2017-02-03 23:19:25 +00:00
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//=============================================================================
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//
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// base class for menu items
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//
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//=============================================================================
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class MenuItemBase : Object native
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{
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2017-02-10 23:36:53 +00:00
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protected native int mXpos, mYpos;
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protected native Name mAction;
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native bool mEnabled;
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2017-02-03 23:19:25 +00:00
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2017-02-10 23:36:53 +00:00
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void Init(int xpos = 0, int ypos = 0, Name actionname = 'None')
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2017-02-03 23:19:25 +00:00
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{
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mXpos = xpos;
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mYpos = ypos;
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mAction = actionname;
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mEnabled = true;
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}
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virtual bool CheckCoordinate(int x, int y) { return false; }
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virtual void Ticker() {}
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virtual void Drawer(bool selected) {}
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virtual bool Selectable() {return false; }
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virtual bool Activate() { return false; }
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virtual Name, int GetAction() { return mAction, 0; }
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virtual bool SetString(int i, String s) { return false; }
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virtual bool, String GetString(int i) { return false, ""; }
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virtual bool SetValue(int i, int value) { return false; }
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virtual bool, int GetValue(int i) { return false, 0; }
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virtual void Enable(bool on) { mEnabled = on; }
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2017-02-10 23:36:53 +00:00
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// this can only be made scripted once all items are converted, because it is called from the colorpicker menu.
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native virtual bool MenuEvent (int mkey, bool fromcontroller);// { return false; }
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2017-02-03 23:19:25 +00:00
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virtual bool MouseEvent(int type, int x, int y) { return false; }
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virtual bool CheckHotkey(int c) { return false; }
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virtual int GetWidth() { return 0; }
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virtual void OffsetPositionY(int ydelta) { mYpos += ydelta; }
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virtual int GetY() { return mYpos; }
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virtual int GetX() { return mXpos; }
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virtual void SetX(int x) { mXpos = x; }
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}
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