qzdoom/Makefile.mgw

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RELEASETARGET = zdoomgcc.exe
DEBUGTARGET = zdoomgccd.exe
all: basetools game
debug: basetools debuggame
release: basetools game
ifndef CONFIG
CONFIG=Release
endif
game: basetools ccdv.exe
@$(MAKE) -f Makefile.mingw
debuggame: basetools ccdv.exe
@$(MAKE) CONFIG=Debug -f Makefile.mingw
$(RELEASETARGET): game
$(DEBUGTARGET): debuggame
basetools: ccdv.exe
$(MAKE) -C tools/lemon
$(MAKE) -C tools/re2c
$(MAKE) -C zlib -f Makefile.mgw
$(MAKE) -C tools/makewad
$(MAKE) -C tools/dehsupp
$(MAKE) -C tools/xlatcc
$(MAKE) -C tools/fixrtext
$(MAKE) -C wadsrc -f Makefile.mgw
$(MAKE) -C flac -f Makefile.mgw
$(MAKE) -C jpeg-6b -f Makefile.mgw
cleanexe:
@$(MAKE) -C . -f Makefile.mingw clean
clean:
@$(MAKE) -C tools/lemon clean
@$(MAKE) -C tools/re2c clean
@$(MAKE) -C tools/dehsupp clean
@$(MAKE) -C tools/makewad clean
@$(MAKE) -C tools/xlatcc clean
@$(MAKE) -C tools/fixrtext clean
@$(MAKE) -C wadsrc -f Makefile.mgw clean
@$(MAKE) -C . -f Makefile.mingw clean
@$(MAKE) -C zlib -f Makefile.mgw clean
@$(MAKE) -C flac -f Makefile.mgw clean
@$(MAKE) -C jpeg-6b -f Makefile.mgw clean
ifeq (msys,$(OSTYPE))
rm -f ccdv.exe
else
del /q /f ccdv.exe 2>nul
endif
ccdv.exe: ccdv-win32.c
@gcc -Os -s -nostdlib -fomit-frame-pointer -o ccdv.exe ccdv-win32.c -lkernel32 -luser32