qzdoom/src/resourcefiles/file_zip.cpp

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/*
** file_zip.cpp
**
**---------------------------------------------------------------------------
** Copyright 1998-2009 Randy Heit
** Copyright 2005-2009 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
#include "resourcefile.h"
#include "cmdlib.h"
#include "templates.h"
#include "v_text.h"
#include "w_wad.h"
#include "w_zip.h"
#include "i_system.h"
#include "explode.h"
#define BUFREADCOMMENT (0x400)
//-----------------------------------------------------------------------
//
// Finds the central directory end record in the end of the file.
// Taken from Quake3 source but the file in question is not GPL'ed. ;)
//
//-----------------------------------------------------------------------
static DWORD Zip_FindCentralDir(FileReader * fin)
{
unsigned char buf[BUFREADCOMMENT + 4];
DWORD FileSize;
DWORD uBackRead;
DWORD uMaxBack; // maximum size of global comment
DWORD uPosFound=0;
fin->Seek(0, SEEK_END);
FileSize = fin->Tell();
uMaxBack = MIN<DWORD>(0xffff, FileSize);
uBackRead = 4;
while (uBackRead < uMaxBack)
{
DWORD uReadSize, uReadPos;
int i;
if (uBackRead + BUFREADCOMMENT > uMaxBack)
uBackRead = uMaxBack;
else
uBackRead += BUFREADCOMMENT;
uReadPos = FileSize - uBackRead;
uReadSize = MIN<DWORD>((BUFREADCOMMENT + 4), (FileSize - uReadPos));
if (fin->Seek(uReadPos, SEEK_SET) != 0) break;
if (fin->Read(buf, (SDWORD)uReadSize) != (SDWORD)uReadSize) break;
for (i = (int)uReadSize - 3; (i--) > 0;)
{
if (buf[i] == 'P' && buf[i+1] == 'K' && buf[i+2] == 5 && buf[i+3] == 6)
{
uPosFound = uReadPos + i;
break;
}
}
if (uPosFound != 0)
break;
}
return uPosFound;
}
enum
{
LUMPFZIP_NEEDFILESTART = 128
};
//==========================================================================
//
// Zip Lump
//
//==========================================================================
struct FZipLump : public FResourceLump
{
WORD GPFlags;
BYTE Method;
int CompressedSize;
int Position;
virtual FileReader *GetReader();
virtual int FillCache();
private:
void SetLumpAddress();
virtual int GetFileOffset()
{
if (Method != METHOD_STORED) return -1;
if (Flags & LUMPFZIP_NEEDFILESTART) SetLumpAddress(); return Position;
}
};
//==========================================================================
//
// Zip file
//
//==========================================================================
class FZipFile : public FResourceFile
{
FZipLump *Lumps;
static int STACK_ARGS lumpcmp(const void * a, const void * b);
public:
FZipFile(const char * filename, FileReader *file);
virtual ~FZipFile();
bool Open();
virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
};
int STACK_ARGS FZipFile::lumpcmp(const void * a, const void * b)
{
FZipLump * rec1 = (FZipLump *)a;
FZipLump * rec2 = (FZipLump *)b;
return stricmp(rec1->FullName, rec2->FullName);
}
//==========================================================================
//
// Zip file
//
//==========================================================================
FZipFile::FZipFile(const char * filename, FileReader *file)
: FResourceFile(filename, file)
{
Lumps = NULL;
}
bool FZipFile::Open()
{
DWORD centraldir = Zip_FindCentralDir(Reader);
FZipEndOfCentralDirectory info;
int skipped = 0;
Lumps = NULL;
if (centraldir == 0)
{
Printf("\n%s: ZIP file corrupt!\n", Filename);
return false;
}
// Read the central directory info.
Reader->Seek(centraldir, SEEK_SET);
Reader->Read(&info, sizeof(FZipEndOfCentralDirectory));
// No multi-disk zips!
if (info.NumEntries != info.NumEntriesOnAllDisks ||
info.FirstDisk != 0 || info.DiskNumber != 0)
{
Printf("\n%s: Multipart Zip files are not supported.\n", Filename);
return false;
}
NumLumps = LittleShort(info.NumEntries);
Lumps = new FZipLump[NumLumps];
// Load the entire central directory. Too bad that this contains variable length entries...
