mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 07:11:54 +00:00
- added printf.h header to avoid including more dirty ones for the console printing functions.
This commit is contained in:
parent
1fe667c6a0
commit
003294e598
9 changed files with 76 additions and 89 deletions
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@ -265,12 +265,14 @@ private:
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void *operator new(size_t len, nonew&)
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{
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GC::AllocBytes += len;
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return M_Malloc(len);
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}
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public:
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void operator delete (void *mem, nonew&)
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{
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GC::AllocBytes -= _msize(mem);
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M_Free(mem);
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}
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@ -53,6 +53,7 @@ typedef TMap<int, PClassActor *> FClassMap;
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#endif
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#include "basics.h"
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#include "printf.h"
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extern bool batchrun;
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@ -65,42 +66,6 @@ enum
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BOXRIGHT
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}; // bbox coordinates
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// [RH] This gets used all over; define it here:
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int Printf (int printlevel, const char *, ...) GCCPRINTF(2,3);
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int Printf (const char *, ...) GCCPRINTF(1,2);
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// [RH] Same here:
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int DPrintf (int level, const char *, ...) GCCPRINTF(2,3);
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extern "C" int mysnprintf(char *buffer, size_t count, const char *format, ...) GCCPRINTF(3,4);
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extern "C" int myvsnprintf(char *buffer, size_t count, const char *format, va_list argptr) GCCFORMAT(3);
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// game print flags
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enum
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{
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PRINT_LOW, // pickup messages
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PRINT_MEDIUM, // death messages
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PRINT_HIGH, // critical messages
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PRINT_CHAT, // chat messages
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PRINT_TEAMCHAT, // chat messages from a teammate
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PRINT_LOG, // only to logfile
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PRINT_BOLD = 200, // What Printf_Bold used
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PRINT_TYPES = 1023, // Bitmask.
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PRINT_NONOTIFY = 1024, // Flag - do not add to notify buffer
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PRINT_NOLOG = 2048, // Flag - do not print to log file
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};
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enum
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{
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DMSG_OFF, // no developer messages.
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DMSG_ERROR, // general notification messages
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DMSG_WARNING, // warnings
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DMSG_NOTIFY, // general notification messages
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DMSG_SPAMMY, // for those who want to see everything, regardless of its usefulness.
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};
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#include "palentry.h"
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enum class ETextureType : uint8_t
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@ -45,20 +45,13 @@
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#endif
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#include "doomerrors.h"
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#include "dobject.h"
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#include "m_alloc.h"
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#ifndef _MSC_VER
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#define _NORMAL_BLOCK 0
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#define _malloc_dbg(s,b,f,l) malloc(s)
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#define _realloc_dbg(p,s,b,f,l) realloc(p,s)
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#endif
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#if defined(__APPLE__)
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#define _msize(p) malloc_size(p)
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#elif defined(__solaris__) || defined(__OpenBSD__)
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#define _msize(p) (*((size_t*)(p)-1))
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#elif !defined(_WIN32)
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#define _msize(p) malloc_usable_size(p) // from glibc/FreeBSD
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#endif
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#ifndef _DEBUG
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#if !defined(__solaris__) && !defined(__OpenBSD__)
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@ -69,22 +62,16 @@ void *M_Malloc(size_t size)
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if (block == NULL)
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I_FatalError("Could not malloc %zu bytes", size);
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GC::AllocBytes += _msize(block);
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return block;
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}
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void *M_Realloc(void *memblock, size_t size)
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{
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if (memblock != NULL)
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{
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GC::AllocBytes -= _msize(memblock);
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}
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void *block = realloc(memblock, size);
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if (block == NULL)
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{
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I_FatalError("Could not realloc %zu bytes", size);
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}
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GC::AllocBytes += _msize(block);
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return block;
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}
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#else
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@ -99,7 +86,6 @@ void *M_Malloc(size_t size)
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*sizeStore = size;
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block = sizeStore+1;
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GC::AllocBytes += _msize(block);
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return block;
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}
