX3 : MaceFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 155
|
|
||||||
Speed 7
|
Speed 7
|
||||||
Damage 4
|
Damage 4
|
||||||
-NOGRAVITY
|
-NOGRAVITY
|
||||||
|
@ -648,8 +619,6 @@ ACTOR MaceFX3 : MaceFX1
|
||||||
|
|
||||||
ACTOR MaceFX4 native
|
ACTOR MaceFX4 native
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 153
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 6
|
Height 6
|
||||||
Speed 7
|
Speed 7
|
||||||
|
@ -683,7 +652,6 @@ ACTOR MaceFX4 native
|
||||||
|
|
||||||
ACTOR MaceSpawner : SpecialSpot
|
ACTOR MaceSpawner : SpecialSpot
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+NOSECTOR
|
+NOSECTOR
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
States
|
States
|
||||||
|
@ -700,8 +668,6 @@ ACTOR MaceSpawner : SpecialSpot
|
||||||
|
|
||||||
ACTOR Blaster : HereticWeapon
|
ACTOR Blaster : HereticWeapon
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 28
|
|
||||||
+BLOODSPLATTER
|
+BLOODSPLATTER
|
||||||
Weapon.SelectionOrder 500
|
Weapon.SelectionOrder 500
|
||||||
Weapon.AmmoUse 1
|
Weapon.AmmoUse 1
|
||||||
|
@ -741,7 +707,6 @@ ACTOR Blaster : HereticWeapon
|
||||||
|
|
||||||
ACTOR BlasterPowered : Blaster
|
ACTOR BlasterPowered : Blaster
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+WEAPON.POWERED_UP
|
+WEAPON.POWERED_UP
|
||||||
Weapon.AmmoUse 5
|
Weapon.AmmoUse 5
|
||||||
Weapon.AmmoGive 0
|
Weapon.AmmoGive 0
|
||||||
|
@ -809,8 +774,6 @@ ACTOR BlasterSmoke
|
||||||
|
|
||||||
ACTOR Ripper native
|
ACTOR Ripper native
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 157
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 6
|
Height 6
|
||||||
Speed 14
|
Speed 14
|
||||||
|
@ -856,8 +819,6 @@ ACTOR BlasterPuff
|
||||||
|
|
||||||
ACTOR SkullRod : HereticWeapon
|
ACTOR SkullRod : HereticWeapon
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 30
|
|
||||||
Weapon.SelectionOrder 200
|
Weapon.SelectionOrder 200
|
||||||
Weapon.AmmoUse1 1
|
Weapon.AmmoUse1 1
|
||||||
Weapon.AmmoGive1 50
|
Weapon.AmmoGive1 50
|
||||||
|
@ -892,7 +853,6 @@ ACTOR SkullRod : HereticWeapon
|
||||||
|
|
||||||
ACTOR SkullRodPowered : SkullRod
|
ACTOR SkullRodPowered : SkullRod
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+WEAPON.POWERED_UP
|
+WEAPON.POWERED_UP
|
||||||
Weapon.AmmoUse1 5
|
Weapon.AmmoUse1 5
|
||||||
Weapon.AmmoGive1 0
|
Weapon.AmmoGive1 0
|
||||||
|
@ -921,8 +881,6 @@ ACTOR SkullRodPowered : SkullRod
|
||||||
|
|
||||||
ACTOR HornRodFX1
|
ACTOR HornRodFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 160
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 8
|
Height 8
|
||||||
Speed 22
|
Speed 22
|
||||||
|
@ -1030,8 +988,6 @@ ACTOR RainTracker : Inventory native
|
||||||
|
|
||||||
ACTOR PhoenixRod : Weapon native
|
ACTOR PhoenixRod : Weapon native
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 29
|
|
||||||
+WEAPON.NOAUTOFIRE
|
+WEAPON.NOAUTOFIRE
|
||||||
Weapon.SelectionOrder 2600
|
Weapon.SelectionOrder 2600
|
||||||
Weapon.Kickback 150
|
Weapon.Kickback 150
|
||||||
|
@ -1070,7 +1026,6 @@ ACTOR PhoenixRod : Weapon native
|
||||||
|
|
||||||
ACTOR PhoenixRodPowered : PhoenixRod native
|
ACTOR PhoenixRodPowered : PhoenixRod native
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
+WEAPON.POWERED_UP
|
+WEAPON.POWERED_UP
|
||||||
+WEAPON.MELEEWEAPON
|
+WEAPON.MELEEWEAPON
|
||||||
Weapon.SisterWeapon "PhoenixRod"
|
Weapon.SisterWeapon "PhoenixRod"
|
||||||
|
@ -1098,8 +1053,6 @@ ACTOR PhoenixRodPowered : PhoenixRod native
|
||||||
|
|
||||||
ACTOR PhoenixFX1 native
|
ACTOR PhoenixFX1 native
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 163
|
|
||||||
Radius 11
|
Radius 11
|
||||||
Height 8
|
Height 8
|
||||||
Speed 20
|
Speed 20
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Ironlich
|
ACTOR Ironlich
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 20
|
|
||||||
Health 700
|
Health 700
|
||||||
Radius 40
|
Radius 40
|
||||||
Height 72
|
Height 72
|
||||||
|
@ -59,8 +57,6 @@ ACTOR Ironlich
|
||||||
|
|
||||||
ACTOR HeadFX1
|
ACTOR HeadFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 164
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 6
|
Height 6
|
||||||
Speed 13
|
Speed 13
|
||||||
|
@ -147,8 +143,6 @@ ACTOR HeadFX3
|
||||||
|
|
||||||
ACTOR Whirlwind native
|
ACTOR Whirlwind native
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 165
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 74
|
Height 74
|
||||||
Speed 10
|
Speed 10
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Knight
|
ACTOR Knight
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 6
|
|
||||||
Health 200
|
Health 200
|
||||||
Radius 24
|
Radius 24
|
||||||
Height 78
|
Height 78
|
||||||
|
@ -62,8 +60,6 @@ ACTOR Knight
|
||||||
|
|
||||||
ACTOR KnightGhost : Knight
|
ACTOR KnightGhost : Knight
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 129
|
|
||||||
+SHADOW
|
+SHADOW
|
||||||
+GHOST
|
+GHOST
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
|
@ -74,8 +70,6 @@ ACTOR KnightGhost : Knight
|
||||||
|
|
||||||
ACTOR KnightAxe
|
ACTOR KnightAxe
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 127
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 8
|
Height 8
|
||||||
Speed 9
|
Speed 9
|
||||||
|
@ -105,8 +99,6 @@ ACTOR KnightAxe
|
||||||
|
|
||||||
ACTOR RedAxe : KnightAxe
|
ACTOR RedAxe : KnightAxe
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 128
|
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
-WINDTHRUST
|
-WINDTHRUST
|
||||||
Damage 7
|
Damage 7
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Mummy
|
ACTOR Mummy
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 4
|
|
||||||
Health 80
|
Health 80
|
||||||
Radius 22
|
Radius 22
|
||||||
Height 62
|
Height 62
|
||||||
|
@ -53,8 +51,6 @@ ACTOR Mummy
|
||||||
|
|
||||||
ACTOR MummyLeader : Mummy
|
ACTOR MummyLeader : Mummy
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 2
|
|
||||||
Species "MummyLeader"
|
Species "MummyLeader"
|
||||||
Health 100
|
Health 100
|
||||||
Painchance 64
|
Painchance 64
|
||||||
|
@ -76,8 +72,6 @@ ACTOR MummyLeader : Mummy
|
||||||
|
|
||||||
ACTOR MummyGhost : Mummy
|
ACTOR MummyGhost : Mummy
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 8
|
|
||||||
+SHADOW
|
+SHADOW
|
||||||
+GHOST
|
+GHOST
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
|
@ -88,8 +82,6 @@ ACTOR MummyGhost : Mummy
|
||||||
|
|
||||||
ACTOR MummyLeaderGhost : MummyLeader
|
ACTOR MummyLeaderGhost : MummyLeader
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 9
|
|
||||||
Species "MummyLeaderGhost"
|
Species "MummyLeaderGhost"
|
||||||
+SHADOW
|
+SHADOW
|
||||||
+GHOST
|
+GHOST
|
||||||
|
@ -116,8 +108,6 @@ ACTOR MummySoul
|
||||||
|
|
||||||
ACTOR MummyFX1
|
ACTOR MummyFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 131
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 14
|
Height 14
|
||||||
Speed 9
|
Speed 9
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
|
|
||||||
ACTOR Snake
|
ACTOR Snake
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 132
|
|
||||||
Health 280
|
Health 280
|
||||||
Radius 22
|
Radius 22
|
||||||
Height 70
|
Height 70
|
||||||
|
@ -50,8 +48,6 @@ ACTOR Snake
|
||||||
|
|
||||||
ACTOR SnakeProjA
|
ACTOR SnakeProjA
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 138
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 8
|
Height 8
|
||||||
Speed 14
|
Speed 14
|
||||||
|
@ -82,8 +78,6 @@ ACTOR SnakeProjA
|
||||||
|
|
||||||
ACTOR SnakeProjB : SnakeProjA
|
ACTOR SnakeProjB : SnakeProjA
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 139
|
|
||||||
Damage 3
|
Damage 3
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
-WINDTHRUST
|
-WINDTHRUST
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Wizard
|
ACTOR Wizard
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 19
|
|
||||||
Health 180
|
Health 180
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 68
|
Height 68
|
||||||
|
@ -75,8 +73,6 @@ ACTOR Wizard
|
||||||
|
|
||||||
ACTOR WizardFX1
|
ACTOR WizardFX1
|
||||||
{
|
{
|
||||||
Game Heretic
|
|
||||||
SpawnID 140
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 6
|
Height 6
|
||||||
Speed 18
|
Speed 18
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR BatSpawner : SwitchableDecoration
|
ACTOR BatSpawner : SwitchableDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOBLOCKMAP +NOSECTOR +NOGRAVITY
|
+NOBLOCKMAP +NOSECTOR +NOGRAVITY
|
||||||
RenderStyle None
|
RenderStyle None
|
||||||
|
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Bishop
|
ACTOR Bishop
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 19
|
|
||||||
Health 130
|
Health 130
|
||||||
Radius 22
|
Radius 22
|
||||||
Height 65
|
Height 65
|
||||||
|
@ -81,7 +79,6 @@ ACTOR Bishop
|
||||||
|
|
||||||
ACTOR BishopPuff
|
ACTOR BishopPuff
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOBLOCKMAP +NOGRAVITY
|
+NOBLOCKMAP +NOGRAVITY
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0.6
|
Alpha 0.6
|
||||||
|
@ -99,7 +96,6 @@ ACTOR BishopPuff
|
