mirror of
https://github.com/ZDoom/qzdoom.git
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104 lines
1.7 KiB
Text
104 lines
1.7 KiB
Text
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/* Default keybindings for all games */
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` toggleconsole
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1 "slot 1"
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2 "slot 2"
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3 "slot 3"
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4 "slot 4"
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5 "slot 5"
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6 "slot 6"
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7 "slot 7"
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8 "slot 8"
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9 "slot 9"
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0 "slot 0"
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[ invprev
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] invnext
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mwheelleft invprev
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mwheelright invnext
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enter invuse
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- sizedown
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= sizeup
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ctrl +attack
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alt +strafe
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shift +speed
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space +use
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rightarrow +right
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leftarrow +left
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uparrow +forward
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downarrow +back
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, +moveleft
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. +moveright
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mouse1 +attack
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mouse2 +strafe
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mouse3 +forward
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mouse4 +speed
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capslock "toggle cl_run"
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f1 menu_help
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f2 menu_save
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f3 menu_load
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f4 menu_options
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f5 menu_display
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f6 quicksave
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f7 menu_endgame
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f8 togglemessages
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f9 quickload
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f11 bumpgamma
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f10 menu_quit
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tab togglemap
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pause pause
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sysrq screenshot
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t messagemode
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\ +showscores
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f12 spynext
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mwheeldown weapnext
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mwheelup weapprev
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// Originally just for Heretic, Hexen, and Strife.
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// I can't see why they shouldn't be for Doom or Chex either.
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pgup +moveup
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ins +movedown
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home land
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pgdn +lookup
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del +lookdown
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end centerview
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// Generic joystick buttons
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joy1 +attack
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joy2 +strafe
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joy3 +speed
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joy4 +use
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// Xbox 360 / PS2 controllers
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pad_a +use
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pad_y +jump
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rtrigger +attack
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ltrigger +altattack
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lshoulder weapprev
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rshoulder weapnext
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dpadleft invprev
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dpadright invnext
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dpaddown invuse
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dpadup togglemap
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pad_start pause
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pad_back menu_main
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lthumb crouch
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/* Default automap bindings */
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mapbind f am_togglefollow
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mapbind g am_togglegrid
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mapbind p am_toggletexture
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mapbind m am_setmark
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mapbind c am_clearmarks
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mapbind 0 am_gobig
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mapbind rightarrow +am_panright
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mapbind leftarrow +am_panleft
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mapbind uparrow +am_panup
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mapbind downarrow +am_pandown
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mapbind - +am_zoomout
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mapbind = +am_zoomin
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mapbind kp- +am_zoomout
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mapbind kp+ +am_zoomin
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mapbind mwheelup "am_zoom 1.2"
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mapbind mwheeldown "am_zoom -1.2"
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