qzdoom/wadsrc/static/actors/raven/ravenambient.txt

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// Wind ---------------------------------------------------------------------
ACTOR SoundWind
{
+NOBLOCKMAP
+NOSECTOR
+DONTSPLASH
States
{
Spawn:
TNT1 A 2 A_PlaySoundEx("world/wind", "SoundSlot6", 1)
Loop
}
}
ACTOR SoundWindHexen : SoundWind
{
}
// Waterfall ----------------------------------------------------------------
ACTOR SoundWaterfall
{
+NOBLOCKMAP
+NOSECTOR
+DONTSPLASH
States
{
Spawn:
TNT1 A 2 A_PlaySoundEx("world/waterfall", "SoundSlot6", 1)
Loop
}
}