2013-06-23 07:49:34 +00:00
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#ifndef __GL_GLOW
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#define __GL_GLOW
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struct sector_t;
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void gl_InitGlow(const char * lumpnm);
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2016-03-31 19:42:27 +00:00
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int gl_CheckSpriteGlow(sector_t *sec, int lightlevel, const DVector3 &pos);
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2013-06-23 07:49:34 +00:00
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#endif
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