||||||
|
|
||||||
ACTOR BishopPainBlur
|
ACTOR BishopPainBlur
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOBLOCKMAP +NOGRAVITY
|
+NOBLOCKMAP +NOGRAVITY
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
Alpha 0.6
|
Alpha 0.6
|
||||||
|
@ -115,7 +111,6 @@ ACTOR BishopPainBlur
|
||||||
|
|
||||||
ACTOR BishopFX
|
ACTOR BishopFX
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 6
|
Height 6
|
||||||
Speed 10
|
Speed 10
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
|
|
||||||
ACTOR ArtiBlastRadius : CustomInventory
|
ACTOR ArtiBlastRadius : CustomInventory
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 74
|
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
Inventory.DefMaxAmount
|
Inventory.DefMaxAmount
|
||||||
Inventory.PickupFlash "PickupFlash"
|
Inventory.PickupFlash "PickupFlash"
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR ArtiBoostArmor : Inventory native
|
ACTOR ArtiBoostArmor : Inventory native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 22
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
Inventory.DefMaxAmount
|
Inventory.DefMaxAmount
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR Centaur
|
ACTOR Centaur
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 1
|
|
||||||
Health 200
|
Health 200
|
||||||
Painchance 135
|
Painchance 135
|
||||||
Speed 13
|
Speed 13
|
||||||
|
@ -80,8 +78,6 @@ ACTOR Centaur
|
||||||
|
|
||||||
ACTOR CentaurLeader : Centaur
|
ACTOR CentaurLeader : Centaur
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 2
|
|
||||||
Health 250
|
Health 250
|
||||||
PainChance 96
|
PainChance 96
|
||||||
Speed 10
|
Speed 10
|
||||||
|
@ -105,8 +101,6 @@ ACTOR CentaurLeader : Centaur
|
||||||
|
|
||||||
ACTOR CentaurMash : Centaur
|
ACTOR CentaurMash : Centaur
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 103
|
|
||||||
+NOBLOOD
|
+NOBLOOD
|
||||||
+BLASTED
|
+BLASTED
|
||||||
-TELESTOMP
|
-TELESTOMP
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR ClericBoss
|
ACTOR ClericBoss
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 800
|
Health 800
|
||||||
PainChance 50
|
PainChance 50
|
||||||
Speed 25
|
Speed 25
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR CWeapFlame : ClericWeapon
|
ACTOR CWeapFlame : ClericWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
Weapon.SelectionOrder 1000
|
Weapon.SelectionOrder 1000
|
||||||
Weapon.AmmoUse 4
|
Weapon.AmmoUse 4
|
||||||
|
|
|
@ -14,8 +14,6 @@ ACTOR ClericWeaponPiece : WeaponPiece
|
||||||
|
|
||||||
ACTOR CWeaponPiece1 : ClericWeaponPiece
|
ACTOR CWeaponPiece1 : ClericWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 33
|
|
||||||
WeaponPiece.Number 1
|
WeaponPiece.Number 1
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -29,8 +27,6 @@ ACTOR CWeaponPiece1 : ClericWeaponPiece
|
||||||
|
|
||||||
ACTOR CWeaponPiece2 : ClericWeaponPiece
|
ACTOR CWeaponPiece2 : ClericWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 34
|
|
||||||
WeaponPiece.Number 2
|
WeaponPiece.Number 2
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -44,8 +40,6 @@ ACTOR CWeaponPiece2 : ClericWeaponPiece
|
||||||
|
|
||||||
ACTOR CWeaponPiece3 : ClericWeaponPiece
|
ACTOR CWeaponPiece3 : ClericWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 35
|
|
||||||
WeaponPiece.Number 3
|
WeaponPiece.Number 3
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -72,7 +66,6 @@ ACTOR WraithvergeDrop
|
||||||
|
|
||||||
ACTOR CWeapWraithverge : ClericWeapon native
|
ACTOR CWeapWraithverge : ClericWeapon native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 3
|
Health 3
|
||||||
Weapon.SelectionOrder 3000
|
Weapon.SelectionOrder 3000
|
||||||
+WEAPON.PRIMARY_USES_BOTH
|
+WEAPON.PRIMARY_USES_BOTH
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR CWeapMace : ClericWeapon
|
ACTOR CWeapMace : ClericWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Weapon.SelectionOrder 3500
|
Weapon.SelectionOrder 3500
|
||||||
Weapon.KickBack 150
|
Weapon.KickBack 150
|
||||||
Weapon.YAdjust -8
|
Weapon.YAdjust -8
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR CWeapStaff : ClericWeapon
|
ACTOR CWeapStaff : ClericWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 32
|
|
||||||
Weapon.SelectionOrder 1600
|
Weapon.SelectionOrder 1600
|
||||||
Weapon.AmmoUse1 1
|
Weapon.AmmoUse1 1
|
||||||
Weapon.AmmoGive1 25
|
Weapon.AmmoGive1 25
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Demon1
|
ACTOR Demon1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 3
|
|
||||||
Health 250
|
Health 250
|
||||||
Painchance 50
|
Painchance 50
|
||||||
Speed 13
|
Speed 13
|
||||||
|
@ -70,8 +68,6 @@ ACTOR Demon1
|
||||||
|
|
||||||
ACTOR Demon1Mash : Demon1
|
ACTOR Demon1Mash : Demon1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 100
|
|
||||||
+NOBLOOD
|
+NOBLOOD
|
||||||
+BLASTED
|
+BLASTED
|
||||||
-TELESTOMP
|
-TELESTOMP
|
||||||
|
@ -214,7 +210,6 @@ ACTOR Demon1FX1
|
||||||
|
|
||||||
ACTOR Demon2 : Demon1
|
ACTOR Demon2 : Demon1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Obituary "$OB_DEMON2"
|
Obituary "$OB_DEMON2"
|
||||||
Species "Demon2"
|
Species "Demon2"
|
||||||
States
|
States
|
||||||
|
@ -262,8 +257,6 @@ ACTOR Demon2 : Demon1
|
||||||
|
|
||||||
ACTOR Demon2Mash : Demon2
|
ACTOR Demon2Mash : Demon2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 101
|
|
||||||
+NOBLOOD
|
+NOBLOOD
|
||||||
+BLASTED
|
+BLASTED
|
||||||
-TELESTOMP
|
-TELESTOMP
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR Dragon
|
ACTOR Dragon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 640
|
Health 640
|
||||||
PainChance 128
|
PainChance 128
|
||||||
Speed 10
|
Speed 10
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Ettin
|
ACTOR Ettin
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 4
|
|
||||||
Health 175
|
Health 175
|
||||||
Radius 25
|
Radius 25
|
||||||
Height 68
|
Height 68
|
||||||
|
@ -91,8 +89,6 @@ ACTOR EttinMace
|
||||||
|
|
||||||
ACTOR EttinMash : Ettin
|
ACTOR EttinMash : Ettin
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 102
|
|
||||||
+NOBLOOD
|
+NOBLOOD
|
||||||
+NOICEDEATH
|
+NOICEDEATH
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR FWeapAxe : FighterWeapon native
|
ACTOR FWeapAxe : FighterWeapon native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 27
|
|
||||||
Weapon.SelectionOrder 1500
|
Weapon.SelectionOrder 1500
|
||||||
+WEAPON.AXEBLOOD +WEAPON.AMMO_OPTIONAL +WEAPON.MELEEWEAPON
|
+WEAPON.AXEBLOOD +WEAPON.AMMO_OPTIONAL +WEAPON.MELEEWEAPON
|
||||||
Weapon.AmmoUse1 2
|
Weapon.AmmoUse1 2
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR FighterBoss
|
ACTOR FighterBoss
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
health 800
|
health 800
|
||||||
PainChance 50
|
PainChance 50
|
||||||
Speed 25
|
Speed 25
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR FWeapFist : FighterWeapon
|
ACTOR FWeapFist : FighterWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+BLOODSPLATTER
|
+BLOODSPLATTER
|
||||||
Weapon.SelectionOrder 3400
|
Weapon.SelectionOrder 3400
|
||||||
+WEAPON.MELEEWEAPON
|
+WEAPON.MELEEWEAPON
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR FWeapHammer : FighterWeapon
|
ACTOR FWeapHammer : FighterWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 28
|
|
||||||
+BLOODSPLATTER
|
+BLOODSPLATTER
|
||||||
Weapon.SelectionOrder 900
|
Weapon.SelectionOrder 900
|
||||||
+WEAPON.AMMO_OPTIONAL +WEAPON.MELEEWEAPON
|
+WEAPON.AMMO_OPTIONAL +WEAPON.MELEEWEAPON
|
||||||
|
|
|
@ -104,7 +104,6 @@ ACTOR FighterPlayer : PlayerPawn
|
||||||
|
|
||||||
Actor BloodyFighterSkull : PlayerChunk
|
Actor BloodyFighterSkull : PlayerChunk
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 4
|
Height 4
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
|
|
@ -14,8 +14,6 @@ ACTOR FighterWeaponPiece : WeaponPiece
|
||||||
|
|
||||||
ACTOR FWeaponPiece1 : FighterWeaponPiece
|
ACTOR FWeaponPiece1 : FighterWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 29
|
|
||||||
WeaponPiece.Number 1
|
WeaponPiece.Number 1
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -29,8 +27,6 @@ ACTOR FWeaponPiece1 : FighterWeaponPiece
|
||||||
|
|
||||||
ACTOR FWeaponPiece2 : FighterWeaponPiece
|
ACTOR FWeaponPiece2 : FighterWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 30
|
|
||||||
WeaponPiece.Number 2
|
WeaponPiece.Number 2
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -44,8 +40,6 @@ ACTOR FWeaponPiece2 : FighterWeaponPiece
|
||||||
|
|
||||||
ACTOR FWeaponPiece3 : FighterWeaponPiece
|
ACTOR FWeaponPiece3 : FighterWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 31
|
|
||||||
WeaponPiece.Number 3
|
WeaponPiece.Number 3
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -72,7 +66,6 @@ ACTOR QuietusDrop
|
||||||
|
|
||||||
ACTOR FWeapQuietus : FighterWeapon
|
ACTOR FWeapQuietus : FighterWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 3
|
Health 3
|
||||||
Weapon.SelectionOrder 2900
|
Weapon.SelectionOrder 2900
|
||||||
+WEAPON.PRIMARY_USES_BOTH
|
+WEAPON.PRIMARY_USES_BOTH