void *directory = malloc(LittleLong(info.DirectorySize));
Reader->Seek(LittleLong(info.DirectoryOffset), SEEK_SET);
Reader->Read(directory, LittleLong(info.DirectorySize));
char *dirptr = (char*)directory;
FZipLump *lump_p = Lumps;
for (DWORD i = 0; i < NumLumps; i++)
{
FZipCentralDirectoryInfo *zip_fh = (FZipCentralDirectoryInfo *)dirptr;
char name[256];
int len = LittleShort(zip_fh->NameLength);
strncpy(name, dirptr + sizeof(FZipCentralDirectoryInfo), MIN<int>(len, 255));
name[len] = 0;
dirptr += sizeof(FZipCentralDirectoryInfo) +
LittleShort(zip_fh->NameLength) +
LittleShort(zip_fh->ExtraLength) +
LittleShort(zip_fh->CommentLength);
// skip Directories
if (name[len - 1] == '/' && LittleLong(zip_fh->UncompressedSize) == 0)
{
skipped++;
continue;
}
// Ignore unknown compression formats
zip_fh->Method = LittleShort(zip_fh->Method);
if (zip_fh->Method != METHOD_STORED &&
zip_fh->Method != METHOD_DEFLATE &&
zip_fh->Method != METHOD_LZMA &&
zip_fh->Method != METHOD_BZIP2 &&
zip_fh->Method != METHOD_IMPLODE)
{
Printf("\n%s: '%s' uses an unsupported compression algorithm (#%d).\n", Filename, name, zip_fh->Method);
skipped++;
continue;
}
// Also ignore encrypted entries
zip_fh->Flags = LittleShort(zip_fh->Flags);
if (zip_fh->Flags & ZF_ENCRYPTED)
{
Printf("\n%s: '%s' is encrypted. Encryption is not supported.\n", Filename, name);
skipped++;
continue;
}
FixPathSeperator(name);
strlwr(name);
lump_p->LumpNameSetup(name);
lump_p->LumpSize = LittleLong(zip_fh->UncompressedSize);
lump_p->Owner = this;
// The start of the Reader will be determined the first time it is accessed.
lump_p->Flags = LUMPF_ZIPFILE | LUMPFZIP_NEEDFILESTART;
lump_p->Method = zip_fh->Method;
lump_p->GPFlags = zip_fh->Flags;
lump_p->CompressedSize = LittleLong(zip_fh->CompressedSize);
lump_p->Position = LittleLong(zip_fh->LocalHeaderOffset);
lump_p->CheckEmbedded();
lump_p++;
}
// Resize the lump record array to its actual size
NumLumps -= skipped;
free(directory);
//LumpInfo.Resize(NumLumps);
Printf(", %d lumps\n", NumLumps);
// Entries in Zips are sorted alphabetically.
qsort(Lumps, NumLumps, sizeof(FZipLump), lumpcmp);
return true;
}
//==========================================================================
//
// Zip file
//
//==========================================================================
FZipFile::~FZipFile()
{
if (Lumps != NULL) delete [] Lumps;
}
//==========================================================================
//
// SetLumpAddress
//
//==========================================================================
void FZipLump::SetLumpAddress()
{
// This file is inside a zip and has not been opened before.
// Position points to the start of the local file header, which we must
// read and skip so that we can get to the actual file data.
FZipLocalFileHeader localHeader;
int skiplen;
FileReader *file = Owner->Reader;
file->Seek(Position, SEEK_SET);
file->Read(&localHeader, sizeof(localHeader));
skiplen = LittleShort(localHeader.NameLength) + LittleShort(localHeader.ExtraLength);
Position += sizeof(localHeader) + skiplen;
Flags &= ~LUMPFZIP_NEEDFILESTART;
}
//==========================================================================
//
// Get reader (only returns non-NULL if not encrypted)
//
//==========================================================================
FileReader *FZipLump::GetReader()
{
// Don't return the reader if this lump is encrypted
// In that case always force caching of the lump
if (Method == METHOD_STORED)
{
if (Flags & LUMPFZIP_NEEDFILESTART) SetLumpAddress();
Owner->Reader->Seek(Position, SEEK_SET);
return Owner->Reader;
}
else return NULL;
}
//==========================================================================
//
// Fills the lump cache and performs decompression
//
//==========================================================================
int FZipLump::FillCache()
{
if (Flags & LUMPFZIP_NEEDFILESTART) SetLumpAddress();
const char *buffer;
if (Method == METHOD_STORED && (buffer = Owner->Reader->GetBuffer()) != NULL)
{
// This is an in-memory file so the cache can point directly to the file's data.
Cache = const_cast<char*>(buffer) + Position;
RefCount = -1;
return -1;
}
Owner->Reader->Seek(Position, SEEK_SET);
Cache = new char[LumpSize];
switch (Method)
{
case METHOD_STORED:
{
Owner->Reader->Read(Cache, LumpSize);
break;
}
case METHOD_DEFLATE:
{
FileReaderZ frz(*Owner->Reader, true);
frz.Read(Cache, LumpSize);
break;
}
case METHOD_BZIP2:
{
FileReaderBZ2 frz(*Owner->Reader);
frz.Read(Cache, LumpSize);
break;
}
case METHOD_LZMA:
{
FileReaderLZMA frz(*Owner->Reader, LumpSize, true);
frz.Read(Cache, LumpSize);
break;
}
case METHOD_IMPLODE:
{
FZipExploder exploder;
exploder.Explode((unsigned char *)Cache, LumpSize, Owner->Reader, CompressedSize, GPFlags);
break;
}
default:
assert(0);
return 0;
}
RefCount = 1;
return 1;
}
//==========================================================================
//
// File open
//
//==========================================================================
FResourceFile *CheckZip(const char *filename, FileReader *file)
{
char head[4];
if (file->GetLength() >= (long)sizeof(FZipLocalFileHeader))
{
file->Seek(0, SEEK_SET);
file->Read(&head, 4);
file->Seek(0, SEEK_SET);
if (!memcmp(head, "PK\x3\x4", 4))
{
FResourceFile *rf = new FZipFile(filename, file);
if (rf->Open()) return rf;
delete rf;
}
}
return NULL;
}