qzdoom/wadsrc/static/textures.txt

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Graphic optional P_FWALK1, 112, 136
{
Patch "M_FBOX", 0, 0
Patch "M_FWALK1", 24, 12 { useoffsets }
}
Graphic optional P_FWALK2, 112, 136
{
Patch "M_FBOX", 0, 0
Patch "M_FWALK2", 24, 12 { useoffsets }
}
Graphic optional P_FWALK3, 112, 136
{
Patch "M_FBOX", 0, 0
Patch "M_FWALK3", 24, 12 { useoffsets }
}
Graphic optional P_FWALK4, 112, 136
{
Patch "M_FBOX", 0, 0
Patch "M_FWALK4", 24, 12 { useoffsets }
}
Graphic optional P_CWALK1, 112, 136
{
Patch "M_CBOX", 0, 0
Patch "M_CWALK1", 24, 12 { useoffsets }
}
Graphic optional P_CWALK2, 112, 136
{
Patch "M_CBOX", 0, 0
Patch "M_CWALK2", 24, 12 { useoffsets }
}
Graphic optional P_CWALK3, 112, 136
{
Patch "M_CBOX", 0, 0
Patch "M_CWALK3", 24, 12 { useoffsets }
}
Graphic optional P_CWALK4, 112, 136
{
Patch "M_CBOX", 0, 0
Patch "M_CWALK4", 24, 12 { useoffsets }
}
Graphic optional P_MWALK1, 112, 136
{
Patch "M_MBOX", 0, 0
Patch "M_MWALK1", 24, 12 { useoffsets }
}
Graphic optional P_MWALK2, 112, 136
{
Patch "M_MBOX", 0, 0
Patch "M_MWALK2", 24, 12 { useoffsets }
}
Graphic optional P_MWALK3, 112, 136
{
Patch "M_MBOX", 0, 0
Patch "M_MWALK3", 24, 12 { useoffsets }
}
Graphic optional P_MWALK4, 112, 136
{
Patch "M_MBOX", 0, 0
Patch "M_MWALK4", 24, 12 { useoffsets }
}