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR FireDemon
|
ACTOR FireDemon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 5
|
|
||||||
Health 80
|
Health 80
|
||||||
ReactionTime 8
|
ReactionTime 8
|
||||||
PainChance 1
|
PainChance 1
|
||||||
|
@ -76,7 +74,6 @@ ACTOR FireDemon
|
||||||
|
|
||||||
ACTOR FireDemonSplotch1
|
ACTOR FireDemonSplotch1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 1000
|
Health 1000
|
||||||
ReactionTime 8
|
ReactionTime 8
|
||||||
Radius 3
|
Radius 3
|
||||||
|
@ -112,7 +109,6 @@ ACTOR FireDemonSplotch2 : FireDemonSplotch1
|
||||||
|
|
||||||
ACTOR FireDemonRock1
|
ACTOR FireDemonRock1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 1000
|
Health 1000
|
||||||
ReactionTime 8
|
ReactionTime 8
|
||||||
Radius 3
|
Radius 3
|
||||||
|
@ -140,7 +136,6 @@ ACTOR FireDemonRock1
|
||||||
|
|
||||||
ACTOR FireDemonRock2 : FireDemonRock1
|
ACTOR FireDemonRock2 : FireDemonRock1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -158,7 +153,6 @@ ACTOR FireDemonRock2 : FireDemonRock1
|
||||||
|
|
||||||
ACTOR FireDemonRock3 : FireDemonRock1
|
ACTOR FireDemonRock3 : FireDemonRock1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -176,7 +170,6 @@ ACTOR FireDemonRock3 : FireDemonRock1
|
||||||
|
|
||||||
ACTOR FireDemonRock4 : FireDemonRock1
|
ACTOR FireDemonRock4 : FireDemonRock1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -194,7 +187,6 @@ ACTOR FireDemonRock4 : FireDemonRock1
|
||||||
|
|
||||||
ACTOR FireDemonRock5 : FireDemonRock1
|
ACTOR FireDemonRock5 : FireDemonRock1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR FlameSmallTemp
|
ACTOR FlameSmallTemp
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 96
|
|
||||||
+NOTELEPORT
|
+NOTELEPORT
|
||||||
RenderStyle Add
|
RenderStyle Add
|
||||||
States
|
States
|
||||||
|
@ -23,8 +21,6 @@ ACTOR FlameSmallTemp
|
||||||
|
|
||||||
ACTOR FlameLargeTemp
|
ACTOR FlameLargeTemp
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 98
|
|
||||||
+NOTELEPORT
|
+NOTELEPORT
|
||||||
RenderStyle Add
|
RenderStyle Add
|
||||||
States
|
States
|
||||||
|
@ -54,8 +50,6 @@ ACTOR FlameLargeTemp
|
||||||
|
|
||||||
ACTOR FlameSmall : SwitchableDecoration
|
ACTOR FlameSmall : SwitchableDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 97
|
|
||||||
+NOTELEPORT
|
+NOTELEPORT
|
||||||
+INVISIBLE
|
+INVISIBLE
|
||||||
Radius 15
|
Radius 15
|
||||||
|
@ -79,16 +73,12 @@ ACTOR FlameSmall : SwitchableDecoration
|
||||||
|
|
||||||
ACTOR FlameSmall2 : FlameSmall
|
ACTOR FlameSmall2 : FlameSmall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 66
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Large Flame --------------------------------------------------------------
|
// Large Flame --------------------------------------------------------------
|
||||||
|
|
||||||
ACTOR FlameLarge : SwitchableDecoration
|
ACTOR FlameLarge : SwitchableDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 99
|
|
||||||
+NOTELEPORT
|
+NOTELEPORT
|
||||||
+INVISIBLE
|
+INVISIBLE
|
||||||
Radius 15
|
Radius 15
|
||||||
|
@ -112,7 +102,5 @@ ACTOR FlameLarge : SwitchableDecoration
|
||||||
|
|
||||||
ACTOR FlameLarge2 : FlameLarge
|
ACTOR FlameLarge2 : FlameLarge
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 67
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR PoisonBag
|
ACTOR PoisonBag
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 5
|
Radius 5
|
||||||
Height 5
|
Height 5
|
||||||
+NOBLOCKMAP +NOGRAVITY
|
+NOBLOCKMAP +NOGRAVITY
|
||||||
|
@ -51,7 +50,6 @@ ACTOR FireBomb
|
||||||
|
|
||||||
ACTOR ThrowingBomb
|
ACTOR ThrowingBomb
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 48
|
Health 48
|
||||||
Speed 12
|
Speed 12
|
||||||
Radius 8
|
Radius 8
|
||||||
|
@ -96,8 +94,6 @@ ACTOR ThrowingBomb
|
||||||
|
|
||||||
ACTOR ArtiPoisonBag : Inventory native
|
ACTOR ArtiPoisonBag : Inventory native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 72
|
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
Inventory.DefMaxAmount
|
Inventory.DefMaxAmount
|
||||||
Inventory.PickupFlash "PickupFlash"
|
Inventory.PickupFlash "PickupFlash"
|
||||||
|
@ -191,7 +187,6 @@ ACTOR PoisonCloud native
|
||||||
|
|
||||||
ACTOR ZPoisonShroom : PoisonBag
|
ACTOR ZPoisonShroom : PoisonBag
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 20
|
Height 20
|
||||||
PainChance 255
|
PainChance 255
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR LittleFly
|
ACTOR LittleFly
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOBLOCKMAP +NOGRAVITY
|
+NOBLOCKMAP +NOGRAVITY
|
||||||
+CANPASS
|
+CANPASS
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR FogSpawner
|
ACTOR FogSpawner
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOSECTOR +NOBLOCKMAP
|
+NOSECTOR +NOBLOCKMAP
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
|
@ -23,7 +22,6 @@ ACTOR FogSpawner
|
||||||
|
|
||||||
ACTOR FogPatchSmall
|
ACTOR FogPatchSmall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Speed 1
|
Speed 1
|
||||||
+NOBLOCKMAP +NOGRAVITY +NOCLIP +FLOAT
|
+NOBLOCKMAP +NOGRAVITY +NOCLIP +FLOAT
|
||||||
+NOTELEPORT
|
+NOTELEPORT
|
||||||
|
@ -47,7 +45,6 @@ ACTOR FogPatchSmall
|
||||||
|
|
||||||
ACTOR FogPatchMedium : FogPatchSmall
|
ACTOR FogPatchMedium : FogPatchSmall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -63,7 +60,6 @@ ACTOR FogPatchMedium : FogPatchSmall
|
||||||
|
|
||||||
ACTOR FogPatchLarge : FogPatchMedium
|
ACTOR FogPatchLarge : FogPatchMedium
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR ArtiHealingRadius : Inventory native
|
ACTOR ArtiHealingRadius : Inventory native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
Inventory.DefMaxAmount
|
Inventory.DefMaxAmount
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR Heresiarch native
|
ACTOR Heresiarch native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 5000
|
Health 5000
|
||||||
Painchance 10
|
Painchance 10
|
||||||
Speed 16
|
Speed 16
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR MeshArmor : HexenArmor
|
ACTOR MeshArmor : HexenArmor
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 68
|
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
Health 0 // Armor class
|
Health 0 // Armor class
|
||||||
Inventory.Amount 0
|
Inventory.Amount 0
|
||||||
|
@ -21,8 +19,6 @@ ACTOR MeshArmor : HexenArmor
|
||||||
|
|
||||||
ACTOR FalconShield : HexenArmor
|
ACTOR FalconShield : HexenArmor
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 69
|
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
Health 1 // Armor class
|
Health 1 // Armor class
|
||||||
Inventory.Amount 0
|
Inventory.Amount 0
|
||||||
|
@ -39,8 +35,6 @@ ACTOR FalconShield : HexenArmor
|
||||||
|
|
||||||
ACTOR PlatinumHelm : HexenArmor
|
ACTOR PlatinumHelm : HexenArmor
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 70
|
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
Health 2 // Armor class
|
Health 2 // Armor class
|
||||||
Inventory.Amount 0
|
Inventory.Amount 0
|
||||||
|
@ -57,8 +51,6 @@ ACTOR PlatinumHelm : HexenArmor
|
||||||
|
|
||||||
ACTOR AmuletOfWarding : HexenArmor
|
ACTOR AmuletOfWarding : HexenArmor
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 71
|
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
Health 3 // Armor class
|
Health 3 // Armor class
|
||||||
Inventory.Amount 0
|
Inventory.Amount 0
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
ACTOR ZWingedStatue
|
ACTOR ZWingedStatue
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 62
|
Height 62
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -14,7 +13,6 @@ ACTOR ZWingedStatue
|
||||||
|
|
||||||
ACTOR ZRock1
|
ACTOR ZRock1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -27,7 +25,6 @@ ACTOR ZRock1
|
||||||
|
|
||||||
ACTOR ZRock2
|
ACTOR ZRock2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -40,7 +37,6 @@ ACTOR ZRock2
|
||||||
|
|
||||||
ACTOR ZRock3
|
ACTOR ZRock3
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -53,7 +49,6 @@ ACTOR ZRock3
|
||||||
|
|
||||||
ACTOR ZRock4
|
ACTOR ZRock4
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -66,7 +61,6 @@ ACTOR ZRock4
|
||||||
|
|
||||||
ACTOR ZChandelier
|
ACTOR ZChandelier
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 60
|
Height 60
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -81,7 +75,6 @@ ACTOR ZChandelier
|
||||||
|
|
||||||
ACTOR ZChandelierUnlit
|
ACTOR ZChandelierUnlit
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 60
|
Height 60
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -96,7 +89,6 @@ ACTOR ZChandelierUnlit
|
||||||
|
|
||||||
ACTOR ZTreeDead
|
ACTOR ZTreeDead
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 96
|
Height 96
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -110,7 +102,6 @@ ACTOR ZTreeDead
|
||||||
|
|
||||||
ACTOR ZTree
|
ACTOR ZTree
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 15
|
Radius 15
|
||||||
Height 128
|
Height 128
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -124,7 +115,6 @@ ACTOR ZTree
|
||||||
|
|
||||||
