2007-12-20 20:22:31 +00:00
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/*
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** teaminfo.h
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** Implementation of the TEAMINFO lump.
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**
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**---------------------------------------------------------------------------
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2008-01-11 00:22:52 +00:00
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** Copyright 2007-2008 Christopher Westley
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2007-12-20 20:22:31 +00:00
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef __TEAMINFO_H__
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#define __TEAMINFO_H__
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2008-01-06 04:03:33 +00:00
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#define TEAM_None 255
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2007-12-20 20:22:31 +00:00
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struct TEAMINFO
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{
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FString name;
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int playercolor;
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FString textcolor;
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int GetTextColor () const;
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2008-01-11 00:22:52 +00:00
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FString logo;
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2007-12-20 20:22:31 +00:00
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int players;
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int score;
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int present;
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int ties;
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};
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extern TArray <TEAMINFO> teams;
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extern void TEAMINFO_Init ();
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extern void TEAMINFO_ParseTeam ();
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extern bool TEAMINFO_IsValidTeam (int team);
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#endif
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