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@ -108,10 +94,6 @@ void *M_Realloc(void *memblock, size_t size)
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if(memblock == NULL)
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return M_Malloc(size);
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if (memblock != NULL)
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{
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GC::AllocBytes -= _msize(memblock);
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}
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void *block = realloc(((size_t*) memblock)-1, size+sizeof(size_t));
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if (block == NULL)
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{
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@ -122,7 +104,6 @@ void *M_Realloc(void *memblock, size_t size)
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*sizeStore = size;
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block = sizeStore+1;
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GC::AllocBytes += _msize(block);
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return block;
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}
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#endif
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@ -137,24 +118,18 @@ void *M_Malloc_Dbg(size_t size, const char *file, int lineno)
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void *block = _malloc_dbg(size, _NORMAL_BLOCK, file, lineno);
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if (block == NULL)
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I_FatalError("Could not malloc %zu bytes", size);
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I_FatalError("Could not malloc %zu bytes in %s, line %d", size, file, lineno);
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GC::AllocBytes += _msize(block);
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return block;
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}
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void *M_Realloc_Dbg(void *memblock, size_t size, const char *file, int lineno)
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{
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if (memblock != NULL)
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{
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GC::AllocBytes -= _msize(memblock);
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}
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void *block = _realloc_dbg(memblock, size, _NORMAL_BLOCK, file, lineno);
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if (block == NULL)
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{
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I_FatalError("Could not realloc %zu bytes", size);
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I_FatalError("Could not realloc %zu bytes in %s, line %d", size, file, lineno);
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}
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GC::AllocBytes += _msize(block);
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return block;
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}
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#else
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@ -163,13 +138,12 @@ void *M_Malloc_Dbg(size_t size, const char *file, int lineno)
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void *block = _malloc_dbg(size+sizeof(size_t), _NORMAL_BLOCK, file, lineno);
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if (block == NULL)
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I_FatalError("Could not malloc %zu bytes", size);
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I_FatalError("Could not malloc %zu bytes in %s, line %d", size, file, lineno);
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size_t *sizeStore = (size_t *) block;
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*sizeStore = size;
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block = sizeStore+1;
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GC::AllocBytes += _msize(block);
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return block;
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}
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@ -178,22 +152,17 @@ void *M_Realloc_Dbg(void *memblock, size_t size, const char *file, int lineno)
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if(memblock == NULL)
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return M_Malloc_Dbg(size, file, lineno);
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if (memblock != NULL)
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{
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GC::AllocBytes -= _msize(memblock);
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}
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void *block = _realloc_dbg(((size_t*) memblock)-1, size+sizeof(size_t), _NORMAL_BLOCK, file, lineno);
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if (block == NULL)
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{
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I_FatalError("Could not realloc %zu bytes", size);
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I_FatalError("Could not realloc %zu bytes in %s, line %d", size, file, lineno);
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}
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size_t *sizeStore = (size_t *) block;
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*sizeStore = size;
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block = sizeStore+1;
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GC::AllocBytes += _msize(block);
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return block;
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}
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#endif
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@ -204,7 +173,6 @@ void M_Free (void *block)
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{
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if (block != NULL)
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{
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GC::AllocBytes -= _msize(block);
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free(block);
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}
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}
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@ -213,7 +181,6 @@ void M_Free (void *block)
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{
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if(block != NULL)
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{
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GC::AllocBytes -= _msize(block);
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free(((size_t*) block)-1);
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}
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}
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@ -36,6 +36,14 @@
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#include <stdlib.h>
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#if defined(__APPLE__)
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#define _msize(p) malloc_size(p)
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#elif defined(__solaris__) || defined(__OpenBSD__)
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#define _msize(p) (*((size_t*)(p)-1))
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#elif !defined(_WIN32)
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#define _msize(p) malloc_usable_size(p) // from glibc/FreeBSD
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#endif
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// These are the same as the same stdlib functions,
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// except they bomb out with a fatal error
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// when they can't get the memory.