ACTOR ZTreeSwamp150
|
ACTOR ZTreeSwamp150
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 150
|
Height 150
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -138,7 +128,6 @@ ACTOR ZTreeSwamp150
|
||||||
|
|
||||||
ACTOR ZTreeSwamp120
|
ACTOR ZTreeSwamp120
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 120
|
Height 120
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -152,7 +141,6 @@ ACTOR ZTreeSwamp120
|
||||||
|
|
||||||
ACTOR ZStumpBurned
|
ACTOR ZStumpBurned
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 20
|
Height 20
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -166,7 +154,6 @@ ACTOR ZStumpBurned
|
||||||
|
|
||||||
ACTOR ZStumpBare
|
ACTOR ZStumpBare
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 20
|
Height 20
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -180,7 +167,6 @@ ACTOR ZStumpBare
|
||||||
|
|
||||||
ACTOR ZStumpSwamp1
|
ACTOR ZStumpSwamp1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -193,7 +179,6 @@ ACTOR ZStumpSwamp1
|
||||||
|
|
||||||
ACTOR ZStumpSwamp2
|
ACTOR ZStumpSwamp2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -206,7 +191,6 @@ ACTOR ZStumpSwamp2
|
||||||
|
|
||||||
ACTOR ZShroomLarge1
|
ACTOR ZShroomLarge1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -219,7 +203,6 @@ ACTOR ZShroomLarge1
|
||||||
|
|
||||||
ACTOR ZShroomLarge2
|
ACTOR ZShroomLarge2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -232,7 +215,6 @@ ACTOR ZShroomLarge2
|
||||||
|
|
||||||
ACTOR ZShroomLarge3
|
ACTOR ZShroomLarge3
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -245,7 +227,6 @@ ACTOR ZShroomLarge3
|
||||||
|
|
||||||
ACTOR ZShroomSmall1
|
ACTOR ZShroomSmall1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -258,7 +239,6 @@ ACTOR ZShroomSmall1
|
||||||
|
|
||||||
ACTOR ZShroomSmall2
|
ACTOR ZShroomSmall2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -271,7 +251,6 @@ ACTOR ZShroomSmall2
|
||||||
|
|
||||||
ACTOR ZShroomSmall3
|
ACTOR ZShroomSmall3
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -284,7 +263,6 @@ ACTOR ZShroomSmall3
|
||||||
|
|
||||||
ACTOR ZShroomSmall4
|
ACTOR ZShroomSmall4
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -297,7 +275,6 @@ ACTOR ZShroomSmall4
|
||||||
|
|
||||||
ACTOR ZShroomSmall5
|
ACTOR ZShroomSmall5
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -310,7 +287,6 @@ ACTOR ZShroomSmall5
|
||||||
|
|
||||||
ACTOR ZStalagmitePillar
|
ACTOR ZStalagmitePillar
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 138
|
Height 138
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -324,7 +300,6 @@ ACTOR ZStalagmitePillar
|
||||||
|
|
||||||
ACTOR ZStalagmiteLarge
|
ACTOR ZStalagmiteLarge
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 48
|
Height 48
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -338,7 +313,6 @@ ACTOR ZStalagmiteLarge
|
||||||
|
|
||||||
ACTOR ZStalagmiteMedium
|
ACTOR ZStalagmiteMedium
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 40
|
Height 40
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -352,7 +326,6 @@ ACTOR ZStalagmiteMedium
|
||||||
|
|
||||||
ACTOR ZStalagmiteSmall
|
ACTOR ZStalagmiteSmall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 36
|
Height 36
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -366,7 +339,6 @@ ACTOR ZStalagmiteSmall
|
||||||
|
|
||||||
ACTOR ZStalactiteLarge
|
ACTOR ZStalactiteLarge
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 66
|
Height 66
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -382,7 +354,6 @@ ACTOR ZStalactiteLarge
|
||||||
|
|
||||||
ACTOR ZStalactiteMedium
|
ACTOR ZStalactiteMedium
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 50
|
Height 50
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -398,7 +369,6 @@ ACTOR ZStalactiteMedium
|
||||||
|
|
||||||
ACTOR ZStalactiteSmall
|
ACTOR ZStalactiteSmall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 40
|
Height 40
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -414,7 +384,6 @@ ACTOR ZStalactiteSmall
|
||||||
|
|
||||||
ACTOR ZMossCeiling1
|
ACTOR ZMossCeiling1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 20
|
Height 20
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -429,7 +398,6 @@ ACTOR ZMossCeiling1
|
||||||
|
|
||||||
ACTOR ZMossCeiling2
|
ACTOR ZMossCeiling2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 24
|
Height 24
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -444,7 +412,6 @@ ACTOR ZMossCeiling2
|
||||||
|
|
||||||
ACTOR ZSwampVine
|
ACTOR ZSwampVine
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 52
|
Height 52
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -458,7 +425,6 @@ ACTOR ZSwampVine
|
||||||
|
|
||||||
ACTOR ZCorpseKabob
|
ACTOR ZCorpseKabob
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 92
|
Height 92
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -472,7 +438,6 @@ ACTOR ZCorpseKabob
|
||||||
|
|
||||||
ACTOR ZCorpseSleeping
|
ACTOR ZCorpseSleeping
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -485,7 +450,6 @@ ACTOR ZCorpseSleeping
|
||||||
|
|
||||||
ACTOR ZTombstoneRIP
|
ACTOR ZTombstoneRIP
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 46
|
Height 46
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -499,7 +463,6 @@ ACTOR ZTombstoneRIP
|
||||||
|
|
||||||
ACTOR ZTombstoneShane
|
ACTOR ZTombstoneShane
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 46
|
Height 46
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -513,7 +476,6 @@ ACTOR ZTombstoneShane
|
||||||
|
|
||||||
ACTOR ZTombstoneBigCross
|
ACTOR ZTombstoneBigCross
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 46
|
Height 46
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -527,7 +489,6 @@ ACTOR ZTombstoneBigCross
|
||||||
|
|
||||||
ACTOR ZTombstoneBrianR
|
ACTOR ZTombstoneBrianR
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 52
|
Height 52
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -541,7 +502,6 @@ ACTOR ZTombstoneBrianR
|
||||||
|
|
||||||
ACTOR ZTombstoneCrossCircle
|
ACTOR ZTombstoneCrossCircle
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 52
|
Height 52
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -555,7 +515,6 @@ ACTOR ZTombstoneCrossCircle
|
||||||
|
|
||||||
ACTOR ZTombstoneSmallCross
|
ACTOR ZTombstoneSmallCross
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 46
|
Height 46
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -569,7 +528,6 @@ ACTOR ZTombstoneSmallCross
|
||||||
|
|
||||||
ACTOR ZTombstoneBrianP
|
ACTOR ZTombstoneBrianP
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 46
|
Height 46
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -583,7 +541,6 @@ ACTOR ZTombstoneBrianP
|
||||||
|
|
||||||
ACTOR ZCorpseHanging
|
ACTOR ZCorpseHanging
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 75
|
Height 75
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -599,7 +556,6 @@ ACTOR ZCorpseHanging
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleGreenTall
|
ACTOR ZStatueGargoyleGreenTall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 108
|
Height 108
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -613,7 +569,6 @@ ACTOR ZStatueGargoyleGreenTall
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleBlueTall
|
ACTOR ZStatueGargoyleBlueTall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 108
|
Height 108
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -627,7 +582,6 @@ ACTOR ZStatueGargoyleBlueTall
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleGreenShort
|
ACTOR ZStatueGargoyleGreenShort
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 62
|
Height 62
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -641,7 +595,6 @@ ACTOR ZStatueGargoyleGreenShort
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleBlueShort
|
ACTOR ZStatueGargoyleBlueShort
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 62
|
Height 62
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -655,7 +608,6 @@ ACTOR ZStatueGargoyleBlueShort
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleStripeTall
|
ACTOR ZStatueGargoyleStripeTall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 108
|
Height 108
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -669,7 +621,6 @@ ACTOR ZStatueGargoyleStripeTall
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleDarkRedTall
|
ACTOR ZStatueGargoyleDarkRedTall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 108
|
Height 108
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -683,7 +634,6 @@ ACTOR ZStatueGargoyleDarkRedTall
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleRedTall
|
ACTOR ZStatueGargoyleRedTall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 108
|
Height 108
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -697,7 +647,6 @@ ACTOR ZStatueGargoyleRedTall
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleTanTall
|
ACTOR ZStatueGargoyleTanTall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 108
|
Height 108
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -711,7 +660,6 @@ ACTOR ZStatueGargoyleTanTall
