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qzdoom
/
src
/
common
/
engine
/
i_interface.cpp
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- reduce backend's dependency on game state by using callbacks.
2020-04-11 18:22:21 +02:00
#
include
"i_interface.h"
SystemCallbacks
*
sysCallbacks
;
- moved game state connections of the startup screen out of the backend code.
2020-04-23 00:02:34 +02:00
double
refreshfreq
;
FString
endoomName
;
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