qzdoom/wadsrc/static/zscript/statscreen/statscreen_sp.txt

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class DoomStatusScreen : StatusScreen
{
int intermissioncounter;
override void initStats ()
{
intermissioncounter = gameinfo.intermissioncounter;
CurState = StatCount;
acceleratestage = 0;
sp_state = 1;
cnt_kills[0] = cnt_items[0] = cnt_secret[0] = -1;
cnt_time = cnt_par = -1;
cnt_pause = Thinker.TICRATE;
cnt_total_time = -1;
}
override void updateStats ()
{
if (acceleratestage && sp_state != 10)
{
acceleratestage = 0;
sp_state = 10;
PlaySound("intermission/nextstage");
cnt_kills[0] = Plrs[me].skills;
cnt_items[0] = Plrs[me].sitems;
cnt_secret[0] = Plrs[me].ssecret;
cnt_time = Thinker.Tics2Seconds(Plrs[me].stime);
cnt_par = Thinker.Tics2Seconds(wbs.partime);
cnt_total_time = Thinker.Tics2Seconds(wbs.totaltime);
}
if (sp_state == 2)
{
if (intermissioncounter)
{
cnt_kills[0] += 2;
if (!(bcnt&3))
PlaySound("intermission/tick");
}
if (!intermissioncounter || cnt_kills[0] >= Plrs[me].skills)
{
cnt_kills[0] = Plrs[me].skills;
PlaySound("intermission/nextstage");
sp_state++;
}
}
else if (sp_state == 4)
{
if (intermissioncounter)
{
cnt_items[0] += 2;
if (!(bcnt&3))
PlaySound("intermission/tick");
}
if (!intermissioncounter || cnt_items[0] >= Plrs[me].sitems)
{
cnt_items[0] = Plrs[me].sitems;
PlaySound("intermission/nextstage");
sp_state++;
}
}
else if (sp_state == 6)
{
if (intermissioncounter)
{
cnt_secret[0] += 2;
if (!(bcnt&3))
PlaySound("intermission/tick");
}
if (!intermissioncounter || cnt_secret[0] >= Plrs[me].ssecret)
{
cnt_secret[0] = Plrs[me].ssecret;
PlaySound("intermission/nextstage");
sp_state++;
}
}
else if (sp_state == 8)
{
if (intermissioncounter)
{
if (!(bcnt&3))
PlaySound("intermission/tick");
cnt_time += 3;
cnt_par += 3;
cnt_total_time += 3;
}
int sec = Thinker.Tics2Seconds(Plrs[me].stime);
if (!intermissioncounter || cnt_time >= sec)
cnt_time = sec;
int tsec = Thinker.Tics2Seconds(wbs.totaltime);
if (!intermissioncounter || cnt_total_time >= tsec)
cnt_total_time = tsec;
int psec = Thinker.Tics2Seconds(wbs.partime);
if (!intermissioncounter || cnt_par >= psec)
{
cnt_par = psec;
if (cnt_time >= sec)
{
cnt_total_time = tsec;
PlaySound("intermission/nextstage");
sp_state++;
}
}
}
else if (sp_state == 10)
{
if (acceleratestage)
{
PlaySound("intermission/paststats");
initShowNextLoc();
}
}
else if (sp_state & 1)
{
if (!--cnt_pause)
{
sp_state++;
cnt_pause = Thinker.TICRATE;
}
}
}
override void drawStats (void)
{
// line height
int lh = IntermissionFont.GetHeight() * 3 / 2;
drawLF();
screen.DrawTexture (Kills, true, SP_STATSX, SP_STATSY, DTA_Clean, true);
drawPercent (IntermissionFont, 320 - SP_STATSX, SP_STATSY, cnt_kills[0], wbs.maxkills);
screen.DrawTexture (Items, true, SP_STATSX, SP_STATSY+lh, DTA_Clean, true);
drawPercent (IntermissionFont, 320 - SP_STATSX, SP_STATSY+lh, cnt_items[0], wbs.maxitems);
screen.DrawTexture (P_secret, true, SP_STATSX, SP_STATSY+2*lh, DTA_Clean, true);
drawPercent (IntermissionFont, 320 - SP_STATSX, SP_STATSY+2*lh, cnt_secret[0], wbs.maxsecret);
screen.DrawTexture (Timepic, true, SP_TIMEX, SP_TIMEY, DTA_Clean, true);
drawTime (160 - SP_TIMEX, SP_TIMEY, cnt_time);
if (wi_showtotaltime)
{
drawTime (160 - SP_TIMEX, SP_TIMEY + lh, cnt_total_time, true); // no 'sucks' for total time ever!
}
if (wbs.partime)
{
screen.DrawTexture (Par, 160 + SP_TIMEX, SP_TIMEY, DTA_Clean, true);
drawTime (320 - SP_TIMEX, SP_TIMEY, cnt_par);
}
}
}
class RavenStatusScreen : DoomStatusScreen
{
override void drawStats (void)
{
// line height
int lh = IntermissionFont.GetHeight() * 3 / 2;
drawLF();
screen.DrawText (BigFont, Font.CR_UNTRANSLATED, 50, 65, Stringtable.Localize("$TXT_IMKILLS"), DTA_Clean, true, DTA_Shadow, true);
screen.DrawText (BigFont, Font.CR_UNTRANSLATED, 50, 90, Stringtable.Localize("$TXT_IMITEMS"), DTA_Clean, true, DTA_Shadow, true);
screen.DrawText (BigFont, Font.CR_UNTRANSLATED, 50, 115, Stringtable.Localize("$TXT_IMSECRETS"), DTA_Clean, true, DTA_Shadow, true);
int countpos = gameinfo.gametype==GAME_Strife? 285:270;
if (sp_state >= 2)
{
drawPercent (IntermissionFont, countpos, 65, cnt_kills[0], wbs.maxkills);
}
if (sp_state >= 4)
{
drawPercent (IntermissionFont, countpos, 90, cnt_items[0], wbs.maxitems);
}
if (sp_state >= 6)
{
drawPercent (IntermissionFont, countpos, 115, cnt_secret[0], wbs.maxsecret);
}
if (sp_state >= 8)
{
screen.DrawText (BigFont, Font.CR_UNTRANSLATED, 85, 160, Stringtable.Localize("$TXT_IMTIME"), DTA_Clean, true, DTA_Shadow, true);
drawTime (249, 160, cnt_time);
if (wi_showtotaltime)
{
drawTime (249, 180, cnt_total_time);
}
}
}
}