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleRustTall
|
ACTOR ZStatueGargoyleRustTall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 108
|
Height 108
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -725,7 +673,6 @@ ACTOR ZStatueGargoyleRustTall
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleDarkRedShort
|
ACTOR ZStatueGargoyleDarkRedShort
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 62
|
Height 62
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -739,7 +686,6 @@ ACTOR ZStatueGargoyleDarkRedShort
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleRedShort
|
ACTOR ZStatueGargoyleRedShort
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 62
|
Height 62
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -753,7 +699,6 @@ ACTOR ZStatueGargoyleRedShort
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleTanShort
|
ACTOR ZStatueGargoyleTanShort
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 62
|
Height 62
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -767,7 +712,6 @@ ACTOR ZStatueGargoyleTanShort
|
||||||
|
|
||||||
ACTOR ZStatueGargoyleRustShort
|
ACTOR ZStatueGargoyleRustShort
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 14
|
Radius 14
|
||||||
Height 62
|
Height 62
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -781,7 +725,6 @@ ACTOR ZStatueGargoyleRustShort
|
||||||
|
|
||||||
ACTOR ZBannerTattered
|
ACTOR ZBannerTattered
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 120
|
Height 120
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -795,7 +738,6 @@ ACTOR ZBannerTattered
|
||||||
|
|
||||||
ACTOR ZTreeLarge1
|
ACTOR ZTreeLarge1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 15
|
Radius 15
|
||||||
Height 180
|
Height 180
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -809,7 +751,6 @@ ACTOR ZTreeLarge1
|
||||||
|
|
||||||
ACTOR ZTreeLarge2
|
ACTOR ZTreeLarge2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 15
|
Radius 15
|
||||||
Height 180
|
Height 180
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -823,7 +764,6 @@ ACTOR ZTreeLarge2
|
||||||
|
|
||||||
ACTOR ZTreeGnarled1
|
ACTOR ZTreeGnarled1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 22
|
Radius 22
|
||||||
Height 100
|
Height 100
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -837,7 +777,6 @@ ACTOR ZTreeGnarled1
|
||||||
|
|
||||||
ACTOR ZTreeGnarled2
|
ACTOR ZTreeGnarled2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 22
|
Radius 22
|
||||||
Height 100
|
Height 100
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -851,7 +790,6 @@ ACTOR ZTreeGnarled2
|
||||||
|
|
||||||
ACTOR ZLog
|
ACTOR ZLog
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 25
|
Height 25
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -865,7 +803,6 @@ ACTOR ZLog
|
||||||
|
|
||||||
ACTOR ZStalactiteIceLarge
|
ACTOR ZStalactiteIceLarge
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 66
|
Height 66
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -881,7 +818,6 @@ ACTOR ZStalactiteIceLarge
|
||||||
|
|
||||||
ACTOR ZStalactiteIceMedium
|
ACTOR ZStalactiteIceMedium
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 5
|
Radius 5
|
||||||
Height 50
|
Height 50
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -897,7 +833,6 @@ ACTOR ZStalactiteIceMedium
|
||||||
|
|
||||||
ACTOR ZStalactiteIceSmall
|
ACTOR ZStalactiteIceSmall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 32
|
Height 32
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -913,7 +848,6 @@ ACTOR ZStalactiteIceSmall
|
||||||
|
|
||||||
ACTOR ZStalactiteIceTiny
|
ACTOR ZStalactiteIceTiny
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 8
|
Height 8
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -929,7 +863,6 @@ ACTOR ZStalactiteIceTiny
|
||||||
|
|
||||||
ACTOR ZStalagmiteIceLarge
|
ACTOR ZStalagmiteIceLarge
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 66
|
Height 66
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -943,7 +876,6 @@ ACTOR ZStalagmiteIceLarge
|
||||||
|
|
||||||
ACTOR ZStalagmiteIceMedium
|
ACTOR ZStalagmiteIceMedium
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 5
|
Radius 5
|
||||||
Height 50
|
Height 50
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -957,7 +889,6 @@ ACTOR ZStalagmiteIceMedium
|
||||||
|
|
||||||
ACTOR ZStalagmiteIceSmall
|
ACTOR ZStalagmiteIceSmall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 32
|
Height 32
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -971,7 +902,6 @@ ACTOR ZStalagmiteIceSmall
|
||||||
|
|
||||||
ACTOR ZStalagmiteIceTiny
|
ACTOR ZStalagmiteIceTiny
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 8
|
Height 8
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -985,7 +915,6 @@ ACTOR ZStalagmiteIceTiny
|
||||||
|
|
||||||
ACTOR ZRockBrown1
|
ACTOR ZRockBrown1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 17
|
Radius 17
|
||||||
Height 72
|
Height 72
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -999,7 +928,6 @@ ACTOR ZRockBrown1
|
||||||
|
|
||||||
ACTOR ZRockBrown2
|
ACTOR ZRockBrown2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 15
|
Radius 15
|
||||||
Height 50
|
Height 50
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1013,7 +941,6 @@ ACTOR ZRockBrown2
|
||||||
|
|
||||||
ACTOR ZRockBlack
|
ACTOR ZRockBlack
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 40
|
Height 40
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1027,7 +954,6 @@ ACTOR ZRockBlack
|
||||||
|
|
||||||
ACTOR ZRubble1
|
ACTOR ZRubble1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -1040,7 +966,6 @@ ACTOR ZRubble1
|
||||||
|
|
||||||
ACTOR ZRubble2
|
ACTOR ZRubble2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -1053,7 +978,6 @@ ACTOR ZRubble2
|
||||||
|
|
||||||
ACTOR ZRubble3
|
ACTOR ZRubble3
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
States
|
States
|
||||||
|
@ -1066,7 +990,6 @@ ACTOR ZRubble3
|
||||||
|
|
||||||
ACTOR ZVasePillar
|
ACTOR ZVasePillar
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 54
|
Height 54
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1080,7 +1003,6 @@ ACTOR ZVasePillar
|
||||||
|
|
||||||
ACTOR ZCorpseLynched
|
ACTOR ZCorpseLynched
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 11
|
Radius 11
|
||||||
Height 95
|
Height 95
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1096,7 +1018,6 @@ ACTOR ZCorpseLynched
|
||||||
|
|
||||||
ACTOR ZCandle
|
ACTOR ZCandle
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
|
@ -1111,7 +1032,6 @@ ACTOR ZCandle
|
||||||
|
|
||||||
ACTOR ZBarrel
|
ACTOR ZBarrel
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 15
|
Radius 15
|
||||||
Height 32
|
Height 32
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1125,7 +1045,6 @@ ACTOR ZBarrel
|
||||||
|
|
||||||
ACTOR ZBucket
|
ACTOR ZBucket
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 72
|
Height 72
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1141,7 +1060,6 @@ ACTOR ZBucket
|
||||||
|
|
||||||
ACTOR FireThing
|
ACTOR FireThing
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 5
|
Radius 5
|
||||||
Height 10
|
Height 10
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1163,7 +1081,6 @@ ACTOR FireThing
|
||||||
|
|
||||||
ACTOR BrassTorch
|
ACTOR BrassTorch
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 35
|
Height 35
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1177,7 +1094,6 @@ ACTOR BrassTorch
|
||||||
|
|
||||||
ACTOR ZBlueCandle
|
ACTOR ZBlueCandle
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1191,7 +1107,6 @@ ACTOR ZBlueCandle
|
||||||
|
|
||||||
ACTOR ZIronMaiden
|
ACTOR ZIronMaiden
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 60
|
Height 60
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -1205,7 +1120,6 @@ ACTOR ZIronMaiden
|
||||||
|
|
||||||
ACTOR ZChainBit32
|
ACTOR ZChainBit32
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 32
|
Height 32
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -1221,7 +1135,6 @@ ACTOR ZChainBit32
|
||||||
|
|
||||||
ACTOR ZChainBit64
|
ACTOR ZChainBit64
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 64
|
Height 64
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -1237,7 +1150,6 @@ ACTOR ZChainBit64
|
||||||
|
|
||||||
ACTOR ZChainEndHeart
|
ACTOR ZChainEndHeart
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 32
|
Height 32
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -1253,7 +1165,6 @@ ACTOR ZChainEndHeart
|
||||||
|
|
||||||
ACTOR ZChainEndHook1
|
ACTOR ZChainEndHook1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 32
|
Height 32
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -1269,7 +1180,6 @@ ACTOR ZChainEndHook1
|
||||||
|
|
||||||
ACTOR ZChainEndHook2
|
ACTOR ZChainEndHook2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 32
|
Height 32
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -1285,7 +1195,6 @@ ACTOR ZChainEndHook2
|
||||||
|
|
||||||
ACTOR ZChainEndSpike
|
ACTOR ZChainEndSpike
