2006-12-02 15:38:50 +00:00
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2006-11-29 16:20:22 +00:00
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// Flags for A_CustomMissile
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const int CMF_AIMOFFSET = 1;
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const int CMF_AIMDIRECTION = 2;
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const int CMF_TRACKOWNER = 4;
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const int CMF_CHECKTARGETDEAD = 8;
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// Flags for A_SpawnItemEx
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const int SXF_TRANSFERTRANSLATION=1;
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const int SXF_ABSOLUTEPOSITION=2;
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const int SXF_ABSOLUTEANGLE=4;
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const int SXF_ABSOLUTEMOMENTUM=8;
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const int SXF_SETMASTER=16;
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2006-12-06 10:38:47 +00:00
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const int SXF_NOCHECKPOSITION = 32;
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2007-09-12 00:20:11 +00:00
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const int SXF_TELEFRAG=64;
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2008-03-29 22:59:41 +00:00
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const int SXF_TRANSFERAMBUSHFLAG=128;
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2006-11-29 16:20:22 +00:00
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2007-01-05 22:08:57 +00:00
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// Flags for A_Chase
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const int CHF_FASTCHASE = 1;
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const int CHF_NOPLAYACTIVE = 2;
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const int CHF_NIGHTMAREFAST = 4;
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const int CHF_RESURRECT = 8;
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2007-10-29 20:27:40 +00:00
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const int CHF_DONTMOVE = 16;
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2007-01-05 22:08:57 +00:00
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2007-12-20 20:37:06 +00:00
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// Flags for A_LookEx
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const int LOF_NOSIGHTCHECK = 1;
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const int LOF_NOSOUNDCHECK = 2;
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const int LOF_DONTCHASEGOAL = 4;
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const int LOF_NOSEESOUND = 8;
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const int LOF_FULLVOLSEESOUND = 16;
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