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@ -21,7 +21,7 @@ This is a simplified version of VSMatrix that has been adjusted for GZDoom's nee
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static inline FLOATTYPE
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DegToRad(FLOATTYPE degrees)
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{
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return (FLOATTYPE)(degrees * (M_PI / 180.0f));
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return (FLOATTYPE)(degrees * (pi::pif() / 180.0f));
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};
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// sets the square matrix mat to the identity matrix,
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@ -243,7 +243,7 @@ VSMatrix::lookAt(FLOATTYPE xPos, FLOATTYPE yPos, FLOATTYPE zPos,
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void
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VSMatrix::perspective(FLOATTYPE fov, FLOATTYPE ratio, FLOATTYPE nearp, FLOATTYPE farp)
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{
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FLOATTYPE f = 1.0f / tan (fov * (M_PI / 360.0f));
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FLOATTYPE f = 1.0f / tan (fov * (pi::pif() / 360.0f));
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loadIdentity();
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mMatrix[0] = f / ratio;
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}
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static inline int
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M3(int i, int j)
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{
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return (i*3+j);
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};
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// computes the derived normal matrix for the view matrix
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void
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@ -22,7 +22,6 @@
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#include <stdlib.h>
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#include "vectors.h"
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#include "doomtype.h"
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#ifdef USE_DOUBLE
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typedef double FLOATTYPE;
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FVector3 axis(ax, ay, az);
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axis.MakeUnit();
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double c = cos(angle * M_PI/180.), s = sin(angle * M_PI/180.), t = 1 - c;
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double c = cos(angle * pi::pi()/180.), s = sin(angle * pi::pi()/180.), t = 1 - c;
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double sx = s*axis.X, sy = s*axis.Y, sz = s*axis.Z;
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double tx, ty, txx, tyy, u, v;
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@ -37,9 +37,10 @@
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** with destructors).
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*/
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#include "doomtype.h"
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#include "basics.h"
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#include "memarena.h"
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#include "c_dispatch.h"
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#include "printf.h"
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#include "cmdlib.h"
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struct FMemArena::Block
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{
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51
src/utility/printf.h
Normal file
51
src/utility/printf.h
Normal file
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@ -0,0 +1,51 @@
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#pragma once
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#if defined __GNUC__ || defined __clang__
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# define ATTRIBUTE(attrlist) __attribute__(attrlist)
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#else
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# define ATTRIBUTE(attrlist)
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#endif
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// This header collects all things printf, so that this doesn't need to pull in other, far more dirty headers, just for outputting some text.
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extern "C" int mysnprintf(char* buffer, size_t count, const char* format, ...) ATTRIBUTE((format(printf, 3, 4)));
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extern "C" int myvsnprintf(char* buffer, size_t count, const char* format, va_list argptr) ATTRIBUTE((format(printf, 3, 0)));
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// game print flags
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enum
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{
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PRINT_LOW, // pickup messages
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PRINT_MEDIUM, // death messages
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PRINT_HIGH, // critical messages
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PRINT_CHAT, // chat messages
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PRINT_TEAMCHAT, // chat messages from a teammate
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PRINT_LOG, // only to logfile
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PRINT_BOLD = 200, // What Printf_Bold used
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PRINT_TYPES = 1023, // Bitmask.
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PRINT_NONOTIFY = 1024, // Flag - do not add to notify buffer
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PRINT_NOLOG = 2048, // Flag - do not print to log file
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};
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enum
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{
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DMSG_OFF, // no developer messages.
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DMSG_ERROR, // general notification messages
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DMSG_WARNING, // warnings
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DMSG_NOTIFY, // general notification messages
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DMSG_SPAMMY, // for those who want to see everything, regardless of its usefulness.
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};
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void I_Error(const char *fmt, ...) ATTRIBUTE((format(printf,1,2)));
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void I_FatalError(const char* fmt, ...) ATTRIBUTE((format(printf, 1, 2)));
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// This really could need some cleanup - the main problem is that it'd create
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// lots of potential for merge conflicts.
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int PrintString (int iprintlevel, const char *outline);
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int VPrintf(int printlevel, const char* format, va_list parms);
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int Printf (int printlevel, const char *format, ...) ATTRIBUTE((format(printf,2,3)));
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int Printf (const char *format, ...) ATTRIBUTE((format(printf,1,2)));
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int DPrintf (int level, const char *format, ...) ATTRIBUTE((format(printf,2,3)));
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void debugprintf(const char* f, ...); // Prints to the debugger's log.
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@ -52,7 +52,8 @@
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// make this a local inline function to avoid any dependencies on other headers and not pollute the global namespace
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namespace pi
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{
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inline double pi() { return 3.14159265358979323846; }
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inline constexpr double pi() { return 3.14159265358979323846; }
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inline constexpr double pif() { return 3.14159265358979323846f; }
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}
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double Tan() const
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{
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return g_tan(Degrees * (pi::pi() / 180.));
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return vec_t(g_tan(Radians()));
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}
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// This is for calculating vertical velocity. For high pitches the tangent will become too large to be useful.
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