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 32
|
Height 32
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -1301,7 +1210,6 @@ ACTOR ZChainEndSpike
|
||||||
|
|
||||||
ACTOR ZChainEndSkull
|
ACTOR ZChainEndSkull
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 4
|
Radius 4
|
||||||
Height 32
|
Height 32
|
||||||
+SPAWNCEILING
|
+SPAWNCEILING
|
||||||
|
@ -1317,7 +1225,6 @@ ACTOR ZChainEndSkull
|
||||||
|
|
||||||
ACTOR TableShit1
|
ACTOR TableShit1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1331,7 +1238,6 @@ ACTOR TableShit1
|
||||||
|
|
||||||
ACTOR TableShit2
|
ACTOR TableShit2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1345,7 +1251,6 @@ ACTOR TableShit2
|
||||||
|
|
||||||
ACTOR TableShit3
|
ACTOR TableShit3
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1359,7 +1264,6 @@ ACTOR TableShit3
|
||||||
|
|
||||||
ACTOR TableShit4
|
ACTOR TableShit4
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1373,7 +1277,6 @@ ACTOR TableShit4
|
||||||
|
|
||||||
ACTOR TableShit5
|
ACTOR TableShit5
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1387,7 +1290,6 @@ ACTOR TableShit5
|
||||||
|
|
||||||
ACTOR TableShit6
|
ACTOR TableShit6
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1401,7 +1303,6 @@ ACTOR TableShit6
|
||||||
|
|
||||||
ACTOR TableShit7
|
ACTOR TableShit7
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1415,7 +1316,6 @@ ACTOR TableShit7
|
||||||
|
|
||||||
ACTOR TableShit8
|
ACTOR TableShit8
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1429,7 +1329,6 @@ ACTOR TableShit8
|
||||||
|
|
||||||
ACTOR TableShit9
|
ACTOR TableShit9
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1443,7 +1342,6 @@ ACTOR TableShit9
|
||||||
|
|
||||||
ACTOR TableShit10
|
ACTOR TableShit10
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
|
@ -1457,7 +1355,6 @@ ACTOR TableShit10
|
||||||
|
|
||||||
ACTOR TeleSmoke
|
ACTOR TeleSmoke
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 16
|
Height 16
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
|
|
|
@ -7,8 +7,6 @@ ACTOR HexenKey : Key
|
||||||
|
|
||||||
ACTOR KeySteel : HexenKey
|
ACTOR KeySteel : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 85
|
|
||||||
Inventory.Icon KEYSLOT1
|
Inventory.Icon KEYSLOT1
|
||||||
Inventory.PickupMessage "$TXT_KEY_STEEL"
|
Inventory.PickupMessage "$TXT_KEY_STEEL"
|
||||||
States
|
States
|
||||||
|
@ -21,8 +19,6 @@ ACTOR KeySteel : HexenKey
|
||||||
|
|
||||||
ACTOR KeyCave : HexenKey
|
ACTOR KeyCave : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 86
|
|
||||||
Inventory.Icon KEYSLOT2
|
Inventory.Icon KEYSLOT2
|
||||||
Inventory.PickupMessage "$TXT_KEY_CAVE"
|
Inventory.PickupMessage "$TXT_KEY_CAVE"
|
||||||
States
|
States
|
||||||
|
@ -35,8 +31,6 @@ ACTOR KeyCave : HexenKey
|
||||||
|
|
||||||
ACTOR KeyAxe : HexenKey
|
ACTOR KeyAxe : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 87
|
|
||||||
Inventory.Icon KEYSLOT3
|
Inventory.Icon KEYSLOT3
|
||||||
Inventory.PickupMessage "$TXT_KEY_AXE"
|
Inventory.PickupMessage "$TXT_KEY_AXE"
|
||||||
States
|
States
|
||||||
|
@ -49,8 +43,6 @@ ACTOR KeyAxe : HexenKey
|
||||||
|
|
||||||
ACTOR KeyFire : HexenKey
|
ACTOR KeyFire : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 88
|
|
||||||
Inventory.Icon KEYSLOT4
|
Inventory.Icon KEYSLOT4
|
||||||
Inventory.PickupMessage "$TXT_KEY_FIRE"
|
Inventory.PickupMessage "$TXT_KEY_FIRE"
|
||||||
States
|
States
|
||||||
|
@ -63,8 +55,6 @@ ACTOR KeyFire : HexenKey
|
||||||
|
|
||||||
ACTOR KeyEmerald : HexenKey
|
ACTOR KeyEmerald : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 89
|
|
||||||
Inventory.Icon KEYSLOT5
|
Inventory.Icon KEYSLOT5
|
||||||
Inventory.PickupMessage "$TXT_KEY_EMERALD"
|
Inventory.PickupMessage "$TXT_KEY_EMERALD"
|
||||||
States
|
States
|
||||||
|
@ -77,8 +67,6 @@ ACTOR KeyEmerald : HexenKey
|
||||||
|
|
||||||
ACTOR KeyDungeon : HexenKey
|
ACTOR KeyDungeon : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 90
|
|
||||||
Inventory.Icon KEYSLOT6
|
Inventory.Icon KEYSLOT6
|
||||||
Inventory.PickupMessage "$TXT_KEY_DUNGEON"
|
Inventory.PickupMessage "$TXT_KEY_DUNGEON"
|
||||||
States
|
States
|
||||||
|
@ -91,8 +79,6 @@ ACTOR KeyDungeon : HexenKey
|
||||||
|
|
||||||
ACTOR KeySilver : HexenKey
|
ACTOR KeySilver : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 91
|
|
||||||
Inventory.Icon KEYSLOT7
|
Inventory.Icon KEYSLOT7
|
||||||
Inventory.PickupMessage "$TXT_KEY_SILVER"
|
Inventory.PickupMessage "$TXT_KEY_SILVER"
|
||||||
States
|
States
|
||||||
|
@ -105,8 +91,6 @@ ACTOR KeySilver : HexenKey
|
||||||
|
|
||||||
ACTOR KeyRusted : HexenKey
|
ACTOR KeyRusted : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 92
|
|
||||||
Inventory.Icon KEYSLOT8
|
Inventory.Icon KEYSLOT8
|
||||||
Inventory.PickupMessage "$TXT_KEY_RUSTED"
|
Inventory.PickupMessage "$TXT_KEY_RUSTED"
|
||||||
States
|
States
|
||||||
|
@ -119,8 +103,6 @@ ACTOR KeyRusted : HexenKey
|
||||||
|
|
||||||
ACTOR KeyHorn : HexenKey
|
ACTOR KeyHorn : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 93
|
|
||||||
Inventory.Icon KEYSLOT9
|
Inventory.Icon KEYSLOT9
|
||||||
Inventory.PickupMessage "$TXT_KEY_HORN"
|
Inventory.PickupMessage "$TXT_KEY_HORN"
|
||||||
States
|
States
|
||||||
|
@ -133,8 +115,6 @@ ACTOR KeyHorn : HexenKey
|
||||||
|
|
||||||
ACTOR KeySwamp : HexenKey
|
ACTOR KeySwamp : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 94
|
|
||||||
Inventory.Icon KEYSLOTA
|
Inventory.Icon KEYSLOTA
|
||||||
Inventory.PickupMessage "$TXT_KEY_SWAMP"
|
Inventory.PickupMessage "$TXT_KEY_SWAMP"
|
||||||
States
|
States
|
||||||
|
@ -147,7 +127,6 @@ ACTOR KeySwamp : HexenKey
|
||||||
|
|
||||||
ACTOR KeyCastle : HexenKey
|
ACTOR KeyCastle : HexenKey
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Inventory.Icon KEYSLOTB
|
Inventory.Icon KEYSLOTB
|
||||||
Inventory.PickupMessage "$TXT_KEY_CASTLE"
|
Inventory.PickupMessage "$TXT_KEY_CASTLE"
|
||||||
States
|
States
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR ZWingedStatueNoSkull : SwitchingDecoration
|
ACTOR ZWingedStatueNoSkull : SwitchingDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 62
|
Height 62
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -23,7 +22,6 @@ ACTOR ZWingedStatueNoSkull : SwitchingDecoration
|
||||||
|
|
||||||
ACTOR ZGemPedestal : SwitchingDecoration
|
ACTOR ZGemPedestal : SwitchingDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 40
|
Height 40
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -43,7 +41,6 @@ ACTOR ZGemPedestal : SwitchingDecoration
|
||||||
|
|
||||||
ACTOR TreeDestructible
|
ACTOR TreeDestructible
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 70
|
Health 70
|
||||||
Radius 15
|
Radius 15
|
||||||
Height 180
|
Height 180
|
||||||
|
@ -79,7 +76,6 @@ ACTOR TreeDestructible
|
||||||
|
|
||||||
ACTOR Pottery1 native
|
ACTOR Pottery1 native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 15
|
Health 15
|
||||||
Speed 10
|
Speed 10
|
||||||
Height 32
|
Height 32
|
||||||
|
@ -104,7 +100,6 @@ ACTOR Pottery1 native
|
||||||
|
|
||||||
ACTOR Pottery2 : Pottery1
|
ACTOR Pottery2 : Pottery1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Height 25
|
Height 25
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -118,7 +113,6 @@ ACTOR Pottery2 : Pottery1
|
||||||
|
|
||||||
ACTOR Pottery3 : Pottery1
|
ACTOR Pottery3 : Pottery1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Height 25
|
Height 25
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -177,7 +171,6 @@ ACTOR PotteryBit
|
||||||
|
|
||||||
ACTOR BloodPool
|
ACTOR BloodPool
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -191,7 +184,6 @@ ACTOR BloodPool
|
||||||
|
|
||||||
ACTOR ZCorpseLynchedNoHeart native
|
ACTOR ZCorpseLynchedNoHeart native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 100
|
Height 100
|
||||||
+SOLID +SPAWNCEILING +NOGRAVITY
|
+SOLID +SPAWNCEILING +NOGRAVITY
|
||||||
|
@ -257,7 +249,6 @@ ACTOR CorpseBit
|
||||||
|
|
||||||
ACTOR ZCorpseSitting
|
ACTOR ZCorpseSitting
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 30
|
Health 30
|
||||||
Radius 15
|
Radius 15
|
||||||
Height 35
|
Height 35
|
||||||
|
@ -283,7 +274,6 @@ ACTOR ZCorpseSitting
|
||||||
|
|
||||||
ACTOR LeafSpawner
|
ACTOR LeafSpawner
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOBLOCKMAP +NOSECTOR
|
+NOBLOCKMAP +NOSECTOR
|
||||||
+INVISIBLE
|
+INVISIBLE
|
||||||
|
|
||||||
|
@ -359,7 +349,6 @@ ACTOR Leaf2 : Leaf1
|
||||||
|
|
||||||
ACTOR ZTwinedTorch : SwitchableDecoration
|
ACTOR ZTwinedTorch : SwitchableDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 10
|
Radius 10
|
||||||
Height 64
|
Height 64
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -378,7 +367,6 @@ ACTOR ZTwinedTorch : SwitchableDecoration
|
||||||
|
|
||||||
ACTOR ZTwinedTorchUnlit : ZTwinedTorch
|
ACTOR ZTwinedTorchUnlit : ZTwinedTorch
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -391,7 +379,6 @@ ACTOR ZTwinedTorchUnlit : ZTwinedTorch
|
||||||
|
|
||||||
ACTOR ZWallTorch : SwitchableDecoration
|
ACTOR ZWallTorch : SwitchableDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOBLOCKMAP
|
+NOBLOCKMAP
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
+FIXMAPTHINGPOS
|
+FIXMAPTHINGPOS
|
||||||
|
@ -411,7 +398,6 @@ ACTOR ZWallTorch : SwitchableDecoration
|
||||||
|
|
||||||
ACTOR ZWallTorchUnlit : ZWallTorch
|
ACTOR ZWallTorchUnlit : ZWallTorch
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -424,7 +410,6 @@ ACTOR ZWallTorchUnlit : ZWallTorch
|
||||||
|
|
||||||
ACTOR ZShrub1
|
ACTOR ZShrub1
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 24
|
Height 24
|
||||||
Health 20
|
Health 20
|
||||||
|
@ -449,7 +434,6 @@ ACTOR ZShrub1
|
||||||
|
|
||||||
ACTOR ZShrub2
|
ACTOR ZShrub2
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 40
|
Height 40
|
||||||
Health 20
|
Health 20
|
||||||
|
@ -475,7 +459,6 @@ ACTOR ZShrub2
|
||||||
|
|
||||||
ACTOR ZFireBull : SwitchableDecoration
|
ACTOR ZFireBull : SwitchableDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 20
|
Radius 20
|
||||||
Height 80
|
Height 80
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -496,7 +479,6 @@ ACTOR ZFireBull : SwitchableDecoration
|
||||||
|
|
||||||
ACTOR ZFireBullUnlit : ZFireBull
|
ACTOR ZFireBullUnlit : ZFireBull
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -509,7 +491,6 @@ ACTOR ZFireBullUnlit : ZFireBull
|
||||||
|
|
||||||
ACTOR ZSuitOfArmor
|
ACTOR ZSuitOfArmor
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 60
|
Health 60
|
||||||
Radius 16
|
Radius 16
|
||||||
Height 72
|
Height 72
|
||||||
|
@ -569,7 +550,6 @@ ACTOR ZArmorChunk
|
||||||
|
|
||||||
ACTOR ZBell native
|
ACTOR ZBell native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 5
|
Health 5
|
||||||
Radius 56
|
Radius 56
|
||||||
Height 120
|
Height 120
|
||||||
|
@ -629,7 +609,6 @@ ACTOR ZBell native
|
||||||
|
|
||||||
ACTOR ZXmasTree
|
ACTOR ZXmasTree
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 11
|
Radius 11
|
||||||
Height 130
|
Height 130
|
||||||
Health 20
|
Health 20
|
||||||
|
@ -660,7 +639,6 @@ ACTOR ZXmasTree
|
||||||
|
|
||||||
ACTOR ZCauldron : SwitchableDecoration
|
ACTOR ZCauldron : SwitchableDecoration
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Radius 12
|
Radius 12
|
||||||
Height 26
|
Height 26
|
||||||
+SOLID
|
+SOLID
|
||||||
|
@ -679,7 +657,6 @@ ACTOR ZCauldron : SwitchableDecoration
|
||||||
|
|
||||||
ACTOR ZCauldronUnlit : ZCauldron
|
ACTOR ZCauldronUnlit : ZCauldron
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -692,8 +669,6 @@ ACTOR ZCauldronUnlit : ZCauldron
|
||||||
|
|
||||||
ACTOR HWaterDrip
|
ACTOR HWaterDrip
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 95
|
|
||||||
+MISSILE
|
+MISSILE
|
||||||
+LOWGRAVITY
|
+LOWGRAVITY
|
||||||
+NOTELEPORT
|
+NOTELEPORT
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR IceGuy
|
ACTOR IceGuy
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 20
|
|
||||||
Health 120
|
Health 120
|
||||||
PainChance 144
|
PainChance 144
|
||||||
Speed 14
|
Speed 14
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
ACTOR Korax
|
ACTOR Korax
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 5000
|
Health 5000
|
||||||
Painchance 20
|
Painchance 20
|
||||||
Speed 10
|
Speed 10
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR MageBoss
|
ACTOR MageBoss
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 800
|
Health 800
|
||||||
PainChance 50
|
PainChance 50
|
||||||
Speed 25
|
Speed 25
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR MWeapFrost : MageWeapon
|
ACTOR MWeapFrost : MageWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 36
|
|
||||||
+BLOODSPLATTER
|
+BLOODSPLATTER
|
||||||
Weapon.SelectionOrder 1700
|
Weapon.SelectionOrder 1700
|
||||||
Weapon.AmmoUse1 3
|
Weapon.AmmoUse1 3
|
||||||
|
@ -79,8 +77,6 @@ ACTOR FrostMissile native
|
||||||
|
|
||||||
ACTOR IceShard : FrostMissile
|
ACTOR IceShard : FrostMissile
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 65
|
|
||||||
DamageType "Ice"
|
DamageType "Ice"
|
||||||
-ACTIVATEIMPACT
|
-ACTIVATEIMPACT
|
||||||
-ACTIVATEPCROSS
|
-ACTIVATEPCROSS
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR MWeapLightning : MageWeapon
|
ACTOR MWeapLightning : MageWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOGRAVITY
|
+NOGRAVITY
|
||||||
Weapon.SelectionOrder 1100
|
Weapon.SelectionOrder 1100
|
||||||
Weapon.AmmoUse1 5
|
Weapon.AmmoUse1 5
|
||||||
|
|
|
@ -14,8 +14,6 @@ ACTOR MageWeaponPiece : WeaponPiece
|
||||||
|
|
||||||
ACTOR MWeaponPiece1 : MageWeaponPiece
|
ACTOR MWeaponPiece1 : MageWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 37
|
|
||||||
WeaponPiece.Number 1
|
WeaponPiece.Number 1
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -29,8 +27,6 @@ ACTOR MWeaponPiece1 : MageWeaponPiece
|
||||||
|
|
||||||
ACTOR MWeaponPiece2 : MageWeaponPiece
|
ACTOR MWeaponPiece2 : MageWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 38
|
|
||||||
WeaponPiece.Number 2
|
WeaponPiece.Number 2
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -44,8 +40,6 @@ ACTOR MWeaponPiece2 : MageWeaponPiece
|
||||||
|
|
||||||
ACTOR MWeaponPiece3 : MageWeaponPiece
|
ACTOR MWeaponPiece3 : MageWeaponPiece
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 39
|
|
||||||
WeaponPiece.Number 3
|
WeaponPiece.Number 3
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
|
@ -72,7 +66,6 @@ ACTOR BloodscourgeDrop
|
||||||
|
|
||||||
ACTOR MWeapBloodscourge : MageWeapon native
|
ACTOR MWeapBloodscourge : MageWeapon native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Health 3
|
Health 3
|
||||||
Weapon.SelectionOrder 3100
|
Weapon.SelectionOrder 3100
|
||||||
Weapon.AmmoUse1 15
|
Weapon.AmmoUse1 15
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
ACTOR MWeapWand : MageWeapon
|
ACTOR MWeapWand : MageWeapon
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Weapon.SelectionOrder 3600
|
Weapon.SelectionOrder 3600
|
||||||
Weapon.KickBack 0
|
Weapon.KickBack 0
|
||||||
Weapon.YAdjust 9
|
Weapon.YAdjust 9
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR Mana1 : Ammo
|
ACTOR Mana1 : Ammo
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 11
|
|
||||||
Inventory.Amount 15
|
Inventory.Amount 15
|
||||||
Inventory.MaxAmount 200
|
Inventory.MaxAmount 200
|
||||||
Ammo.BackpackAmount 15
|
Ammo.BackpackAmount 15
|
||||||
|
@ -25,8 +23,6 @@ ACTOR Mana1 : Ammo
|
||||||
|
|
||||||
ACTOR Mana2 : Ammo
|
ACTOR Mana2 : Ammo
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 12
|
|
||||||
Inventory.Amount 15
|
Inventory.Amount 15
|
||||||
Inventory.MaxAmount 200
|
Inventory.MaxAmount 200
|
||||||
Ammo.BackpackAmount 15
|
Ammo.BackpackAmount 15
|
||||||
|
@ -48,8 +44,6 @@ ACTOR Mana2 : Ammo
|
||||||
|
|
||||||
ACTOR Mana3 : CustomInventory
|
ACTOR Mana3 : CustomInventory
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 75
|
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 8
|
Height 8
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
|
@ -70,8 +64,6 @@ ACTOR Mana3 : CustomInventory
|
||||||
|
|
||||||
ACTOR ArtiBoostMana : CustomInventory
|
ACTOR ArtiBoostMana : CustomInventory
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 26
|
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.INVBAR
|
+INVENTORY.INVBAR
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR PuzzSkull : PuzzleItem
|
ACTOR PuzzSkull : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 76
|
|
||||||
PuzzleItem.Number 0
|
PuzzleItem.Number 0
|
||||||
Inventory.Icon ARTISKLL
|
Inventory.Icon ARTISKLL
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL"
|
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL"
|
||||||
|
@ -22,8 +20,6 @@ ACTOR PuzzSkull : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGemBig : PuzzleItem
|
ACTOR PuzzGemBig : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 77
|
|
||||||
PuzzleItem.Number 1
|
PuzzleItem.Number 1
|
||||||
Inventory.Icon ARTIBGEM
|
Inventory.Icon ARTIBGEM
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBIG"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBIG"
|
||||||
|
@ -40,8 +36,6 @@ ACTOR PuzzGemBig : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGemRed : PuzzleItem
|
ACTOR PuzzGemRed : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 78
|
|
||||||
PuzzleItem.Number 2
|
PuzzleItem.Number 2
|
||||||
Inventory.Icon ARTIGEMR
|
Inventory.Icon ARTIGEMR
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMRED"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMRED"
|
||||||
|
@ -59,8 +53,6 @@ ACTOR PuzzGemRed : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGemGreen1 : PuzzleItem
|
ACTOR PuzzGemGreen1 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 79
|
|
||||||
PuzzleItem.Number 3
|
PuzzleItem.Number 3
|
||||||
Inventory.Icon ARTIGEMG
|
Inventory.Icon ARTIGEMG
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN1"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN1"
|
||||||
|
@ -78,8 +70,6 @@ ACTOR PuzzGemGreen1 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGemGreen2 : PuzzleItem
|
ACTOR PuzzGemGreen2 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 80
|
|
||||||
PuzzleItem.Number 4
|
PuzzleItem.Number 4
|
||||||
Inventory.Icon ARTIGMG2
|
Inventory.Icon ARTIGMG2
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN2"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN2"
|
||||||
|
@ -97,8 +87,6 @@ ACTOR PuzzGemGreen2 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGemBlue1 : PuzzleItem
|
ACTOR PuzzGemBlue1 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 81
|
|
||||||
PuzzleItem.Number 5
|
PuzzleItem.Number 5
|
||||||
Inventory.Icon ARTIGEMB
|
Inventory.Icon ARTIGEMB
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE1"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE1"
|
||||||
|
@ -116,8 +104,6 @@ ACTOR PuzzGemBlue1 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGemBlue2 : PuzzleItem
|
ACTOR PuzzGemBlue2 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 82
|
|
||||||
PuzzleItem.Number 6
|
PuzzleItem.Number 6
|
||||||
Inventory.Icon ARTIGMB2
|
Inventory.Icon ARTIGMB2
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE2"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE2"
|
||||||
|
@ -135,8 +121,6 @@ ACTOR PuzzGemBlue2 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzBook1 : PuzzleItem
|
ACTOR PuzzBook1 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 83
|
|
||||||
PuzzleItem.Number 7
|
PuzzleItem.Number 7
|
||||||
Inventory.Icon ARTIBOK1
|
Inventory.Icon ARTIBOK1
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK1"
|
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK1"
|
||||||
|
@ -154,8 +138,6 @@ ACTOR PuzzBook1 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzBook2 : PuzzleItem
|
ACTOR PuzzBook2 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 84
|
|
||||||
PuzzleItem.Number 8
|
PuzzleItem.Number 8
|
||||||
Inventory.Icon ARTIBOK2
|
Inventory.Icon ARTIBOK2
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK2"
|
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK2"
|
||||||
|
@ -174,7 +156,6 @@ ACTOR PuzzBook2 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzFlameMask : PuzzleItem
|
ACTOR PuzzFlameMask : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
PuzzleItem.Number 9
|
PuzzleItem.Number 9
|
||||||
Inventory.Icon ARTISKL2
|
Inventory.Icon ARTISKL2
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL2"
|
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL2"
|
||||||
|
@ -191,7 +172,6 @@ ACTOR PuzzFlameMask : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzFWeapon : PuzzleItem
|
ACTOR PuzzFWeapon : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
PuzzleItem.Number 10
|
PuzzleItem.Number 10
|
||||||
Inventory.Icon ARTIFWEP
|
Inventory.Icon ARTIFWEP
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON"
|
Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON"
|
||||||
|
@ -209,7 +189,6 @@ ACTOR PuzzFWeapon : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzCWeapon : PuzzleItem
|
ACTOR PuzzCWeapon : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
PuzzleItem.Number 11
|
PuzzleItem.Number 11
|
||||||
Inventory.Icon ARTICWEP
|
Inventory.Icon ARTICWEP
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZCWEAPON"
|
Inventory.PickupMessage "$TXT_ARTIPUZZCWEAPON"
|
||||||
|
@ -227,7 +206,6 @@ ACTOR PuzzCWeapon : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzMWeapon : PuzzleItem
|
ACTOR PuzzMWeapon : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
PuzzleItem.Number 12
|
PuzzleItem.Number 12
|
||||||
Inventory.Icon ARTIMWEP
|
Inventory.Icon ARTIMWEP
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON"
|
Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON"
|
||||||
|
@ -244,7 +222,6 @@ ACTOR PuzzMWeapon : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGear1 : PuzzleItem
|
ACTOR PuzzGear1 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
PuzzleItem.Number 13
|
PuzzleItem.Number 13
|
||||||
Inventory.Icon ARTIGEAR
|
Inventory.Icon ARTIGEAR
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||||
|
@ -262,7 +239,6 @@ ACTOR PuzzGear1 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGear2 : PuzzleItem
|
ACTOR PuzzGear2 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
PuzzleItem.Number 14
|
PuzzleItem.Number 14
|
||||||
Inventory.Icon ARTIGER2
|
Inventory.Icon ARTIGER2
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||||
|
@ -280,7 +256,6 @@ ACTOR PuzzGear2 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGear3 : PuzzleItem
|
ACTOR PuzzGear3 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
PuzzleItem.Number 15
|
PuzzleItem.Number 15
|
||||||
Inventory.Icon ARTIGER3
|
Inventory.Icon ARTIGER3
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||||
|
@ -298,7 +273,6 @@ ACTOR PuzzGear3 : PuzzleItem
|
||||||
|
|
||||||
ACTOR PuzzGear4 : PuzzleItem
|
ACTOR PuzzGear4 : PuzzleItem
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
PuzzleItem.Number 16
|
PuzzleItem.Number 16
|
||||||
Inventory.Icon ARTIGER4
|
Inventory.Icon ARTIGER4
|
||||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR FireBall
|
ACTOR FireBall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 10
|
|
||||||
Speed 2
|
Speed 2
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 8
|
Height 8
|
||||||
|
@ -28,8 +26,6 @@ ACTOR FireBall
|
||||||
|
|
||||||
ACTOR Arrow
|
ACTOR Arrow
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 50
|
|
||||||
Speed 6
|
Speed 6
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 4
|
Height 4
|
||||||
|
@ -51,8 +47,6 @@ ACTOR Arrow
|
||||||
|
|
||||||
ACTOR Dart
|
ACTOR Dart
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 51
|
|
||||||
Speed 6
|
Speed 6
|
||||||
Radius 8
|
Radius 8
|
||||||
Height 4
|
Height 4
|
||||||
|
@ -74,8 +68,6 @@ ACTOR Dart
|
||||||
|
|
||||||
ACTOR PoisonDart : Dart
|
ACTOR PoisonDart : Dart
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 52
|
|
||||||
PoisonDamage 20
|
PoisonDamage 20
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -83,8 +75,6 @@ ACTOR PoisonDart : Dart
|
||||||
|
|
||||||
ACTOR RipperBall
|
ACTOR RipperBall
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 53
|
|
||||||
Speed 6
|
Speed 6
|
||||||
Radius 8
|
Radius 8
|
||||||
Damage 2
|
Damage 2
|
||||||
|
@ -114,8 +104,6 @@ ACTOR RipperBall
|
||||||
|
|
||||||
ACTOR ProjectileBlade
|
ACTOR ProjectileBlade
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 64
|
|
||||||
Speed 6
|
Speed 6
|
||||||
Radius 6
|
Radius 6
|
||||||
Height 6
|
Height 6
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR Serpent
|
ACTOR Serpent
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 6
|
|
||||||
Health 90
|
Health 90
|
||||||
PainChance 96
|
PainChance 96
|
||||||
Speed 12
|
Speed 12
|
||||||
|
@ -104,8 +102,6 @@ ACTOR Serpent
|
||||||
|
|
||||||
ACTOR SerpentLeader : Serpent
|
ACTOR SerpentLeader : Serpent
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 7
|
|
||||||
Mass 200
|
Mass 200
|
||||||
Obituary "$OB_SERPENT"
|
Obituary "$OB_SERPENT"
|
||||||
States
|
States
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
ACTOR ArtiSpeedBoots : PowerupGiver
|
ACTOR ArtiSpeedBoots : PowerupGiver
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 13
|
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+INVENTORY.PICKUPFLASH
|
+INVENTORY.PICKUPFLASH
|
||||||
|
|
|
@ -81,8 +81,6 @@ ACTOR ThrustFloor native
|
||||||
|
|
||||||
ACTOR ThrustFloorUp : ThrustFloor
|
ACTOR ThrustFloorUp : ThrustFloor
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 104
|
|
||||||
+SOLID
|
+SOLID
|
||||||
+NOTELEPORT +FLOORCLIP
|
+NOTELEPORT +FLOORCLIP
|
||||||
States
|
States
|
||||||
|
@ -96,10 +94,8 @@ ACTOR ThrustFloorUp : ThrustFloor
|
||||||
|
|
||||||
ACTOR ThrustFloorDown : ThrustFloor
|
ACTOR ThrustFloorDown : ThrustFloor
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOTELEPORT +FLOORCLIP
|
+NOTELEPORT +FLOORCLIP
|
||||||
+INVISIBLE
|
+INVISIBLE
|
||||||
SpawnID 105
|
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
|
|
@ -3,8 +3,6 @@
|
||||||
|
|
||||||
ACTOR ArtiDarkServant : Inventory native
|
ACTOR ArtiDarkServant : Inventory native
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
SpawnID 16
|
|
||||||
+COUNTITEM
|
+COUNTITEM
|
||||||
+FLOATBOB
|
+FLOATBOB
|
||||||
Inventory.RespawnTics 4230
|
Inventory.RespawnTics 4230
|
||||||
|
@ -27,7 +25,6 @@ ACTOR ArtiDarkServant : Inventory native
|
||||||
|
|
||||||
ACTOR SummoningDoll
|
ACTOR SummoningDoll
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
Speed 20
|
Speed 20
|
||||||
+NOBLOCKMAP +DROPOFF +MISSILE
|
+NOBLOCKMAP +DROPOFF +MISSILE
|
||||||
+NOTELEPORT
|
+NOTELEPORT
|
||||||
|
@ -50,7 +47,6 @@ ACTOR SummoningDoll
|
||||||
|
|
||||||
ACTOR MinotaurSmoke
|
ACTOR MinotaurSmoke
|
||||||
{
|
{
|
||||||
Game Hexen
|
|
||||||
+NOBLOCKMAP +NOGRAVITY
|
+NOBLOCKMAP +NOGRAVITY
|
||||||
+NOTELEPORT
|
+NOTELEPORT
|
||||||
RenderStyle Translucent
|
RenderStyle Translucent
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue